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authorSean McNeil <sean.mcneil@windriver.com>2010-06-25 15:51:47 +0700
committerSean McNeil <sean.mcneil@windriver.com>2010-06-25 15:51:47 +0700
commit621bc21b12d0c4fb2f0f90ebf64b2f34d5233d38 (patch)
tree0c80fc1c2ea6274929a76772de42604015d65d02
parentd8fdd06abaf6009b99d57df9288b10dd15687e65 (diff)
downloadalsa_sound-621bc21b12d0c4fb2f0f90ebf64b2f34d5233d38.tar.gz
Reduce common code.
Make AudioPolicyManagerBase the parent class of AudioPolicyManagerALSA. Remove what is common code. If necessary, we can implement any changes when we find them.
-rw-r--r--AudioPolicyManagerALSA.cpp1783
-rw-r--r--AudioPolicyManagerALSA.h159
2 files changed, 6 insertions, 1936 deletions
diff --git a/AudioPolicyManagerALSA.cpp b/AudioPolicyManagerALSA.cpp
index 8f93503..13fdb0e 100644
--- a/AudioPolicyManagerALSA.cpp
+++ b/AudioPolicyManagerALSA.cpp
@@ -22,1167 +22,12 @@
namespace android {
-
-// ----------------------------------------------------------------------------
-// AudioPolicyInterface implementation
-// ----------------------------------------------------------------------------
-
-
-status_t AudioPolicyManagerALSA::setDeviceConnectionState(AudioSystem::audio_devices device,
- AudioSystem::device_connection_state state,
- const char *device_address)
-{
-
- LOGV("setDeviceConnectionState() device: %x, state %d, address %s", device, state, device_address);
-
- // connect/disconnect only 1 device at a time
- if (AudioSystem::popCount(device) != 1) return BAD_VALUE;
-
- if (strlen(device_address) >= MAX_DEVICE_ADDRESS_LEN) {
- LOGE("setDeviceConnectionState() invalid address: %s", device_address);
- return BAD_VALUE;
- }
-
- // handle output devices
- if (AudioSystem::isOutputDevice(device)) {
-
-#ifndef WITH_A2DP
- if (AudioSystem::isA2dpDevice(device)) {
- LOGE("setDeviceConnectionState() invalid device: %x", device);
- return BAD_VALUE;
- }
-#endif
-
- switch (state)
- {
- // handle output device connection
- case AudioSystem::DEVICE_STATE_AVAILABLE:
- if (mAvailableOutputDevices & device) {
- LOGW("setDeviceConnectionState() device already connected: %x", device);
- return INVALID_OPERATION;
- }
- LOGW_IF((getOutputForDevice((uint32_t)device) != 0), "setDeviceConnectionState(): output using unconnected device %x", device);
-
- LOGV("setDeviceConnectionState() connecting device %x", device);
-
- // register new device as available
- mAvailableOutputDevices |= device;
-
-#ifdef WITH_A2DP
- // handle A2DP device connection
- if (AudioSystem::isA2dpDevice(device)) {
- // when an A2DP device is connected, open an A2DP and a duplicated output
- LOGV("opening A2DP output for device %s", device_address);
- AudioOutputDescriptor *outputDesc = new AudioOutputDescriptor();
- outputDesc->mDevice = device;
- mA2dpOutput = mpClientInterface->openOutput(&outputDesc->mDevice,
- &outputDesc->mSamplingRate,
- &outputDesc->mFormat,
- &outputDesc->mChannels,
- &outputDesc->mLatency,
- outputDesc->mFlags);
- if (mA2dpOutput) {
- // add A2DP output descriptor
- mOutputs.add(mA2dpOutput, outputDesc);
- // set initial stream volume for A2DP device
- applyStreamVolumes(mA2dpOutput, device);
- mDuplicatedOutput = mpClientInterface->openDuplicateOutput(mA2dpOutput, mHardwareOutput);
- if (mDuplicatedOutput != 0) {
- // If both A2DP and duplicated outputs are open, send device address to A2DP hardware
- // interface
- AudioParameter param;
- param.add(String8("a2dp_sink_address"), String8(device_address));
- mpClientInterface->setParameters(mA2dpOutput, param.toString());
- mA2dpDeviceAddress = String8(device_address, MAX_DEVICE_ADDRESS_LEN);
-
- // add duplicated output descriptor
- AudioOutputDescriptor *dupOutputDesc = new AudioOutputDescriptor();
- dupOutputDesc->mOutput1 = mOutputs.valueFor(mHardwareOutput);
- dupOutputDesc->mOutput2 = mOutputs.valueFor(mA2dpOutput);
- dupOutputDesc->mSamplingRate = outputDesc->mSamplingRate;
- dupOutputDesc->mFormat = outputDesc->mFormat;
- dupOutputDesc->mChannels = outputDesc->mChannels;
- dupOutputDesc->mLatency = outputDesc->mLatency;
- mOutputs.add(mDuplicatedOutput, dupOutputDesc);
- applyStreamVolumes(mDuplicatedOutput, device);
- } else {
- LOGW("getOutput() could not open duplicated output for %d and %d",
- mHardwareOutput, mA2dpOutput);
- mAvailableOutputDevices &= ~device;
- delete outputDesc;
- return NO_INIT;
- }
- } else {
- LOGW("setDeviceConnectionState() could not open A2DP output for device %x", device);
- mAvailableOutputDevices &= ~device;
- delete outputDesc;
- return NO_INIT;
- }
- AudioOutputDescriptor *hwOutputDesc = mOutputs.valueFor(mHardwareOutput);
-
- if (mA2dpDeviceAddress == mScoDeviceAddress) {
- // It is normal to suspend twice if we are both in call,
- // and have the hardware audio output routed to BT SCO
- if (mPhoneState != AudioSystem::MODE_NORMAL) {
- mpClientInterface->suspendOutput(mA2dpOutput);
- }
- if (AudioSystem::isBluetoothScoDevice((AudioSystem::audio_devices)hwOutputDesc->device())) {
- mpClientInterface->suspendOutput(mA2dpOutput);
- }
- }
-
- // move streams pertaining to STRATEGY_MEDIA to the newly opened A2DP output
- if (getDeviceForStrategy(STRATEGY_MEDIA) & device) {
- for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
- if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_MEDIA) {
- mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mA2dpOutput);
- outputDesc->mRefCount[i] = hwOutputDesc->mRefCount[i];
- hwOutputDesc->mRefCount[i] = 0;
- }
- }
-
- }
- // move streams pertaining to STRATEGY_DTMF to the newly opened A2DP output
- if (getDeviceForStrategy(STRATEGY_DTMF) & device) {
- for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
- if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_DTMF) {
- mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mA2dpOutput);
- outputDesc->mRefCount[i] = hwOutputDesc->mRefCount[i];
- hwOutputDesc->mRefCount[i] = 0;
- }
- }
-
- }
- // move streams pertaining to STRATEGY_SONIFICATION to the newly opened duplicated output
- if (getDeviceForStrategy(STRATEGY_SONIFICATION) & device) {
- for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
- if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_SONIFICATION) {
- mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mDuplicatedOutput);
- outputDesc->mRefCount[i] =
- hwOutputDesc->mRefCount[i];
- mOutputs.valueFor(mDuplicatedOutput)->mRefCount[i] =
- hwOutputDesc->mRefCount[i];
- }
- }
- }
- } else
-#endif
- // handle wired and SCO device connection (accessed via hardware output)
- {
-
- uint32_t newDevice = 0;
- if (AudioSystem::isBluetoothScoDevice(device)) {
- LOGV("setDeviceConnectionState() BT SCO device, address %s", device_address);
- // keep track of SCO device address
- mScoDeviceAddress = String8(device_address, MAX_DEVICE_ADDRESS_LEN);
- // if in call and connecting SCO device, check if we must reroute hardware output
- if (mPhoneState == AudioSystem::MODE_IN_CALL &&
- getDeviceForStrategy(STRATEGY_PHONE) == device) {
- newDevice = device;
- } else if (mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_DTMF) &&
- getDeviceForStrategy(STRATEGY_DTMF) == device) {
- newDevice = device;
- }
- if ((mA2dpDeviceAddress == mScoDeviceAddress) &&
- (mPhoneState != AudioSystem::MODE_NORMAL)) {
- mpClientInterface->suspendOutput(mA2dpOutput);
- }
- } else if (device == AudioSystem::DEVICE_OUT_WIRED_HEADSET ||
- device == AudioSystem::DEVICE_OUT_WIRED_HEADPHONE) {
- LOGV("setDeviceConnectionState() wired headset device");
- // if connecting a wired headset, we check the following by order of priority
- // to request a routing change if necessary:
- // 1: we are in call or the strategy phone is active on the hardware output:
- // use device for strategy phone
- // 2: the strategy sonification is active on the hardware output:
- // use device for strategy sonification
- // 3: the strategy media is active on the hardware output:
- // use device for strategy media
- // 4: the strategy DTMF is active on the hardware output:
- // use device for strategy DTMF
- if (getDeviceForStrategy(STRATEGY_PHONE) == device &&
- (mPhoneState == AudioSystem::MODE_IN_CALL ||
- mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_PHONE))) {
- newDevice = device;
- } else if ((getDeviceForStrategy(STRATEGY_SONIFICATION) & device) &&
- mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_SONIFICATION)){
- newDevice = getDeviceForStrategy(STRATEGY_SONIFICATION);
- } else if ((getDeviceForStrategy(STRATEGY_MEDIA) == device) &&
- mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_MEDIA)){
- newDevice = device;
- } else if (getDeviceForStrategy(STRATEGY_DTMF) == device &&
- mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_DTMF)) {
- newDevice = device;
- }
-#ifdef SUPPORT_DEVICE_OUT_TTY
- } else if (device == AudioSystem::DEVICE_OUT_TTY) {
- LOGV("setDeviceConnectionState() tty device");
- // if connecting a wired headset, we check the following by order of priority
- // to request a routing change if necessary:
- // 1: we are in call or the strategy phone is active on the hardware output:
- // use device for strategy phone
- if (getDeviceForStrategy(STRATEGY_PHONE) == device &&
- (mPhoneState == AudioSystem::MODE_IN_CALL ||
- mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_PHONE))) {
- newDevice = device;
- }
-#endif // SUPPORT_DEVICE_OUT_TTY
- }
-
- // request routing change if necessary
- setOutputDevice(mHardwareOutput, newDevice);
- }
- break;
- // handle output device disconnection
- case AudioSystem::DEVICE_STATE_UNAVAILABLE: {
- if (!(mAvailableOutputDevices & device)) {
- LOGW("setDeviceConnectionState() device not connected: %x", device);
- return INVALID_OPERATION;
- }
-
- uint32_t newDevice = 0;
- // get usage of disconnected device by all strategies
- bool wasUsedForMedia = (getDeviceForStrategy(STRATEGY_MEDIA) & device) != 0;
- bool wasUsedForSonification = (getDeviceForStrategy(STRATEGY_SONIFICATION) & device) != 0;
- bool wasUsedforPhone = (getDeviceForStrategy(STRATEGY_PHONE) & device) != 0;
- bool wasUsedforDtmf = (getDeviceForStrategy(STRATEGY_DTMF) & device) != 0;
- LOGV("setDeviceConnectionState() disconnecting device %x used by media %d, sonification %d, phone %d",
- device, wasUsedForMedia, wasUsedForSonification, wasUsedforPhone);
- // remove device from available output devices
- mAvailableOutputDevices &= ~device;
-
-#ifdef WITH_A2DP
- // handle A2DP device disconnection
- if (AudioSystem::isA2dpDevice(device)) {
- if (mA2dpOutput == 0 || mDuplicatedOutput == 0) {
- LOGW("setDeviceConnectionState() disconnecting A2DP and no A2DP output!");
- mAvailableOutputDevices |= device;
- return INVALID_OPERATION;
- }
-
- if (mA2dpDeviceAddress != device_address) {
- LOGW("setDeviceConnectionState() disconnecting unknow A2DP sink address %s", device_address);
- mAvailableOutputDevices |= device;
- return INVALID_OPERATION;
- }
-
- AudioOutputDescriptor *hwOutputDesc = mOutputs.valueFor(mHardwareOutput);
- AudioOutputDescriptor *a2dpOutputDesc = mOutputs.valueFor(mA2dpOutput);
-
- // mute media during 2 seconds to avoid outputing sound on hardware output while music stream
- // is switched from A2DP output and before music is paused by music application
- setStrategyMute(STRATEGY_MEDIA, true, mHardwareOutput);
- setStrategyMute(STRATEGY_MEDIA, false, mHardwareOutput, 2000);
-
- // If the A2DP device was used by DTMF strategy, move all streams pertaining to DTMF strategy to
- // hardware output
- if (wasUsedforDtmf) {
- for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
- if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_DTMF) {
- mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mHardwareOutput);
- hwOutputDesc->changeRefCount((AudioSystem::stream_type)i,
- a2dpOutputDesc->mRefCount[i]);
- }
- }
- if (a2dpOutputDesc->isUsedByStrategy(STRATEGY_DTMF)) {
- newDevice = getDeviceForStrategy(STRATEGY_DTMF);
- }
- }
-
- // If the A2DP device was used by media strategy, move all streams pertaining to media strategy to
- // hardware output
- if (wasUsedForMedia) {
- for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
- if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_MEDIA) {
- mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mHardwareOutput);
- hwOutputDesc->changeRefCount((AudioSystem::stream_type)i,
- a2dpOutputDesc->mRefCount[i]);
- }
- }
- if (a2dpOutputDesc->isUsedByStrategy(STRATEGY_MEDIA)) {
- newDevice = getDeviceForStrategy(STRATEGY_MEDIA);
- }
- }
-
- // If the A2DP device was used by sonification strategy, move all streams pertaining to
- // sonification strategy to hardware output.
