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authorJon Leech <oddhack@sonic.net>2023-09-02 03:14:26 -0700
committerJon Leech <4693344+oddhack@users.noreply.github.com>2023-09-02 03:16:59 -0700
commit2634c969d7dc0e983f005f7f2e665cce8449efe6 (patch)
treee0ad8b01231838279552176e080fa2580e098085
parenta0c76b4ef76e219483755ff61dce6b67ff79f24b (diff)
downloadvulkan-headers-2634c969d7dc0e983f005f7f2e665cce8449efe6.tar.gz
Update for Vulkan-Docs 1.3.263
-rw-r--r--include/vk_video/vulkan_video_codec_h264std.h1
-rw-r--r--include/vk_video/vulkan_video_codec_h264std_encode.h9
-rw-r--r--include/vk_video/vulkan_video_codec_h265std.h1
-rw-r--r--include/vk_video/vulkan_video_codec_h265std_encode.h35
-rw-r--r--include/vulkan/vulkan.cppm9
-rw-r--r--include/vulkan/vulkan.hpp32
-rw-r--r--include/vulkan/vulkan_beta.h11
-rw-r--r--include/vulkan/vulkan_core.h18
-rw-r--r--include/vulkan/vulkan_enums.hpp43
-rw-r--r--include/vulkan/vulkan_extension_inspection.hpp10
-rw-r--r--include/vulkan/vulkan_handles.hpp3
-rw-r--r--include/vulkan/vulkan_hash.hpp14
-rw-r--r--include/vulkan/vulkan_static_assertions.hpp10
-rw-r--r--include/vulkan/vulkan_structs.hpp100
-rw-r--r--include/vulkan/vulkan_to_string.hpp25
-rw-r--r--registry/validusage.json1710
-rw-r--r--registry/video.xml52
-rw-r--r--registry/vk.xml54
18 files changed, 1473 insertions, 664 deletions
diff --git a/include/vk_video/vulkan_video_codec_h264std.h b/include/vk_video/vulkan_video_codec_h264std.h
index a23789c..ef7eaf7 100644
--- a/include/vk_video/vulkan_video_codec_h264std.h
+++ b/include/vk_video/vulkan_video_codec_h264std.h
@@ -29,6 +29,7 @@ extern "C" {
#define STD_VIDEO_H264_SCALING_LIST_8X8_NUM_ELEMENTS 64
#define STD_VIDEO_H264_MAX_NUM_LIST_REF 32
#define STD_VIDEO_H264_MAX_CHROMA_PLANES 2
+#define STD_VIDEO_H264_NO_REFERENCE_PICTURE 0xFF
typedef enum StdVideoH264ChromaFormatIdc {
STD_VIDEO_H264_CHROMA_FORMAT_IDC_MONOCHROME = 0,
diff --git a/include/vk_video/vulkan_video_codec_h264std_encode.h b/include/vk_video/vulkan_video_codec_h264std_encode.h
index 2e0d706..58b8bdb 100644
--- a/include/vk_video/vulkan_video_codec_h264std_encode.h
+++ b/include/vk_video/vulkan_video_codec_h264std_encode.h
@@ -23,9 +23,9 @@ extern "C" {
#define vulkan_video_codec_h264std_encode 1
#include "vulkan_video_codec_h264std.h"
// Vulkan 0.9 provisional Vulkan video H.264 encode std specification version number
-#define VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_10 VK_MAKE_VIDEO_STD_VERSION(0, 9, 10)
+#define VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_11 VK_MAKE_VIDEO_STD_VERSION(0, 9, 11)
-#define VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_SPEC_VERSION VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_10
+#define VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_SPEC_VERSION VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_11
#define VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_EXTENSION_NAME "VK_STD_vulkan_video_codec_h264_encode"
typedef struct StdVideoEncodeH264WeightTableFlags {
uint32_t luma_weight_l0_flag;
@@ -81,7 +81,7 @@ typedef struct StdVideoEncodeH264RefListModEntry {
} StdVideoEncodeH264RefListModEntry;
typedef struct StdVideoEncodeH264RefPicMarkingEntry {
- StdVideoH264MemMgmtControlOp operation;
+ StdVideoH264MemMgmtControlOp memory_management_control_operation;
uint16_t difference_of_pic_nums_minus1;
uint16_t long_term_pic_num;
uint16_t long_term_frame_idx;
@@ -132,7 +132,8 @@ typedef struct StdVideoEncodeH264SliceHeader {
StdVideoH264SliceType slice_type;
int8_t slice_alpha_c0_offset_div2;
int8_t slice_beta_offset_div2;
- uint16_t reserved1;
+ int8_t slice_qp_delta;
+ uint8_t reserved1;
StdVideoH264CabacInitIdc cabac_init_idc;
StdVideoH264DisableDeblockingFilterIdc disable_deblocking_filter_idc;
const StdVideoEncodeH264WeightTable* pWeightTable;
diff --git a/include/vk_video/vulkan_video_codec_h265std.h b/include/vk_video/vulkan_video_codec_h265std.h
index 793bdbc..ff5d0da 100644
--- a/include/vk_video/vulkan_video_codec_h265std.h
+++ b/include/vk_video/vulkan_video_codec_h265std.h
@@ -44,6 +44,7 @@ extern "C" {
#define STD_VIDEO_H265_MAX_LONG_TERM_REF_PICS_SPS 32
#define STD_VIDEO_H265_MAX_LONG_TERM_PICS 16
#define STD_VIDEO_H265_MAX_DELTA_POC 48
+#define STD_VIDEO_H265_NO_REFERENCE_PICTURE 0xFF
typedef enum StdVideoH265ChromaFormatIdc {
STD_VIDEO_H265_CHROMA_FORMAT_IDC_MONOCHROME = 0,
diff --git a/include/vk_video/vulkan_video_codec_h265std_encode.h b/include/vk_video/vulkan_video_codec_h265std_encode.h
index 2574039..2a7024c 100644
--- a/include/vk_video/vulkan_video_codec_h265std_encode.h
+++ b/include/vk_video/vulkan_video_codec_h265std_encode.h
@@ -23,9 +23,9 @@ extern "C" {
#define vulkan_video_codec_h265std_encode 1
#include "vulkan_video_codec_h265std.h"
// Vulkan 0.9 provisional Vulkan video H.265 encode std specification version number
-#define VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_11 VK_MAKE_VIDEO_STD_VERSION(0, 9, 11)
+#define VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_12 VK_MAKE_VIDEO_STD_VERSION(0, 9, 12)
-#define VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_SPEC_VERSION VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_11
+#define VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_SPEC_VERSION VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_12
#define VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_EXTENSION_NAME "VK_STD_vulkan_video_codec_h265_encode"
typedef struct StdVideoEncodeH265WeightTableFlags {
uint16_t luma_weight_l0_flag;
@@ -77,7 +77,8 @@ typedef struct StdVideoEncodeH265SliceSegmentHeader {
int8_t slice_act_y_qp_offset;
int8_t slice_act_cb_qp_offset;
int8_t slice_act_cr_qp_offset;
- uint8_t reserved1[3];
+ int8_t slice_qp_delta;
+ uint16_t reserved1;
const StdVideoEncodeH265WeightTable* pWeightTable;
} StdVideoEncodeH265SliceSegmentHeader;
@@ -110,7 +111,7 @@ typedef struct StdVideoEncodeH265PictureInfoFlags {
uint32_t reserved : 23;
} StdVideoEncodeH265PictureInfoFlags;
-typedef struct StdVideoEncodeH265SliceSegmentLongTermRefPics {
+typedef struct StdVideoEncodeH265LongTermRefPics {
uint8_t num_long_term_sps;
uint8_t num_long_term_pics;
uint8_t lt_idx_sps[STD_VIDEO_H265_MAX_LONG_TERM_REF_PICS_SPS];
@@ -118,21 +119,21 @@ typedef struct StdVideoEncodeH265SliceSegmentLongTermRefPics {
uint16_t used_by_curr_pic_lt_flag;
uint8_t delta_poc_msb_present_flag[STD_VIDEO_H265_MAX_DELTA_POC];
uint8_t delta_poc_msb_cycle_lt[STD_VIDEO_H265_MAX_DELTA_POC];
-} StdVideoEncodeH265SliceSegmentLongTermRefPics;
+} StdVideoEncodeH265LongTermRefPics;
typedef struct StdVideoEncodeH265PictureInfo {
- StdVideoEncodeH265PictureInfoFlags flags;
- StdVideoH265PictureType pic_type;
- uint8_t sps_video_parameter_set_id;
- uint8_t pps_seq_parameter_set_id;
- uint8_t pps_pic_parameter_set_id;
- uint8_t short_term_ref_pic_set_idx;
- int32_t PicOrderCntVal;
- uint8_t TemporalId;
- uint8_t reserved1[7];
- const StdVideoEncodeH265ReferenceListsInfo* pRefLists;
- const StdVideoH265ShortTermRefPicSet* pShortTermRefPicSet;
- const StdVideoEncodeH265SliceSegmentLongTermRefPics* pLongTermRefPics;
+ StdVideoEncodeH265PictureInfoFlags flags;
+ StdVideoH265PictureType pic_type;
+ uint8_t sps_video_parameter_set_id;
+ uint8_t pps_seq_parameter_set_id;
+ uint8_t pps_pic_parameter_set_id;
+ uint8_t short_term_ref_pic_set_idx;
+ int32_t PicOrderCntVal;
+ uint8_t TemporalId;
+ uint8_t reserved1[7];
+ const StdVideoEncodeH265ReferenceListsInfo* pRefLists;
+ const StdVideoH265ShortTermRefPicSet* pShortTermRefPicSet;
+ const StdVideoEncodeH265LongTermRefPics* pLongTermRefPics;
} StdVideoEncodeH265PictureInfo;
typedef struct StdVideoEncodeH265ReferenceInfoFlags {
diff --git a/include/vulkan/vulkan.cppm b/include/vulkan/vulkan.cppm
index d123b33..48e9277 100644
--- a/include/vulkan/vulkan.cppm
+++ b/include/vulkan/vulkan.cppm
@@ -2683,6 +2683,9 @@ export namespace VULKAN_HPP_NAMESPACE
using VULKAN_HPP_NAMESPACE::ScreenBufferPropertiesQNX;
#endif /*VK_USE_PLATFORM_SCREEN_QNX*/
+ //=== VK_NV_descriptor_pool_overallocation ===
+ using VULKAN_HPP_NAMESPACE::PhysicalDeviceDescriptorPoolOverallocationFeaturesNV;
+
//===============
//=== HANDLEs ===
//===============
@@ -2929,6 +2932,7 @@ export namespace VULKAN_HPP_NAMESPACE
using VULKAN_HPP_NAMESPACE::isObsoletedExtension;
using VULKAN_HPP_NAMESPACE::isPromotedExtension;
+#if !defined( VULKAN_HPP_DISABLE_ENHANCED_MODE ) && !defined( VULKAN_HPP_NO_EXCEPTIONS )
namespace VULKAN_HPP_RAII_NAMESPACE
{
//======================
@@ -3027,10 +3031,10 @@ export namespace VULKAN_HPP_NAMESPACE
//=== VK_NV_device_generated_commands ===
using VULKAN_HPP_RAII_NAMESPACE::IndirectCommandsLayoutNV;
-#if defined( VK_USE_PLATFORM_FUCHSIA )
+# if defined( VK_USE_PLATFORM_FUCHSIA )
//=== VK_FUCHSIA_buffer_collection ===
using VULKAN_HPP_RAII_NAMESPACE::BufferCollectionFUCHSIA;
-#endif /*VK_USE_PLATFORM_FUCHSIA*/
+# endif /*VK_USE_PLATFORM_FUCHSIA*/
//=== VK_EXT_opacity_micromap ===
using VULKAN_HPP_RAII_NAMESPACE::MicromapEXT;
@@ -3043,4 +3047,5 @@ export namespace VULKAN_HPP_NAMESPACE
using VULKAN_HPP_RAII_NAMESPACE::ShaderEXTs;
} // namespace VULKAN_HPP_RAII_NAMESPACE
+#endif
} // namespace VULKAN_HPP_NAMESPACE
diff --git a/include/vulkan/vulkan.hpp b/include/vulkan/vulkan.hpp
index fa7f072..f95d855 100644
--- a/include/vulkan/vulkan.hpp
+++ b/include/vulkan/vulkan.hpp
@@ -83,7 +83,7 @@
#endif
#if VULKAN_HPP_ENABLE_DYNAMIC_LOADER_TOOL == 1
-# if defined( __unix__ ) || defined( __APPLE__ ) || defined( __QNXNTO__ ) || defined( __Fuchsia__ )
+# if defined( __unix__ ) || defined( __APPLE__ ) || defined( __QNX__ ) || defined( __Fuchsia__ )
# include <dlfcn.h>
# elif defined( _WIN32 )
typedef struct HINSTANCE__ * HINSTANCE;
@@ -114,7 +114,7 @@ extern "C" __declspec( dllimport ) FARPROC __stdcall GetProcAddress( HINSTANCE h
# include <span>
#endif
-static_assert( VK_HEADER_VERSION == 262, "Wrong VK_HEADER_VERSION!" );
+static_assert( VK_HEADER_VERSION == 263, "Wrong VK_HEADER_VERSION!" );
// 32-bit vulkan is not typesafe for non-dispatchable handles, so don't allow copy constructors on this platform by default.
// To enable this feature on 32-bit platforms please define VULKAN_HPP_TYPESAFE_CONVERSION
@@ -13689,6 +13689,24 @@ namespace VULKAN_HPP_NAMESPACE
};
# endif /*VK_USE_PLATFORM_SCREEN_QNX*/
+ //=== VK_NV_descriptor_pool_overallocation ===
+ template <>
+ struct StructExtends<PhysicalDeviceDescriptorPoolOverallocationFeaturesNV, PhysicalDeviceFeatures2>
+ {
+ enum
+ {
+ value = true
+ };
+ };
+ template <>
+ struct StructExtends<PhysicalDeviceDescriptorPoolOverallocationFeaturesNV, DeviceCreateInfo>
+ {
+ enum
+ {
+ value = true
+ };
+ };
+
#endif // VULKAN_HPP_DISABLE_ENHANCED_MODE
#if VULKAN_HPP_ENABLE_DYNAMIC_LOADER_TOOL
@@ -13703,7 +13721,7 @@ namespace VULKAN_HPP_NAMESPACE
{
if ( !vulkanLibraryName.empty() )
{
-# if defined( __unix__ ) || defined( __APPLE__ ) || defined( __QNXNTO__ ) || defined( __Fuchsia__ )
+# if defined( __unix__ ) || defined( __APPLE__ ) || defined( __QNX__ ) || defined( __Fuchsia__ )
m_library = dlopen( vulkanLibraryName.c_str(), RTLD_NOW | RTLD_LOCAL );
# elif defined( _WIN32 )
m_library = ::LoadLibraryA( vulkanLibraryName.c_str() );
@@ -13713,7 +13731,7 @@ namespace VULKAN_HPP_NAMESPACE
}
else
{
-# if defined( __unix__ ) || defined( __QNXNTO__ ) || defined( __Fuchsia__ )
+# if defined( __unix__ ) || defined( __QNX__ ) || defined( __Fuchsia__ )
m_library = dlopen( "libvulkan.so", RTLD_NOW | RTLD_LOCAL );
if ( m_library == nullptr )
{
@@ -13756,7 +13774,7 @@ namespace VULKAN_HPP_NAMESPACE
{
if ( m_library )
{
-# if defined( __unix__ ) || defined( __APPLE__ ) || defined( __QNXNTO__ ) || defined( __Fuchsia__ )
+# if defined( __unix__ ) || defined( __APPLE__ ) || defined( __QNX__ ) || defined( __Fuchsia__ )
dlclose( m_library );
# elif defined( _WIN32 )
::FreeLibrary( m_library );
@@ -13769,7 +13787,7 @@ namespace VULKAN_HPP_NAMESPACE
template <typename T>
T getProcAddress( const char * function ) const VULKAN_HPP_NOEXCEPT
{
-# if defined( __unix__ ) || defined( __APPLE__ ) || defined( __QNXNTO__ ) || defined( __Fuchsia__ )
+# if defined( __unix__ ) || defined( __APPLE__ ) || defined( __QNX__ ) || defined( __Fuchsia__ )
return (T)dlsym( m_library, function );
# elif defined( _WIN32 )
return ( T )::GetProcAddress( m_library, function );
@@ -13784,7 +13802,7 @@ namespace VULKAN_HPP_NAMESPACE
}
private:
-# if defined( __unix__ ) || defined( __APPLE__ ) || defined( __QNXNTO__ ) || defined( __Fuchsia__ )
+# if defined( __unix__ ) || defined( __APPLE__ ) || defined( __QNX__ ) || defined( __Fuchsia__ )
void * m_library;
# elif defined( _WIN32 )
::HINSTANCE m_library;
diff --git a/include/vulkan/vulkan_beta.h b/include/vulkan/vulkan_beta.h
index f00ed3f..1871651 100644
--- a/include/vulkan/vulkan_beta.h
+++ b/include/vulkan/vulkan_beta.h
@@ -53,7 +53,7 @@ typedef struct VkPhysicalDevicePortabilitySubsetPropertiesKHR {
// VK_KHR_video_encode_queue is a preprocessor guard. Do not pass it to API calls.
