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-rw-r--r--samples/quake/jni/common.cpp1860
1 files changed, 0 insertions, 1860 deletions
diff --git a/samples/quake/jni/common.cpp b/samples/quake/jni/common.cpp
deleted file mode 100644
index d4ea266..0000000
--- a/samples/quake/jni/common.cpp
+++ /dev/null
@@ -1,1860 +0,0 @@
-/*
-Copyright (C) 1996-1997 Id Software, Inc.
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-*/
-// common.c -- misc functions used in client and server
-
-#include "quakedef.h"
-
-#define NUM_SAFE_ARGVS 7
-
-static const char *largv[MAX_NUM_ARGVS + NUM_SAFE_ARGVS + 1];
-static const char *argvdummy = " ";
-
-static const char *safeargvs[NUM_SAFE_ARGVS] =
- {"-stdvid", "-nolan", "-nosound", "-nocdaudio", "-nojoy", "-nomouse", "-dibonly"};
-
-cvar_t registered = CVAR2("registered","0");
-cvar_t cmdline = CVAR4("cmdline","0", false, true);
-
-qboolean com_modified; // set true if using non-id files
-
-qboolean proghack;
-
-int static_registered = 1; // only for startup check, then set
-
-qboolean msg_suppress_1 = 0;
-
-void COM_InitFilesystem (void);
-
-// if a packfile directory differs from this, it is assumed to be hacked
-#define PAK0_COUNT 339
-#define PAK0_CRC 32981
-
-char com_token[1024];
-int com_argc;
-const char **com_argv;
-
-#define CMDLINE_LENGTH 256
-char com_cmdline[CMDLINE_LENGTH];
-
-qboolean standard_quake = true, rogue, hipnotic;
-
-// this graphic needs to be in the pak file to use registered features
-unsigned short pop[] =
-{
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
-,0x0000,0x0000,0x6600,0x0000,0x0000,0x0000,0x6600,0x0000
-,0x0000,0x0066,0x0000,0x0000,0x0000,0x0000,0x0067,0x0000
-,0x0000,0x6665,0x0000,0x0000,0x0000,0x0000,0x0065,0x6600
-,0x0063,0x6561,0x0000,0x0000,0x0000,0x0000,0x0061,0x6563
-,0x0064,0x6561,0x0000,0x0000,0x0000,0x0000,0x0061,0x6564
-,0x0064,0x6564,0x0000,0x6469,0x6969,0x6400,0x0064,0x6564
-,0x0063,0x6568,0x6200,0x0064,0x6864,0x0000,0x6268,0x6563
-,0x0000,0x6567,0x6963,0x0064,0x6764,0x0063,0x6967,0x6500
-,0x0000,0x6266,0x6769,0x6a68,0x6768,0x6a69,0x6766,0x6200
-,0x0000,0x0062,0x6566,0x6666,0x6666,0x6666,0x6562,0x0000
-,0x0000,0x0000,0x0062,0x6364,0x6664,0x6362,0x0000,0x0000
-,0x0000,0x0000,0x0000,0x0062,0x6662,0x0000,0x0000,0x0000
-,0x0000,0x0000,0x0000,0x0061,0x6661,0x0000,0x0000,0x0000
-,0x0000,0x0000,0x0000,0x0000,0x6500,0x0000,0x0000,0x0000
-,0x0000,0x0000,0x0000,0x0000,0x6400,0x0000,0x0000,0x0000
-};
-
-/*
-
-
-All of Quake's data access is through a hierchal file system, but the contents of the file system can be transparently merged from several sources.
-
-The "base directory" is the path to the directory holding the quake.exe and all game directories. The sys_* files pass this to host_init in quakeparms_t->basedir. This can be overridden with the "-basedir" command line parm to allow code debugging in a different directory. The base directory is
-only used during filesystem initialization.
-
-The "game directory" is the first tree on the search path and directory that all generated files (savegames, screenshots, demos, config files) will be saved to. This can be overridden with the "-game" command line parameter. The game directory can never be changed while quake is executing. This is a precacution against having a malicious server instruct clients to write files over areas they shouldn't.
-
-The "cache directory" is only used during development to save network bandwidth, especially over ISDN / T1 lines. If there is a cache directory
-specified, when a file is found by the normal search path, it will be mirrored
-into the cache directory, then opened there.
-
-
-
-FIXME:
-The file "parms.txt" will be read out of the game directory and appended to the current command line arguments to allow different games to initialize startup parms differently. This could be used to add a "-sspeed 22050" for the high quality sound edition. Because they are added at the end, they will not override an explicit setting on the original command line.