- // Note that newDevice is overwritten here giving sonification strategy a higher priority than
- // media strategy.
- if (wasUsedForSonification) {
- for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
- if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_SONIFICATION) {
- mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mHardwareOutput);
- }
- }
- if (a2dpOutputDesc->isUsedByStrategy(STRATEGY_SONIFICATION)) {
- newDevice = getDeviceForStrategy(STRATEGY_SONIFICATION);
- }
- }
-
- // close A2DP and duplicated outputs
- AudioParameter param;
- param.add(String8("closing"), String8("true"));
- mpClientInterface->setParameters(mA2dpOutput, param.toString());
-
- LOGW("setDeviceConnectionState() closing A2DP and duplicated output!");
- mpClientInterface->closeOutput(mDuplicatedOutput);
- delete mOutputs.valueFor(mDuplicatedOutput);
- mOutputs.removeItem(mDuplicatedOutput);
- mDuplicatedOutput = 0;
- mpClientInterface->closeOutput(mA2dpOutput);
- delete mOutputs.valueFor(mA2dpOutput);
- mOutputs.removeItem(mA2dpOutput);
- mA2dpOutput = 0;
- } else
-#endif
- {
- if (AudioSystem::isBluetoothScoDevice(device)) {
- // handle SCO device disconnection
- if (wasUsedforPhone &&
- mPhoneState == AudioSystem::MODE_IN_CALL) {
- // if in call, find new suitable device for phone strategy
- newDevice = getDeviceForStrategy(STRATEGY_PHONE);
- } else if (wasUsedforDtmf &&
- mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_DTMF)) {
- newDevice = getDeviceForStrategy(STRATEGY_DTMF);
- }
- if ((mA2dpDeviceAddress == mScoDeviceAddress) &&
- (mPhoneState != AudioSystem::MODE_NORMAL)) {
- mpClientInterface->restoreOutput(mA2dpOutput);
- }
- } else if (device == AudioSystem::DEVICE_OUT_WIRED_HEADSET ||
- device == AudioSystem::DEVICE_OUT_WIRED_HEADPHONE) {
- // if disconnecting a wired headset, we check the following by order of priority
- // to request a routing change if necessary:
- // 1: we are in call or the strategy phone is active on the hardware output:
- // use device for strategy phone
- // 2: the strategy sonification is active on the hardware output:
- // use device for strategy sonification
- // 3: the strategy media is active on the hardware output:
- // use device for strategy media
- // 4: the strategy DTMF is active on the hardware output:
- // use device for strategy DTMF
- if (wasUsedforPhone &&
- (mPhoneState == AudioSystem::MODE_IN_CALL ||
- mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_PHONE))) {
- newDevice = getDeviceForStrategy(STRATEGY_PHONE);
- } else if (wasUsedForSonification &&
- mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_SONIFICATION)){
- newDevice = getDeviceForStrategy(STRATEGY_SONIFICATION);
- } else if (wasUsedForMedia &&
- mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_MEDIA)){
- newDevice = getDeviceForStrategy(STRATEGY_MEDIA);
- } else if (wasUsedforDtmf &&
- mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_DTMF)){
- newDevice = getDeviceForStrategy(STRATEGY_DTMF);
- }
-#ifdef SUPPORT_DEVICE_OUT_TTY
- } else if (device == AudioSystem::DEVICE_OUT_TTY) {
- LOGV("setDeviceConnectionState() tty device");
- if (wasUsedforPhone &&
- (mPhoneState == AudioSystem::MODE_IN_CALL ||
- mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_PHONE))) {
- newDevice = getDeviceForStrategy(STRATEGY_PHONE);
- }
-#endif // SUPPORT_DEVICE_OUT_TTY
- }
- }
-
- // request routing change if necessary
- setOutputDevice(mHardwareOutput, newDevice);
-
- // clear A2DP and SCO device address if necessary
-#ifdef WITH_A2DP
- if (AudioSystem::isA2dpDevice(device)) {
- mA2dpDeviceAddress = "";
- }
-#endif
- if (AudioSystem::isBluetoothScoDevice(device)) {
- mScoDeviceAddress = "";
- }
- } break;
-
- default:
- LOGE("setDeviceConnectionState() invalid state: %x", state);
- return BAD_VALUE;
- }
-
- if (device == AudioSystem::DEVICE_OUT_WIRED_HEADSET) {
- device = AudioSystem::DEVICE_IN_WIRED_HEADSET;
- } else if (device == AudioSystem::DEVICE_OUT_BLUETOOTH_SCO ||
- device == AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET ||
- device == AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT) {
- device = AudioSystem::DEVICE_IN_BLUETOOTH_SCO_HEADSET;
- } else {
- return NO_ERROR;
- }
- }
- // handle input devices
- if (AudioSystem::isInputDevice(device)) {
-
- switch (state)
- {
- // handle input device connection
- case AudioSystem::DEVICE_STATE_AVAILABLE: {
- if (mAvailableInputDevices & device) {
- LOGW("setDeviceConnectionState() device already connected: %d", device);
- return INVALID_OPERATION;
- }
- mAvailableInputDevices |= device;
- }
- break;
-
- // handle input device disconnection
- case AudioSystem::DEVICE_STATE_UNAVAILABLE: {
- if (!(mAvailableInputDevices & device)) {
- LOGW("setDeviceConnectionState() device not connected: %d", device);
- return INVALID_OPERATION;
- }
- mAvailableInputDevices &= ~device;
- } break;
-
- default:
- LOGE("setDeviceConnectionState() invalid state: %x", state);
- return BAD_VALUE;
- }
-
- audio_io_handle_t activeInput = getActiveInput();
- if (activeInput != 0) {
- AudioInputDescriptor *inputDesc = mInputs.valueFor(activeInput);
- uint32_t newDevice = getDeviceForInputSource(inputDesc->mInputSource);
- if (newDevice != inputDesc->mDevice) {
- LOGV("setDeviceConnectionState() changing device from %x to %x for input %d",
- inputDesc->mDevice, newDevice, activeInput);
- inputDesc->mDevice = newDevice;
- AudioParameter param = AudioParameter();
- param.addInt(String8(AudioParameter::keyRouting), (int)newDevice);
- mpClientInterface->setParameters(activeInput, param.toString());
- }
- }
-
- return NO_ERROR;
- }
-
- LOGW("setDeviceConnectionState() invalid device: %x", device);
- return BAD_VALUE;
-}
-
-AudioSystem::device_connection_state AudioPolicyManagerALSA::getDeviceConnectionState(AudioSystem::audio_devices device,
- const char *device_address)
-{
- AudioSystem::device_connection_state state = AudioSystem::DEVICE_STATE_UNAVAILABLE;
- String8 address = String8(device_address);
- if (AudioSystem::isOutputDevice(device)) {
- if (device & mAvailableOutputDevices) {
-#ifdef WITH_A2DP
- if (AudioSystem::isA2dpDevice(device) &&
- address != "" && mA2dpDeviceAddress != address) {
- return state;
- }
-#endif
- if (AudioSystem::isBluetoothScoDevice(device) &&
- address != "" && mScoDeviceAddress != address) {
- return state;
- }
- state = AudioSystem::DEVICE_STATE_AVAILABLE;
- }
- } else if (AudioSystem::isInputDevice(device)) {
- if (device & mAvailableInputDevices) {
- state = AudioSystem::DEVICE_STATE_AVAILABLE;
- }
- }
-
- return state;
-}
-
-void AudioPolicyManagerALSA::setPhoneState(int state)
-{
- LOGV("setPhoneState() state %d", state);
- uint32_t newDevice = 0;
- if (state < 0 || state >= AudioSystem::NUM_MODES) {
- LOGW("setPhoneState() invalid state %d", state);
- return;
- }
-
- if (state == mPhoneState ) {
- LOGW("setPhoneState() setting same state %d", state);
- return;
- }
-
- // if leaving call state, handle special case of active streams
- // pertaining to sonification strategy see handleIncallSonification()
- if (mPhoneState == AudioSystem::MODE_IN_CALL) {
- LOGV("setPhoneState() in call state management: new state is %d", state);
- for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
- handleIncallSonification(stream, false, true);
- }
- }
-
- // store previous phone state for management of sonification strategy below
- int oldState = mPhoneState;
- uint32_t oldDtmfDevice = getDeviceForStrategy(STRATEGY_DTMF);
- uint32_t oldSonificationDevice = getDeviceForStrategy(STRATEGY_SONIFICATION) & ~AudioSystem::DEVICE_OUT_SPEAKER;
- mPhoneState = state;
- bool force = false;
- // check if a routing change is required for hardware output in the following
- // order of priority:
- // 1: a stream pertaining to sonification strategy is active
- // 2: new state is incall
- // 3: a stream pertaining to media strategy is active
- // 4: a stream pertaining to DTMF strategy is active
- if (mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_SONIFICATION)) {