#define VK_KHR_video_encode_queue 1
-#define VK_KHR_VIDEO_ENCODE_QUEUE_SPEC_VERSION 9
+#define VK_KHR_VIDEO_ENCODE_QUEUE_SPEC_VERSION 10
#define VK_KHR_VIDEO_ENCODE_QUEUE_EXTENSION_NAME "VK_KHR_video_encode_queue"
typedef enum VkVideoEncodeTuningModeKHR {
@@ -68,6 +68,7 @@ typedef VkFlags VkVideoEncodeFlagsKHR;
typedef enum VkVideoEncodeCapabilityFlagBitsKHR {
VK_VIDEO_ENCODE_CAPABILITY_PRECEDING_EXTERNALLY_ENCODED_BYTES_BIT_KHR = 0x00000001,
+ VK_VIDEO_ENCODE_CAPABILITY_INSUFFICIENT_BITSTREAM_BUFFER_RANGE_DETECTION_BIT_KHR = 0x00000002,
VK_VIDEO_ENCODE_CAPABILITY_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
} VkVideoEncodeCapabilityFlagBitsKHR;
typedef VkFlags VkVideoEncodeCapabilityFlagsKHR;
@@ -227,7 +228,7 @@ VKAPI_ATTR void VKAPI_CALL vkCmdEncodeVideoKHR(
#define VK_EXT_video_encode_h264 1
#include "vk_video/vulkan_video_codec_h264std.h"
#include "vk_video/vulkan_video_codec_h264std_encode.h"
-#define VK_EXT_VIDEO_ENCODE_H264_SPEC_VERSION 11
+#define VK_EXT_VIDEO_ENCODE_H264_SPEC_VERSION 12
#define VK_EXT_VIDEO_ENCODE_H264_EXTENSION_NAME "VK_EXT_video_encode_h264"
typedef enum VkVideoEncodeH264CapabilityFlagBitsEXT {
@@ -263,6 +264,8 @@ typedef enum VkVideoEncodeH264StdFlagBitsEXT {
VK_VIDEO_ENCODE_H264_STD_DEBLOCKING_FILTER_DISABLED_BIT_EXT = 0x00008000,
VK_VIDEO_ENCODE_H264_STD_DEBLOCKING_FILTER_ENABLED_BIT_EXT = 0x00010000,
VK_VIDEO_ENCODE_H264_STD_DEBLOCKING_FILTER_PARTIAL_BIT_EXT = 0x00020000,
+ VK_VIDEO_ENCODE_H264_STD_SLICE_QP_DELTA_BIT_EXT = 0x00080000,
+ VK_VIDEO_ENCODE_H264_STD_DIFFERENT_SLICE_QP_DELTA_BIT_EXT = 0x00100000,
VK_VIDEO_ENCODE_H264_STD_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
} VkVideoEncodeH264StdFlagBitsEXT;
typedef VkFlags VkVideoEncodeH264StdFlagsEXT;
@@ -424,7 +427,7 @@ typedef struct VkVideoEncodeH264GopRemainingFrameInfoEXT {
#define VK_EXT_video_encode_h265 1
#include "vk_video/vulkan_video_codec_h265std.h"
#include "vk_video/vulkan_video_codec_h265std_encode.h"
-#define VK_EXT_VIDEO_ENCODE_H265_SPEC_VERSION 11
+#define VK_EXT_VIDEO_ENCODE_H265_SPEC_VERSION 12
#define VK_EXT_VIDEO_ENCODE_H265_EXTENSION_NAME "VK_EXT_video_encode_h265"
typedef enum VkVideoEncodeH265CapabilityFlagBitsEXT {
@@ -462,6 +465,8 @@ typedef enum VkVideoEncodeH265StdFlagBitsEXT {
VK_VIDEO_ENCODE_H265_STD_DEBLOCKING_FILTER_OVERRIDE_ENABLED_FLAG_SET_BIT_EXT = 0x00010000,
VK_VIDEO_ENCODE_H265_STD_DEPENDENT_SLICE_SEGMENTS_ENABLED_FLAG_SET_BIT_EXT = 0x00020000,
VK_VIDEO_ENCODE_H265_STD_DEPENDENT_SLICE_SEGMENT_FLAG_SET_BIT_EXT = 0x00040000,
+ VK_VIDEO_ENCODE_H265_STD_SLICE_QP_DELTA_BIT_EXT = 0x00080000,
+ VK_VIDEO_ENCODE_H265_STD_DIFFERENT_SLICE_QP_DELTA_BIT_EXT = 0x00100000,
VK_VIDEO_ENCODE_H265_STD_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
} VkVideoEncodeH265StdFlagBitsEXT;
typedef VkFlags VkVideoEncodeH265StdFlagsEXT;
diff --git a/include/vulkan/vulkan_core.h b/include/vulkan/vulkan_core.h
index 029b30b..bd88270 100644
--- a/include/vulkan/vulkan_core.h
+++ b/include/vulkan/vulkan_core.h
@@ -69,7 +69,7 @@ extern "C" {
#define VK_API_VERSION_1_0 VK_MAKE_API_VERSION(0, 1, 0, 0)// Patch version should always be set to 0
// Version of this file
-#define VK_HEADER_VERSION 262
+#define VK_HEADER_VERSION 263
// Complete version of this file
#define VK_HEADER_VERSION_COMPLETE VK_MAKE_API_VERSION(0, 1, 3, VK_HEADER_VERSION)
@@ -1123,6 +1123,7 @@ typedef enum VkStructureType {
VK_STRUCTURE_TYPE_IMPORT_SCREEN_BUFFER_INFO_QNX = 1000529002,
VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_QNX = 1000529003,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_SCREEN_BUFFER_FEATURES_QNX = 1000529004,
+ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_POOL_OVERALLOCATION_FEATURES_NV = 1000546000,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES,
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES,
VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT,
@@ -2723,6 +2724,8 @@ typedef enum VkDescriptorPoolCreateFlagBits {
VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 0x00000001,
VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT = 0x00000002,
VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_EXT = 0x00000004,
+ VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_SETS_BIT_NV = 0x00000008,
+ VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_POOLS_BIT_NV = 0x00000010,
VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT = VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT,
VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE = VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_EXT,
VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
@@ -8002,6 +8005,7 @@ typedef enum VkQueryResultStatusKHR {
VK_QUERY_RESULT_STATUS_ERROR_KHR = -1,
VK_QUERY_RESULT_STATUS_NOT_READY_KHR = 0,
VK_QUERY_RESULT_STATUS_COMPLETE_KHR = 1,
+ VK_QUERY_RESULT_STATUS_INSUFFICIENT_BITSTREAM_BUFFER_RANGE_KHR = -1000299000,
VK_QUERY_RESULT_STATUS_MAX_ENUM_KHR = 0x7FFFFFFF
} VkQueryResultStatusKHR;
@@ -17674,6 +17678,18 @@ VKAPI_ATTR void VKAPI_CALL vkCmdSetAttachmentFeedbackLoopEnableEXT(
#endif
+// VK_NV_descriptor_pool_overallocation is a preprocessor guard. Do not pass it to API calls.
+#define VK_NV_descriptor_pool_overallocation 1
+#define VK_NV_DESCRIPTOR_POOL_OVERALLOCATION_SPEC_VERSION 1
+#define VK_NV_DESCRIPTOR_POOL_OVERALLOCATION_EXTENSION_NAME "VK_NV_descriptor_pool_overallocation"
+typedef struct VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV {
+ VkStructureType sType;
+ void* pNext;
+ VkBool32 descriptorPoolOverallocation;
+} VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV;
+
+
+
// VK_KHR_acceleration_structure is a preprocessor guard. Do not pass it to API calls.
#define VK_KHR_acceleration_structure 1
#define VK_KHR_ACCELERATION_STRUCTURE_SPEC_VERSION 13
diff --git a/include/vulkan/vulkan_enums.hpp b/include/vulkan/vulkan_enums.hpp
index 7afa442..9c5f90c 100644
--- a/include/vulkan/vulkan_enums.hpp
+++ b/include/vulkan/vulkan_enums.hpp
@@ -1143,8 +1143,9 @@ namespace VULKAN_HPP_NAMESPACE
eScreenBufferFormatPropertiesQNX = VK_STRUCTURE_TYPE_SCREEN_BUFFER_FORMAT_PROPERTIES_QNX,
eImportScreenBufferInfoQNX = VK_STRUCTURE_TYPE_IMPORT_SCREEN_BUFFER_INFO_QNX,
eExternalFormatQNX = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_QNX,
- ePhysicalDeviceExternalMemoryScreenBufferFeaturesQNX = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_SCREEN_BUFFER_FEATURES_QNX
+ ePhysicalDeviceExternalMemoryScreenBufferFeaturesQNX = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_SCREEN_BUFFER_FEATURES_QNX,
#endif /*VK_USE_PLATFORM_SCREEN_QNX*/
+ ePhysicalDeviceDescriptorPoolOverallocationFeaturesNV = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_POOL_OVERALLOCATION_FEATURES_NV
};
enum class PipelineCacheHeaderVersion
@@ -2878,11 +2879,13 @@ namespace VULKAN_HPP_NAMESPACE
enum class DescriptorPoolCreateFlagBits : VkDescriptorPoolCreateFlags
{
- eFreeDescriptorSet = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
- eUpdateAfterBind = VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT,
- eUpdateAfterBindEXT = VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT,
- eHostOnlyVALVE = VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE,
- eHostOnlyEXT = VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_EXT
+ eFreeDescriptorSet = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT,
+ eUpdateAfterBind = VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT,
+ eUpdateAfterBindEXT = VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT_EXT,
+ eHostOnlyVALVE = VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_VALVE,
+ eHostOnlyEXT = VK_DESCRIPTOR_POOL_CREATE_HOST_ONLY_BIT_EXT,
+ eAllowOverallocationSetsNV = VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_SETS_BIT_NV,
+ eAllowOverallocationPoolsNV = VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_POOLS_BIT_NV
};
using DescriptorPoolCreateFlags = Flags<DescriptorPoolCreateFlagBits>;
@@ -2892,7 +2895,8 @@ namespace VULKAN_HPP_NAMESPACE
{
static VULKAN_HPP_CONST_OR_CONSTEXPR bool isBitmask = true;
static VULKAN_HPP_CONST_OR_CONSTEXPR DescriptorPoolCreateFlags allFlags =
- DescriptorPoolCreateFlagBits::eFreeDescriptorSet | DescriptorPoolCreateFlagBits::eUpdateAfterBind | DescriptorPoolCreateFlagBits::eHostOnlyEXT;
+ DescriptorPoolCreateFlagBits::eFreeDescriptorSet | DescriptorPoolCreateFlagBits::eUpdateAfterBind | DescriptorPoolCreateFlagBits::eHostOnlyEXT |
+ DescriptorPoolCreateFlagBits::eAllowOverallocationSetsNV | DescriptorPoolCreateFlagBits::eAllowOverallocationPoolsNV;
};
enum class DescriptorSetLayoutCreateFlagBits : VkDescriptorSetLayoutCreateFlags
@@ -4497,7 +4501,10 @@ namespace VULKAN_HPP_NAMESPACE
{
eError = VK_QUERY_RESULT_STATUS_ERROR_KHR,
eNotReady = VK_QUERY_RESULT_STATUS_NOT_READY_KHR,
- eComplete = VK_QUERY_RESULT_STATUS_COMPLETE_KHR
+ eComplete = VK_QUERY_RESULT_STATUS_COMPLETE_KHR,
+#if defined( VK_ENABLE_BETA_EXTENSIONS )
+ eInsufficientBitstreamBufferRange = VK_QUERY_RESULT_STATUS_INSUFFICIENT_BITSTREAM_BUFFER_RANGE_KHR
+#endif /*VK_ENABLE_BETA_EXTENSIONS*/
};
enum class VideoSessionParametersCreateFlagBitsKHR : VkVideoSessionParametersCreateFlagsKHR
@@ -4652,7 +4659,9 @@ namespace VULKAN_HPP_NAMESPACE
eConstrainedIntraPredFlagSet = VK_VIDEO_ENCODE_H264_STD_CONSTRAINED_INTRA_PRED_FLAG_SET_BIT_EXT,
eDeblockingFilterDisabled = VK_VIDEO_ENCODE_H264_STD_DEBLOCKING_FILTER_DISABLED_BIT_EXT,
eDeblockingFilterEnabled = VK_VIDEO_ENCODE_H264_STD_DEBLOCKING_FILTER_ENABLED_BIT_EXT,
- eDeblockingFilterPartial = VK_VIDEO_ENCODE_H264_STD_DEBLOCKING_FILTER_PARTIAL_BIT_EXT
+ eDeblockingFilterPartial = VK_VIDEO_ENCODE_H264_STD_DEBLOCKING_FILTER_PARTIAL_BIT_EXT,
+ eSliceQpDelta = VK_VIDEO_ENCODE_H264_STD_SLICE_QP_DELTA_BIT_EXT,
+ eDifferentSliceQpDelta = VK_VIDEO_ENCODE_H264_STD_DIFFERENT_SLICE_QP_DELTA_BIT_EXT
};
using VideoEncodeH264StdFlagsEXT = Flags<VideoEncodeH264StdFlagBitsEXT>;
@@ -4670,7 +4679,8 @@ namespace VULKAN_HPP_NAMESPACE
VideoEncodeH264StdFlagBitsEXT::eDirectSpatialMvPredFlagUnset | VideoEncodeH264StdFlagBitsEXT::eEntropyCodingModeFlagUnset |
VideoEncodeH264StdFlagBitsEXT::eEntropyCodingModeFlagSet | VideoEncodeH264StdFlagBitsEXT::eDirect8X8InferenceFlagUnset |
VideoEncodeH264StdFlagBitsEXT::eConstrainedIntraPredFlagSet | VideoEncodeH264StdFlagBitsEXT::eDeblockingFilterDisabled |
- VideoEncodeH264StdFlagBitsEXT::eDeblockingFilterEnabled | VideoEncodeH264StdFlagBitsEXT::eDeblockingFilterPartial;
+ VideoEncodeH264StdFlagBitsEXT::eDeblockingFilterEnabled | VideoEncodeH264StdFlagBitsEXT::eDeblockingFilterPartial |
+ VideoEncodeH264StdFlagBitsEXT::eSliceQpDelta | VideoEncodeH264StdFlagBitsEXT::eDifferentSliceQpDelta;
};
enum class VideoEncodeH264RateControlFlagBitsEXT : VkVideoEncodeH264RateControlFlagsEXT
@@ -4746,7 +4756,9 @@ namespace VULKAN_HPP_NAMESPACE
eEntropyCodingSyncEnabledFlagSet = VK_VIDEO_ENCODE_H265_STD_ENTROPY_CODING_SYNC_ENABLED_FLAG_SET_BIT_EXT,
eDeblockingFilterOverrideEnabledFlagSet = VK_VIDEO_ENCODE_H265_STD_DEBLOCKING_FILTER_OVERRIDE_ENABLED_FLAG_SET_BIT_EXT,
eDependentSliceSegmentsEnabledFlagSet = VK_VIDEO_ENCODE_H265_STD_DEPENDENT_SLICE_SEGMENTS_ENABLED_FLAG_SET_BIT_EXT,
- eDependentSliceSegmentFlagSet = VK_VIDEO_ENCODE_H265_STD_DEPENDENT_SLICE_SEGMENT_FLAG_SET_BIT_EXT
+ eDependentSliceSegmentFlagSet = VK_VIDEO_ENCODE_H265_STD_DEPENDENT_SLICE_SEGMENT_FLAG_SET_BIT_EXT,
+ eSliceQpDelta = VK_VIDEO_ENCODE_H265_STD_SLICE_QP_DELTA_BIT_EXT,
+ eDifferentSliceQpDelta = VK_VIDEO_ENCODE_H265_STD_DIFFERENT_SLICE_QP_DELTA_BIT_EXT
};
using VideoEncodeH265StdFlagsEXT = Flags<VideoEncodeH265StdFlagBitsEXT>;
@@ -4765,7 +4777,8 @@ namespace VULKAN_HPP_NAMESPACE
VideoEncodeH265StdFlagBitsEXT::ePpsSliceChromaQpOffsetsPresentFlagSet | VideoEncodeH265StdFlagBitsEXT::eTransquantBypassEnabledFlagSet |
VideoEncodeH265StdFlagBitsEXT::eConstrainedIntraPredFlagSet | VideoEncodeH265StdFlagBitsEXT::eEntropyCodingSyncEnabledFlagSet |
VideoEncodeH265StdFlagBitsEXT::eDeblockingFilterOverrideEnabledFlagSet | VideoEncodeH265StdFlagBitsEXT::eDependentSliceSegmentsEnabledFlagSet |
- VideoEncodeH265StdFlagBitsEXT::eDependentSliceSegmentFlagSet;
+ VideoEncodeH265StdFlagBitsEXT::eDependentSliceSegmentFlagSet | VideoEncodeH265StdFlagBitsEXT::eSliceQpDelta |
+ VideoEncodeH265StdFlagBitsEXT::eDifferentSliceQpDelta;
};
enum class VideoEncodeH265CtbSizeFlagBitsEXT : VkVideoEncodeH265CtbSizeFlagsEXT
@@ -5928,7 +5941,8 @@ namespace VULKAN_HPP_NAMESPACE
enum class VideoEncodeCapabilityFlagBitsKHR : VkVideoEncodeCapabilityFlagsKHR
{
- ePrecedingExternallyEncodedBytes = VK_VIDEO_ENCODE_CAPABILITY_PRECEDING_EXTERNALLY_ENCODED_BYTES_BIT_KHR
+ ePrecedingExternallyEncodedBytes = VK_VIDEO_ENCODE_CAPABILITY_PRECEDING_EXTERNALLY_ENCODED_BYTES_BIT_KHR,
+ eInsufficientstreamBufferRangeDetectionBit = VK_VIDEO_ENCODE_CAPABILITY_INSUFFICIENT_BITSTREAM_BUFFER_RANGE_DETECTION_BIT_KHR
};
using VideoEncodeCapabilityFlagsKHR = Flags<VideoEncodeCapabilityFlagBitsKHR>;
@@ -5937,7 +5951,8 @@ namespace VULKAN_HPP_NAMESPACE
struct FlagTraits<VideoEncodeCapabilityFlagBitsKHR>
{
static VULKAN_HPP_CONST_OR_CONSTEXPR bool isBitmask = true;
- static VULKAN_HPP_CONST_OR_CONSTEXPR VideoEncodeCapabilityFlagsKHR allFlags = VideoEncodeCapabilityFlagBitsKHR::ePrecedingExternallyEncodedBytes;
+ static VULKAN_HPP_CONST_OR_CONSTEXPR VideoEncodeCapabilityFlagsKHR allFlags =
+ VideoEncodeCapabilityFlagBitsKHR::ePrecedingExternallyEncodedBytes | VideoEncodeCapabilityFlagBitsKHR::eInsufficientstreamBufferRangeDetectionBit;
};
enum class VideoEncodeFeedbackFlagBitsKHR : VkVideoEncodeFeedbackFlagsKHR
diff --git a/include/vulkan/vulkan_extension_inspection.hpp b/include/vulkan/vulkan_extension_inspection.hpp
index 6dfa19a..7590193 100644
--- a/include/vulkan/vulkan_extension_inspection.hpp
+++ b/include/vulkan/vulkan_extension_inspection.hpp
@@ -401,9 +401,9 @@ namespace VULKAN_HPP_NAMESPACE
"VK_QCOM_filter_cubic_clamp",
"VK_EXT_attachment_feedback_loop_dynamic_state",
#if defined( VK_USE_PLATFORM_SCREEN_QNX )
-"VK_QNX_external_memory_screen_buffer"
+"VK_QNX_external_memory_screen_buffer",
#endif /*VK_USE_PLATFORM_SCREEN_QNX*/
- };
+"VK_NV_descriptor_pool_overallocation" };
return deviceExtensions;
}
@@ -802,9 +802,9 @@ namespace VULKAN_HPP_NAMESPACE
{ "VK_QCOM_filter_cubic_clamp", { { "VK_VERSION_1_0", { { "VK_EXT_filter_cubic", "VK_EXT_sampler_filter_minmax", } } }, { "VK_VERSION_1_2", { { "VK_EXT_filter_cubic", } } } } },
{ "VK_EXT_attachment_feedback_loop_dynamic_state", { { "VK_VERSION_1_0", { { "VK_KHR_get_physical_device_properties2", "VK_EXT_attachment_feedback_loop_layout", } } } } },
#if defined( VK_USE_PLATFORM_SCREEN_QNX )
-{ "VK_QNX_external_memory_screen_buffer", { { "VK_VERSION_1_0", { { "VK_KHR_sampler_ycbcr_conversion", "VK_KHR_external_memory", "VK_KHR_dedicated_allocation", } } }, { "VK_VERSION_1_1", { { "VK_EXT_queue_family_foreign", } } } } }
+{ "VK_QNX_external_memory_screen_buffer", { { "VK_VERSION_1_0", { { "VK_KHR_sampler_ycbcr_conversion", "VK_KHR_external_memory", "VK_KHR_dedicated_allocation", } } }, { "VK_VERSION_1_1", { { "VK_EXT_queue_family_foreign", } } } } },
#endif /*VK_USE_PLATFORM_SCREEN_QNX*/
- };
+{ "VK_NV_descriptor_pool_overallocation", { { "VK_VERSION_1_1", { { } } } } } };
auto depIt = dependencies.find( extension );
return ( depIt != dependencies.end() ) ? depIt->second : noDependencies;
}
@@ -1524,7 +1524,7 @@ namespace VULKAN_HPP_NAMESPACE
#if defined( VK_USE_PLATFORM_SCREEN_QNX )
|| ( extension == "VK_QNX_external_memory_screen_buffer" )
#endif /*VK_USE_PLATFORM_SCREEN_QNX*/
- ;
+ || ( extension == "VK_NV_descriptor_pool_overallocation" );
}
VULKAN_HPP_INLINE VULKAN_HPP_CONSTEXPR_20 bool isInstanceExtension( std::string const & extension )
diff --git a/include/vulkan/vulkan_handles.hpp b/include/vulkan/vulkan_handles.hpp
index 9e4f616..e0515c3 100644
--- a/include/vulkan/vulkan_handles.hpp
+++ b/include/vulkan/vulkan_handles.hpp
@@ -1699,6 +1699,9 @@ namespace VULKAN_HPP_NAMESPACE
struct PhysicalDeviceExternalMemoryScreenBufferFeaturesQNX;
#endif /*VK_USE_PLATFORM_SCREEN_QNX*/
+ //=== VK_NV_descriptor_pool_overallocation ===
+ struct PhysicalDeviceDescriptorPoolOverallocationFeaturesNV;
+
//===================================
//=== HANDLE forward declarations ===
//===================================
diff --git a/include/vulkan/vulkan_hash.hpp b/include/vulkan/vulkan_hash.hpp
index 3005f4e..da632ac 100644
--- a/include/vulkan/vulkan_hash.hpp
+++ b/include/vulkan/vulkan_hash.hpp
@@ -7772,6 +7772,20 @@ namespace std
};
template <>
+ struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceDescriptorPoolOverallocationFeaturesNV>
+ {
+ std::size_t operator()( VULKAN_HPP_NAMESPACE::PhysicalDeviceDescriptorPoolOverallocationFeaturesNV const &
+ physicalDeviceDescriptorPoolOverallocationFeaturesNV ) const VULKAN_HPP_NOEXCEPT
+ {
+ std::size_t seed = 0;
+ VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceDescriptorPoolOverallocationFeaturesNV.sType );
+ VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceDescriptorPoolOverallocationFeaturesNV.pNext );
+ VULKAN_HPP_HASH_COMBINE( seed, physicalDeviceDescriptorPoolOverallocationFeaturesNV.descriptorPoolOverallocation );
+ return seed;
+ }
+ };
+
+ template <>
struct hash<VULKAN_HPP_NAMESPACE::PhysicalDeviceDescriptorSetHostMappingFeaturesVALVE>
{
std::size_t
diff --git a/include/vulkan/vulkan_static_assertions.hpp b/include/vulkan/vulkan_static_assertions.hpp
index b514fa1..2806413 100644
--- a/include/vulkan/vulkan_static_assertions.hpp
+++ b/include/vulkan/vulkan_static_assertions.hpp
@@ -6972,4 +6972,14 @@ VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPAC
"PhysicalDeviceExternalMemoryScreenBufferFeaturesQNX is not nothrow_move_constructible!" );
#endif /*VK_USE_PLATFORM_SCREEN_QNX*/
+//=== VK_NV_descriptor_pool_overallocation ===
+
+VULKAN_HPP_STATIC_ASSERT( sizeof( VULKAN_HPP_NAMESPACE::PhysicalDeviceDescriptorPoolOverallocationFeaturesNV ) ==
+ sizeof( VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV ),
+ "struct and wrapper have different size!" );
+VULKAN_HPP_STATIC_ASSERT( std::is_standard_layout<VULKAN_HPP_NAMESPACE::PhysicalDeviceDescriptorPoolOverallocationFeaturesNV>::value,
+ "struct wrapper is not a standard layout!" );
+VULKAN_HPP_STATIC_ASSERT( std::is_nothrow_move_constructible<VULKAN_HPP_NAMESPACE::PhysicalDeviceDescriptorPoolOverallocationFeaturesNV>::value,
+ "PhysicalDeviceDescriptorPoolOverallocationFeaturesNV is not nothrow_move_constructible!" );
+
#endif
diff --git a/include/vulkan/vulkan_structs.hpp b/include/vulkan/vulkan_structs.hpp
index 8e479e1..72fc2e6 100644
--- a/include/vulkan/vulkan_structs.hpp
+++ b/include/vulkan/vulkan_structs.hpp
@@ -58815,6 +58815,106 @@ namespace VULKAN_HPP_NAMESPACE
};
using PhysicalDeviceDescriptorIndexingPropertiesEXT = PhysicalDeviceDescriptorIndexingProperties;
+ struct PhysicalDeviceDescriptorPoolOverallocationFeaturesNV
+ {
+ using NativeType = VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV;
+
+ static const bool allowDuplicate = false;
+ static VULKAN_HPP_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceDescriptorPoolOverallocationFeaturesNV;
+
+#if !defined( VULKAN_HPP_NO_STRUCT_CONSTRUCTORS )
+ VULKAN_HPP_CONSTEXPR PhysicalDeviceDescriptorPoolOverallocationFeaturesNV( VULKAN_HPP_NAMESPACE::Bool32 descriptorPoolOverallocation_ = {},
+ void * pNext_ = nullptr ) VULKAN_HPP_NOEXCEPT
+ : pNext( pNext_ )
+ , descriptorPoolOverallocation( descriptorPoolOverallocation_ )
+ {
+ }
+
+ VULKAN_HPP_CONSTEXPR
+ PhysicalDeviceDescriptorPoolOverallocationFeaturesNV( PhysicalDeviceDescriptorPoolOverallocationFeaturesNV const & rhs ) VULKAN_HPP_NOEXCEPT = default;
+