-
-*/
-
-//============================================================================
-
-
-// ClearLink is used for new headnodes
-void ClearLink (link_t *l)
-{
- l->prev = l->next = l;
-}
-
-void RemoveLink (link_t *l)
-{
- l->next->prev = l->prev;
- l->prev->next = l->next;
-}
-
-void InsertLinkBefore (link_t *l, link_t *before)
-{
- l->next = before;
- l->prev = before->prev;
- l->prev->next = l;
- l->next->prev = l;
-}
-void InsertLinkAfter (link_t *l, link_t *after)
-{
- l->next = after->next;
- l->prev = after;
- l->prev->next = l;
- l->next->prev = l;
-}
-
-/*
-============================================================================
-
- LIBRARY REPLACEMENT FUNCTIONS
-
-============================================================================
-*/
-
-void Q_memset (void *dest, int fill, int count)
-{
- int i;
-
- if ( (((long)dest | count) & 3) == 0)
- {
- count >>= 2;
- fill = fill | (fill<<8) | (fill<<16) | (fill<<24);
- for (i=0 ; i<count ; i++)
- ((int *)dest)[i] = fill;
- }
- else
- for (i=0 ; i<count ; i++)
- ((byte *)dest)[i] = fill;
-}
-
-void Q_memcpy (void *dest, const void *src, int count)
-{
- int i;
-
- if (( ( (long)dest | (long)src | count) & 3) == 0 )
- {
- count>>=2;
- for (i=0 ; i<count ; i++)
- ((int *)dest)[i] = ((int *)src)[i];
- }
- else
- for (i=0 ; i<count ; i++)
- ((byte *)dest)[i] = ((byte *)src)[i];
-}
-
-int Q_memcmp (const void *m1, const void *m2, int count)
-{
- while(count)
- {
- count--;
- if (((byte *)m1)[count] != ((byte *)m2)[count])
- return -1;
- }
- return 0;
-}
-
-void Q_strcpy (char *dest, const char *src)
-{
- while (*src)
- {
- *dest++ = *src++;
- }
- *dest++ = 0;
-}
-
-void Q_strncpy (char *dest, const char *src, int count)
-{
- while (*src && count--)
- {
- *dest++ = *src++;
- }
- if (count)
- *dest++ = 0;
-}
-
-int Q_strlen (const char *str)
-{
- int count;
-
- count = 0;
- while (str[count])
- count++;
-
- return count;
-}
-
-char *Q_strrchr(const char *s, char c)
-{
- int len = Q_strlen(s);
- s += len;
- while (len--)
- if (*--s == c) return (char*) s;
- return 0;
-}
-
-void Q_strcat (char *dest, const char *src)
-{
- dest += Q_strlen(dest);
- Q_strcpy (dest, src);
-}
-
-int Q_strcmp (const char *s1, const char *s2)
-{
- while (1)
- {
- if (*s1 != *s2)
- return -1; // strings not equal
- if (!*s1)
- return 0; // strings are equal
- s1++;
- s2++;
- }
-
- return -1;
-}
-
-int Q_strncmp (const char *s1, const char *s2, int count)
-{
- while (1)
- {
- if (!count--)
- return 0;
- if (*s1 != *s2)
- return -1; // strings not equal
- if (!*s1)
- return 0; // strings are equal
- s1++;
- s2++;
- }
-
- return -1;
-}
-
-int Q_strncasecmp (const char *s1, const char *s2, int n)
-{
- int c1, c2;
-
- while (1)
- {
- c1 = *s1++;
- c2 = *s2++;
-
- if (!n--)
- return 0; // strings are equal until end point
-
- if (c1 != c2)
- {
- if (c1 >= 'a' && c1 <= 'z')
- c1 -= ('a' - 'A');
- if (c2 >= 'a' && c2 <= 'z')
- c2 -= ('a' - 'A');
- if (c1 != c2)
- return -1; // strings not equal
- }
- if (!c1)
- return 0; // strings are equal
-// s1++;
-// s2++;
- }
-
- return -1;
-}
-
-int Q_strcasecmp (const char *s1, const char *s2)
-{
- return Q_strncasecmp (s1, s2, 99999);
-}
-
-int Q_atoi (const char *str)
-{
- int val;
- int sign;
- int c;
-
- if (*str == '-')
- {
- sign = -1;
- str++;
- }
- else
- sign = 1;
-
- val = 0;
-
-//
-// check for hex
-//
- if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
- {
- str += 2;
- while (1)
- {
- c = *str++;
- if (c >= '0' && c <= '9')
- val = (val<<4) + c - '0';
- else if (c >= 'a' && c <= 'f')
- val = (val<<4) + c - 'a' + 10;
- else if (c >= 'A' && c <= 'F')
- val = (val<<4) + c - 'A' + 10;
- else
- return val*sign;
- }
- }
-
-//
-// check for character
-//
- if (str[0] == '\'')
- {
- return sign * str[1];
- }
-
-//
-// assume decimal
-//
- while (1)
- {
- c = *str++;
- if (c <'0' || c > '9')
- return val*sign;
- val = val*10 + c - '0';
- }
-
- return 0;
-}
-
-
-float Q_atof (const char *str)
-{
- double val;
- int sign;
- int c;
- int decimal, total;
-
- if (*str == '-')
- {
- sign = -1;
- str++;
- }
- else
- sign = 1;
-
- val = 0;
-
-//
-// check for hex
-//
- if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
- {
- str += 2;
- while (1)
- {
- c = *str++;
- if (c >= '0' && c <= '9')
- val = (val*16) + c - '0';
- else if (c >= 'a' && c <= 'f')
- val = (val*16) + c - 'a' + 10;
- else if (c >= 'A' && c <= 'F')
- val = (val*16) + c - 'A' + 10;
- else
- return val*sign;
- }
- }
-
-//
-// check for character
-//
- if (str[0] == '\'')
- {
- return sign * str[1];
- }
-
-//
-// assume decimal
-//
- decimal = -1;
- total = 0;
- while (1)
- {
- c = *str++;
- if (c == '.')