- newDevice = getDeviceForStrategy(STRATEGY_SONIFICATION);
- } else if (mPhoneState == AudioSystem::MODE_IN_CALL) {
- newDevice = getDeviceForStrategy(STRATEGY_PHONE);
- // force routing command to audio hardware when starting call
- // even if no device change is needed
- force = true;
- } else if (mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_MEDIA)) {
- newDevice = getDeviceForStrategy(STRATEGY_MEDIA);
- } else if (mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_DTMF)) {
- newDevice = getDeviceForStrategy(STRATEGY_DTMF);
- }
-
-
- if (mA2dpOutput != 0) {
- // If entering or exiting in call state, switch DTMF streams to/from A2DP output
- // if necessary
- uint32_t newDtmfDevice = getDeviceForStrategy(STRATEGY_DTMF);
- uint32_t newSonificationDevice = getDeviceForStrategy(STRATEGY_SONIFICATION) & ~AudioSystem::DEVICE_OUT_SPEAKER;
- if (state == AudioSystem::MODE_IN_CALL) { // entering in call mode
- // move DTMF streams from A2DP output to hardware output if necessary
- if (AudioSystem::isA2dpDevice((AudioSystem::audio_devices)oldDtmfDevice) &&
- !AudioSystem::isA2dpDevice((AudioSystem::audio_devices)newDtmfDevice)) {
- for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
- if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_DTMF) {
- mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mHardwareOutput);
- int refCount = mOutputs.valueFor(mA2dpOutput)->mRefCount[i];
- mOutputs.valueFor(mHardwareOutput)->changeRefCount((AudioSystem::stream_type)i,
- refCount);
- mOutputs.valueFor(mA2dpOutput)->changeRefCount((AudioSystem::stream_type)i,-refCount);
- }
- }
- if (newDevice == 0 && mOutputs.valueFor(mA2dpOutput)->isUsedByStrategy(STRATEGY_DTMF)) {
- newDevice = newDtmfDevice;
- }
- }
- // move SONIFICATION streams from duplicated output to hardware output if necessary
- if (AudioSystem::isA2dpDevice((AudioSystem::audio_devices)oldSonificationDevice) &&
- !AudioSystem::isA2dpDevice((AudioSystem::audio_devices)newSonificationDevice)) {
- for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
- if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_SONIFICATION) {
- mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mHardwareOutput);
- int refCount = mOutputs.valueFor(mDuplicatedOutput)->mRefCount[i];
- mOutputs.valueFor(mHardwareOutput)->changeRefCount((AudioSystem::stream_type)i,
- refCount);
- mOutputs.valueFor(mDuplicatedOutput)->changeRefCount((AudioSystem::stream_type)i,-refCount);
- }
- }
- }
- } else { // exiting in call mode
- // move DTMF streams from hardware output to A2DP output if necessary
- if (!AudioSystem::isA2dpDevice((AudioSystem::audio_devices)oldDtmfDevice) &&
- AudioSystem::isA2dpDevice((AudioSystem::audio_devices)newDtmfDevice)) {
- for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
- if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_DTMF) {
- mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mA2dpOutput);
- int refCount = mOutputs.valueFor(mHardwareOutput)->mRefCount[i];
- mOutputs.valueFor(mA2dpOutput)->changeRefCount((AudioSystem::stream_type)i, refCount);
- mOutputs.valueFor(mHardwareOutput)->changeRefCount((AudioSystem::stream_type)i, -refCount);
- }
- }
- }
- // move SONIFICATION streams from hardware output to A2DP output if necessary
- if (!AudioSystem::isA2dpDevice((AudioSystem::audio_devices)oldSonificationDevice) &&
- AudioSystem::isA2dpDevice((AudioSystem::audio_devices)newSonificationDevice)) {
- for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
- if (getStrategy((AudioSystem::stream_type)i) == STRATEGY_SONIFICATION) {
- mpClientInterface->setStreamOutput((AudioSystem::stream_type)i, mDuplicatedOutput);
- int refCount = mOutputs.valueFor(mHardwareOutput)->mRefCount[i];
- mOutputs.valueFor(mDuplicatedOutput)->changeRefCount((AudioSystem::stream_type)i, refCount);
- mOutputs.valueFor(mHardwareOutput)->changeRefCount((AudioSystem::stream_type)i, -refCount);
- }
- }
- }
- }
- // suspend A2DP output if SCO device address is the same as A2DP device address.
- // no need to check that a SCO device is actually connected as mScoDeviceAddress == ""
- // if none is connected and the test below will fail.
- if (mA2dpDeviceAddress == mScoDeviceAddress) {
- if (oldState == AudioSystem::MODE_NORMAL) {
- mpClientInterface->suspendOutput(mA2dpOutput);
- } else if (state == AudioSystem::MODE_NORMAL) {
- mpClientInterface->restoreOutput(mA2dpOutput);
- }
- }
- }
-
- // force routing command to audio hardware when ending call
- // even if no device change is needed
- if (oldState == AudioSystem::MODE_IN_CALL) {
- if (newDevice == 0) {
- newDevice = mOutputs.valueFor(mHardwareOutput)->device();
- }
- force = true;
- }
- // change routing is necessary
- setOutputDevice(mHardwareOutput, newDevice, force);
-
- // if entering in call state, handle special case of active streams
- // pertaining to sonification strategy see handleIncallSonification()
- if (state == AudioSystem::MODE_IN_CALL) {
- LOGV("setPhoneState() in call state management: new state is %d", state);
- for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
- handleIncallSonification(stream, true, true);
- }
- }
-}
-
-void AudioPolicyManagerALSA::setRingerMode(uint32_t mode, uint32_t mask)
-{
- LOGV("setRingerMode() mode %x, mask %x", mode, mask);
-
- mRingerMode = mode;
-}
-
-void AudioPolicyManagerALSA::setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config)
-{
- LOGV("setForceUse() usage %d, config %d, mPhoneState %d", usage, config, mPhoneState);
-
- switch(usage) {
- case AudioSystem::FOR_COMMUNICATION:
- if (config != AudioSystem::FORCE_SPEAKER && config != AudioSystem::FORCE_BT_SCO &&
- config != AudioSystem::FORCE_NONE) {
- LOGW("setForceUse() invalid config %d for FOR_COMMUNICATION", config);
- return;
- }
- mForceUse[usage] = config;
- // update hardware output routing immediately if in call, or if there is an active
- // VOICE_CALL stream, as would be the case with an application that uses this stream
- // for it to behave like in a telephony app (e.g. voicemail app that plays audio files
- // streamed or downloaded to the device)
- if ((mPhoneState == AudioSystem::MODE_IN_CALL) ||
- (mOutputs.valueFor(mHardwareOutput)->isUsedByStream(AudioSystem::VOICE_CALL))) {
- uint32_t device = getDeviceForStrategy(STRATEGY_PHONE);
- setOutputDevice(mHardwareOutput, device);
- }
- break;
- case AudioSystem::FOR_MEDIA:
- if (config != AudioSystem::FORCE_HEADPHONES && config != AudioSystem::FORCE_BT_A2DP &&
- config != AudioSystem::FORCE_WIRED_ACCESSORY && config != AudioSystem::FORCE_NONE) {
- LOGW("setForceUse() invalid config %d for FOR_MEDIA", config);
- return;
- }
- mForceUse[usage] = config;
- break;
- case AudioSystem::FOR_RECORD:
- if (config != AudioSystem::FORCE_BT_SCO && config != AudioSystem::FORCE_WIRED_ACCESSORY &&
- config != AudioSystem::FORCE_NONE) {
- LOGW("setForceUse() invalid config %d for FOR_RECORD", config);
- return;
- }
- mForceUse[usage] = config;
- break;
- default:
- LOGW("setForceUse() invalid usage %d", usage);
- break;
- }
-}
-
-AudioSystem::forced_config AudioPolicyManagerALSA::getForceUse(AudioSystem::force_use usage)
-{
- return mForceUse[usage];
-}
-
-void AudioPolicyManagerALSA::setSystemProperty(const char* property, const char* value)
-{
- LOGV("setSystemProperty() property %s, value %s", property, value);
- if (strcmp(property, "ro.camera.sound.forced") == 0) {
- if (atoi(value)) {
- LOGV("ENFORCED_AUDIBLE cannot be muted");
- mStreams[AudioSystem::ENFORCED_AUDIBLE].mCanBeMuted = false;
- } else {
- LOGV("ENFORCED_AUDIBLE can be muted");
- mStreams[AudioSystem::ENFORCED_AUDIBLE].mCanBeMuted = true;
- }
- }
-}
-
-audio_io_handle_t AudioPolicyManagerALSA::getOutput(AudioSystem::stream_type stream,
- uint32_t samplingRate,
- uint32_t format,
- uint32_t channels,
- AudioSystem::output_flags flags)
-{
- audio_io_handle_t output = 0;
- uint32_t latency = 0;
- routing_strategy strategy = getStrategy((AudioSystem::stream_type)stream);
- uint32_t device = getDeviceForStrategy(strategy);