+ PhysicalDeviceDescriptorPoolOverallocationFeaturesNV( VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV const & rhs ) VULKAN_HPP_NOEXCEPT
+ : PhysicalDeviceDescriptorPoolOverallocationFeaturesNV( *reinterpret_cast<PhysicalDeviceDescriptorPoolOverallocationFeaturesNV const *>( &rhs ) )
+ {
+ }
+
+ PhysicalDeviceDescriptorPoolOverallocationFeaturesNV &
+ operator=( PhysicalDeviceDescriptorPoolOverallocationFeaturesNV const & rhs ) VULKAN_HPP_NOEXCEPT = default;
+#endif /*VULKAN_HPP_NO_STRUCT_CONSTRUCTORS*/
+
+ PhysicalDeviceDescriptorPoolOverallocationFeaturesNV & operator=( VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV const & rhs ) VULKAN_HPP_NOEXCEPT
+ {
+ *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceDescriptorPoolOverallocationFeaturesNV const *>( &rhs );
+ return *this;
+ }
+
+#if !defined( VULKAN_HPP_NO_STRUCT_SETTERS )
+ VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceDescriptorPoolOverallocationFeaturesNV & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT
+ {
+ pNext = pNext_;
+ return *this;
+ }
+
+ VULKAN_HPP_CONSTEXPR_14 PhysicalDeviceDescriptorPoolOverallocationFeaturesNV &
+ setDescriptorPoolOverallocation( VULKAN_HPP_NAMESPACE::Bool32 descriptorPoolOverallocation_ ) VULKAN_HPP_NOEXCEPT
+ {
+ descriptorPoolOverallocation = descriptorPoolOverallocation_;
+ return *this;
+ }
+#endif /*VULKAN_HPP_NO_STRUCT_SETTERS*/
+
+ operator VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV const &() const VULKAN_HPP_NOEXCEPT
+ {
+ return *reinterpret_cast<const VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV *>( this );
+ }
+
+ operator VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV &() VULKAN_HPP_NOEXCEPT
+ {
+ return *reinterpret_cast<VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV *>( this );
+ }
+
+#if defined( VULKAN_HPP_USE_REFLECT )
+# if 14 <= VULKAN_HPP_CPP_VERSION
+ auto
+# else
+ std::tuple<VULKAN_HPP_NAMESPACE::StructureType const &, void * const &, VULKAN_HPP_NAMESPACE::Bool32 const &>
+# endif
+ reflect() const VULKAN_HPP_NOEXCEPT
+ {
+ return std::tie( sType, pNext, descriptorPoolOverallocation );
+ }
+#endif
+
+#if defined( VULKAN_HPP_HAS_SPACESHIP_OPERATOR )
+ auto operator<=>( PhysicalDeviceDescriptorPoolOverallocationFeaturesNV const & ) const = default;
+#else
+ bool operator==( PhysicalDeviceDescriptorPoolOverallocationFeaturesNV const & rhs ) const VULKAN_HPP_NOEXCEPT
+ {
+# if defined( VULKAN_HPP_USE_REFLECT )
+ return this->reflect() == rhs.reflect();
+# else
+ return ( sType == rhs.sType ) && ( pNext == rhs.pNext ) && ( descriptorPoolOverallocation == rhs.descriptorPoolOverallocation );
+# endif
+ }
+
+ bool operator!=( PhysicalDeviceDescriptorPoolOverallocationFeaturesNV const & rhs ) const VULKAN_HPP_NOEXCEPT
+ {
+ return !operator==( rhs );
+ }
+#endif
+
+ public:
+ VULKAN_HPP_NAMESPACE::StructureType sType = StructureType::ePhysicalDeviceDescriptorPoolOverallocationFeaturesNV;
+ void * pNext = {};
+ VULKAN_HPP_NAMESPACE::Bool32 descriptorPoolOverallocation = {};
+ };
+
+ template <>
+ struct CppType<StructureType, StructureType::ePhysicalDeviceDescriptorPoolOverallocationFeaturesNV>
+ {
+ using Type = PhysicalDeviceDescriptorPoolOverallocationFeaturesNV;
+ };
+
struct PhysicalDeviceDescriptorSetHostMappingFeaturesVALVE
{
using NativeType = VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE;
diff --git a/include/vulkan/vulkan_to_string.hpp b/include/vulkan/vulkan_to_string.hpp
index f5eefb8..69c6d1b 100644
--- a/include/vulkan/vulkan_to_string.hpp
+++ b/include/vulkan/vulkan_to_string.hpp
@@ -935,6 +935,10 @@ namespace VULKAN_HPP_NAMESPACE
result += "UpdateAfterBind | ";
if ( value & DescriptorPoolCreateFlagBits::eHostOnlyEXT )
result += "HostOnlyEXT | ";
+ if ( value & DescriptorPoolCreateFlagBits::eAllowOverallocationSetsNV )
+ result += "AllowOverallocationSetsNV | ";
+ if ( value & DescriptorPoolCreateFlagBits::eAllowOverallocationPoolsNV )
+ result += "AllowOverallocationPoolsNV | ";
return "{ " + result.substr( 0, result.size() - 3 ) + " }";
}
@@ -2256,6 +2260,10 @@ namespace VULKAN_HPP_NAMESPACE
result += "DeblockingFilterEnabled | ";
if ( value & VideoEncodeH264StdFlagBitsEXT::eDeblockingFilterPartial )
result += "DeblockingFilterPartial | ";
+ if ( value & VideoEncodeH264StdFlagBitsEXT::eSliceQpDelta )
+ result += "SliceQpDelta | ";
+ if ( value & VideoEncodeH264StdFlagBitsEXT::eDifferentSliceQpDelta )
+ result += "DifferentSliceQpDelta | ";
return "{ " + result.substr( 0, result.size() - 3 ) + " }";
}
@@ -2358,6 +2366,10 @@ namespace VULKAN_HPP_NAMESPACE
result += "DependentSliceSegmentsEnabledFlagSet | ";
if ( value & VideoEncodeH265StdFlagBitsEXT::eDependentSliceSegmentFlagSet )
result += "DependentSliceSegmentFlagSet | ";
+ if ( value & VideoEncodeH265StdFlagBitsEXT::eSliceQpDelta )
+ result += "SliceQpDelta | ";
+ if ( value & VideoEncodeH265StdFlagBitsEXT::eDifferentSliceQpDelta )
+ result += "DifferentSliceQpDelta | ";
return "{ " + result.substr( 0, result.size() - 3 ) + " }";
}
@@ -2893,6 +2905,8 @@ namespace VULKAN_HPP_NAMESPACE
std::string result;
if ( value & VideoEncodeCapabilityFlagBitsKHR::ePrecedingExternallyEncodedBytes )
result += "PrecedingExternallyEncodedBytes | ";
+ if ( value & VideoEncodeCapabilityFlagBitsKHR::eInsufficientstreamBufferRangeDetectionBit )
+ result += "InsufficientstreamBufferRangeDetectionBit | ";
return "{ " + result.substr( 0, result.size() - 3 ) + " }";
}
@@ -4435,6 +4449,7 @@ namespace VULKAN_HPP_NAMESPACE
case StructureType::eExternalFormatQNX: return "ExternalFormatQNX";
case StructureType::ePhysicalDeviceExternalMemoryScreenBufferFeaturesQNX: return "PhysicalDeviceExternalMemoryScreenBufferFeaturesQNX";
#endif /*VK_USE_PLATFORM_SCREEN_QNX*/
+ case StructureType::ePhysicalDeviceDescriptorPoolOverallocationFeaturesNV: return "PhysicalDeviceDescriptorPoolOverallocationFeaturesNV";
default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast<uint32_t>( value ) ) + " )";
}
}
@@ -5811,6 +5826,8 @@ namespace VULKAN_HPP_NAMESPACE
case DescriptorPoolCreateFlagBits::eFreeDescriptorSet: return "FreeDescriptorSet";
case DescriptorPoolCreateFlagBits::eUpdateAfterBind: return "UpdateAfterBind";
case DescriptorPoolCreateFlagBits::eHostOnlyEXT: return "HostOnlyEXT";
+ case DescriptorPoolCreateFlagBits::eAllowOverallocationSetsNV: return "AllowOverallocationSetsNV";
+ case DescriptorPoolCreateFlagBits::eAllowOverallocationPoolsNV: return "AllowOverallocationPoolsNV";
default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast<uint32_t>( value ) ) + " )";
}
}
@@ -6949,6 +6966,9 @@ namespace VULKAN_HPP_NAMESPACE
case QueryResultStatusKHR::eError: return "Error";
case QueryResultStatusKHR::eNotReady: return "NotReady";
case QueryResultStatusKHR::eComplete: return "Complete";
+#if defined( VK_ENABLE_BETA_EXTENSIONS )
+ case QueryResultStatusKHR::eInsufficientBitstreamBufferRange: return "InsufficientBitstreamBufferRange";
+#endif /*VK_ENABLE_BETA_EXTENSIONS*/
default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast<uint32_t>( value ) ) + " )";
}
}
@@ -7046,6 +7066,8 @@ namespace VULKAN_HPP_NAMESPACE
case VideoEncodeH264StdFlagBitsEXT::eDeblockingFilterDisabled: return "DeblockingFilterDisabled";
case VideoEncodeH264StdFlagBitsEXT::eDeblockingFilterEnabled: return "DeblockingFilterEnabled";
case VideoEncodeH264StdFlagBitsEXT::eDeblockingFilterPartial: return "DeblockingFilterPartial";
+ case VideoEncodeH264StdFlagBitsEXT::eSliceQpDelta: return "SliceQpDelta";
+ case VideoEncodeH264StdFlagBitsEXT::eDifferentSliceQpDelta: return "DifferentSliceQpDelta";
default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast<uint32_t>( value ) ) + " )";
}
}
@@ -7108,6 +7130,8 @@ namespace VULKAN_HPP_NAMESPACE
case VideoEncodeH265StdFlagBitsEXT::eDeblockingFilterOverrideEnabledFlagSet: return "DeblockingFilterOverrideEnabledFlagSet";
case VideoEncodeH265StdFlagBitsEXT::eDependentSliceSegmentsEnabledFlagSet: return "DependentSliceSegmentsEnabledFlagSet";
case VideoEncodeH265StdFlagBitsEXT::eDependentSliceSegmentFlagSet: return "DependentSliceSegmentFlagSet";
+ case VideoEncodeH265StdFlagBitsEXT::eSliceQpDelta: return "SliceQpDelta";
+ case VideoEncodeH265StdFlagBitsEXT::eDifferentSliceQpDelta: return "DifferentSliceQpDelta";
default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast<uint32_t>( value ) ) + " )";
}
}
@@ -8126,6 +8150,7 @@ namespace VULKAN_HPP_NAMESPACE
switch ( value )
{
case VideoEncodeCapabilityFlagBitsKHR::ePrecedingExternallyEncodedBytes: return "PrecedingExternallyEncodedBytes";
+ case VideoEncodeCapabilityFlagBitsKHR::eInsufficientstreamBufferRangeDetectionBit: return "InsufficientstreamBufferRangeDetectionBit";
default: return "invalid ( " + VULKAN_HPP_NAMESPACE::toHexString( static_cast<uint32_t>( value ) ) + " )";
}
}
diff --git a/registry/validusage.json b/registry/validusage.json
index 62bd397..1f36c3a 100644
--- a/registry/validusage.json
+++ b/registry/validusage.json
@@ -1,9 +1,9 @@
{
"version info": {
"schema version": 2,
- "api version": "1.3.262",
- "comment": "from git branch: github-main commit: 6952ad062f031e3fc99b53ef28e009cbeca64583",
- "date": "2023-08-25 07:27:39Z"
+ "api version": "1.3.263",
+ "comment": "from git branch: github-main commit: 4e32929f96e5af77fe5202b959f18c4ad7a06bbc",
+ "date": "2023-09-02 09:37:14Z"
},
"validation": {
"vkGetInstanceProcAddr": {
@@ -686,7 +686,7 @@
},
{
"vuid": "VUID-VkDeviceCreateInfo-pNext-pNext",
- "text": "Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkDeviceDeviceMemoryReportCreateInfoEXT\">VkDeviceDeviceMemoryReportCreateInfoEXT</a>, <a href=\"#VkDeviceDiagnosticsConfigCreateInfoNV\">VkDeviceDiagnosticsConfigCreateInfoNV</a>, <a href=\"#VkDeviceGroupDeviceCreateInfo\">VkDeviceGroupDeviceCreateInfo</a>, <a href=\"#VkDeviceMemoryOverallocationCreateInfoAMD\">VkDeviceMemoryOverallocationCreateInfoAMD</a>, <a href=\"#VkDevicePrivateDataCreateInfo\">VkDevicePrivateDataCreateInfo</a>, <a href=\"#VkPhysicalDevice16BitStorageFeatures\">VkPhysicalDevice16BitStorageFeatures</a>, <a href=\"#VkPhysicalDevice4444FormatsFeaturesEXT\">VkPhysicalDevice4444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDevice8BitStorageFeatures\">VkPhysicalDevice8BitStorageFeatures</a>, <a href=\"#VkPhysicalDeviceASTCDecodeFeaturesEXT\">VkPhysicalDeviceASTCDecodeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAccelerationStructureFeaturesKHR\">VkPhysicalDeviceAccelerationStructureFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceAddressBindingReportFeaturesEXT\">VkPhysicalDeviceAddressBindingReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAmigoProfilingFeaturesSEC\">VkPhysicalDeviceAmigoProfilingFeaturesSEC</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT\">VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBorderColorSwizzleFeaturesEXT\">VkPhysicalDeviceBorderColorSwizzleFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeatures\">VkPhysicalDeviceBufferDeviceAddressFeatures</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeaturesEXT\">VkPhysicalDeviceBufferDeviceAddressFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI\">VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceCoherentMemoryFeaturesAMD\">VkPhysicalDeviceCoherentMemoryFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceColorWriteEnableFeaturesEXT\">VkPhysicalDeviceColorWriteEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceComputeShaderDerivativesFeaturesNV\">VkPhysicalDeviceComputeShaderDerivativesFeaturesNV</a>, <a href=\"#VkPhysicalDeviceConditionalRenderingFeaturesEXT\">VkPhysicalDeviceConditionalRenderingFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesKHR\">VkPhysicalDeviceCooperativeMatrixFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesNV\">VkPhysicalDeviceCooperativeMatrixFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectFeaturesNV\">VkPhysicalDeviceCopyMemoryIndirectFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCornerSampledImageFeaturesNV\">VkPhysicalDeviceCornerSampledImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCoverageReductionModeFeaturesNV\">VkPhysicalDeviceCoverageReductionModeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCubicClampFeaturesQCOM\">VkPhysicalDeviceCubicClampFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceCubicWeightsFeaturesQCOM\">VkPhysicalDeviceCubicWeightsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorFeaturesEXT\">VkPhysicalDeviceCustomBorderColorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV\">VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDepthBiasControlFeaturesEXT\">VkPhysicalDeviceDepthBiasControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClampZeroOneFeaturesEXT\">VkPhysicalDeviceDepthClampZeroOneFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipControlFeaturesEXT\">VkPhysicalDeviceDepthClipControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipEnableFeaturesEXT\">VkPhysicalDeviceDepthClipEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferFeaturesEXT\">VkPhysicalDeviceDescriptorBufferFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingFeatures\">VkPhysicalDeviceDescriptorIndexingFeatures</a>, <a href=\"#VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE\">VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceMemoryReportFeaturesEXT\">VkPhysicalDeviceDeviceMemoryReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDiagnosticsConfigFeaturesNV\">VkPhysicalDeviceDiagnosticsConfigFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapFeaturesNV\">VkPhysicalDeviceDisplacementMicromapFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingFeatures\">VkPhysicalDeviceDynamicRenderingFeatures</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT\">VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExclusiveScissorFeaturesNV\">VkPhysicalDeviceExclusiveScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState2FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState3FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicStateFeaturesEXT\">VkPhysicalDeviceExtendedDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExternalMemoryRDMAFeaturesNV\">VkPhysicalDeviceExternalMemoryRDMAFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX\">VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX</a>, <a href=\"#VkPhysicalDeviceFaultFeaturesEXT\">VkPhysicalDeviceFaultFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFeatures2\">VkPhysicalDeviceFeatures2</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2FeaturesEXT\">VkPhysicalDeviceFragmentDensityMap2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapFeaturesEXT\">VkPhysicalDeviceFragmentDensityMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR\">VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT\">VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV\">VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateFeaturesKHR\">VkPhysicalDeviceFragmentShadingRateFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR\">VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostImageCopyFeaturesEXT\">VkPhysicalDeviceHostImageCopyFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostQueryResetFeatures\">VkPhysicalDeviceHostQueryResetFeatures</a>, <a href=\"#VkPhysicalDeviceImage2DViewOf3DFeaturesEXT\">VkPhysicalDeviceImage2DViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlFeaturesEXT\">VkPhysicalDeviceImageCompressionControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT\">VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageProcessing2FeaturesQCOM\">VkPhysicalDeviceImageProcessing2FeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageProcessingFeaturesQCOM\">VkPhysicalDeviceImageProcessingFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageRobustnessFeatures\">VkPhysicalDeviceImageRobustnessFeatures</a>, <a href=\"#VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT\">VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageViewMinLodFeaturesEXT\">VkPhysicalDeviceImageViewMinLodFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImagelessFramebufferFeatures\">VkPhysicalDeviceImagelessFramebufferFeatures</a>, <a href=\"#VkPhysicalDeviceIndexTypeUint8FeaturesEXT\">VkPhysicalDeviceIndexTypeUint8FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceInheritedViewportScissorFeaturesNV\">VkPhysicalDeviceInheritedViewportScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockFeatures\">VkPhysicalDeviceInlineUniformBlockFeatures</a>, <a href=\"#VkPhysicalDeviceInvocationMaskFeaturesHUAWEI\">VkPhysicalDeviceInvocationMaskFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceLegacyDitheringFeaturesEXT\">VkPhysicalDeviceLegacyDitheringFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLineRasterizationFeaturesEXT\">VkPhysicalDeviceLineRasterizationFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLinearColorAttachmentFeaturesNV\">VkPhysicalDeviceLinearColorAttachmentFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMaintenance4Features\">VkPhysicalDeviceMaintenance4Features</a>, <a href=\"#VkPhysicalDeviceMaintenance5FeaturesKHR\">VkPhysicalDeviceMaintenance5FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionFeaturesNV\">VkPhysicalDeviceMemoryDecompressionFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMemoryPriorityFeaturesEXT\">VkPhysicalDeviceMemoryPriorityFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesEXT\">VkPhysicalDeviceMeshShaderFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesNV\">VkPhysicalDeviceMeshShaderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawFeaturesEXT\">VkPhysicalDeviceMultiDrawFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT\">VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewFeatures\">VkPhysicalDeviceMultiviewFeatures</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT\">VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT\">VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapFeaturesEXT\">VkPhysicalDeviceOpacityMicromapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowFeaturesNV\">VkPhysicalDeviceOpticalFlowFeaturesNV</a>, <a href=\"#VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT\">VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePerformanceQueryFeaturesKHR\">VkPhysicalDevicePerformanceQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineCreationCacheControlFeatures\">VkPhysicalDevicePipelineCreationCacheControlFeatures</a>, <a href=\"#VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR\">VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT\">VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelinePropertiesFeaturesEXT\">VkPhysicalDevicePipelinePropertiesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineProtectedAccessFeaturesEXT\">VkPhysicalDevicePipelineProtectedAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessFeaturesEXT\">VkPhysicalDevicePipelineRobustnessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetFeaturesKHR\">VkPhysicalDevicePortabilitySubsetFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentBarrierFeaturesNV\">VkPhysicalDevicePresentBarrierFeaturesNV</a>, <a href=\"#VkPhysicalDevicePresentIdFeaturesKHR\">VkPhysicalDevicePresentIdFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentWaitFeaturesKHR\">VkPhysicalDevicePresentWaitFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT\">VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT\">VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrivateDataFeatures\">VkPhysicalDevicePrivateDataFeatures</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryFeatures\">VkPhysicalDeviceProtectedMemoryFeatures</a>, <a