- {
- decimal = total;
- continue;
- }
- if (c <'0' || c > '9')
- break;
- val = val*10 + c - '0';
- total++;
- }
-
- if (decimal == -1)
- return val*sign;
- while (total > decimal)
- {
- val /= 10;
- total--;
- }
-
- return val*sign;
-}
-
-/*
-============================================================================
-
- BYTE ORDER FUNCTIONS
-
-============================================================================
-*/
-
-qboolean bigendien;
-
-short (*BigShort) (short l);
-short (*LittleShort) (short l);
-int (*BigLong) (int l);
-int (*LittleLong) (int l);
-float (*BigFloat) (float l);
-float (*LittleFloat) (float l);
-
-short ShortSwap (short l)
-{
- byte b1,b2;
-
- b1 = l&255;
- b2 = (l>>8)&255;
-
- return (b1<<8) + b2;
-}
-
-short ShortNoSwap (short l)
-{
- return l;
-}
-
-int LongSwap (int l)
-{
- byte b1,b2,b3,b4;
-
- b1 = l&255;
- b2 = (l>>8)&255;
- b3 = (l>>16)&255;
- b4 = (l>>24)&255;
-
- return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
-}
-
-int LongNoSwap (int l)
-{
- return l;
-}
-
-float FloatSwap (float f)
-{
- union
- {
- float f;
- byte b[4];
- } dat1, dat2;
-
-
- dat1.f = f;
- dat2.b[0] = dat1.b[3];
- dat2.b[1] = dat1.b[2];
- dat2.b[2] = dat1.b[1];
- dat2.b[3] = dat1.b[0];
- return dat2.f;
-}
-
-float FloatNoSwap (float f)
-{
- return f;
-}
-
-/*
-==============================================================================
-
- MESSAGE IO FUNCTIONS
-
-Handles byte ordering and avoids alignment errors
-==============================================================================
-*/
-
-//
-// writing functions
-//
-
-void MSG_WriteChar (sizebuf_t *sb, int c)
-{
- byte *buf;
-
-#ifdef PARANOID
- if (c < -128 || c > 127)
- Sys_Error ("MSG_WriteChar: range error");
-#endif
-
- buf = (byte*) SZ_GetSpace (sb, 1);
- buf[0] = c;
-}
-
-void MSG_WriteByte (sizebuf_t *sb, int c)
-{
- byte *buf;
-
-#ifdef PARANOID
- if (c < 0 || c > 255)
- Sys_Error ("MSG_WriteByte: range error");
-#endif
-
- buf = (byte*) SZ_GetSpace (sb, 1);
- buf[0] = c;
-}
-
-void MSG_WriteShort (sizebuf_t *sb, int c)
-{
- byte *buf;
-
-#ifdef PARANOID
- if (c < ((short)0x8000) || c > (short)0x7fff)
- Sys_Error ("MSG_WriteShort: range error");
-#endif
-
- buf = (byte*) SZ_GetSpace (sb, 2);
- buf[0] = c&0xff;
- buf[1] = c>>8;
-}
-
-void MSG_WriteLong (sizebuf_t *sb, int c)
-{
- byte *buf;
-
- buf = (byte*) SZ_GetSpace (sb, 4);
- buf[0] = c&0xff;
- buf[1] = (c>>8)&0xff;
- buf[2] = (c>>16)&0xff;
- buf[3] = c>>24;
-}
-
-void MSG_WriteFloat (sizebuf_t *sb, float f)
-{
- union
- {
- float f;
- int l;
- } dat;
-
-
- dat.f = f;
- dat.l = LittleLong (dat.l);
-
- SZ_Write (sb, &dat.l, 4);
-}
-
-void MSG_WriteString (sizebuf_t *sb, const char *s)
-{
- if (!s)
- SZ_Write (sb, "", 1);
- else
- SZ_Write (sb, s, Q_strlen(s)+1);
-}
-
-void MSG_WriteCoord (sizebuf_t *sb, float f)
-{
- MSG_WriteShort (sb, (int)(f*8));
-}
-
-void MSG_WriteAngle (sizebuf_t *sb, float f)
-{
- MSG_WriteByte (sb, ((int)f*256/360) & 255);
-}
-
-//
-// reading functions
-//
-int msg_readcount;
-qboolean msg_badread;
-
-void MSG_BeginReading (void)
-{
- msg_readcount = 0;
- msg_badread = false;
-}
-
-// returns -1 and sets msg_badread if no more characters are available
-int MSG_ReadChar (void)
-{
- int c;
-
- if (msg_readcount+1 > net_message.cursize)
- {
- msg_badread = true;
- return -1;
- }
-
- c = (signed char)net_message.data[msg_readcount];
- msg_readcount++;
-
- return c;
-}
-
-int MSG_ReadByte (void)
-{
- int c;
-
- if (msg_readcount+1 > net_message.cursize)
- {
- msg_badread = true;
- return -1;
- }
-
- c = (unsigned char)net_message.data[msg_readcount];
- msg_readcount++;
-
- return c;
-}
-
-int MSG_ReadShort (void)
-{
- int c;
-
- if (msg_readcount+2 > net_message.cursize)
- {
- msg_badread = true;
- return -1;
- }
-
- c = (short)(net_message.data[msg_readcount]
- + (net_message.data[msg_readcount+1]<<8));
-
- msg_readcount += 2;
-
- return c;
-}
-
-int MSG_ReadLong (void)
-{
- int c;
-
- if (msg_readcount+4 > net_message.cursize)
- {
- msg_badread = true;
- return -1;
- }
-
- c = net_message.data[msg_readcount]
- + (net_message.data[msg_readcount+1]<<8)
- + (net_message.data[msg_readcount+2]<<16)
- + (net_message.data[msg_readcount+3]<<24);
-
- msg_readcount += 4;
-
- return c;
-}
-
-float MSG_ReadFloat (void)
-{
- union
- {
- byte b[4];
- float f;
- int l;
- } dat;
-
- dat.b[0] = net_message.data[msg_readcount];
- dat.b[1] = net_message.data[msg_readcount+1];
- dat.b[2] = net_message.data[msg_readcount+2];
- dat.b[3] = net_message.data[msg_readcount+3];
- msg_readcount += 4;
-
- dat.l = LittleLong (dat.l);
-
- return dat.f;
-}
-
-char *MSG_ReadString (void)
-{
- static char string[2048];
- int l,c;
-
- l = 0;
- do
- {
- c = MSG_ReadChar ();
- if (c == -1 || c == 0)
- break;
- string[l] = c;
- l++;
- } while (l < (int) (sizeof(string)-1));
-
- string[l] = 0;
-
- return string;
-}
-
-float MSG_ReadCoord (void)
