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authorderek.li <derek.li@realtek.com>2024-05-10 17:59:51 +0800
committerderek.li <derek.li@realtek.com>2024-05-13 09:21:45 +0800
commit9231011c3e61043ce365ac0e9417aa23060dd475 (patch)
tree69acd700dd2c36c419cf7142db110b2a8a38d30c
parent43dc73188e63b383f3c331afea3909c39303bd00 (diff)
downloadbase-9231011c3e61043ce365ac0e9417aa23060dd475.tar.gz
Fix Boot animation display issue on android 14 devices
Use the size of limitSurfaceSize to set the window Bug: 339763174 Test: 1. set the property: [ro.surface_flinger.max_graphics_height]: [1080] [ro.surface_flinger.max_graphics_width]: [1920] 2. Repeatedly Turn on/off while connecting to 4K TV and check the boot animation Change-Id: I378aab715d75b8ddb47068cb0e81503d83339021
-rw-r--r--cmds/bootanimation/BootAnimation.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/cmds/bootanimation/BootAnimation.cpp b/cmds/bootanimation/BootAnimation.cpp
index 77b74e9898b8..5adcd930e341 100644
--- a/cmds/bootanimation/BootAnimation.cpp
+++ b/cmds/bootanimation/BootAnimation.cpp
@@ -707,11 +707,11 @@ void BootAnimation::resizeSurface(int newWidth, int newHeight) {
eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroySurface(mDisplay, mSurface);
- mFlingerSurfaceControl->updateDefaultBufferSize(newWidth, newHeight);
const auto limitedSize = limitSurfaceSize(newWidth, newHeight);
mWidth = limitedSize.width;
mHeight = limitedSize.height;
+ mFlingerSurfaceControl->updateDefaultBufferSize(mWidth, mHeight);
EGLConfig config = getEglConfig(mDisplay);
EGLSurface surface = eglCreateWindowSurface(mDisplay, config, mFlingerSurface.get(), nullptr);
if (eglMakeCurrent(mDisplay, surface, surface, mContext) == EGL_FALSE) {