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/*
* Copyright (C) 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.android.torus.core.wallpaper.listener
import android.app.WallpaperColors
import android.os.Bundle
/**
* Interface that is used to implement specific wallpaper callbacks like offset change (user swipes
* between home pages), when the preview state has changed or when the zoom state has changed.
*/
interface LiveWallpaperEventListener {
companion object {
const val WAKE_ACTION_LOCATION_X: String = "WAKE_ACTION_LOCATION_X"
const val WAKE_ACTION_LOCATION_Y: String = "WAKE_ACTION_LOCATION_Y"
const val SLEEP_ACTION_LOCATION_X: String = "SLEEP_ACTION_LOCATION_X"
const val SLEEP_ACTION_LOCATION_Y: String = "SLEEP_ACTION_LOCATION_Y"
}
/**
* Called when the wallpaper has been scrolled (usually when the user scroll between pages in
* the home of the launcher). This only tracts the horizontal scroll.
*
* @param xOffset The current offset of the scroll. The value is normalize between [0,1].
* @param xOffsetStep How is stepped the scroll. If you invert [xOffsetStep] you get the
* number of pages in the scrolling area.
*/
fun onOffsetChanged(xOffset: Float, xOffsetStep: Float)
/**
* Called when the zoom level of the wallpaper is changing.
*
* @param zoomLevel A value between 0 and 1 that tells how much the wallpaper should be zoomed
* out: if 0, the wallpaper should be in normal state; if 1 the wallpaper should be zoomed out.
*/
fun onZoomChanged(zoomLevel: Float)
/**
* Call when the wallpaper was set, and then is reapplied. This means that the wallpaper was
* set and is being set again. This is useful to know if the wallpaper settings have to be
* reapplied again (i.e. if the user enters the wallpaper picker and picks the same wallpaper,
* changes the settings and sets the wallpaper again).
*/
fun onWallpaperReapplied()
/**
* Called when the Wallpaper colors need to be computed you can create a [WallpaperColors]
* instance using the [WallpaperColors.fromBitmap] function and passing a bitmap that
* represents the wallpaper (i.e. the gallery thumbnail) or use the [WallpaperColors]
* constructor and pass the primary, secondary and tertiary colors. This method is specially
* important since the UI will change their colors based on what is returned here.
*
* @return The colors that represent the wallpaper; null if you want the System to take
* care of the colors.
*/
fun computeWallpaperColors(): WallpaperColors?
/**
* Called when the wallpaper receives the preview information (asynchronous call).
*
* @param extras the bundle of the preview information. The key "which_preview" can be used to
* retrieve a string value (ex. main_preview_home) that specifies which preview the engine
* is referring to.
*/
fun onPreviewInfoReceived(extras: Bundle?) {}
/**
* Called when the device is activated from a sleep/AOD state.
*
* @param extras contains the location of the action that caused the wake event:
* - [LiveWallpaperEventListener.WAKE_ACTION_LOCATION_X]: the X screen location (in Pixels). if
* the value is not included or is -1, the X screen location is unknown.
* - [LiveWallpaperEventListener.WAKE_ACTION_LOCATION_Y]: the Y screen location (in Pixels). if
* the value is not included or is -1, the Y screen location is unknown.
*/
fun onWake(extras: Bundle)
/**
* Called when the device enters a sleep/AOD state.
*
* @param extras contains the location of the action that caused the sleep event:
* - [LiveWallpaperEventListener.SLEEP_ACTION_LOCATION_X]: the X screen location (in Pixels). if
* the value is not included or is -1, the X screen location is unknown.
* - [LiveWallpaperEventListener.SLEEP_ACTION_LOCATION_Y]: the Y screen location (in Pixels). if
* the value is not included or is -1, the Y screen location is unknown.
*/
fun onSleep(extras: Bundle)
/**
* Indicates whether the zoom animation should be handled in WindowManager. Preferred to be set
* to true to avoid pressuring GPU.
*
* See [WallpaperService.shouldZoomOutWallpaper].
*/
fun shouldZoomOutWallpaper() = false
}
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