-{
- return MSG_ReadShort() * (1.0/8);
-}
-
-float MSG_ReadAngle (void)
-{
- return MSG_ReadChar() * (360.0/256);
-}
-
-
-
-//===========================================================================
-
-void SZ_Alloc (sizebuf_t *buf, int startsize)
-{
- if (startsize < 256)
- startsize = 256;
- buf->data = (byte*) Hunk_AllocName (startsize, "sizebuf");
- buf->maxsize = startsize;
- buf->cursize = 0;
-}
-
-
-void SZ_Free (sizebuf_t *buf)
-{
-// Z_Free (buf->data);
-// buf->data = NULL;
-// buf->maxsize = 0;
- buf->cursize = 0;
-}
-
-void SZ_Clear (sizebuf_t *buf)
-{
- buf->cursize = 0;
-}
-
-void *SZ_GetSpace (sizebuf_t *buf, int length)
-{
- void *data;
-
- if (buf->cursize + length > buf->maxsize)
- {
- if (!buf->allowoverflow)
- Sys_Error ("SZ_GetSpace: overflow without allowoverflow set");
-
- if (length > buf->maxsize)
- Sys_Error ("SZ_GetSpace: %i is > full buffer size", length);
-
- buf->overflowed = true;
- Con_Printf ("SZ_GetSpace: overflow");
- SZ_Clear (buf);
- }
-
- data = buf->data + buf->cursize;
- buf->cursize += length;
-
- return data;
-}
-
-void SZ_Write (sizebuf_t *buf, const void *data, int length)
-{
- Q_memcpy (SZ_GetSpace(buf,length),data,length);
-}
-
-void SZ_Print (sizebuf_t *buf, const char *data)
-{
- int len;
-
- len = Q_strlen(data)+1;
-
-// byte * cast to keep VC++ happy
- if (buf->data[buf->cursize-1])
- Q_memcpy ((byte *)SZ_GetSpace(buf, len),data,len); // no trailing 0
- else
- Q_memcpy ((byte *)SZ_GetSpace(buf, len-1)-1,data,len); // write over trailing 0
-}
-
-
-//============================================================================
-
-
-/*
-============
-COM_SkipPath
-============
-*/
-const char *COM_SkipPath (const char *pathname)
-{
- const char *last;
-
- last = pathname;
- while (*pathname)
- {
- if (*pathname=='/')
- last = pathname+1;
- pathname++;
- }
- return last;
-}
-
-/*
-============
-COM_StripExtension
-============
-*/
-void COM_StripExtension (const char *in, char *out)
-{
- while (*in && *in != '.')
- *out++ = *in++;
- *out = 0;
-}
-
-/*
-============
-COM_FileExtension
-============
-*/
-const char *COM_FileExtension (const char *in)
-{
- static char exten[8];
- int i;
-
- while (*in && *in != '.')
- in++;
- if (!*in)
- return "";
- in++;
- for (i=0 ; i<7 && *in ; i++,in++)
- exten[i] = *in;
- exten[i] = 0;
- return exten;
-}
-
-/*
-============
-COM_FileBase
-============
-*/
-void COM_FileBase (const char *in, char *out, size_t outSize)
-{
- // Get the "base" part of a path, make sure we don't exceed outSize bytes
-
- const char* start;
- const char* end;
- size_t len;
-
- if(!outSize)
- return;
-
- start = strrchr(in, '/');
- if(start)
- {
- start++;
- }
- else
- {
- start = in;
- }
-
- // Start now points to the beginning of the filename part of the file.
-
- end = strrchr(start, '.');
-
- if(!end)
- {
- end = start + strlen(start);
- }
-
- // end now points one character beyond the end of the base part of the file.
-
- len = end - start;
- if(len > outSize - 1)
- len = outSize - 1;
-
- memcpy(out, start, len);
- out[len] = 0;
-}
-
-
-/*
-==================
-COM_DefaultExtension
-==================
-*/
-void COM_DefaultExtension (char *path, const char *extension)
-{
- char *src;
-//
-// if path doesn't have a .EXT, append extension
-// (extension should include the .)
-//
- src = path + strlen(path) - 1;
-
- while (*src != '/' && src != path)
- {
- if (*src == '.')
- return; // it has an extension
- src--;
- }
-
- strcat (path, extension);
-}
-
-
-/*
-==============
-COM_Parse
-
-Parse a token out of a string
-==============
-*/
-char *COM_Parse (char *data)
-{
- int c;
- int len;
-
- len = 0;
- com_token[0] = 0;
-
- if (!data)
- return NULL;
-
-// skip whitespace
-skipwhite:
- while ( (c = *data) <= ' ')
- {
- if (c == 0)
- return NULL; // end of file;
- data++;
- }
-
-// skip // comments
- if (c=='/' && data[1] == '/')
- {
- while (*data && *data != '\n')
- data++;
- goto skipwhite;
- }
-
-
-// handle quoted strings specially
- if (c == '\"')
- {
- data++;
- while (1)
- {
- c = *data++;
- if (c=='\"' || !c)
- {
- com_token[len] = 0;
- return data;
- }
- com_token[len] = c;
- len++;
- }
- }
-
-// parse single characters
- if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
- {
- com_token[len] = c;
- len++;
- com_token[len] = 0;
- return data+1;
- }
-
-// parse a regular word
- do
- {
- com_token[len] = c;
- data++;
- len++;
- c = *data;
- if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
- break;
- } while (c>32);
-
- com_token[len] = 0;
- return data;
-}
-
-
-/*
-================
-COM_CheckParm
-
-Returns the position (1 to argc-1) in the program's argument list
-where the given parameter apears, or 0 if not present
-================
-*/
-int COM_CheckParm (const char *parm)
-{
- int i;
-
- for (i=1 ; i<com_argc ; i++)
- {
- if (!com_argv[i])
- continue; // NEXTSTEP sometimes clears appkit vars.