href=\"#VkPhysicalDeviceProvokingVertexFeaturesEXT\">VkPhysicalDeviceProvokingVertexFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT\">VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT\">VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRayQueryFeaturesKHR\">VkPhysicalDeviceRayQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV\">VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR\">VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingMotionBlurFeaturesNV\">VkPhysicalDeviceRayTracingMotionBlurFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelineFeaturesKHR\">VkPhysicalDeviceRayTracingPipelineFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR\">VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV\">VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRobustness2FeaturesEXT\">VkPhysicalDeviceRobustness2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerYcbcrConversionFeatures\">VkPhysicalDeviceSamplerYcbcrConversionFeatures</a>, <a href=\"#VkPhysicalDeviceScalarBlockLayoutFeatures\">VkPhysicalDeviceScalarBlockLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures\">VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT\">VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloatFeaturesEXT\">VkPhysicalDeviceShaderAtomicFloatFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicInt64Features\">VkPhysicalDeviceShaderAtomicInt64Features</a>, <a href=\"#VkPhysicalDeviceShaderClockFeaturesKHR\">VkPhysicalDeviceShaderClockFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM\">VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM</a>, <a href=\"#VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures\">VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderDrawParametersFeatures\">VkPhysicalDeviceShaderDrawParametersFeatures</a>, <a href=\"#VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD\">VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceShaderEnqueueFeaturesAMDX\">VkPhysicalDeviceShaderEnqueueFeaturesAMDX</a>, <a href=\"#VkPhysicalDeviceShaderFloat16Int8Features\">VkPhysicalDeviceShaderFloat16Int8Features</a>, <a href=\"#VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT\">VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderImageFootprintFeaturesNV\">VkPhysicalDeviceShaderImageFootprintFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductFeatures\">VkPhysicalDeviceShaderIntegerDotProductFeatures</a>, <a href=\"#VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL\">VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT\">VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderObjectFeaturesEXT\">VkPhysicalDeviceShaderObjectFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsFeaturesNV\">VkPhysicalDeviceShaderSMBuiltinsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures\">VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR\">VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderTerminateInvocationFeatures\">VkPhysicalDeviceShaderTerminateInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderTileImageFeaturesEXT\">VkPhysicalDeviceShaderTileImageFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShadingRateImageFeaturesNV\">VkPhysicalDeviceShadingRateImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlFeatures\">VkPhysicalDeviceSubgroupSizeControlFeatures</a>, <a href=\"#VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT\">VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSubpassShadingFeaturesHUAWEI\">VkPhysicalDeviceSubpassShadingFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT\">VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSynchronization2Features\">VkPhysicalDeviceSynchronization2Features</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT\">VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceTextureCompressionASTCHDRFeatures\">VkPhysicalDeviceTextureCompressionASTCHDRFeatures</a>, <a href=\"#VkPhysicalDeviceTilePropertiesFeaturesQCOM\">VkPhysicalDeviceTilePropertiesFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreFeatures\">VkPhysicalDeviceTimelineSemaphoreFeatures</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackFeaturesEXT\">VkPhysicalDeviceTransformFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceUniformBufferStandardLayoutFeatures\">VkPhysicalDeviceUniformBufferStandardLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceVariablePointersFeatures\">VkPhysicalDeviceVariablePointersFeatures</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT\">VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT\">VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVulkan11Features\">VkPhysicalDeviceVulkan11Features</a>, <a href=\"#VkPhysicalDeviceVulkan12Features\">VkPhysicalDeviceVulkan12Features</a>, <a href=\"#VkPhysicalDeviceVulkan13Features\">VkPhysicalDeviceVulkan13Features</a>, <a href=\"#VkPhysicalDeviceVulkanMemoryModelFeatures\">VkPhysicalDeviceVulkanMemoryModelFeatures</a>, <a href=\"#VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR\">VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT\">VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceYcbcrDegammaFeaturesQCOM\">VkPhysicalDeviceYcbcrDegammaFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceYcbcrImageArraysFeaturesEXT\">VkPhysicalDeviceYcbcrImageArraysFeaturesEXT</a>, or <a href=\"#VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures\">VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures</a>"
+ "text": "Each <code>pNext</code> member of any structure (including this one) in the <code>pNext</code> chain <strong class=\"purple\">must</strong> be either <code>NULL</code> or a pointer to a valid instance of <a href=\"#VkDeviceDeviceMemoryReportCreateInfoEXT\">VkDeviceDeviceMemoryReportCreateInfoEXT</a>, <a href=\"#VkDeviceDiagnosticsConfigCreateInfoNV\">VkDeviceDiagnosticsConfigCreateInfoNV</a>, <a href=\"#VkDeviceGroupDeviceCreateInfo\">VkDeviceGroupDeviceCreateInfo</a>, <a href=\"#VkDeviceMemoryOverallocationCreateInfoAMD\">VkDeviceMemoryOverallocationCreateInfoAMD</a>, <a href=\"#VkDevicePrivateDataCreateInfo\">VkDevicePrivateDataCreateInfo</a>, <a href=\"#VkPhysicalDevice16BitStorageFeatures\">VkPhysicalDevice16BitStorageFeatures</a>, <a href=\"#VkPhysicalDevice4444FormatsFeaturesEXT\">VkPhysicalDevice4444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDevice8BitStorageFeatures\">VkPhysicalDevice8BitStorageFeatures</a>, <a href=\"#VkPhysicalDeviceASTCDecodeFeaturesEXT\">VkPhysicalDeviceASTCDecodeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAccelerationStructureFeaturesKHR\">VkPhysicalDeviceAccelerationStructureFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceAddressBindingReportFeaturesEXT\">VkPhysicalDeviceAddressBindingReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAmigoProfilingFeaturesSEC\">VkPhysicalDeviceAmigoProfilingFeaturesSEC</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT\">VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT\">VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBorderColorSwizzleFeaturesEXT\">VkPhysicalDeviceBorderColorSwizzleFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeatures\">VkPhysicalDeviceBufferDeviceAddressFeatures</a>, <a href=\"#VkPhysicalDeviceBufferDeviceAddressFeaturesEXT\">VkPhysicalDeviceBufferDeviceAddressFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI\">VkPhysicalDeviceClusterCullingShaderFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceCoherentMemoryFeaturesAMD\">VkPhysicalDeviceCoherentMemoryFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceColorWriteEnableFeaturesEXT\">VkPhysicalDeviceColorWriteEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceComputeShaderDerivativesFeaturesNV\">VkPhysicalDeviceComputeShaderDerivativesFeaturesNV</a>, <a href=\"#VkPhysicalDeviceConditionalRenderingFeaturesEXT\">VkPhysicalDeviceConditionalRenderingFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesKHR\">VkPhysicalDeviceCooperativeMatrixFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceCooperativeMatrixFeaturesNV\">VkPhysicalDeviceCooperativeMatrixFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCopyMemoryIndirectFeaturesNV\">VkPhysicalDeviceCopyMemoryIndirectFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCornerSampledImageFeaturesNV\">VkPhysicalDeviceCornerSampledImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCoverageReductionModeFeaturesNV\">VkPhysicalDeviceCoverageReductionModeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceCubicClampFeaturesQCOM\">VkPhysicalDeviceCubicClampFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceCubicWeightsFeaturesQCOM\">VkPhysicalDeviceCubicWeightsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceCustomBorderColorFeaturesEXT\">VkPhysicalDeviceCustomBorderColorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV\">VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDepthBiasControlFeaturesEXT\">VkPhysicalDeviceDepthBiasControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClampZeroOneFeaturesEXT\">VkPhysicalDeviceDepthClampZeroOneFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipControlFeaturesEXT\">VkPhysicalDeviceDepthClipControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDepthClipEnableFeaturesEXT\">VkPhysicalDeviceDepthClipEnableFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorBufferFeaturesEXT\">VkPhysicalDeviceDescriptorBufferFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDescriptorIndexingFeatures\">VkPhysicalDeviceDescriptorIndexingFeatures</a>, <a href=\"#VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV\">VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE\">VkPhysicalDeviceDescriptorSetHostMappingFeaturesVALVE</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsComputeFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV\">VkPhysicalDeviceDeviceGeneratedCommandsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDeviceMemoryReportFeaturesEXT\">VkPhysicalDeviceDeviceMemoryReportFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceDiagnosticsConfigFeaturesNV\">VkPhysicalDeviceDiagnosticsConfigFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDisplacementMicromapFeaturesNV\">VkPhysicalDeviceDisplacementMicromapFeaturesNV</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingFeatures\">VkPhysicalDeviceDynamicRenderingFeatures</a>, <a href=\"#VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT\">VkPhysicalDeviceDynamicRenderingUnusedAttachmentsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExclusiveScissorFeaturesNV\">VkPhysicalDeviceExclusiveScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState2FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicState3FeaturesEXT\">VkPhysicalDeviceExtendedDynamicState3FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExtendedDynamicStateFeaturesEXT\">VkPhysicalDeviceExtendedDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceExternalMemoryRDMAFeaturesNV\">VkPhysicalDeviceExternalMemoryRDMAFeaturesNV</a>, <a href=\"#VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX\">VkPhysicalDeviceExternalMemoryScreenBufferFeaturesQNX</a>, <a href=\"#VkPhysicalDeviceFaultFeaturesEXT\">VkPhysicalDeviceFaultFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFeatures2\">VkPhysicalDeviceFeatures2</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMap2FeaturesEXT\">VkPhysicalDeviceFragmentDensityMap2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapFeaturesEXT\">VkPhysicalDeviceFragmentDensityMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM\">VkPhysicalDeviceFragmentDensityMapOffsetFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR\">VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT\">VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV\">VkPhysicalDeviceFragmentShadingRateEnumsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceFragmentShadingRateFeaturesKHR\">VkPhysicalDeviceFragmentShadingRateFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR\">VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT\">VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostImageCopyFeaturesEXT\">VkPhysicalDeviceHostImageCopyFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceHostQueryResetFeatures\">VkPhysicalDeviceHostQueryResetFeatures</a>, <a href=\"#VkPhysicalDeviceImage2DViewOf3DFeaturesEXT\">VkPhysicalDeviceImage2DViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlFeaturesEXT\">VkPhysicalDeviceImageCompressionControlFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT\">VkPhysicalDeviceImageCompressionControlSwapchainFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageProcessing2FeaturesQCOM\">VkPhysicalDeviceImageProcessing2FeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageProcessingFeaturesQCOM\">VkPhysicalDeviceImageProcessingFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceImageRobustnessFeatures\">VkPhysicalDeviceImageRobustnessFeatures</a>, <a href=\"#VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT\">VkPhysicalDeviceImageSlicedViewOf3DFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImageViewMinLodFeaturesEXT\">VkPhysicalDeviceImageViewMinLodFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceImagelessFramebufferFeatures\">VkPhysicalDeviceImagelessFramebufferFeatures</a>, <a href=\"#VkPhysicalDeviceIndexTypeUint8FeaturesEXT\">VkPhysicalDeviceIndexTypeUint8FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceInheritedViewportScissorFeaturesNV\">VkPhysicalDeviceInheritedViewportScissorFeaturesNV</a>, <a href=\"#VkPhysicalDeviceInlineUniformBlockFeatures\">VkPhysicalDeviceInlineUniformBlockFeatures</a>, <a href=\"#VkPhysicalDeviceInvocationMaskFeaturesHUAWEI\">VkPhysicalDeviceInvocationMaskFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceLegacyDitheringFeaturesEXT\">VkPhysicalDeviceLegacyDitheringFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLineRasterizationFeaturesEXT\">VkPhysicalDeviceLineRasterizationFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceLinearColorAttachmentFeaturesNV\">VkPhysicalDeviceLinearColorAttachmentFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMaintenance4Features\">VkPhysicalDeviceMaintenance4Features</a>, <a href=\"#VkPhysicalDeviceMaintenance5FeaturesKHR\">VkPhysicalDeviceMaintenance5FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceMemoryDecompressionFeaturesNV\">VkPhysicalDeviceMemoryDecompressionFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMemoryPriorityFeaturesEXT\">VkPhysicalDeviceMemoryPriorityFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesEXT\">VkPhysicalDeviceMeshShaderFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMeshShaderFeaturesNV\">VkPhysicalDeviceMeshShaderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceMultiDrawFeaturesEXT\">VkPhysicalDeviceMultiDrawFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT\">VkPhysicalDeviceMultisampledRenderToSingleSampledFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceMultiviewFeatures\">VkPhysicalDeviceMultiviewFeatures</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewRenderAreasFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM\">VkPhysicalDeviceMultiviewPerViewViewportsFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT\">VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT\">VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpacityMicromapFeaturesEXT\">VkPhysicalDeviceOpacityMicromapFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceOpticalFlowFeaturesNV\">VkPhysicalDeviceOpticalFlowFeaturesNV</a>, <a href=\"#VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT\">VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePerformanceQueryFeaturesKHR\">VkPhysicalDevicePerformanceQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineCreationCacheControlFeatures\">VkPhysicalDevicePipelineCreationCacheControlFeatures</a>, <a href=\"#VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR\">VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT\">VkPhysicalDevicePipelineLibraryGroupHandlesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelinePropertiesFeaturesEXT\">VkPhysicalDevicePipelinePropertiesFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineProtectedAccessFeaturesEXT\">VkPhysicalDevicePipelineProtectedAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePipelineRobustnessFeaturesEXT\">VkPhysicalDevicePipelineRobustnessFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePortabilitySubsetFeaturesKHR\">VkPhysicalDevicePortabilitySubsetFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentBarrierFeaturesNV\">VkPhysicalDevicePresentBarrierFeaturesNV</a>, <a href=\"#VkPhysicalDevicePresentIdFeaturesKHR\">VkPhysicalDevicePresentIdFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePresentWaitFeaturesKHR\">VkPhysicalDevicePresentWaitFeaturesKHR</a>, <a href=\"#VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT\">VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT\">VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT</a>, <a href=\"#VkPhysicalDevicePrivateDataFeatures\">VkPhysicalDevicePrivateDataFeatures</a>, <a href=\"#VkPhysicalDeviceProtectedMemoryFeatures\">VkPhysicalDeviceProtectedMemoryFeatures</a>, <a href=\"#VkPhysicalDeviceProvokingVertexFeaturesEXT\">VkPhysicalDeviceProvokingVertexFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT\">VkPhysicalDeviceRGBA10X6FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT\">VkPhysicalDeviceRasterizationOrderAttachmentAccessFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceRayQueryFeaturesKHR\">VkPhysicalDeviceRayQueryFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV\">VkPhysicalDeviceRayTracingInvocationReorderFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR\">VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingMotionBlurFeaturesNV\">VkPhysicalDeviceRayTracingMotionBlurFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRayTracingPipelineFeaturesKHR\">VkPhysicalDeviceRayTracingPipelineFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR\">VkPhysicalDeviceRayTracingPositionFetchFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV\">VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV</a>, <a href=\"#VkPhysicalDeviceRobustness2FeaturesEXT\">VkPhysicalDeviceRobustness2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSamplerYcbcrConversionFeatures\">VkPhysicalDeviceSamplerYcbcrConversionFeatures</a>, <a href=\"#VkPhysicalDeviceScalarBlockLayoutFeatures\">VkPhysicalDeviceScalarBlockLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures\">VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT\">VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicFloatFeaturesEXT\">VkPhysicalDeviceShaderAtomicFloatFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderAtomicInt64Features\">VkPhysicalDeviceShaderAtomicInt64Features</a>, <a href=\"#VkPhysicalDeviceShaderClockFeaturesKHR\">VkPhysicalDeviceShaderClockFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM\">VkPhysicalDeviceShaderCoreBuiltinsFeaturesARM</a>, <a href=\"#VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures\">VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderDrawParametersFeatures\">VkPhysicalDeviceShaderDrawParametersFeatures</a>, <a href=\"#VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD\">VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD</a>, <a href=\"#VkPhysicalDeviceShaderEnqueueFeaturesAMDX\">VkPhysicalDeviceShaderEnqueueFeaturesAMDX</a>, <a href=\"#VkPhysicalDeviceShaderFloat16Int8Features\">VkPhysicalDeviceShaderFloat16Int8Features</a>, <a