- LOGV("getOutput() stream %d, samplingRate %d, format %d, channels %x, flags %x", stream, samplingRate, format, channels, flags);
-
-
- // open a direct output if:
- // 1 a direct output is explicitely requested
- // 2 the audio format is compressed
- if ((flags & AudioSystem::OUTPUT_FLAG_DIRECT) ||
- (format !=0 && !AudioSystem::isLinearPCM(format))) {
-
- LOGV("getOutput() opening direct output device %x", device);
- AudioOutputDescriptor *outputDesc = new AudioOutputDescriptor();
- outputDesc->mDevice = device;
- outputDesc->mSamplingRate = samplingRate;
- outputDesc->mFormat = format;
- outputDesc->mChannels = channels;
- outputDesc->mLatency = 0;
- outputDesc->mFlags = (AudioSystem::output_flags)(flags | AudioSystem::OUTPUT_FLAG_DIRECT);
- outputDesc->mRefCount[stream] = 1;
- output = mpClientInterface->openOutput(&outputDesc->mDevice,
- &outputDesc->mSamplingRate,
- &outputDesc->mFormat,
- &outputDesc->mChannels,
- &outputDesc->mLatency,
- outputDesc->mFlags);
-
- // only accept an output with the requeted parameters
- if ((samplingRate != 0 && samplingRate != outputDesc->mSamplingRate) ||
- (format != 0 && format != outputDesc->mFormat) ||
- (channels != 0 && channels != outputDesc->mChannels)) {
- LOGV("getOutput() failed opening direct output: samplingRate %d, format %d, channels %d",
- samplingRate, format, channels);
- mpClientInterface->closeOutput(output);
- delete outputDesc;
- return 0;
- }
- mOutputs.add(output, outputDesc);
- return output;
- }
-
- if (channels != 0 && channels != AudioSystem::CHANNEL_OUT_MONO &&
- channels != AudioSystem::CHANNEL_OUT_STEREO) {
- return 0;
- }
- // open a non direct output
-
- // get which output is suitable for the specified stream. The actual routing change will happen
- // when startOutput() will be called
- uint32_t device2 = device & ~AudioSystem::DEVICE_OUT_SPEAKER;
- if (AudioSystem::popCount((AudioSystem::audio_devices)device) == 2) {
-#ifdef WITH_A2DP
- if (AudioSystem::isA2dpDevice((AudioSystem::audio_devices)device2)) {
- // if playing on 2 devices among which one is A2DP, use duplicated output
- LOGV("getOutput() using duplicated output");
- LOGW_IF((mA2dpOutput == 0), "getOutput() A2DP device in multiple %x selected but A2DP output not opened", device);
- output = mDuplicatedOutput;
- } else
-#endif
- {
- // if playing on 2 devices among which none is A2DP, use hardware output
- output = mHardwareOutput;
- }
- LOGV("getOutput() using output %d for 2 devices %x", output, device);
- } else {
-#ifdef WITH_A2DP
- if (AudioSystem::isA2dpDevice((AudioSystem::audio_devices)device2)) {
- // if playing on A2DP device, use a2dp output
- LOGW_IF((mA2dpOutput == 0), "getOutput() A2DP device %x selected but A2DP output not opened", device);
- output = mA2dpOutput;
- } else
-#endif
- {
- // if playing on not A2DP device, use hardware output
- output = mHardwareOutput;
- }
- }
-
-
- LOGW_IF((output ==0), "getOutput() could not find output for stream %d, samplingRate %d, format %d, channels %x, flags %x",
- stream, samplingRate, format, channels, flags);
-
- return output;
-}
-
-status_t AudioPolicyManagerALSA::startOutput(audio_io_handle_t output, AudioSystem::stream_type stream)
-{
- LOGV("startOutput() output %d, stream %d", output, stream);
- ssize_t index = mOutputs.indexOfKey(output);
- if (index < 0) {
- LOGW("startOutput() unknow output %d", output);
- return BAD_VALUE;
- }
-
- AudioOutputDescriptor *outputDesc = mOutputs.valueAt(index);
- routing_strategy strategy = getStrategy((AudioSystem::stream_type)stream);
- uint32_t device = getDeviceForStrategy(strategy);
-
- if (!outputDesc->isUsedByStrategy(strategy)) {
- // if the stream started is the first active stream in its strategy, check if routing change
- // must be done on hardware output
- uint32_t newDevice = 0;
- if (AudioSystem::popCount((AudioSystem::audio_devices)device) == 2) {
-#ifdef WITH_A2DP
- uint32_t device2 = device & ~AudioSystem::DEVICE_OUT_SPEAKER;
- if (AudioSystem::isA2dpDevice((AudioSystem::audio_devices)device2)) {
- // if one device is A2DP, selected the second device for hardware output
- device &= ~device2;
- } else
-#endif
- {
- // we only support speaker + headset and speaker + headphone combinations on hardware output.
- // other combinations will leave device = 0 and no routing will happen.
- if (device != (AudioSystem::DEVICE_OUT_SPEAKER | AudioSystem::DEVICE_OUT_WIRED_HEADSET) &&
- device != (AudioSystem::DEVICE_OUT_SPEAKER | AudioSystem::DEVICE_OUT_WIRED_HEADPHONE)) {
- device = AudioSystem::DEVICE_OUT_SPEAKER;
- }
- }
- }
-
- // By order of priority
- // 1 apply routing for phone strategy in any case
- // 2 apply routing for notification strategy if no stream pertaining to
- // phone strategies is playing
- // 3 apply routing for media strategy is not incall and neither phone nor sonification
- // strategies is active.
- // 4 apply routing for DTMF strategy if no stream pertaining to
- // neither phone, sonification nor media strategy is playing
- if (strategy == STRATEGY_PHONE) {
- newDevice = device;
- } else if (!mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_PHONE)) {
- if (strategy == STRATEGY_SONIFICATION) {
- newDevice = device;
- } else if (!mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_SONIFICATION)) {
- if (strategy == STRATEGY_MEDIA) {
- newDevice = device;
- } else if (!mOutputs.valueFor(mHardwareOutput)->isUsedByStrategy(STRATEGY_MEDIA)) {
- // strategy == STRATEGY_DTMF
- newDevice = device;
- }
- }
- }
-
- // TODO: maybe mute stream is selected device was refused
- setOutputDevice(mHardwareOutput, newDevice);
- }
-
- // incremenent usage count for this stream on the requested output:
- // NOTE that the usage count is the same for duplicated output and hardware output which is
- // necassary for a correct control of hardware output routing by startOutput() and stopOutput()
- outputDesc->changeRefCount(stream, 1);
-
- // handle special case for sonification while in call
- if (mPhoneState == AudioSystem::MODE_IN_CALL) {
- handleIncallSonification(stream, true, false);
- }
-
- // apply volume rules for current stream and device if necessary
- checkAndSetVolume(stream, mStreams[stream].mIndexCur, output, outputDesc->device());
-
- return NO_ERROR;
-}
-
-status_t AudioPolicyManagerALSA::stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream)
-{
- LOGV("stopOutput() output %d, stream %d", output, stream);
- ssize_t index = mOutputs.indexOfKey(output);
- if (index < 0) {
- LOGW("stopOutput() unknow output %d", output);
- return BAD_VALUE;
- }
-
- AudioOutputDescriptor *outputDesc = mOutputs.valueAt(index);
- routing_strategy strategy = getStrategy((AudioSystem::stream_type)stream);
-
- // handle special case for sonification while in call
- if (mPhoneState == AudioSystem::MODE_IN_CALL) {
- handleIncallSonification(stream, false, false);
- }
-
- if (outputDesc->isUsedByStrategy(strategy)) {
- // decrement usage count of this stream on the output
- outputDesc->changeRefCount(stream, -1);
- if (!outputDesc->isUsedByStrategy(strategy)) {
- // if the stream is the last of its strategy to use this output, change routing
- // in the following order or priority:
- // PHONE > SONIFICATION > MEDIA > DTMF
- uint32_t newDevice = 0;
- if (outputDesc->isUsedByStrategy(STRATEGY_PHONE)) {
- newDevice = getDeviceForStrategy(STRATEGY_PHONE);
- } else if (outputDesc->isUsedByStrategy(STRATEGY_SONIFICATION)) {
- newDevice = getDeviceForStrategy(STRATEGY_SONIFICATION);
- } else if (mPhoneState == AudioSystem::MODE_IN_CALL) {
- newDevice = getDeviceForStrategy(STRATEGY_PHONE);
- } else if (outputDesc->isUsedByStrategy(STRATEGY_MEDIA)) {
- newDevice = getDeviceForStrategy(STRATEGY_MEDIA);
- } else if (outputDesc->isUsedByStrategy(STRATEGY_DTMF)) {
- newDevice = getDeviceForStrategy(STRATEGY_DTMF);
- }
-
- // apply routing change if necessary.
- // insert a delay of 2 times the audio hardware latency to ensure PCM
- // buffers in audio flinger and audio hardware are emptied before the
- // routing change is executed.
