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-rw-r--r--src/common/JNIUtil.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/common/JNIUtil.h b/src/common/JNIUtil.h
index 702e24d0..2907eba6 100644
--- a/src/common/JNIUtil.h
+++ b/src/common/JNIUtil.h
@@ -24,6 +24,7 @@
#include <string>
#include "Log.h"
+#include "system_utils.h"
// The code in this file will dynamically load Java classes from a binary
// resource linked to the library. The binary data is in DEX format, accessible
@@ -145,7 +146,9 @@ static jclass loadClass(JNIEnv* env, jobject activity, const char* name,
classLoaderObj, loadClass, dexLoaderClassName));
env->DeleteLocalRef(dexLoaderClassName);
- if (env->ExceptionCheck() || !imclassloaderClass) {
+ int sdkVersion = gamesdk::GetSystemPropAsInt("ro.build.version.sdk");
+
+ if (env->ExceptionCheck() || !imclassloaderClass || sdkVersion < 26) {
env->ExceptionClear();
// For older SDK versions <26, where InMemoryDexClassLoader is not
// available