- if (!Q_strcmp (parm,com_argv[i]))
- return i;
- }
-
- return 0;
-}
-
-/*
-================
-COM_CheckRegistered
-
-Looks for the pop.txt file and verifies it.
-Sets the "registered" cvar.
-Immediately exits out if an alternate game was attempted to be started without
-being registered.
-================
-*/
-void COM_CheckRegistered (void)
-{
- int h;
- unsigned short check[128];
- int i;
-
- COM_OpenFile("gfx/pop.lmp", &h);
- static_registered = 0;
-
- if (h == -1)
- {
-#if WINDED
- Sys_Error ("This dedicated server requires a full registered copy of Quake");
-#endif
- Con_Printf ("Playing shareware version.\n");
- if (com_modified)
- Sys_Error ("You must have the registered version to use modified games");
-
-#ifdef USE_OPENGLES
- // For development purposes pretend we're registered. This allows glquake
- // file caching to work:
-
- static_registered = 1;
-#endif // USE_OPENGLES
- return;
- }
-
- Sys_FileRead (h, check, sizeof(check));
- COM_CloseFile (h);
-
- for (i=0 ; i<128 ; i++)
- if (pop[i] != (unsigned short)BigShort (check[i]))
- Sys_Error ("Corrupted data file.");
-
- Cvar_Set ("cmdline", com_cmdline);
- Cvar_Set ("registered", "1");
- static_registered = 1;
- Con_Printf ("Playing registered version.\n");
-}
-
-
-void COM_Path_f (void);
-
-
-/*
-================
-COM_InitArgv
-================
-*/
-void COM_InitArgv (int argc, const char **argv)
-{
- qboolean safe;
- int i, j, n;
-
-// reconstitute the command line for the cmdline externally visible cvar
- n = 0;
-
- for (j=0 ; (j<MAX_NUM_ARGVS) && (j< argc) ; j++)
- {
- i = 0;
-
- while ((n < (CMDLINE_LENGTH - 1)) && argv[j][i])
- {
- com_cmdline[n++] = argv[j][i++];
- }
-
- if (n < (CMDLINE_LENGTH - 1))
- com_cmdline[n++] = ' ';
- else
- break;
- }
-
- com_cmdline[n] = 0;
-
- safe = false;
-
- for (com_argc=0 ; (com_argc<MAX_NUM_ARGVS) && (com_argc < argc) ;
- com_argc++)
- {
- largv[com_argc] = argv[com_argc];
- if (!Q_strcmp ("-safe", argv[com_argc]))
- safe = true;
- }
-
- if (safe)
- {
- // force all the safe-mode switches. Note that we reserved extra space in
- // case we need to add these, so we don't need an overflow check
- for (i=0 ; i<NUM_SAFE_ARGVS ; i++)
- {
- largv[com_argc] = safeargvs[i];
- com_argc++;
- }
- }
-
- largv[com_argc] = argvdummy;
- com_argv = largv;
-
- if (COM_CheckParm ("-rogue"))
- {
- rogue = true;
- standard_quake = false;
- }
-
- if (COM_CheckParm ("-hipnotic"))
- {
- hipnotic = true;
- standard_quake = false;
- }
-}
-
-
-/*
-================
-COM_Init
-================
-*/
-
-typedef union swapTest_ {
- byte b[2];
- short s;
-} swapTest;
-
-void COM_Init (const char *basedir)
-{
- swapTest swaptest;
- swaptest.b[0] = 1;
- swaptest.b[1] = 0;
-
-// set the byte swapping variables in a portable manner
- if ( swaptest.s == 1)
- {
- bigendien = false;
- BigShort = ShortSwap;
- LittleShort = ShortNoSwap;
- BigLong = LongSwap;
- LittleLong = LongNoSwap;
- BigFloat = FloatSwap;
- LittleFloat = FloatNoSwap;
- }
- else
- {
- bigendien = true;
- BigShort = ShortNoSwap;
- LittleShort = ShortSwap;
- BigLong = LongNoSwap;
- LittleLong = LongSwap;
- BigFloat = FloatNoSwap;
- LittleFloat = FloatSwap;
- }
-
- Cvar_RegisterVariable (&registered);
- Cvar_RegisterVariable (&cmdline);
- Cmd_AddCommand ("path", COM_Path_f);
-
- COM_InitFilesystem ();
- COM_CheckRegistered ();
-}
-
-
-/*
-============
-va
-
-does a varargs printf into a temp buffer, so I don't need to have
-varargs versions of all text functions.
-FIXME: make this buffer size safe someday
-============
-*/
-char *va(const char *format, ...)