- setOutputDevice(mHardwareOutput, newDevice, false, mOutputs.valueFor(mHardwareOutput)->mLatency*2);
- }
- // store time at which the last music track was stopped - see computeVolume()
- if (stream == AudioSystem::MUSIC) {
- mMusicStopTime = systemTime();
- }
- return NO_ERROR;
- } else {
- LOGW("stopOutput() refcount is already 0 for output %d", output);
- return INVALID_OPERATION;
- }
-}
-
-void AudioPolicyManagerALSA::releaseOutput(audio_io_handle_t output)
-{
- LOGV("releaseOutput() %d", output);
- ssize_t index = mOutputs.indexOfKey(output);
- if (index < 0) {
- LOGW("releaseOutput() releasing unknown output %d", output);
- return;
- }
- if (mOutputs.valueAt(index)->mFlags & AudioSystem::OUTPUT_FLAG_DIRECT) {
- mpClientInterface->closeOutput(output);
- delete mOutputs.valueAt(index);
- mOutputs.removeItem(output);
- }
-}
-
-audio_io_handle_t AudioPolicyManagerALSA::getInput(int inputSource,
- uint32_t samplingRate,
- uint32_t format,
- uint32_t channels,
- AudioSystem::audio_in_acoustics acoustics)
-{
- audio_io_handle_t input = 0;
- uint32_t device = getDeviceForInputSource(inputSource);
-
- LOGV("getInput() inputSource %d, samplingRate %d, format %d, channels %x, acoustics %x", inputSource, samplingRate, format, channels, acoustics);
-
- if (device == 0) {
- return 0;
- }
-
- // adapt channel selection to input source
- switch(inputSource) {
- case AUDIO_SOURCE_VOICE_UPLINK:
- channels = AudioSystem::CHANNEL_IN_VOICE_UPLINK;
- break;
- case AUDIO_SOURCE_VOICE_DOWNLINK:
- channels = AudioSystem::CHANNEL_IN_VOICE_DNLINK;
- break;
- case AUDIO_SOURCE_VOICE_CALL:
- channels = (AudioSystem::CHANNEL_IN_VOICE_UPLINK | AudioSystem::CHANNEL_IN_VOICE_DNLINK);
- break;
- default:
- break;
- }
-
- AudioInputDescriptor *inputDesc = new AudioInputDescriptor();
-
- inputDesc->mInputSource = inputSource;
- inputDesc->mDevice = device;
- inputDesc->mSamplingRate = samplingRate;
- inputDesc->mFormat = format;
- inputDesc->mChannels = channels;
- inputDesc->mAcoustics = acoustics;
- inputDesc->mRefCount = 0;
- input = mpClientInterface->openInput(&inputDesc->mDevice,
- &inputDesc->mSamplingRate,
- &inputDesc->mFormat,
- &inputDesc->mChannels,
- inputDesc->mAcoustics);
-
- // only accept input with the exact requested set of parameters
- if ((samplingRate != inputDesc->mSamplingRate) ||
- (format != inputDesc->mFormat) ||
- (channels != inputDesc->mChannels)) {
- LOGV("getOutput() failed opening input: samplingRate %d, format %d, channels %d",
- samplingRate, format, channels);
- mpClientInterface->closeInput(input);
- delete inputDesc;
- return 0;
- }
- mInputs.add(input, inputDesc);
- return input;
-}
-
-status_t AudioPolicyManagerALSA::startInput(audio_io_handle_t input)
-{
- LOGV("startInput() input %d", input);
- ssize_t index = mInputs.indexOfKey(input);
- if (index < 0) {
- LOGW("startInput() unknow input %d", input);
- return BAD_VALUE;
- }
- AudioInputDescriptor *inputDesc = mInputs.valueAt(index);
-
- // refuse 2 active AudioRecord clients at the same time
- if (getActiveInput() != 0) {
- LOGW("startInput() input %d failed: other input already started", input);
- return INVALID_OPERATION;
- }
-
- AudioParameter param = AudioParameter();
- param.addInt(String8(AudioParameter::keyRouting), (int)inputDesc->mDevice);
- mpClientInterface->setParameters(input, param.toString());
-
- inputDesc->mRefCount = 1;
- return NO_ERROR;
-}
-
-status_t AudioPolicyManagerALSA::stopInput(audio_io_handle_t input)
-{
- LOGV("stopInput() input %d", input);
- ssize_t index = mInputs.indexOfKey(input);
- if (index < 0) {
- LOGW("stopInput() unknow input %d", input);
- return BAD_VALUE;
- }
- AudioInputDescriptor *inputDesc = mInputs.valueAt(index);
-
- if (inputDesc->mRefCount == 0) {
- LOGW("stopInput() input %d already stopped", input);
- return INVALID_OPERATION;
- } else {
- AudioParameter param = AudioParameter();
- param.addInt(String8(AudioParameter::keyRouting), 0);
- mpClientInterface->setParameters(input, param.toString());
- inputDesc->mRefCount = 0;
- return NO_ERROR;
- }
-}
-
-void AudioPolicyManagerALSA::releaseInput(audio_io_handle_t input)
-{
- LOGV("releaseInput() %d", input);
- ssize_t index = mInputs.indexOfKey(input);
- if (index < 0) {
- LOGW("releaseInput() releasing unknown input %d", input);
- return;
- }
- mpClientInterface->closeInput(input);
- delete mInputs.valueAt(index);
- mInputs.removeItem(input);
- LOGV("releaseInput() exit");
-}
-
-
-
-void AudioPolicyManagerALSA::initStreamVolume(AudioSystem::stream_type stream,
- int indexMin,
- int indexMax)
-{
- LOGV("initStreamVolume() stream %d, min %d, max %d", stream , indexMin, indexMax);
- if (indexMin < 0 || indexMin >= indexMax) {
- LOGW("initStreamVolume() invalid index limits for stream %d, min %d, max %d", stream , indexMin, indexMax);
- return;
- }
- mStreams[stream].mIndexMin = indexMin;
- mStreams[stream].mIndexMax = indexMax;
-}
-
-status_t AudioPolicyManagerALSA::setStreamVolumeIndex(AudioSystem::stream_type stream, int index)
-{
-
- if ((index < mStreams[stream].mIndexMin) || (index > mStreams[stream].mIndexMax)) {
- return BAD_VALUE;
- }
-
- LOGV("setStreamVolumeIndex() stream %d, index %d", stream, index);
- mStreams[stream].mIndexCur = index;
-
- // compute and apply stream volume on all outputs according to connected device
- status_t status = NO_ERROR;
- for (size_t i = 0; i < mOutputs.size(); i++) {
- status_t volStatus = checkAndSetVolume(stream, index, mOutputs.keyAt(i), mOutputs.valueAt(i)->device());
- if (volStatus != NO_ERROR) {
- status = volStatus;
- }
- }
- return status;
-}
-
-status_t AudioPolicyManagerALSA::getStreamVolumeIndex(AudioSystem::stream_type stream, int *index)
-{
- if (index == 0) {
- return BAD_VALUE;
- }
- LOGV("getStreamVolumeIndex() stream %d", stream);
- *index = mStreams[stream].mIndexCur;
- return NO_ERROR;
-}
-
-status_t AudioPolicyManagerALSA::dump(int fd)
-{
- const size_t SIZE = 256;
- char buffer[SIZE];
- String8 result;
-
- snprintf(buffer, SIZE, "\nAudioPolicyManager Dump: %p\n", this);
- result.append(buffer);
- snprintf(buffer, SIZE, " Hardware Output: %d\n", mHardwareOutput);
- result.append(buffer);
- snprintf(buffer, SIZE, " A2DP Output: %d\n", mA2dpOutput);
- result.append(buffer);
- snprintf(buffer, SIZE, " Duplicated Output: %d\n", mDuplicatedOutput);
- result.append(buffer);
- snprintf(buffer, SIZE, " Output devices: %08x\n", mAvailableOutputDevices);
- result.append(buffer);
- snprintf(buffer, SIZE, " Input devices: %08x\n", mAvailableInputDevices);
- result.append(buffer);
- snprintf(buffer, SIZE, " A2DP device address: %s\n", mA2dpDeviceAddress.string());
- result.append(buffer);
- snprintf(buffer, SIZE, " SCO device address: %s\n", mScoDeviceAddress.string());
- result.append(buffer);
- snprintf(buffer, SIZE, " Phone state: %d\n", mPhoneState);
- result.append(buffer);
- snprintf(buffer, SIZE, " Ringer mode: %d\n", mRingerMode);
- result.append(buffer);
- snprintf(buffer, SIZE, " Force use for communications %d\n", mForceUse[AudioSystem::FOR_COMMUNICATION]);
- result.append(buffer);
- snprintf(buffer, SIZE, " Force use for media %d\n", mForceUse[AudioSystem::FOR_MEDIA]);
- result.append(buffer);
- snprintf(buffer, SIZE, " Force use for record %d\n", mForceUse[AudioSystem::FOR_RECORD]);
- result.append(buffer);
- write(fd, result.string(), result.size());
-
- snprintf(buffer, SIZE, "\nOutputs dump:\n");
- write(fd, buffer, strlen(buffer));
- for (size_t i = 0; i < mOutputs.size(); i++) {
- snprintf(buffer, SIZE, "- Output %d dump:\n", mOutputs.keyAt(i));
- write(fd, buffer, strlen(buffer));
- mOutputs.valueAt(i)->dump(fd);
- }
-
- snprintf(buffer, SIZE, "\nInputs dump:\n");
- write(fd, buffer, strlen(buffer));
- for (size_t i = 0; i < mInputs.size(); i++) {
- snprintf(buffer, SIZE, "- Input %d dump:\n", mInputs.keyAt(i));
- write(fd, buffer, strlen(buffer));
- mInputs.valueAt(i)->dump(fd);
- }
-
- snprintf(buffer, SIZE, "\nStreams dump:\n");
- write(fd, buffer, strlen(buffer));
- snprintf(buffer, SIZE, " Stream Index Min Index Max Index Cur Mute Count Can be muted\n");
- write(fd, buffer, strlen(buffer));
- for (size_t i = 0; i < AudioSystem::NUM_STREAM_TYPES; i++) {
- snprintf(buffer, SIZE, " %02d", i);
- mStreams[i].dump(buffer + 3, SIZE);
- write(fd, buffer, strlen(buffer));
- }
-
- return NO_ERROR;
-}
-
// ----------------------------------------------------------------------------
// AudioPolicyManagerALSA
// ----------------------------------------------------------------------------
// --- class factory
-
extern "C" AudioPolicyInterface* createAudioPolicyManager(AudioPolicyClientInterface *clientInterface)
{
return new AudioPolicyManagerALSA(clientInterface);
@@ -1193,637 +38,15 @@ extern "C" void destroyAudioPolicyManager(AudioPolicyInterface *interface)
delete interface;
}
+// Nothing currently different between the Base implementation.