href=\"#VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT\">VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderImageFootprintFeaturesNV\">VkPhysicalDeviceShaderImageFootprintFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderIntegerDotProductFeatures\">VkPhysicalDeviceShaderIntegerDotProductFeatures</a>, <a href=\"#VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL\">VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL</a>, <a href=\"#VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT\">VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderObjectFeaturesEXT\">VkPhysicalDeviceShaderObjectFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShaderSMBuiltinsFeaturesNV\">VkPhysicalDeviceShaderSMBuiltinsFeaturesNV</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures\">VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures</a>, <a href=\"#VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR\">VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceShaderTerminateInvocationFeatures\">VkPhysicalDeviceShaderTerminateInvocationFeatures</a>, <a href=\"#VkPhysicalDeviceShaderTileImageFeaturesEXT\">VkPhysicalDeviceShaderTileImageFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceShadingRateImageFeaturesNV\">VkPhysicalDeviceShadingRateImageFeaturesNV</a>, <a href=\"#VkPhysicalDeviceSubgroupSizeControlFeatures\">VkPhysicalDeviceSubgroupSizeControlFeatures</a>, <a href=\"#VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT\">VkPhysicalDeviceSubpassMergeFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSubpassShadingFeaturesHUAWEI\">VkPhysicalDeviceSubpassShadingFeaturesHUAWEI</a>, <a href=\"#VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT\">VkPhysicalDeviceSwapchainMaintenance1FeaturesEXT</a>, <a href=\"#VkPhysicalDeviceSynchronization2Features\">VkPhysicalDeviceSynchronization2Features</a>, <a href=\"#VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT\">VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceTextureCompressionASTCHDRFeatures\">VkPhysicalDeviceTextureCompressionASTCHDRFeatures</a>, <a href=\"#VkPhysicalDeviceTilePropertiesFeaturesQCOM\">VkPhysicalDeviceTilePropertiesFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceTimelineSemaphoreFeatures\">VkPhysicalDeviceTimelineSemaphoreFeatures</a>, <a href=\"#VkPhysicalDeviceTransformFeedbackFeaturesEXT\">VkPhysicalDeviceTransformFeedbackFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceUniformBufferStandardLayoutFeatures\">VkPhysicalDeviceUniformBufferStandardLayoutFeatures</a>, <a href=\"#VkPhysicalDeviceVariablePointersFeatures\">VkPhysicalDeviceVariablePointersFeatures</a>, <a href=\"#VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT\">VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT\">VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceVulkan11Features\">VkPhysicalDeviceVulkan11Features</a>, <a href=\"#VkPhysicalDeviceVulkan12Features\">VkPhysicalDeviceVulkan12Features</a>, <a href=\"#VkPhysicalDeviceVulkan13Features\">VkPhysicalDeviceVulkan13Features</a>, <a href=\"#VkPhysicalDeviceVulkanMemoryModelFeatures\">VkPhysicalDeviceVulkanMemoryModelFeatures</a>, <a href=\"#VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR\">VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR</a>, <a href=\"#VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT\">VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT</a>, <a href=\"#VkPhysicalDeviceYcbcrDegammaFeaturesQCOM\">VkPhysicalDeviceYcbcrDegammaFeaturesQCOM</a>, <a href=\"#VkPhysicalDeviceYcbcrImageArraysFeaturesEXT\">VkPhysicalDeviceYcbcrImageArraysFeaturesEXT</a>, or <a href=\"#VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures\">VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures</a>"
},
{
"vuid": "VUID-VkDeviceCreateInfo-sType-unique",
@@ -6501,8 +6501,12 @@
"text": "If the <code>aspectMask</code> member of <code>subresourceRange</code> includes <code>VK_IMAGE_ASPECT_STENCIL_BIT</code>, <code>oldLayout</code> and <code>newLayout</code> <strong class=\"purple\">must</strong> not be one of <code>VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL</code> or <code>VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL</code>"
},
{
- "vuid": "VUID-VkHostImageLayoutTransitionInfoEXT-oldLayout-09056",
- "text": "<code>oldLayout</code> <strong class=\"purple\">must</strong> be either <code>VK_IMAGE_LAYOUT_UNDEFINED</code>, <code>VK_IMAGE_LAYOUT_PREINITIALIZED</code>, or one of the layouts in <a href=\"#VkPhysicalDeviceHostImageCopyPropertiesEXT\">VkPhysicalDeviceHostImageCopyPropertiesEXT</a>::<code>pCopySrcLayouts</code>"
+ "vuid": "VUID-VkHostImageLayoutTransitionInfoEXT-oldLayout-09229",
+ "text": "<code>oldLayout</code> <strong class=\"purple\">must</strong> be either <code>VK_IMAGE_LAYOUT_UNDEFINED</code> or the current layout of the image subresources as specified in <code>subresourceRange</code>"
+ },
+ {
+ "vuid": "VUID-VkHostImageLayoutTransitionInfoEXT-oldLayout-09230",
+ "text": "If <code>oldLayout</code> is not <code>VK_IMAGE_LAYOUT_UNDEFINED</code> or <code>VK_IMAGE_LAYOUT_PREINITIALIZED</code>, it <strong class=\"purple\">must</strong> be one of the layouts in <a href=\"#VkPhysicalDeviceHostImageCopyPropertiesEXT\">VkPhysicalDeviceHostImageCopyPropertiesEXT</a>::<code>pCopySrcLayouts</code>"
},
{
"vuid": "VUID-VkHostImageLayoutTransitionInfoEXT-newLayout-09057",
@@ -11809,12 +11813,12 @@
"text": "If the pipeline is being created with <a href=\"#pipelines-graphics-subsets-pre-rasterization\">pre-rasterization shader state</a> and <a href=\"#pipelines-graphics-subsets-vertex-input\">vertex input state</a> and the <code>topology</code> member of <code>pInputAssembly</code> is <code>VK_PRIMITIVE_TOPOLOGY_PATCH_LIST</code>, and either <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state is not enabled or <a href=\"#limits-dynamicPrimitiveTopologyUnrestricted\"><code>dynamicPrimitiveTopologyUnrestricted</code></a> is <code>VK_FALSE</code>, then <code>pStages</code> <strong class=\"purple\">must</strong> include tessellation shader stages"
},
{
- "vuid": "VUID-VkGraphicsPipelineCreateInfo-topology-08808",
- "text": "If the pipeline is being created with a <code>Vertex</code> <code>Execution</code> <code>Model</code> and no <code>TessellationEvaluation</code> or <code>Geometry</code> <code>Execution</code> <code>Model</code>, and the <code>topology</code> member of <code>pInputAssembly</code> is <code>VK_PRIMITIVE_TOPOLOGY_POINT_LIST</code>,and either <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state is not enabled or <a href=\"#limits-dynamicPrimitiveTopologyUnrestricted\"><code>dynamicPrimitiveTopologyUnrestricted</code></a> is <code>VK_FALSE</code>, a <code>PointSize</code> decorated variable <strong class=\"purple\">must</strong> be written to if <a href=\"#features-maintenance5\"><code>maintenance5</code></a> is not enabled"
+ "vuid": "VUID-VkGraphicsPipelineCreateInfo-TessellationEvaluation-07723",
+ "text": "If the pipeline is being created with a <code>TessellationEvaluation</code> <code>Execution</code> <code>Model</code>, no <code>Geometry</code> <code>Execution</code> <code>Model</code>, uses the <code>PointMode</code> <code>Execution</code> <code>Mode</code>, and <a href=\"#features-shaderTessellationAndGeometryPointSize\"><code>shaderTessellationAndGeometryPointSize</code></a> is enabled, a <code>PointSize</code> decorated variable <strong class=\"purple\">must</strong> be written to if <a href=\"#features-maintenance5\"><code>maintenance5</code></a> is not enabled"
},
{
- "vuid": "VUID-VkGraphicsPipelineCreateInfo-shaderTessellationAndGeometryPointSize-08774",
- "text": "If the pipeline is being created with a <code>TessellationEvaluation</code> <code>Execution</code> <code>Model</code>, no <code>Geometry</code> <code>Execution</code> <code>Model</code>, uses the <code>PointMode</code> <code>Execution</code> <code>Mode</code>, and <a href=\"#features-shaderTessellationAndGeometryPointSize\"><code>shaderTessellationAndGeometryPointSize</code></a> is enabled, a <code>PointSize</code> decorated variable <strong class=\"purple\">must</strong> be written to if <a href=\"#features-maintenance5\"><code>maintenance5</code></a> is not enabled"
+ "vuid": "VUID-VkGraphicsPipelineCreateInfo-topology-08773",
+ "text": "If the pipeline is being created with a <code>Vertex</code> <code>Execution</code> <code>Model</code> and no <code>TessellationEvaluation</code> or <code>Geometry</code> <code>Execution</code> <code>Model</code>, and the <code>topology</code> member of <code>pInputAssembly</code> is <code>VK_PRIMITIVE_TOPOLOGY_POINT_LIST</code>, and either <code>VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY</code> dynamic state is not enabled or <a href=\"#limits-dynamicPrimitiveTopologyUnrestricted\"><code>dynamicPrimitiveTopologyUnrestricted</code></a> is <code>VK_FALSE</code>, a <code>PointSize</code> decorated variable <strong class=\"purple\">must</strong> be written to if <a href=\"#features-maintenance5\"><code>maintenance5</code></a> is not enabled"
},
{
"vuid": "VUID-VkGraphicsPipelineCreateInfo-maintenance5-08775",
@@ -21853,8 +21857,12 @@
"VkDescriptorPoolCreateInfo": {
"core": [
{
- "vuid": "VUID-VkDescriptorPoolCreateInfo-maxSets-00301",
- "text": "<code>maxSets</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>"
+ "vuid": "VUID-VkDescriptorPoolCreateInfo-descriptorPoolOverallocation-09227",
+ "text": "If the <a href=\"#features-descriptorPoolOverallocation\"><code>descriptorPoolOverallocation</code></a> feature is not enabled, or <code>flags</code> does not have <code>VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_SETS_BIT_NV</code> set, <code>maxSets</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>"
+ },
+ {
+ "vuid": "VUID-VkDescriptorPoolCreateInfo-flags-09228",
+ "text": "If <code>flags</code> has the <code>VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_SETS_BIT_NV</code> or <code>VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_POOLS_BIT_NV</code> bits set, then <a href=\"#features-descriptorPoolOverallocation\"><code>descriptorPoolOverallocation</code></a> <strong class=\"purple\">must</strong> be enabled"
},
{
"vuid": "VUID-VkDescriptorPoolCreateInfo-flags-04607",
@@ -28793,27 +28801,27 @@
"text": "If <code>dstImage</code> is of type <code>VK_IMAGE_TYPE_1D</code> or <code>VK_IMAGE_TYPE_2D</code>, then for each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be <code>0</code> and <code>imageExtent.depth</code> <strong class=\"purple\">must</strong> be <code>1</code>"
},
{
- "vuid": "VUID-vkCmdCopyBufferToImage-pRegions-07274",
+ "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-07274",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.x</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-vkCmdCopyBufferToImage-pRegions-07275",
+ "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-07275",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.y</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-vkCmdCopyBufferToImage-pRegions-07276",
+ "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-07276",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-vkCmdCopyBufferToImage-imageExtent-00207",
+ "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-00207",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.x</code> and <code>extent.width</code> does not equal the width of the subresource specified by <code>srcSubresource</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-vkCmdCopyBufferToImage-imageExtent-00208",
+ "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-00208",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.y</code> and <code>extent.height</code> does not equal the height of the subresource specified by <code>srcSubresource</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-vkCmdCopyBufferToImage-imageExtent-00209",
+ "vuid": "VUID-vkCmdCopyBufferToImage-dstImage-00209",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.z</code> and <code>extent.depth</code> does not equal the depth of the subresource specified by <code>srcSubresource</code>, <code>extent.depth</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
@@ -29001,27 +29009,27 @@
"text": "If <code>srcImage</code> is of type <code>VK_IMAGE_TYPE_1D</code> or <code>VK_IMAGE_TYPE_2D</code>, then for each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be <code>0</code> and <code>imageExtent.depth</code> <strong class=\"purple\">must</strong> be <code>1</code>"
},
{
- "vuid": "VUID-vkCmdCopyImageToBuffer-pRegions-07274",
+ "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-07274",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.x</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-vkCmdCopyImageToBuffer-pRegions-07275",
+ "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-07275",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.y</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-vkCmdCopyImageToBuffer-pRegions-07276",
+ "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-07276",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-vkCmdCopyImageToBuffer-imageExtent-00207",
+ "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-00207",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.x</code> and <code>extent.width</code> does not equal the width of the subresource specified by <code>srcSubresource</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-vkCmdCopyImageToBuffer-imageExtent-00208",
+ "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-00208",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.y</code> and <code>extent.height</code> does not equal the height of the subresource specified by <code>srcSubresource</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-vkCmdCopyImageToBuffer-imageExtent-00209",
+ "vuid": "VUID-vkCmdCopyImageToBuffer-srcImage-00209",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.z</code> and <code>extent.depth</code> does not equal the depth of the subresource specified by <code>srcSubresource</code>, <code>extent.depth</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
@@ -29285,27 +29293,27 @@
"text": "If <code>dstImage</code> is of type <code>VK_IMAGE_TYPE_1D</code> or <code>VK_IMAGE_TYPE_2D</code>, then for each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be <code>0</code> and <code>imageExtent.depth</code> <strong class=\"purple\">must</strong> be <code>1</code>"
},
{
- "vuid": "VUID-VkCopyBufferToImageInfo2-pRegions-07274",
+ "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-07274",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.x</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-VkCopyBufferToImageInfo2-pRegions-07275",
+ "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-07275",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.y</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-VkCopyBufferToImageInfo2-pRegions-07276",
+ "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-07276",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-VkCopyBufferToImageInfo2-imageExtent-00207",
+ "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-00207",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.x</code> and <code>extent.width</code> does not equal the width of the subresource specified by <code>srcSubresource</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-VkCopyBufferToImageInfo2-imageExtent-00208",
+ "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-00208",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.y</code> and <code>extent.height</code> does not equal the height of the subresource specified by <code>srcSubresource</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-VkCopyBufferToImageInfo2-imageExtent-00209",
+ "vuid": "VUID-VkCopyBufferToImageInfo2-dstImage-00209",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.z</code> and <code>extent.depth</code> does not equal the depth of the subresource specified by <code>srcSubresource</code>, <code>extent.depth</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
@@ -29525,27 +29533,27 @@
"text": "If <code>srcImage</code> is of type <code>VK_IMAGE_TYPE_1D</code> or <code>VK_IMAGE_TYPE_2D</code>, then for each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be <code>0</code> and <code>imageExtent.depth</code> <strong class=\"purple\">must</strong> be <code>1</code>"
},
{
- "vuid": "VUID-VkCopyImageToBufferInfo2-pRegions-07274",
+ "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-07274",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.x</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToBufferInfo2-pRegions-07275",
+ "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-07275",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.y</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToBufferInfo2-pRegions-07276",
+ "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-07276",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToBufferInfo2-imageExtent-00207",
+ "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-00207",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.x</code> and <code>extent.width</code> does not equal the width of the subresource specified by <code>srcSubresource</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToBufferInfo2-imageExtent-00208",
+ "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-00208",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.y</code> and <code>extent.height</code> does not equal the height of the subresource specified by <code>srcSubresource</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToBufferInfo2-imageExtent-00209",
+ "vuid": "VUID-VkCopyImageToBufferInfo2-srcImage-00209",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.z</code> and <code>extent.depth</code> does not equal the depth of the subresource specified by <code>srcSubresource</code>, <code>extent.depth</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
@@ -29725,7 +29733,7 @@
"text": "If <code>flags</code> contains <code>VK_HOST_IMAGE_COPY_MEMCPY_EXT</code>, the <code>x</code>, <code>y</code>, and <code>z</code> members of the <code>imageOffset</code> member of each element of <code>pRegions</code> <strong class=\"purple\">must</strong> be <code>0</code>"
},
{
- "vuid": "VUID-VkCopyMemoryToImageInfoEXT-imageExtent-09115",
+ "vuid": "VUID-VkCopyMemoryToImageInfoEXT-dstImage-09115",
"text": "If <code>flags</code> contains <code>VK_HOST_IMAGE_COPY_MEMCPY_EXT</code>, the <code>imageExtent</code> member of each element of <code>pRegions</code> <strong class=\"purple\">must</strong> equal the extents of <code>dstImage</code> identified by <code>imageSubresource</code>"
},
{
@@ -29773,27 +29781,27 @@
"text": "If <code>dstImage</code> is of type <code>VK_IMAGE_TYPE_1D</code> or <code>VK_IMAGE_TYPE_2D</code>, then for each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be <code>0</code> and <code>imageExtent.depth</code> <strong class=\"purple\">must</strong> be <code>1</code>"
},
{
- "vuid": "VUID-VkCopyMemoryToImageInfoEXT-pRegions-07274",
+ "vuid": "VUID-VkCopyMemoryToImageInfoEXT-dstImage-07274",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.x</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-VkCopyMemoryToImageInfoEXT-pRegions-07275",
+ "vuid": "VUID-VkCopyMemoryToImageInfoEXT-dstImage-07275",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.y</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-VkCopyMemoryToImageInfoEXT-pRegions-07276",
+ "vuid": "VUID-VkCopyMemoryToImageInfoEXT-dstImage-07276",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-VkCopyMemoryToImageInfoEXT-imageExtent-00207",
