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path: root/weathereffects/src/com/google/android/wallpaper/weathereffects/none/NoEffect.kt
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/*
 * Copyright (C) 2023 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.google.android.wallpaper.weathereffects.none

import android.graphics.Bitmap
import android.graphics.Canvas
import android.graphics.Matrix
import android.util.SizeF
import com.google.android.wallpaper.weathereffects.WeatherEffect
import com.google.android.wallpaper.weathereffects.utils.MatrixUtils

/** Simply draws foreground and background images with no weather effect. */
class NoEffect(
    val foreground: Bitmap,
    val background: Bitmap,
    private var surfaceSize: SizeF
): WeatherEffect {
    override fun resize(newSurfaceSize: SizeF) {
        surfaceSize = newSurfaceSize
    }

    override fun update(deltaMillis: Long, frameTimeNanos: Long) {}

    override fun draw(canvas: Canvas) {
        canvas.drawBitmap(
            background,
            MatrixUtils.centerCropMatrix(
                surfaceSize,
                SizeF(
                    background.width.toFloat(),
                    background.height.toFloat()
                )
            ),
            null
        )

        canvas.drawBitmap(
            foreground,
            MatrixUtils.centerCropMatrix(
                surfaceSize,
                SizeF(
                    foreground.width.toFloat(),
                    foreground.height.toFloat()
                )
            ),
            null
        )
    }

    override fun reset() {}

    override fun release() {}
}