+
AudioPolicyManagerALSA::AudioPolicyManagerALSA(AudioPolicyClientInterface *clientInterface)
-: mPhoneState(AudioSystem::MODE_NORMAL), mRingerMode(0), mMusicStopTime(0)
+ : AudioPolicyManagerBase(clientInterface)
{
- mpClientInterface = clientInterface;
-
- for (int i = 0; i < AudioSystem::NUM_FORCE_USE; i++) {
- mForceUse[i] = AudioSystem::FORCE_NONE;
- }
-
- // devices available by default are speaker, ear piece and microphone
- mAvailableOutputDevices = AudioSystem::DEVICE_OUT_EARPIECE |
- AudioSystem::DEVICE_OUT_SPEAKER;
- mAvailableInputDevices = AudioSystem::DEVICE_IN_BUILTIN_MIC;
-
- mA2dpDeviceAddress = String8("");
- mScoDeviceAddress = String8("");
-
- // open hardware output
- AudioOutputDescriptor *outputDesc = new AudioOutputDescriptor();
- outputDesc->mDevice = (uint32_t)AudioSystem::DEVICE_OUT_SPEAKER;
- mHardwareOutput = mpClientInterface->openOutput(&outputDesc->mDevice,
- &outputDesc->mSamplingRate,
- &outputDesc->mFormat,
- &outputDesc->mChannels,
- &outputDesc->mLatency,
- outputDesc->mFlags);
-
- if (mHardwareOutput == 0) {
- LOGE("Failed to initialize hardware output stream, samplingRate: %d, format %d, channels %d",
- outputDesc->mSamplingRate, outputDesc->mFormat, outputDesc->mChannels);
- } else {
- mOutputs.add(mHardwareOutput, outputDesc);
- setOutputDevice(mHardwareOutput, (uint32_t)AudioSystem::DEVICE_OUT_SPEAKER, true);
- }
-
- mA2dpOutput = 0;
- mDuplicatedOutput = 0;
}
AudioPolicyManagerALSA::~AudioPolicyManagerALSA()
{
- for (size_t i = 0; i < mOutputs.size(); i++) {
- mpClientInterface->closeOutput(mOutputs.keyAt(i));
- delete mOutputs.valueAt(i);
- }
- mOutputs.clear();
- for (size_t i = 0; i < mInputs.size(); i++) {
- mpClientInterface->closeInput(mInputs.keyAt(i));
- delete mInputs.valueAt(i);
- }
- mInputs.clear();
-}
-
-// ---
-
-audio_io_handle_t AudioPolicyManagerALSA::getOutputForDevice(uint32_t device)
-{
- audio_io_handle_t output = 0;
- uint32_t lDevice;
-
- for (size_t i = 0; i < mOutputs.size(); i++) {
- lDevice = mOutputs.valueAt(i)->device();
- LOGV("getOutputForDevice() output %d devices %x", mOutputs.keyAt(i), lDevice);
-
- // We are only considering outputs connected to a mixer here => exclude direct outputs
- if ((lDevice == device) &&
- !(mOutputs.valueAt(i)->mFlags & AudioSystem::OUTPUT_FLAG_DIRECT)) {
- output = mOutputs.keyAt(i);
- LOGV("getOutputForDevice() found output %d for device %x", output, device);
- break;
- }
- }
- return output;
-}
-
-AudioPolicyManagerALSA::routing_strategy AudioPolicyManagerALSA::getStrategy(AudioSystem::stream_type stream)
-{
- // stream to strategy mapping
- switch (stream) {
- case AudioSystem::VOICE_CALL:
- case AudioSystem::BLUETOOTH_SCO:
- return STRATEGY_PHONE;
- case AudioSystem::RING:
- case AudioSystem::NOTIFICATION:
- case AudioSystem::ALARM:
- case AudioSystem::ENFORCED_AUDIBLE:
- return STRATEGY_SONIFICATION;
- case AudioSystem::DTMF:
- return STRATEGY_DTMF;
- default:
- LOGE("unknown stream type");
- case AudioSystem::SYSTEM:
- // NOTE: SYSTEM stream uses MEDIA strategy because muting music and switching outputs
- // while key clicks are played produces a poor result
- case AudioSystem::TTS:
- case AudioSystem::MUSIC:
- return STRATEGY_MEDIA;
- }
-}
-
-uint32_t AudioPolicyManagerALSA::getDeviceForStrategy(routing_strategy strategy)
-{
- uint32_t device = 0;
-
- switch (strategy) {
- case STRATEGY_DTMF:
- if (mPhoneState != AudioSystem::MODE_IN_CALL) {
- // when off call, DTMF strategy follows the same rules as MEDIA strategy
- device = getDeviceForStrategy(STRATEGY_MEDIA);
- break;
- }
- // when in call, DTMF and PHONE strategies follow the same rules
- // FALL THROUGH
-
- case STRATEGY_PHONE:
- // for phone strategy, we first consider the forced use and then the available devices by order
- // of priority
- switch (mForceUse[AudioSystem::FOR_COMMUNICATION]) {
- case AudioSystem::FORCE_BT_SCO:
- if (mPhoneState != AudioSystem::MODE_IN_CALL || strategy != STRATEGY_DTMF) {
- device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT;
- if (device) break;
- }
- device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_HEADSET;
- if (device) break;
- device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO;
- if (device) break;
- // if SCO device is requested but no SCO device is available, fall back to default case
- // FALL THROUGH
-
- default: // FORCE_NONE
-#ifdef SUPPORT_DEVICE_OUT_TTY
- device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_TTY;
- if (device) break;
-#endif // SUPPORT_DEVICE_OUT_TTY
- device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADPHONE;
- if (device) break;
- device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADSET;
- if (device) break;
- device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_EARPIECE;
- if (device == 0) {
- LOGE("getDeviceForStrategy() earpiece device not found");
- }
- break;
-
- case AudioSystem::FORCE_SPEAKER:
- if (mPhoneState != AudioSystem::MODE_IN_CALL || strategy != STRATEGY_DTMF) {
- device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT;
- if (device) break;
- }
- device = mAvailableOutputDevices;
- if (device) break;
- device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_SPEAKER;
- if (device == 0) {
- LOGE("getDeviceForStrategy() speaker device not found");
- }
- break;
- }
- break;
-
- case STRATEGY_SONIFICATION:
-
- // If incall, just select the STRATEGY_PHONE device: The rest of the behavior is handled by
- // handleIncallSonification().
- if (mPhoneState == AudioSystem::MODE_IN_CALL) {
- device = getDeviceForStrategy(STRATEGY_PHONE);
- break;
- }
- device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_SPEAKER;
- if (device == 0) {
- LOGE("getDeviceForStrategy() speaker device not found");
- }
- // The second device used for sonification is the same as the device used by media strategy
- // FALL THROUGH
-
- case STRATEGY_MEDIA: {
- uint32_t device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_AUX_DIGITAL;
- if (device2 == 0) {
- device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP;
- if (device2 == 0) {
- device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES;
- if (device2 == 0) {
- device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER;
- if (device2 == 0) {
- device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADPHONE;
- if (device2 == 0) {
- device2 = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADSET;
- if (device2 == 0) {
- device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_SPEAKER;
- if (device == 0) {
- LOGE("getDeviceForStrategy() speaker device not found");
- }
- }
- }
- }
- }
- }
- }
- // device is DEVICE_OUT_SPEAKER if we come from case STRATEGY_SONIFICATION, 0 otherwise
- device |= device2;
- // Do not play media stream if in call and the requested device would change the hardware
- // output routing
- if (mPhoneState == AudioSystem::MODE_IN_CALL &&
- !AudioSystem::isA2dpDevice((AudioSystem::audio_devices)device) &&
- device != getDeviceForStrategy(STRATEGY_PHONE)) {
- device = 0;
- LOGV("getDeviceForStrategy() incompatible media and phone devices");
- }
- } break;
-
- default:
- LOGW("getDeviceForStrategy() unknown strategy: %d", strategy);
- break;
- }
-
- LOGV("getDeviceForStrategy() strategy %d, device %x", strategy, device);
- return device;
-}
-
-void AudioPolicyManagerALSA::setOutputDevice(audio_io_handle_t output, uint32_t device, bool force, int delayMs)
-{
- LOGV("setOutputDevice() output %d device %x delayMs %d", output, device, delayMs);
- if (mOutputs.indexOfKey(output) < 0) {
- LOGW("setOutputDevice() unknown output %d", output);
- return;
- }
-#ifdef WITH_A2DP
- if (output == mHardwareOutput) {
- // clear A2DP devices from device bit field here so that the caller does not have to
- // do it in case of multiple device selections
- uint32_t device2 = device & ~AudioSystem::DEVICE_OUT_SPEAKER;
- if (AudioSystem::isA2dpDevice((AudioSystem::audio_devices)device2)) {
- LOGV("setOutputDevice() removing A2DP device");
- device &= ~device2;
- }
- } else if (output == mA2dpOutput) {
- // clear hardware devices from device bit field here so that the caller does not have to
- // do it in case of multiple device selections (the second device is always DEVICE_OUT_SPEAKER)
- // in this case
- device &= ~AudioSystem::DEVICE_OUT_SPEAKER;
- }
-#endif
-
- // doing this check here allows the caller to call setOutputDevice() without conditions
- if (device == 0) return;
-
- uint32_t oldDevice = (uint32_t)mOutputs.valueFor(output)->device();
- // Do not change the routing if the requested device is the same as current device. Doing this check
- // here allows the caller to call setOutputDevice() without conditions
- if (device == oldDevice && !force) {
- LOGV("setOutputDevice() setting same device %x for output %d", device, output);
- return;
- }
-
- mOutputs.valueFor(output)->mDevice = device;
- // mute media streams if both speaker and headset are selected
- if (device == (AudioSystem::DEVICE_OUT_SPEAKER | AudioSystem::DEVICE_OUT_WIRED_HEADSET) ||
- device == (AudioSystem::DEVICE_OUT_SPEAKER | AudioSystem::DEVICE_OUT_WIRED_HEADPHONE)) {
- setStrategyMute(STRATEGY_MEDIA, true, output);
- // wait for the PCM output buffers to empty before proceeding with the rest of the command
- usleep(mOutputs.valueFor(output)->mLatency*2*1000);
- }
- // suspend A2D output if SCO device is selected
- if (AudioSystem::isBluetoothScoDevice((AudioSystem::audio_devices)device)) {
- if (mA2dpOutput && mScoDeviceAddress == mA2dpDeviceAddress) {
- mpClientInterface->suspendOutput(mA2dpOutput);
- }
- }
- // do the routing
- AudioParameter param = AudioParameter();
- param.addInt(String8(AudioParameter::keyRouting), (int)device);
- mpClientInterface->setParameters(mHardwareOutput, param.toString(), delayMs);
- // update stream volumes according to new device
- applyStreamVolumes(output, device, delayMs);
-
- // if disconnecting SCO device, restore A2DP output
- if (AudioSystem::isBluetoothScoDevice((AudioSystem::audio_devices)oldDevice)) {
- if (mA2dpOutput && mScoDeviceAddress == mA2dpDeviceAddress) {
- LOGV("restore A2DP output");
- mpClientInterface->restoreOutput(mA2dpOutput);
- }
- }
- // if changing from a combined headset + speaker route, unmute media streams
- if (oldDevice == (AudioSystem::DEVICE_OUT_SPEAKER | AudioSystem::DEVICE_OUT_WIRED_HEADSET) ||
- oldDevice == (AudioSystem::DEVICE_OUT_SPEAKER | AudioSystem::DEVICE_OUT_WIRED_HEADPHONE)) {
- setStrategyMute(STRATEGY_MEDIA, false, output, delayMs);
- }
-}
-
-uint32_t AudioPolicyManagerALSA::getDeviceForInputSource(int inputSource)
-{
- uint32_t device;
-
- switch(inputSource) {
- case AUDIO_SOURCE_DEFAULT:
- case AUDIO_SOURCE_MIC:
- case AUDIO_SOURCE_VOICE_RECOGNITION:
- if (mForceUse[AudioSystem::FOR_RECORD] == AudioSystem::FORCE_BT_SCO &&
- mAvailableInputDevices & AudioSystem::DEVICE_IN_BLUETOOTH_SCO_HEADSET) {
- device = AudioSystem::DEVICE_IN_BLUETOOTH_SCO_HEADSET;
- } else if (mAvailableInputDevices & AudioSystem::DEVICE_IN_WIRED_HEADSET) {
- device = AudioSystem::DEVICE_IN_WIRED_HEADSET;
- } else {
- device = AudioSystem::DEVICE_IN_BUILTIN_MIC;
- }
- break;
- case AUDIO_SOURCE_CAMCORDER:
- device = AudioSystem::DEVICE_IN_BUILTIN_MIC;
- break;
- case AUDIO_SOURCE_VOICE_UPLINK:
- case AUDIO_SOURCE_VOICE_DOWNLINK:
- case AUDIO_SOURCE_VOICE_CALL:
- device = AudioSystem::DEVICE_IN_VOICE_CALL;
- break;
- default:
- LOGW("getInput() invalid input source %d", inputSource);
- device = 0;
- break;
- }
- return device;
-}
-
-audio_io_handle_t AudioPolicyManagerALSA::getActiveInput()
-{
- for (size_t i = 0; i < mInputs.size(); i++) {
- if (mInputs.valueAt(i)->mRefCount > 0) {
- return mInputs.keyAt(i);
- }
- }
- return 0;
}
-float AudioPolicyManagerALSA::computeVolume(int stream, int index, audio_io_handle_t output, uint32_t device)
-{
- float volume = 1.0;
- AudioOutputDescriptor *outputDesc = mOutputs.valueFor(output);
- StreamDescriptor &streamDesc = mStreams[stream];
-
- // Force max volume if stream cannot be muted
- if (!streamDesc.mCanBeMuted) index = streamDesc.mIndexMax;
-
- if (device == 0) {
- device = outputDesc->device();
- }
-
- int volInt = (100 * (index - streamDesc.mIndexMin)) / (streamDesc.mIndexMax - streamDesc.mIndexMin);
- volume = AudioSystem::linearToLog(volInt);
-
- // if a heaset is connected, apply the following rules to ring tones and notifications
- // to avoid sound level bursts in user's ears:
- // - always attenuate ring tones and notifications volume by 6dB
- // - if music is playing, always limit the volume to current music volume,
- // with a minimum threshold at -36dB so that notification is always perceived.