+ "vuid": "VUID-VkCopyMemoryToImageInfoEXT-dstImage-00207",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.x</code> and <code>extent.width</code> does not equal the width of the subresource specified by <code>srcSubresource</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-VkCopyMemoryToImageInfoEXT-imageExtent-00208",
+ "vuid": "VUID-VkCopyMemoryToImageInfoEXT-dstImage-00208",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.y</code> and <code>extent.height</code> does not equal the height of the subresource specified by <code>srcSubresource</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-VkCopyMemoryToImageInfoEXT-imageExtent-00209",
+ "vuid": "VUID-VkCopyMemoryToImageInfoEXT-dstImage-00209",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.z</code> and <code>extent.depth</code> does not equal the depth of the subresource specified by <code>srcSubresource</code>, <code>extent.depth</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
@@ -29953,7 +29961,7 @@
"text": "If <code>flags</code> contains <code>VK_HOST_IMAGE_COPY_MEMCPY_EXT</code>, the <code>x</code>, <code>y</code>, and <code>z</code> members of the <code>imageOffset</code> member of each element of <code>pRegions</code> <strong class=\"purple\">must</strong> be <code>0</code>"
},
{
- "vuid": "VUID-VkCopyImageToMemoryInfoEXT-imageExtent-09115",
+ "vuid": "VUID-VkCopyImageToMemoryInfoEXT-srcImage-09115",
"text": "If <code>flags</code> contains <code>VK_HOST_IMAGE_COPY_MEMCPY_EXT</code>, the <code>imageExtent</code> member of each element of <code>pRegions</code> <strong class=\"purple\">must</strong> equal the extents of <code>srcImage</code> identified by <code>imageSubresource</code>"
},
{
@@ -30001,27 +30009,27 @@
"text": "If <code>srcImage</code> is of type <code>VK_IMAGE_TYPE_1D</code> or <code>VK_IMAGE_TYPE_2D</code>, then for each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be <code>0</code> and <code>imageExtent.depth</code> <strong class=\"purple\">must</strong> be <code>1</code>"
},
{
- "vuid": "VUID-VkCopyImageToMemoryInfoEXT-pRegions-07274",
+ "vuid": "VUID-VkCopyImageToMemoryInfoEXT-srcImage-07274",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.x</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToMemoryInfoEXT-pRegions-07275",
+ "vuid": "VUID-VkCopyImageToMemoryInfoEXT-srcImage-07275",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.y</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToMemoryInfoEXT-pRegions-07276",
+ "vuid": "VUID-VkCopyImageToMemoryInfoEXT-srcImage-07276",
"text": "For each element of <code>pRegions</code>, <code>imageOffset.z</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToMemoryInfoEXT-imageExtent-00207",
+ "vuid": "VUID-VkCopyImageToMemoryInfoEXT-srcImage-00207",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.x</code> and <code>extent.width</code> does not equal the width of the subresource specified by <code>srcSubresource</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToMemoryInfoEXT-imageExtent-00208",
+ "vuid": "VUID-VkCopyImageToMemoryInfoEXT-srcImage-00208",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.y</code> and <code>extent.height</code> does not equal the height of the subresource specified by <code>srcSubresource</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToMemoryInfoEXT-imageExtent-00209",
+ "vuid": "VUID-VkCopyImageToMemoryInfoEXT-srcImage-00209",
"text": "For each element of <code>pRegions</code>, if the sum of <code>imageOffset.z</code> and <code>extent.depth</code> does not equal the depth of the subresource specified by <code>srcSubresource</code>, <code>extent.depth</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
@@ -30185,7 +30193,7 @@
"text": "If <code>flags</code> contains <code>VK_HOST_IMAGE_COPY_MEMCPY_EXT</code>, the <code>x</code>, <code>y</code>, and <code>z</code> members of the <code>srcOffset</code> member of each element of <code>pRegions</code> <strong class=\"purple\">must</strong> be <code>0</code>"
},
{
- "vuid": "VUID-VkCopyImageToImageInfoEXT-extent-09115",
+ "vuid": "VUID-VkCopyImageToImageInfoEXT-srcImage-09115",
"text": "If <code>flags</code> contains <code>VK_HOST_IMAGE_COPY_MEMCPY_EXT</code>, the <code>extent</code> member of each element of <code>pRegions</code> <strong class=\"purple\">must</strong> equal the extents of <code>srcImage</code> identified by <code>srcSubresource</code>"
},
{
@@ -30229,27 +30237,27 @@
"text": "If <code>srcImage</code> is of type <code>VK_IMAGE_TYPE_1D</code> or <code>VK_IMAGE_TYPE_2D</code>, then for each element of <code>pRegions</code>, <code>srcOffset.z</code> <strong class=\"purple\">must</strong> be <code>0</code> and <code>extent.depth</code> <strong class=\"purple\">must</strong> be <code>1</code>"
},
{
- "vuid": "VUID-VkCopyImageToImageInfoEXT-pRegions-07274",
+ "vuid": "VUID-VkCopyImageToImageInfoEXT-srcImage-07274",
"text": "For each element of <code>pRegions</code>, <code>srcOffset.x</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToImageInfoEXT-pRegions-07275",
+ "vuid": "VUID-VkCopyImageToImageInfoEXT-srcImage-07275",
"text": "For each element of <code>pRegions</code>, <code>srcOffset.y</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToImageInfoEXT-pRegions-07276",
+ "vuid": "VUID-VkCopyImageToImageInfoEXT-srcImage-07276",
"text": "For each element of <code>pRegions</code>, <code>srcOffset.z</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToImageInfoEXT-imageExtent-00207",
+ "vuid": "VUID-VkCopyImageToImageInfoEXT-srcImage-00207",
"text": "For each element of <code>pRegions</code>, if the sum of <code>srcOffset.x</code> and <code>extent.width</code> does not equal the width of the subresource specified by <code>srcSubresource</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToImageInfoEXT-imageExtent-00208",
+ "vuid": "VUID-VkCopyImageToImageInfoEXT-srcImage-00208",
"text": "For each element of <code>pRegions</code>, if the sum of <code>srcOffset.y</code> and <code>extent.height</code> does not equal the height of the subresource specified by <code>srcSubresource</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToImageInfoEXT-imageExtent-00209",
+ "vuid": "VUID-VkCopyImageToImageInfoEXT-srcImage-00209",
"text": "For each element of <code>pRegions</code>, if the sum of <code>srcOffset.z</code> and <code>extent.depth</code> does not equal the depth of the subresource specified by <code>srcSubresource</code>, <code>extent.depth</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>srcImage</code>"
},
{
@@ -30289,7 +30297,7 @@
"text": "If <code>flags</code> contains <code>VK_HOST_IMAGE_COPY_MEMCPY_EXT</code>, the <code>x</code>, <code>y</code>, and <code>z</code> members of the <code>dstOffset</code> member of each element of <code>pRegions</code> <strong class=\"purple\">must</strong> be <code>0</code>"
},
{
- "vuid": "VUID-VkCopyImageToImageInfoEXT-extent-09115",
+ "vuid": "VUID-VkCopyImageToImageInfoEXT-dstImage-09115",
"text": "If <code>flags</code> contains <code>VK_HOST_IMAGE_COPY_MEMCPY_EXT</code>, the <code>extent</code> member of each element of <code>pRegions</code> <strong class=\"purple\">must</strong> equal the extents of <code>dstImage</code> identified by <code>dstSubresource</code>"
},
{
@@ -30333,27 +30341,27 @@
"text": "If <code>dstImage</code> is of type <code>VK_IMAGE_TYPE_1D</code> or <code>VK_IMAGE_TYPE_2D</code>, then for each element of <code>pRegions</code>, <code>dstOffset.z</code> <strong class=\"purple\">must</strong> be <code>0</code> and <code>extent.depth</code> <strong class=\"purple\">must</strong> be <code>1</code>"
},
{
- "vuid": "VUID-VkCopyImageToImageInfoEXT-pRegions-07274",
+ "vuid": "VUID-VkCopyImageToImageInfoEXT-dstImage-07274",
"text": "For each element of <code>pRegions</code>, <code>dstOffset.x</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToImageInfoEXT-pRegions-07275",
+ "vuid": "VUID-VkCopyImageToImageInfoEXT-dstImage-07275",
"text": "For each element of <code>pRegions</code>, <code>dstOffset.y</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToImageInfoEXT-pRegions-07276",
+ "vuid": "VUID-VkCopyImageToImageInfoEXT-dstImage-07276",
"text": "For each element of <code>pRegions</code>, <code>dstOffset.z</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToImageInfoEXT-imageExtent-00207",
+ "vuid": "VUID-VkCopyImageToImageInfoEXT-dstImage-00207",
"text": "For each element of <code>pRegions</code>, if the sum of <code>dstOffset.x</code> and <code>extent.width</code> does not equal the width of the subresource specified by <code>srcSubresource</code>, <code>extent.width</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent width</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToImageInfoEXT-imageExtent-00208",
+ "vuid": "VUID-VkCopyImageToImageInfoEXT-dstImage-00208",
"text": "For each element of <code>pRegions</code>, if the sum of <code>dstOffset.y</code> and <code>extent.height</code> does not equal the height of the subresource specified by <code>srcSubresource</code>, <code>extent.height</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent height</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
- "vuid": "VUID-VkCopyImageToImageInfoEXT-imageExtent-00209",
+ "vuid": "VUID-VkCopyImageToImageInfoEXT-dstImage-00209",
"text": "For each element of <code>pRegions</code>, if the sum of <code>dstOffset.z</code> and <code>extent.depth</code> does not equal the depth of the subresource specified by <code>srcSubresource</code>, <code>extent.depth</code> <strong class=\"purple\">must</strong> be a multiple of the <a href=\"#formats-compatibility-classes\">texel block extent depth</a> of the <a href=\"#VkFormat\">VkFormat</a> of <code>dstImage</code>"
},
{
@@ -32430,7 +32438,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07835",
@@ -32446,7 +32454,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07837",
@@ -32486,7 +32494,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-sampleLocationsPerPixel-07934",
@@ -32498,7 +32506,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07841",
@@ -32506,7 +32514,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07843",
@@ -32514,7 +32522,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07844",
@@ -32522,7 +32530,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07845",
@@ -32530,7 +32538,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07846",
@@ -32538,7 +32546,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07847",
@@ -32581,6 +32589,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDraw-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDraw-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -32593,6 +32605,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDraw-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdDraw-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDraw-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -32613,6 +32633,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDraw-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDraw-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -32638,7 +32662,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdDraw-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -32718,7 +32742,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-attachmentCount-07750",
@@ -32726,7 +32750,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdDraw-None-07751",
@@ -32737,6 +32761,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDraw-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDraw-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -32841,6 +32869,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDraw-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDraw-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -32898,7 +32930,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07627",
@@ -32906,7 +32938,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07628",
@@ -32922,7 +32954,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07630",
@@ -32930,7 +32962,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07631",
@@ -32974,7 +33006,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07637",
@@ -33046,7 +33078,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07643",
@@ -33054,7 +33086,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07644",
@@ -33062,7 +33094,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07645",
@@ -33070,7 +33102,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07646",
@@ -33078,15 +33110,19 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDraw-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDraw-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07648",
@@ -33094,7 +33130,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-None-07649",
@@ -33102,7 +33138,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-pColorBlendEnables-07470",
@@ -33310,7 +33346,7 @@
},
{
"vuid": "VUID-vkCmdDraw-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDraw-pDynamicStates-08715",
@@ -33325,6 +33361,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdDraw-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdDraw-commandBuffer-02712",
"text": "If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource"
},
@@ -33778,7 +33818,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07835",
@@ -33794,7 +33834,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07837",
@@ -33834,7 +33874,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-sampleLocationsPerPixel-07934",
@@ -33846,7 +33886,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07841",
@@ -33854,7 +33894,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07843",
@@ -33862,7 +33902,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07844",
@@ -33870,7 +33910,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07845",
@@ -33878,7 +33918,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07846",
@@ -33886,7 +33926,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07847",
@@ -33929,6 +33969,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawIndexed-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexed-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -33941,6 +33985,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawIndexed-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdDrawIndexed-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexed-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -33961,6 +34013,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndexed-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexed-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -33986,7 +34042,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdDrawIndexed-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -34066,7 +34122,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-attachmentCount-07750",
@@ -34074,7 +34130,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07751",
@@ -34085,6 +34141,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndexed-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexed-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -34189,6 +34249,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndexed-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexed-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -34246,7 +34310,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07627",
@@ -34254,7 +34318,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07628",
@@ -34270,7 +34334,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07630",
@@ -34278,7 +34342,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07631",
@@ -34322,7 +34386,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07637",
@@ -34394,7 +34458,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07643",
@@ -34402,7 +34466,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07644",
@@ -34410,7 +34474,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07645",
@@ -34418,7 +34482,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07646",
@@ -34426,15 +34490,19 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndexed-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexed-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07648",
@@ -34442,7 +34510,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-07649",
@@ -34450,7 +34518,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-pColorBlendEnables-07470",
@@ -34658,7 +34726,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexed-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexed-pDynamicStates-08715",
@@ -34673,6 +34741,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdDrawIndexed-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexed-commandBuffer-02712",
"text": "If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource"
},
@@ -35138,7 +35210,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07835",
@@ -35154,7 +35226,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07837",
@@ -35194,7 +35266,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-sampleLocationsPerPixel-07934",
@@ -35206,7 +35278,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07841",
@@ -35214,7 +35286,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07843",
@@ -35222,7 +35294,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07844",
@@ -35230,7 +35302,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07845",
@@ -35238,7 +35310,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07846",
@@ -35246,7 +35318,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07847",
@@ -35289,6 +35361,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawMultiEXT-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMultiEXT-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -35301,6 +35377,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawMultiEXT-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdDrawMultiEXT-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMultiEXT-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -35321,6 +35405,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMultiEXT-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMultiEXT-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -35346,7 +35434,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -35426,7 +35514,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-attachmentCount-07750",
@@ -35434,7 +35522,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07751",
@@ -35445,6 +35533,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMultiEXT-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMultiEXT-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -35549,6 +35641,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMultiEXT-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMultiEXT-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -35606,7 +35702,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07627",
@@ -35614,7 +35710,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07628",
@@ -35630,7 +35726,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07630",
@@ -35638,7 +35734,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07631",
@@ -35682,7 +35778,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07637",
@@ -35754,7 +35850,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07643",
@@ -35762,7 +35858,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07644",
@@ -35770,7 +35866,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07645",
@@ -35778,7 +35874,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07646",