-{
- va_list argptr;
- static char string[1024];
-
- va_start (argptr, format);
- vsprintf (string, format,argptr);
- va_end (argptr);
-
- return string;
-}
-
-
-/// just for debugging
-int memsearch (const byte *start, int count, int search)
-{
- int i;
-
- for (i=0 ; i<count ; i++)
- if (start[i] == search)
- return i;
- return -1;
-}
-
-/*
-=============================================================================
-
-QUAKE FILESYSTEM
-
-=============================================================================
-*/
-
-int com_filesize;
-
-
-//
-// in memory
-//
-
-typedef struct
-{
- char name[MAX_QPATH];
- int filepos, filelen;
-} packfile_t;
-
-typedef struct pack_s
-{
- char filename[MAX_OSPATH];
- int handle;
- int numfiles;
- packfile_t *files;
-} pack_t;
-
-//
-// on disk
-//
-typedef struct
-{
- char name[56];
- int filepos, filelen;
-} dpackfile_t;
-
-typedef struct
-{
- char id[4];
- int dirofs;
- int dirlen;
-} dpackheader_t;
-
-#define MAX_FILES_IN_PACK 2048
-
-char com_cachedir[MAX_OSPATH];
-char com_gamedir[MAX_OSPATH];
-
-typedef struct searchpath_s
-{
- char filename[MAX_OSPATH];
- pack_t *pack; // only one of filename / pack will be used
- struct searchpath_s *next;
-} searchpath_t;
-
-searchpath_t *com_searchpaths;
-
-/*
-============
-COM_Path_f
-
-============
-*/
-void COM_Path_f (void)
-{
- searchpath_t *s;
-
- Con_Printf ("Current search path:\n");
- for (s=com_searchpaths ; s ; s=s->next)
- {
- if (s->pack)
- {
- Con_Printf ("%s (%i files)\n", s->pack->filename, s->pack->numfiles);
- }
- else
- Con_Printf ("%s\n", s->filename);
- }
-}
-
-/*
-============
-COM_WriteFile
-
-The filename will be prefixed by the current game directory
-============
-*/
-void COM_WriteFile (const char *filename, void *data, int len)
-{
- int handle;
- char name[MAX_OSPATH];
-
- sprintf (name, "%s/%s", com_gamedir, filename);
-
- handle = Sys_FileOpenWrite (name);
- if (handle == -1)
- {
- Sys_Printf ("COM_WriteFile: failed on %s\n", name);
- return;
- }
-
- Sys_Printf ("COM_WriteFile: %s\n", name);
- Sys_FileWrite (handle, data, len);
- Sys_FileClose (handle);
-}
-
-
-/*
-============
-COM_CreatePath
-
-Only used for CopyFile
-============
-*/
-void COM_CreatePath (const char *path)
-{
- char *ofs;
-
- for (ofs = (char*) path+1 ; *ofs ; ofs++)
- {
- if (*ofs == '/')
- { // create the directory
- *ofs = 0;
- Sys_mkdir (path);
- *ofs = '/';
- }
- }
-}
-
-
-/*
-===========
-COM_CopyFile
-
-Copies a file over from the net to the local cache, creating any directories
-needed. This is for the convenience of developers using ISDN from home.
-===========
-*/
-void COM_CopyFile (const char *netpath, const char *cachepath)
-{
- int in, out;
- int remaining, count;
- char buf[4096];
-
- remaining = Sys_FileOpenRead (netpath, &in);
- COM_CreatePath (cachepath); // create directories up to the cache file
- out = Sys_FileOpenWrite (cachepath);
-
- while (remaining)
- {
- if (remaining < (int) sizeof(buf))
- count = remaining;
- else
- count = sizeof(buf);
- Sys_FileRead (in, buf, count);
- Sys_FileWrite (out, buf, count);
- remaining -= count;
- }
-
- Sys_FileClose (in);
- Sys_FileClose (out);
-}
-
-/*
-===========
-COM_FindFile
-
-Finds the file in the search path.
-Sets com_filesize and one of handle or file
-===========
-*/
-int COM_FindFile (const char *filename, int *handle, FILE **file)
-{
- searchpath_t *search;
- char netpath[MAX_OSPATH];
- char cachepath[MAX_OSPATH];
- pack_t *pak;
- int i;
- int findtime, cachetime;
-
- if (file && handle)
- Sys_Error ("COM_FindFile: both handle and file set");
- if (!file && !handle)
- Sys_Error ("COM_FindFile: neither handle or file set");
-
-//
-// search through the path, one element at a time
-//
- search = com_searchpaths;
- if (proghack)
- { // gross hack to use quake 1 progs with quake 2 maps
- if (!strcmp(filename, "progs.dat"))
- search = search->next;
- }
-
- for ( ; search ; search = search->next)
- {
- // is the element a pak file?
- if (search->pack)
- {
- // look through all the pak file elements
- pak = search->pack;
- for (i=0 ; i<pak->numfiles ; i++)
- if (!strcmp (pak->files[i].name, filename))
- { // found it!