- if ((device &
- (AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP |
- AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
- AudioSystem::DEVICE_OUT_WIRED_HEADSET |
- AudioSystem::DEVICE_OUT_WIRED_HEADPHONE)) &&
- (getStrategy((AudioSystem::stream_type)stream) == STRATEGY_SONIFICATION)) {
- volume *= SONIFICATION_HEADSET_VOLUME_FACTOR;
- // when the phone is ringing we must consider that music could have been paused just before
- // by the music application and behave as if music was active if the last music track was
- // just stopped
- if (outputDesc->isUsedByStream(AudioSystem::MUSIC) ||
- ((mPhoneState == AudioSystem::MODE_RINGTONE) &&
- (systemTime() - mMusicStopTime < seconds(SONIFICATION_HEADSET_MUSIC_DELAY)))) {
- float musicVol = computeVolume(AudioSystem::MUSIC, mStreams[AudioSystem::MUSIC].mIndexCur, output, device);
- float minVol = (musicVol > SONIFICATION_HEADSET_VOLUME_MIN) ? musicVol : SONIFICATION_HEADSET_VOLUME_MIN;
- if (volume > minVol) {
- volume = minVol;
- LOGV("computeVolume limiting volume to %f musicVol %f", minVol, musicVol);
- }
- }
- }
-
- return volume;
-}
-
-status_t AudioPolicyManagerALSA::checkAndSetVolume(int stream, int index, audio_io_handle_t output, uint32_t device, int delayMs, bool force)
-{
-
- // do not change actual stream volume if the stream is muted
- if (mStreams[stream].mMuteCount != 0) {
- LOGV("checkAndSetVolume() stream %d muted count %d", stream, mStreams[stream].mMuteCount);
- return NO_ERROR;
- }
-
- // do not change in call volume if bluetooth is connected and vice versa
- if ((stream == AudioSystem::VOICE_CALL && mForceUse[AudioSystem::FOR_COMMUNICATION] == AudioSystem::FORCE_BT_SCO) ||
- (stream == AudioSystem::BLUETOOTH_SCO && mForceUse[AudioSystem::FOR_COMMUNICATION] != AudioSystem::FORCE_BT_SCO)) {
- LOGV("checkAndSetVolume() cannot set stream %d volume with force use = %d for comm",
- stream, mForceUse[AudioSystem::FOR_COMMUNICATION]);
- return INVALID_OPERATION;
- }
-
- float volume = computeVolume(stream, index, output, device || force);
- // do not set volume if the float value did not change
- if (volume != mOutputs.valueFor(output)->mCurVolume[stream]) {
- mOutputs.valueFor(output)->mCurVolume[stream] = volume;
- LOGV("setStreamVolume() for output %d stream %d, volume %f, delay %d", output, stream, volume, delayMs);
- if (stream == AudioSystem::VOICE_CALL ||
- stream == AudioSystem::DTMF ||
- stream == AudioSystem::BLUETOOTH_SCO) {
- float voiceVolume = -1.0;
- // offset value to reflect actual hardware volume that never reaches 0
- // 1% corresponds roughly to first step in VOICE_CALL stream volume setting (see AudioService.java)
- volume = 0.01 + 0.99 * volume;
- if (stream == AudioSystem::VOICE_CALL) {
- voiceVolume = (float)index/(float)mStreams[stream].mIndexMax;
- } else if (stream == AudioSystem::BLUETOOTH_SCO) {
- voiceVolume = 1.0;
- }
- if (voiceVolume >= 0 && output == mHardwareOutput) {
- mpClientInterface->setVoiceVolume(voiceVolume, delayMs);
- }
- }
- mpClientInterface->setStreamVolume((AudioSystem::stream_type)stream, volume, output, delayMs);
- }
-
- return NO_ERROR;
-}
-
-void AudioPolicyManagerALSA::applyStreamVolumes(audio_io_handle_t output, uint32_t device, int delayMs)
-{
- LOGV("applyStreamVolumes() for output %d and device %x", output, device);
-
- for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
- checkAndSetVolume(stream, mStreams[stream].mIndexCur, output, device, delayMs);
- }
-}
-
-void AudioPolicyManagerALSA::setStrategyMute(routing_strategy strategy, bool on, audio_io_handle_t output, int delayMs)
-{
- LOGV("setStrategyMute() strategy %d, mute %d, output %d", strategy, on, output);
- for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
- if (getStrategy((AudioSystem::stream_type)stream) == strategy) {
- setStreamMute(stream, on, output, delayMs);
- }
- }
-}
-
-void AudioPolicyManagerALSA::setStreamMute(int stream, bool on, audio_io_handle_t output, int delayMs)
-{
- StreamDescriptor &streamDesc = mStreams[stream];
- uint32_t device = mOutputs.valueFor(output)->mDevice;
-
- LOGV("setStreamMute() stream %d, mute %d, output %d, mMuteCount %d", stream, on, output, streamDesc.mMuteCount);
-
- if (on) {
- if (streamDesc.mMuteCount == 0) {
- if (streamDesc.mCanBeMuted) {
- checkAndSetVolume(stream, 0, output, device, delayMs);
- }
- }
- // increment mMuteCount after calling checkAndSetVolume() so that volume change is not ignored
- streamDesc.mMuteCount++;
- } else {
- if (streamDesc.mMuteCount == 0) {
- LOGW("setStreamMute() unmuting non muted stream!");
- return;
- }
- if (--streamDesc.mMuteCount == 0) {
- checkAndSetVolume(stream, streamDesc.mIndexCur, output, device, delayMs);
- }
- }
-}
-
-void AudioPolicyManagerALSA::handleIncallSonification(int stream, bool starting, bool stateChange)
-{
- // if the stream pertains to sonification strategy and we are in call we must
- // mute the stream if it is low visibility. If it is high visibility, we must play a tone
- // in the device used for phone strategy and play the tone if the selected device does not
- // interfere with the device used for phone strategy
- // if stateChange is true, we are called from setPhoneState() and we must mute or unmute as
- // many times as there are active tracks on the output
-
- if (getStrategy((AudioSystem::stream_type)stream) == STRATEGY_SONIFICATION) {
- AudioOutputDescriptor *outputDesc = mOutputs.valueFor(mHardwareOutput);
- LOGV("handleIncallSonification() stream %d starting %d device %x stateChange %d",
- stream, starting, outputDesc->mDevice, stateChange);
- if (outputDesc->isUsedByStream((AudioSystem::stream_type)stream)) {
- int muteCount = 1;
- if (stateChange) {
- muteCount = outputDesc->mRefCount[stream];
- }
- if (AudioSystem::isLowVisibility((AudioSystem::stream_type)stream)) {
- LOGV("handleIncallSonification() low visibility, muteCount %d", muteCount);
- for (int i = 0; i < muteCount; i++) {
- setStreamMute(stream, starting, mHardwareOutput);
- }
- } else {
- LOGV("handleIncallSonification() high visibility ");
- if (outputDesc->mDevice & getDeviceForStrategy(STRATEGY_PHONE)) {
- LOGV("handleIncallSonification() high visibility muted, muteCount %d", muteCount);
- for (int i = 0; i < muteCount; i++) {
- setStreamMute(stream, starting, mHardwareOutput);
- }
- }
- if (starting) {
- mpClientInterface->startTone(ToneGenerator::TONE_SUP_CALL_WAITING, AudioSystem::VOICE_CALL);
- } else {
- mpClientInterface->stopTone();
- }
- }
- }
- }
-}
-
-
-// --- AudioOutputDescriptor class implementation
-
-AudioPolicyManagerALSA::AudioOutputDescriptor::AudioOutputDescriptor()
- : mSamplingRate(0), mFormat(0), mChannels(0), mLatency(0),
- mFlags((AudioSystem::output_flags)0), mDevice(0), mOutput1(0), mOutput2(0)
-{
- // clear usage count for all stream types
- for (int i = 0; i < AudioSystem::NUM_STREAM_TYPES; i++) {
- mRefCount[i] = 0;
- mCurVolume[i] = -1.0;
- }
-}
-
-uint32_t AudioPolicyManagerALSA::AudioOutputDescriptor::device()
-{
- uint32_t device = 0;
- if (isDuplicated()) {
- device = mOutput1->mDevice | mOutput2->mDevice;
- } else {
- device = mDevice;
- }
- return device;
-}
-
-void AudioPolicyManagerALSA::AudioOutputDescriptor::changeRefCount(AudioSystem::stream_type stream, int delta)
-{
- // forward usage count change to attached outputs
- if (isDuplicated()) {
- mOutput1->changeRefCount(stream, delta);
- mOutput2->changeRefCount(stream, delta);
- }
- if ((delta + (int)mRefCount[stream]) < 0) {
- LOGW("changeRefCount() invalid delta %d for stream %d, refCount %d", delta, stream, mRefCount[stream]);
- mRefCount[stream] = 0;
- return;
- }
- mRefCount[stream] += delta;
- LOGV("changeRefCount() stream %d, count %d", stream, mRefCount[stream]);
-}
-
-bool AudioPolicyManagerALSA::AudioOutputDescriptor::isUsedByStrategy(routing_strategy strategy)
-{
- for (int i = 0; i < (int)AudioSystem::NUM_STREAM_TYPES; i++) {
- if (AudioPolicyManagerALSA::getStrategy((AudioSystem::stream_type)i) == strategy &&
- isUsedByStream((AudioSystem::stream_type)i)) {
- return true;
- }
- }
- return false;
-}
-
-status_t AudioPolicyManagerALSA::AudioOutputDescriptor::dump(int fd)
-{
- const size_t SIZE = 256;
- char buffer[SIZE];
- String8 result;
-
- snprintf(buffer, SIZE, " Sampling rate: %d\n", mSamplingRate);
- result.append(buffer);
- snprintf(buffer, SIZE, " Format: %d\n", mFormat);
- result.append(buffer);
- snprintf(buffer, SIZE, " Channels: %08x\n", mChannels);
- result.append(buffer);
- snprintf(buffer, SIZE, " Latency: %d\n", mLatency);
- result.append(buffer);
- snprintf(buffer, SIZE, " Flags %08x\n", mFlags);
- result.append(buffer);
- snprintf(buffer, SIZE, " Devices %08x\n", mDevice);
- result.append(buffer);
- snprintf(buffer, SIZE, " Stream volume refCount\n");
- result.append(buffer);
- for (int i = 0; i < AudioSystem::NUM_STREAM_TYPES; i++) {
- snprintf(buffer, SIZE, " %02d %.03f %d\n", i, mCurVolume[i], mRefCount[i]);
- result.append(buffer);
- }
- write(fd, result.string(), result.size());
-
- return NO_ERROR;
-}
-
-// --- AudioInputDescriptor class implementation
-
-AudioPolicyManagerALSA::AudioInputDescriptor::AudioInputDescriptor()
- : mSamplingRate(0), mFormat(0), mChannels(0),
- mAcoustics((AudioSystem::audio_in_acoustics)0), mDevice(0), mRefCount(0)
-{