@@ -35786,15 +35882,19 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMultiEXT-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMultiEXT-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07648",
@@ -35802,7 +35902,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-07649",
@@ -35810,7 +35910,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-pColorBlendEnables-07470",
@@ -36018,7 +36118,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiEXT-pDynamicStates-08715",
@@ -36033,6 +36133,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdDrawMultiEXT-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdDrawMultiEXT-commandBuffer-02712",
"text": "If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource"
},
@@ -36502,7 +36606,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07835",
@@ -36518,7 +36622,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07837",
@@ -36558,7 +36662,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-sampleLocationsPerPixel-07934",
@@ -36570,7 +36674,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07841",
@@ -36578,7 +36682,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07843",
@@ -36586,7 +36690,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07844",
@@ -36594,7 +36698,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07845",
@@ -36602,7 +36706,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07846",
@@ -36610,7 +36714,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07847",
@@ -36653,6 +36757,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -36665,6 +36773,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawMultiIndexedEXT-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdDrawMultiIndexedEXT-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -36685,6 +36801,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMultiIndexedEXT-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -36710,7 +36830,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -36790,7 +36910,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-attachmentCount-07750",
@@ -36798,7 +36918,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07751",
@@ -36809,6 +36929,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMultiIndexedEXT-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -36913,6 +37037,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -36970,7 +37098,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07627",
@@ -36978,7 +37106,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07628",
@@ -36994,7 +37122,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07630",
@@ -37002,7 +37130,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07631",
@@ -37046,7 +37174,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07637",
@@ -37118,7 +37246,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07643",
@@ -37126,7 +37254,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07644",
@@ -37134,7 +37262,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07645",
@@ -37142,7 +37270,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07646",
@@ -37150,15 +37278,19 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMultiIndexedEXT-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07648",
@@ -37166,7 +37298,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-07649",
@@ -37174,7 +37306,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-pColorBlendEnables-07470",
@@ -37382,7 +37514,7 @@
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-pDynamicStates-08715",
@@ -37397,6 +37529,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdDrawMultiIndexedEXT-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdDrawMultiIndexedEXT-commandBuffer-02712",
"text": "If <code>commandBuffer</code> is a protected command buffer and <a href=\"#limits-protectedNoFault\"><code>protectedNoFault</code></a> is not supported, any resource written to by the <code>VkPipeline</code> object bound to the pipeline bind point used by this command <strong class=\"purple\">must</strong> not be an unprotected resource"
},
@@ -37882,7 +38018,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07835",
@@ -37898,7 +38034,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07837",
@@ -37938,7 +38074,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-sampleLocationsPerPixel-07934",
@@ -37950,7 +38086,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07841",
@@ -37958,7 +38094,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07843",
@@ -37966,7 +38102,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07844",
@@ -37974,7 +38110,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07845",
@@ -37982,7 +38118,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07846",
@@ -37990,7 +38126,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07847",
@@ -38033,6 +38169,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawIndirect-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirect-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -38045,6 +38185,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawIndirect-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdDrawIndirect-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirect-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -38065,6 +38213,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndirect-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirect-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -38090,7 +38242,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdDrawIndirect-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -38170,7 +38322,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-attachmentCount-07750",
@@ -38178,7 +38330,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07751",
@@ -38189,6 +38341,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndirect-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirect-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -38293,6 +38449,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndirect-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirect-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -38350,7 +38510,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07627",
@@ -38358,7 +38518,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07628",
@@ -38374,7 +38534,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07630",
@@ -38382,7 +38542,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07631",
@@ -38426,7 +38586,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07637",
@@ -38498,7 +38658,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07643",
@@ -38506,7 +38666,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07644",
@@ -38514,7 +38674,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07645",
@@ -38522,7 +38682,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07646",
@@ -38530,15 +38690,19 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndirect-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirect-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07648",
@@ -38546,7 +38710,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-07649",
@@ -38554,7 +38718,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-pColorBlendEnables-07470",
@@ -38762,7 +38926,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirect-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirect-pDynamicStates-08715",
@@ -38777,6 +38941,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdDrawIndirect-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirect-None-04007",
"text": "All vertex input bindings accessed via vertex input variables declared in the vertex shader entry point&#8217;s interface <strong class=\"purple\">must</strong> have either valid or <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> buffers bound"
},
@@ -39274,7 +39442,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07835",
@@ -39290,7 +39458,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07837",
@@ -39330,7 +39498,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-sampleLocationsPerPixel-07934",
@@ -39342,7 +39510,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07841",
@@ -39350,7 +39518,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07843",
@@ -39358,7 +39526,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07844",
@@ -39366,7 +39534,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07845",
@@ -39374,7 +39542,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07846",
@@ -39382,7 +39550,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07847",
@@ -39425,6 +39593,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawIndirectCount-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirectCount-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -39437,6 +39609,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawIndirectCount-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdDrawIndirectCount-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirectCount-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -39457,6 +39637,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndirectCount-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirectCount-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -39482,7 +39666,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -39562,7 +39746,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-attachmentCount-07750",
@@ -39570,7 +39754,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07751",
@@ -39581,6 +39765,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndirectCount-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirectCount-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -39685,6 +39873,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndirectCount-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirectCount-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -39742,7 +39934,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07627",
@@ -39750,7 +39942,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07628",
@@ -39766,7 +39958,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07630",
@@ -39774,7 +39966,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07631",
@@ -39818,7 +40010,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07637",
@@ -39890,7 +40082,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07643",
@@ -39898,7 +40090,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07644",
@@ -39906,7 +40098,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07645",
@@ -39914,7 +40106,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07646",
@@ -39922,15 +40114,19 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndirectCount-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirectCount-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07648",
@@ -39938,7 +40134,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-07649",
@@ -39946,7 +40142,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-pColorBlendEnables-07470",
@@ -40154,7 +40350,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectCount-pDynamicStates-08715",
@@ -40169,6 +40365,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdDrawIndirectCount-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirectCount-None-04007",
"text": "All vertex input bindings accessed via vertex input variables declared in the vertex shader entry point&#8217;s interface <strong class=\"purple\">must</strong> have either valid or <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> buffers bound"
},
@@ -40678,7 +40878,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07835",
@@ -40694,7 +40894,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07837",
@@ -40734,7 +40934,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-sampleLocationsPerPixel-07934",
@@ -40746,7 +40946,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07841",
@@ -40754,7 +40954,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07843",
@@ -40762,7 +40962,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07844",
@@ -40770,7 +40970,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07845",
@@ -40778,7 +40978,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07846",
@@ -40786,7 +40986,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07847",
@@ -40829,6 +41029,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawIndexedIndirect-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -40841,6 +41045,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawIndexedIndirect-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdDrawIndexedIndirect-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -40861,6 +41073,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndexedIndirect-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -40886,7 +41102,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -40966,7 +41182,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-attachmentCount-07750",
@@ -40974,7 +41190,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07751",
@@ -40985,6 +41201,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndexedIndirect-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -41089,6 +41309,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndexedIndirect-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -41146,7 +41370,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07627",
@@ -41154,7 +41378,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07628",
@@ -41170,7 +41394,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07630",
@@ -41178,7 +41402,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07631",
@@ -41222,7 +41446,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07637",
@@ -41294,7 +41518,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07643",
@@ -41302,7 +41526,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07644",
@@ -41310,7 +41534,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07645",
@@ -41318,7 +41542,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07646",
@@ -41326,15 +41550,19 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndexedIndirect-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07648",
@@ -41342,7 +41570,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-07649",
@@ -41350,7 +41578,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-pColorBlendEnables-07470",
@@ -41558,7 +41786,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirect-pDynamicStates-08715",
@@ -41573,6 +41801,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdDrawIndexedIndirect-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexedIndirect-None-04007",
"text": "All vertex input bindings accessed via vertex input variables declared in the vertex shader entry point&#8217;s interface <strong class=\"purple\">must</strong> have either valid or <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> buffers bound"
},
@@ -42082,7 +42314,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07835",
@@ -42098,7 +42330,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07837",
@@ -42138,7 +42370,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-sampleLocationsPerPixel-07934",
@@ -42150,7 +42382,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07841",
@@ -42158,7 +42390,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07843",
@@ -42166,7 +42398,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07844",
@@ -42174,7 +42406,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07845",
@@ -42182,7 +42414,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07846",
@@ -42190,7 +42422,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07847",
@@ -42233,6 +42465,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -42245,6 +42481,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawIndexedIndirectCount-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdDrawIndexedIndirectCount-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -42265,6 +42509,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndexedIndirectCount-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -42290,7 +42538,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -42370,7 +42618,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-attachmentCount-07750",
@@ -42378,7 +42626,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07751",
@@ -42389,6 +42637,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndexedIndirectCount-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -42493,6 +42745,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -42550,7 +42806,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07627",
@@ -42558,7 +42814,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07628",
@@ -42574,7 +42830,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07630",
@@ -42582,7 +42838,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07631",
@@ -42626,7 +42882,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07637",
@@ -42698,7 +42954,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07643",
@@ -42706,7 +42962,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07644",
@@ -42714,7 +42970,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07645",
@@ -42722,7 +42978,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07646",
@@ -42730,15 +42986,19 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndexedIndirectCount-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07648",
@@ -42746,7 +43006,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-07649",
@@ -42754,7 +43014,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-pColorBlendEnables-07470",
@@ -42962,7 +43222,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-pDynamicStates-08715",
@@ -42977,6 +43237,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdDrawIndexedIndirectCount-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndexedIndirectCount-None-04007",
"text": "All vertex input bindings accessed via vertex input variables declared in the vertex shader entry point&#8217;s interface <strong class=\"purple\">must</strong> have either valid or <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> buffers bound"
},
@@ -43494,7 +43758,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07835",
@@ -43510,7 +43774,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07837",
@@ -43550,7 +43814,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-sampleLocationsPerPixel-07934",
@@ -43562,7 +43826,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07841",
@@ -43570,7 +43834,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07843",
@@ -43578,7 +43842,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07844",
@@ -43586,7 +43850,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07845",
@@ -43594,7 +43858,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07846",
@@ -43602,7 +43866,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07847",
@@ -43645,6 +43909,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -43657,6 +43925,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -43677,6 +43953,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -43702,7 +43982,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -43782,7 +44062,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-attachmentCount-07750",
@@ -43790,7 +44070,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07751",
@@ -43801,6 +44081,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -43905,6 +44189,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -43962,7 +44250,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07627",
@@ -43970,7 +44258,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07628",