- // Sys_Printf ("PackFile: %s : %s\n",pak->filename, filename);
- if (handle)
- {
- *handle = pak->handle;
- Sys_FileSeek (pak->handle, pak->files[i].filepos);
- }
- else
- { // open a new file on the pakfile
- *file = fopen (pak->filename, "rb");
- if (*file)
- fseek (*file, pak->files[i].filepos, SEEK_SET);
- }
- com_filesize = pak->files[i].filelen;
- return com_filesize;
- }
- }
- else
- {
- // check a file in the directory tree
- if (!static_registered)
- { // if not a registered version, don't ever go beyond base
- if ( strchr (filename, '/') || strchr (filename,'\\'))
- continue;
- }
-
- sprintf (netpath, "%s/%s",search->filename, filename);
-
- findtime = Sys_FileTime (netpath);
- if (findtime == -1)
- continue;
-
- // see if the file needs to be updated in the cache
- if (!com_cachedir[0])
- strcpy (cachepath, netpath);
- else
- {
-#if defined(_WIN32)
- if ((strlen(netpath) < 2) || (netpath[1] != ':'))
- sprintf (cachepath,"%s%s", com_cachedir, netpath);
- else
- sprintf (cachepath,"%s%s", com_cachedir, netpath+2);
-#else
- sprintf (cachepath,"%s%s", com_cachedir, netpath);
-#endif
-
- cachetime = Sys_FileTime (cachepath);
-
- if (cachetime < findtime)
- COM_CopyFile (netpath, cachepath);
- strcpy (netpath, cachepath);
- }
-
- // Sys_Printf ("FindFile: %s\n",netpath);
- com_filesize = Sys_FileOpenRead (netpath, &i);
- if (handle)
- *handle = i;
- else
- {
- Sys_FileClose (i);
- *file = fopen (netpath, "rb");
- }
- return com_filesize;
- }
-
- }
-
- Sys_Printf ("FindFile: can't find %s\n", filename);
-
- if (handle)
- *handle = -1;
- else
- *file = NULL;
- com_filesize = -1;
- return -1;
-}
-
-
-/*
-===========
-COM_OpenFile
-
-filename never has a leading slash, but may contain directory walks
-returns a handle and a length
-it may actually be inside a pak file
-===========
-*/
-int COM_OpenFile (const char *filename, int *handle)
-{
- return COM_FindFile (filename, handle, NULL);
-}
-
-/*
-===========
-COM_FOpenFile
-
-If the requested file is inside a packfile, a new FILE * will be opened
-into the file.
-===========
-*/
-int COM_FOpenFile (const char *filename, FILE **file)
-{
- return COM_FindFile (filename, NULL, file);
-}
-
-/*
-============
-COM_CloseFile
-
-If it is a pak file handle, don't really close it
-============
-*/
-void COM_CloseFile (int h)
-{
- searchpath_t *s;
-
- for (s = com_searchpaths ; s ; s=s->next)
- if (s->pack && s->pack->handle == h)
- return;
-
- Sys_FileClose (h);
-}
-
-
-/*
-============
-COM_LoadFile
-
-Filename are reletive to the quake directory.
-Allways appends a 0 byte.
-============
-*/
-cache_user_t *loadcache;
-byte *loadbuf;
-int loadsize;
-byte *COM_LoadFile (const char *path, int usehunk)
-{
- int h;
- byte *buf;
- char base[32];
- int len;
-
- buf = NULL; // quiet compiler warning
-
-// look for it in the filesystem or pack files
- len = COM_OpenFile (path, &h);
- if (h == -1)
- return NULL;
-
-// extract the filename base name for hunk tag
- COM_FileBase (path, base, sizeof(base));
-
- if (usehunk == 1)
- buf = (byte*) Hunk_AllocName (len+1, base);
- else if (usehunk == 2)
- buf = (byte*) Hunk_TempAlloc (len+1);
- else if (usehunk == 0)
- buf = (byte*) Z_Malloc (len+1);
- else if (usehunk == 3)
- buf = (byte*) Cache_Alloc (loadcache, len+1, base);
- else if (usehunk == 4)
- {
- if (len+1 > loadsize)
- buf = (byte*) Hunk_TempAlloc (len+1);
- else
- buf = loadbuf;
- }
- else
- Sys_Error ("COM_LoadFile: bad usehunk");
-
- if (!buf)
- Sys_Error ("COM_LoadFile: not enough space for %s", path);
-
- ((byte *)buf)[len] = 0;
-
- Draw_BeginDisc ();
- Sys_FileRead (h, buf, len);
- COM_CloseFile (h);
- Draw_EndDisc ();
-
- return buf;
-}
-
-byte *COM_LoadHunkFile (const char *path)
-{
- return COM_LoadFile (path, 1);
-}
-
-byte *COM_LoadTempFile (const char *path)
-{
- return COM_LoadFile (path, 2);
-}
-
-void COM_LoadCacheFile (char *path, struct cache_user_s *cu)
-{
- loadcache = cu;
- COM_LoadFile (path, 3);
-}
-
-// uses temp hunk if larger than bufsize
-byte *COM_LoadStackFile (const char *path, void *buffer, int bufsize)
-{
- byte *buf;
-
- loadbuf = (byte *)buffer;
- loadsize = bufsize;
- buf = COM_LoadFile (path, 4);
-
- return buf;
-}
-
-/*
-=================
-COM_LoadPackFile
-
-Takes an explicit (not game tree related) path to a pak file.
-
-Loads the header and directory, adding the files at the beginning
-of the list so they override previous pack files.