-}
-
-status_t AudioPolicyManagerALSA::AudioInputDescriptor::dump(int fd)
-{
- const size_t SIZE = 256;
- char buffer[SIZE];
- String8 result;
-
- snprintf(buffer, SIZE, " Sampling rate: %d\n", mSamplingRate);
- result.append(buffer);
- snprintf(buffer, SIZE, " Format: %d\n", mFormat);
- result.append(buffer);
- snprintf(buffer, SIZE, " Channels: %08x\n", mChannels);
- result.append(buffer);
- snprintf(buffer, SIZE, " Acoustics %08x\n", mAcoustics);
- result.append(buffer);
- snprintf(buffer, SIZE, " Devices %08x\n", mDevice);
- result.append(buffer);
- snprintf(buffer, SIZE, " Ref Count %d\n", mRefCount);
- result.append(buffer);
- write(fd, result.string(), result.size());
-
- return NO_ERROR;
-}
-
-// --- StreamDescriptor class implementation
-
-void AudioPolicyManagerALSA::StreamDescriptor::dump(char* buffer, size_t size)
-{
- snprintf(buffer, size, " %02d %02d %02d %02d %d\n",
- mIndexMin,
- mIndexMax,
- mIndexCur,
- mMuteCount,
- mCanBeMuted);
-}
-
-
}; // namespace android
diff --git a/AudioPolicyManagerALSA.h b/AudioPolicyManagerALSA.h
index b31747c..b78ba4f 100644
--- a/AudioPolicyManagerALSA.h
+++ b/AudioPolicyManagerALSA.h
@@ -20,7 +20,7 @@
#include <utils/Timers.h>
#include <utils/Errors.h>
#include <utils/KeyedVector.h>
-#include <hardware_legacy/AudioPolicyInterface.h>
+#include <hardware_legacy/AudioPolicyManagerBase.h>
namespace android {
@@ -35,167 +35,14 @@ namespace android {
// Time in seconds during which we consider that music is still active after a music
// track was stopped - see computeVolume()
#define SONIFICATION_HEADSET_MUSIC_DELAY 5
-class AudioPolicyManagerALSA: public AudioPolicyInterface
+class AudioPolicyManagerALSA: public AudioPolicyManagerBase
{
public:
AudioPolicyManagerALSA(AudioPolicyClientInterface *clientInterface);
virtual ~AudioPolicyManagerALSA();
- // AudioPolicyInterface
- virtual status_t setDeviceConnectionState(AudioSystem::audio_devices device,
- AudioSystem::device_connection_state state,
- const char *device_address);
- virtual AudioSystem::device_connection_state getDeviceConnectionState(AudioSystem::audio_devices device,
- const char *device_address);
- virtual void setPhoneState(int state);
- virtual void setRingerMode(uint32_t mode, uint32_t mask);
- virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config);
- virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage);
- virtual void setSystemProperty(const char* property, const char* value);
- virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream,
- uint32_t samplingRate,
- uint32_t format,
- uint32_t channels,
- AudioSystem::output_flags flags);
- virtual status_t startOutput(audio_io_handle_t output, AudioSystem::stream_type stream);
- virtual status_t stopOutput(audio_io_handle_t output, AudioSystem::stream_type stream);
- virtual void releaseOutput(audio_io_handle_t output);
- virtual audio_io_handle_t getInput(int inputSource,
- uint32_t samplingRate,
- uint32_t format,
- uint32_t channels,
- AudioSystem::audio_in_acoustics acoustics);
- // indicates to the audio policy manager that the input starts being used.
- virtual status_t startInput(audio_io_handle_t input);
- // indicates to the audio policy manager that the input stops being used.
- virtual status_t stopInput(audio_io_handle_t input);
- virtual void releaseInput(audio_io_handle_t input);
- virtual void initStreamVolume(AudioSystem::stream_type stream,
- int indexMin,
- int indexMax);
- virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, int index);
- virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, int *index);
-
- virtual status_t dump(int fd);
-
-private:
-
- enum routing_strategy {
- STRATEGY_MEDIA,
- STRATEGY_PHONE,
- STRATEGY_SONIFICATION,
- STRATEGY_DTMF,
- NUM_STRATEGIES
- };
-
- // descriptor for audio outputs. Used to maintain current configuration of each opened audio output
- // and keep track of the usage of this output by each audio stream type.
- class AudioOutputDescriptor
- {
- public:
- AudioOutputDescriptor();
-
- status_t dump(int fd);
-
- uint32_t device();
- void changeRefCount(AudioSystem::stream_type, int delta);
- bool isUsedByStrategy(routing_strategy strategy);
- bool isUsedByStream(AudioSystem::stream_type stream) { return mRefCount[stream] > 0 ? true : false; }
- bool isDuplicated() { return (mDevice == 0); } // by convention mDevice is 0 for duplicated outputs
-
- uint32_t mSamplingRate; //
- uint32_t mFormat; //
- uint32_t mChannels; // output configuration
- uint32_t mLatency; //
- AudioSystem::output_flags mFlags; //
- uint32_t mDevice; // current device this output is routed to
- uint32_t mRefCount[AudioSystem::NUM_STREAM_TYPES]; // number of streams of each type using this output
- AudioOutputDescriptor *mOutput1; // used by duplicated outputs: first output
- AudioOutputDescriptor *mOutput2; // used by duplicated outputs: second output
- float mCurVolume[AudioSystem::NUM_STREAM_TYPES]; // current stream volume
- };
-
- // descriptor for audio inputs. Used to maintain current configuration of each opened audio input
- // and keep track of the usage of this input.
- class AudioInputDescriptor
- {
- public:
- AudioInputDescriptor();
-
- status_t dump(int fd);
-
- uint32_t mSamplingRate; //
- uint32_t mFormat; // input configuration
- uint32_t mChannels; //
- AudioSystem::audio_in_acoustics mAcoustics; //
- uint32_t mDevice; // current device this input is routed to
- uint32_t mRefCount; // number of AudioRecord clients using this output
- int mInputSource; // input source selected by application (mediarecorder.h)
- };
-
- // stream descriptor used for volume control
- class StreamDescriptor
- {
- public:
- StreamDescriptor()
- : mIndexMin(0), mIndexMax(1), mIndexCur(1), mMuteCount(0), mCanBeMuted(true) {}
-
- void dump(char* buffer, size_t size);
-
- int mIndexMin; // min volume index
- int mIndexMax; // max volume index
- int mIndexCur; // current volume index
- int mMuteCount; // mute request counter
- bool mCanBeMuted; // true is the stream can be muted
- };
-
- // return the strategy corresponding to a given stream type
- static routing_strategy getStrategy(AudioSystem::stream_type stream);
- // return the output handle of an output routed to the specified device, 0 if no output
- // is routed to the device
- audio_io_handle_t getOutputForDevice(uint32_t device);
- // return appropriate device for streams handled by the specified strategy according to current
- // phone state, connected devices...
- uint32_t getDeviceForStrategy(routing_strategy strategy);
- // change the route of the specified output
- void setOutputDevice(audio_io_handle_t output, uint32_t device, bool force = false, int delayMs = 0);
- // select input device corresponding to requested audio source
- uint32_t getDeviceForInputSource(int inputSource);
- // return io handle of active input or 0 if no input is active
- audio_io_handle_t getActiveInput();
- // compute the actual volume for a given stream according to the requested index and a particular
- // device
- float computeVolume(int stream, int index, audio_io_handle_t output, uint32_t device);
- // check that volume change is permitted, compute and send new volume to audio hardware
- status_t checkAndSetVolume(int stream, int index, audio_io_handle_t output, uint32_t device, int delayMs = 0, bool force = false);
- // apply all stream volumes to the specified output and device
- void applyStreamVolumes(audio_io_handle_t output, uint32_t device, int delayMs = 0);
- // Mute or unmute all streams handled by the specified strategy on the specified output
- void setStrategyMute(routing_strategy strategy, bool on, audio_io_handle_t output, int delayMs = 0);
- // Mute or unmute the stream on the specified output
- void setStreamMute(int stream, bool on, audio_io_handle_t output, int delayMs = 0);
- // handle special cases for sonification strategy while in call: mute streams or replace by
- // a special tone in the device used for communication
- void handleIncallSonification(int stream, bool starting, bool stateChange);
-
- AudioPolicyClientInterface *mpClientInterface; // audio policy client interface
- audio_io_handle_t mHardwareOutput; // hardware output handler
- audio_io_handle_t mA2dpOutput; // A2DP output handler
- audio_io_handle_t mDuplicatedOutput; // duplicated output handler: outputs to hardware and A2DP.
-
- KeyedVector<audio_io_handle_t, AudioOutputDescriptor *> mOutputs; // list of output descriptors
- KeyedVector<audio_io_handle_t, AudioInputDescriptor *> mInputs; // list of input descriptors
- uint32_t mAvailableOutputDevices; // bit field of all available output devices
- uint32_t mAvailableInputDevices; // bit field of all available input devices
- int mPhoneState; // current phone state
- uint32_t mRingerMode; // current ringer mode
- AudioSystem::forced_config mForceUse[AudioSystem::NUM_FORCE_USE]; // current forced use configuration
-
- StreamDescriptor mStreams[AudioSystem::NUM_STREAM_TYPES]; // stream descriptors for volume control
- String8 mA2dpDeviceAddress; // A2DP device MAC address
- String8 mScoDeviceAddress; // SCO device MAC address
- nsecs_t mMusicStopTime; // time when last music stream was stopped
+ // Nothing currently different between the Base implementation.
};
};