-=================
-*/
-pack_t *COM_LoadPackFile (const char *packfile)
-{
- dpackheader_t header;
- int i;
- packfile_t *newfiles;
- int numpackfiles;
- pack_t *pack;
- int packhandle;
- dpackfile_t info[MAX_FILES_IN_PACK];
- unsigned short crc;
-
- if (Sys_FileOpenRead (packfile, &packhandle) == -1)
- {
-// Con_Printf ("Couldn't open %s\n", packfile);
- return NULL;
- }
- Sys_FileRead (packhandle, (void *)&header, sizeof(header));
- if (header.id[0] != 'P' || header.id[1] != 'A'
- || header.id[2] != 'C' || header.id[3] != 'K')
- Sys_Error ("%s is not a packfile", packfile);
- header.dirofs = LittleLong (header.dirofs);
- header.dirlen = LittleLong (header.dirlen);
-
- numpackfiles = header.dirlen / sizeof(dpackfile_t);
-
- if (numpackfiles > MAX_FILES_IN_PACK)
- Sys_Error ("%s has %i files", packfile, numpackfiles);
-
- if (numpackfiles != PAK0_COUNT)
- com_modified = true; // not the original file
-
- newfiles = (packfile_t*) Hunk_AllocName (numpackfiles * sizeof(packfile_t), "packfile");
-
- Sys_FileSeek (packhandle, header.dirofs);
- Sys_FileRead (packhandle, (void *)info, header.dirlen);
-
-// crc the directory to check for modifications
- CRC_Init (&crc);
- for (i=0 ; i<header.dirlen ; i++)
- CRC_ProcessByte (&crc, ((byte *)info)[i]);
- if (crc != PAK0_CRC)
- com_modified = true;
-
-// parse the directory
- for (i=0 ; i<numpackfiles ; i++)
- {
- strcpy (newfiles[i].name, info[i].name);
- newfiles[i].filepos = LittleLong(info[i].filepos);
- newfiles[i].filelen = LittleLong(info[i].filelen);
- }
-
- pack = (pack_t*) Hunk_Alloc (sizeof (pack_t));
- strcpy (pack->filename, packfile);
- pack->handle = packhandle;
- pack->numfiles = numpackfiles;
- pack->files = newfiles;
-
- Con_Printf ("Added packfile %s (%i files)\n", packfile, numpackfiles);
- return pack;
-}
-
-
-/*
-================
-COM_AddGameDirectory
-
-Sets com_gamedir, adds the directory to the head of the path,
-then loads and adds pak1.pak pak2.pak ...
-================
-*/
-void COM_AddGameDirectory (char *dir)
-{
- int i;
- searchpath_t *search;
- pack_t *pak;
- char pakfile[MAX_OSPATH];
-
- strcpy (com_gamedir, dir);
-
-//
-// add the directory to the search path
-//
- search = (searchpath_t*) Hunk_Alloc (sizeof(searchpath_t));
- strcpy (search->filename, dir);
- search->next = com_searchpaths;
- com_searchpaths = search;
-
-//
-// add any pak files in the format pak0.pak pak1.pak, ...
-//
- for (i=0 ; ; i++)
- {
- sprintf (pakfile, "%s/pak%i.pak", dir, i);
- pak = COM_LoadPackFile (pakfile);
- if (!pak)
- break;
- search = (searchpath_t*) Hunk_Alloc (sizeof(searchpath_t));
- search->pack = pak;
- search->next = com_searchpaths;
- com_searchpaths = search;
- }
-
-//
-// add the contents of the parms.txt file to the end of the command line
-//
-
-}
-
-/*
-================
-COM_InitFilesystem
-================
-*/
-void COM_InitFilesystem (void)
-{
- int i, j;
- char basedir[MAX_OSPATH];
- searchpath_t *search;
-
-//
-// -basedir <path>
-// Overrides the system supplied base directory (under GAMENAME)
-//
- i = COM_CheckParm ("-basedir");
- if (i && i < com_argc-1)
- strcpy (basedir, com_argv[i+1]);
- else
- strcpy (basedir, host_parms.basedir);
-
- j = strlen (basedir);
-
- if (j > 0)
- {
- if ((basedir[j-1] == '\\') || (basedir[j-1] == '/'))
- basedir[j-1] = 0;
- }
-
-//
-// -cachedir <path>
-// Overrides the system supplied cache directory (NULL or /qcache)
-// -cachedir - will disable caching.
-//
- i = COM_CheckParm ("-cachedir");
- if (i && i < com_argc-1)
- {
- if (com_argv[i+1][0] == '-')
- com_cachedir[0] = 0;
- else
- strcpy (com_cachedir, com_argv[i+1]);
- }
- else if (host_parms.cachedir)
- strcpy (com_cachedir, host_parms.cachedir);
- else
- com_cachedir[0] = 0;
-
-//
-// start up with GAMENAME by default (id1)
-//
- COM_AddGameDirectory (va("%s/"GAMENAME, basedir) );
-
- if (COM_CheckParm ("-rogue"))
- COM_AddGameDirectory (va("%s/rogue", basedir) );
- if (COM_CheckParm ("-hipnotic"))
- COM_AddGameDirectory (va("%s/hipnotic", basedir) );
-
-//
-// -game <gamedir>
-// Adds basedir/gamedir as an override game
-//
- i = COM_CheckParm ("-game");
- if (i && i < com_argc-1)
- {
- com_modified = true;
- COM_AddGameDirectory (va("%s/%s", basedir, com_argv[i+1]));
- }
-
-//
-// -path <dir or packfile> [<dir or packfile>] ...
-// Fully specifies the exact serach path, overriding the generated one
-//
- i = COM_CheckParm ("-path");
- if (i)
- {
- com_modified = true;
- com_searchpaths = NULL;
- while (++i < com_argc)
- {
- if (!com_argv[i] || com_argv[i][0] == '+' || com_argv[i][0] == '-')
- break;
-
- search = (searchpath_t*) Hunk_Alloc (sizeof(searchpath_t));
- if ( !strcmp(COM_FileExtension(com_argv[i]), "pak") )
- {
- search->pack = COM_LoadPackFile (com_argv[i]);
- if (!search->pack)
- Sys_Error ("Couldn't load packfile: %s", com_argv[i]);
- }
- else
- strcpy (search->filename, com_argv[i]);
- search->next = com_searchpaths;
- com_searchpaths = search;
- }
- }
-
- if (COM_CheckParm ("-proghack"))
- proghack = true;
-}
-
-