@@ -43986,7 +44274,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07630",
@@ -43994,7 +44282,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07631",
@@ -44038,7 +44326,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07637",
@@ -44110,7 +44398,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07643",
@@ -44118,7 +44406,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07644",
@@ -44126,7 +44414,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07645",
@@ -44134,7 +44422,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07646",
@@ -44142,15 +44430,19 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07648",
@@ -44158,7 +44450,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-07649",
@@ -44166,7 +44458,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pColorBlendEnables-07470",
@@ -44374,7 +44666,7 @@
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-pDynamicStates-08715",
@@ -44389,6 +44681,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdDrawIndirectByteCountEXT-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdDrawIndirectByteCountEXT-None-04007",
"text": "All vertex input bindings accessed via vertex input variables declared in the vertex shader entry point&#8217;s interface <strong class=\"purple\">must</strong> have either valid or <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> buffers bound"
},
@@ -44962,7 +45258,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07835",
@@ -44978,7 +45274,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07837",
@@ -45018,7 +45314,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-sampleLocationsPerPixel-07934",
@@ -45030,7 +45326,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07841",
@@ -45038,7 +45334,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07843",
@@ -45046,7 +45342,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07844",
@@ -45054,7 +45350,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07845",
@@ -45062,7 +45358,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07846",
@@ -45070,7 +45366,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07847",
@@ -45113,6 +45409,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksNV-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -45125,6 +45425,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksNV-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdDrawMeshTasksNV-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -45145,6 +45453,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksNV-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -45170,7 +45482,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -45250,7 +45562,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-attachmentCount-07750",
@@ -45258,7 +45570,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07751",
@@ -45269,6 +45581,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksNV-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -45373,6 +45689,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksNV-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -45430,7 +45750,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07627",
@@ -45438,7 +45758,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07628",
@@ -45454,7 +45774,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07630",
@@ -45462,7 +45782,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07631",
@@ -45506,7 +45826,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07637",
@@ -45578,7 +45898,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07643",
@@ -45586,7 +45906,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07644",
@@ -45594,7 +45914,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07645",
@@ -45602,7 +45922,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07646",
@@ -45610,15 +45930,19 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksNV-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07648",
@@ -45626,7 +45950,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-07649",
@@ -45634,7 +45958,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-pColorBlendEnables-07470",
@@ -45842,7 +46166,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksNV-pDynamicStates-08715",
@@ -45857,6 +46181,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksNV-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksNV-stage-06480",
"text": "The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>"
},
@@ -46238,7 +46566,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07835",
@@ -46254,7 +46582,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07837",
@@ -46294,7 +46622,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-sampleLocationsPerPixel-07934",
@@ -46306,7 +46634,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07841",
@@ -46314,7 +46642,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07843",
@@ -46322,7 +46650,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07844",
@@ -46330,7 +46658,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07845",
@@ -46338,7 +46666,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07846",
@@ -46346,7 +46674,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07847",
@@ -46389,6 +46717,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -46401,6 +46733,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -46421,6 +46761,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -46446,7 +46790,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -46526,7 +46870,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-attachmentCount-07750",
@@ -46534,7 +46878,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07751",
@@ -46545,6 +46889,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -46649,6 +46997,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -46706,7 +47058,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07627",
@@ -46714,7 +47066,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07628",
@@ -46730,7 +47082,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07630",
@@ -46738,7 +47090,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07631",
@@ -46782,7 +47134,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07637",
@@ -46854,7 +47206,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07643",
@@ -46862,7 +47214,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07644",
@@ -46870,7 +47222,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07645",
@@ -46878,7 +47230,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07646",
@@ -46886,15 +47238,19 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07648",
@@ -46902,7 +47258,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-07649",
@@ -46910,7 +47266,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pColorBlendEnables-07470",
@@ -47118,7 +47474,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-pDynamicStates-08715",
@@ -47133,6 +47489,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectNV-stage-06480",
"text": "The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>"
},
@@ -47562,7 +47922,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07835",
@@ -47578,7 +47938,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07837",
@@ -47618,7 +47978,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-sampleLocationsPerPixel-07934",
@@ -47630,7 +47990,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07841",
@@ -47638,7 +47998,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07843",
@@ -47646,7 +48006,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07844",
@@ -47654,7 +48014,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07845",
@@ -47662,7 +48022,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07846",
@@ -47670,7 +48030,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07847",
@@ -47713,6 +48073,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -47725,6 +48089,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -47745,6 +48117,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -47770,7 +48146,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -47850,7 +48226,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-attachmentCount-07750",
@@ -47858,7 +48234,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07751",
@@ -47869,6 +48245,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -47973,6 +48353,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -48030,7 +48414,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07627",
@@ -48038,7 +48422,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07628",
@@ -48054,7 +48438,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07630",
@@ -48062,7 +48446,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07631",
@@ -48106,7 +48490,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07637",
@@ -48178,7 +48562,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07643",
@@ -48186,7 +48570,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07644",
@@ -48194,7 +48578,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07645",
@@ -48202,7 +48586,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07646",
@@ -48210,15 +48594,19 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07648",
@@ -48226,7 +48614,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-07649",
@@ -48234,7 +48622,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pColorBlendEnables-07470",
@@ -48442,7 +48830,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-pDynamicStates-08715",
@@ -48457,6 +48845,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountNV-stage-06480",
"text": "The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>"
},
@@ -48902,7 +49294,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07835",
@@ -48918,7 +49310,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07837",
@@ -48958,7 +49350,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-sampleLocationsPerPixel-07934",
@@ -48970,7 +49362,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07841",
@@ -48978,7 +49370,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07843",
@@ -48986,7 +49378,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07844",
@@ -48994,7 +49386,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07845",
@@ -49002,7 +49394,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07846",
@@ -49010,7 +49402,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07847",
@@ -49053,6 +49445,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -49065,6 +49461,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksEXT-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdDrawMeshTasksEXT-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -49085,6 +49489,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksEXT-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -49110,7 +49518,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -49190,7 +49598,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-attachmentCount-07750",
@@ -49198,7 +49606,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07751",
@@ -49209,6 +49617,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksEXT-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -49313,6 +49725,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksEXT-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -49370,7 +49786,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07627",
@@ -49378,7 +49794,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07628",
@@ -49394,7 +49810,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07630",
@@ -49402,7 +49818,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07631",
@@ -49446,7 +49862,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07637",
@@ -49518,7 +49934,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07643",
@@ -49526,7 +49942,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07644",
@@ -49534,7 +49950,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07645",
@@ -49542,7 +49958,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07646",
@@ -49550,15 +49966,19 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksEXT-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07648",
@@ -49566,7 +49986,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-07649",
@@ -49574,7 +49994,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-pColorBlendEnables-07470",
@@ -49782,7 +50202,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksEXT-pDynamicStates-08715",
@@ -49797,6 +50217,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksEXT-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksEXT-stage-06480",
"text": "The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>"
},
@@ -50206,7 +50630,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07835",
@@ -50222,7 +50646,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07837",
@@ -50262,7 +50686,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-sampleLocationsPerPixel-07934",
@@ -50274,7 +50698,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07841",
@@ -50282,7 +50706,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07843",
@@ -50290,7 +50714,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07844",
@@ -50298,7 +50722,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07845",
@@ -50306,7 +50730,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07846",
@@ -50314,7 +50738,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07847",
@@ -50357,6 +50781,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -50369,6 +50797,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -50389,6 +50825,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -50414,7 +50854,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -50494,7 +50934,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-attachmentCount-07750",
@@ -50502,7 +50942,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07751",
@@ -50513,6 +50953,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -50617,6 +51061,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -50674,7 +51122,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07627",
@@ -50682,7 +51130,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07628",
@@ -50698,7 +51146,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07630",
@@ -50706,7 +51154,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07631",
@@ -50750,7 +51198,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07637",
@@ -50822,7 +51270,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07643",
@@ -50830,7 +51278,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07644",
@@ -50838,7 +51286,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07645",
@@ -50846,7 +51294,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07646",
@@ -50854,15 +51302,19 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07648",
@@ -50870,7 +51322,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-07649",
@@ -50878,7 +51330,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pColorBlendEnables-07470",
@@ -51086,7 +51538,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-pDynamicStates-08715",
@@ -51101,6 +51553,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectEXT-stage-06480",
"text": "The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>"
},
@@ -51558,7 +52014,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07835",
@@ -51574,7 +52030,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07837",
@@ -51614,7 +52070,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-sampleLocationsPerPixel-07934",
@@ -51626,7 +52082,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07841",
@@ -51634,7 +52090,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07843",
@@ -51642,7 +52098,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07844",
@@ -51650,7 +52106,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07845",
@@ -51658,7 +52114,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07846",
@@ -51666,7 +52122,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07847",
@@ -51709,6 +52165,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -51721,6 +52181,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -51741,6 +52209,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -51766,7 +52238,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -51846,7 +52318,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-attachmentCount-07750",
@@ -51854,7 +52326,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07751",
@@ -51865,6 +52337,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -51969,6 +52445,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -52026,7 +52506,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07627",
@@ -52034,7 +52514,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07628",
@@ -52050,7 +52530,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07630",
@@ -52058,7 +52538,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07631",
@@ -52102,7 +52582,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07637",
@@ -52174,7 +52654,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07643",
@@ -52182,7 +52662,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07644",
@@ -52190,7 +52670,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07645",
@@ -52198,7 +52678,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07646",
@@ -52206,15 +52686,19 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07648",
@@ -52222,7 +52706,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-07649",
@@ -52230,7 +52714,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pColorBlendEnables-07470",
@@ -52438,7 +52922,7 @@
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-pDynamicStates-08715",
@@ -52453,6 +52937,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdDrawMeshTasksIndirectCountEXT-stage-06480",
"text": "The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>"
},
@@ -52898,7 +53386,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07835",
@@ -52914,7 +53402,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07837",
@@ -52954,7 +53442,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-sampleLocationsPerPixel-07934",
@@ -52966,7 +53454,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07841",
@@ -52974,7 +53462,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07843",
@@ -52982,7 +53470,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07844",
@@ -52990,7 +53478,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07845",
@@ -52998,7 +53486,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07846",
@@ -53006,7 +53494,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07847",
@@ -53049,6 +53537,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -53061,6 +53553,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawClusterHUAWEI-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdDrawClusterHUAWEI-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -53081,6 +53581,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawClusterHUAWEI-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -53106,7 +53610,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -53186,7 +53690,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-attachmentCount-07750",
@@ -53194,7 +53698,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07751",
@@ -53205,6 +53709,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawClusterHUAWEI-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -53309,6 +53817,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawClusterHUAWEI-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -53366,7 +53878,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07627",
@@ -53374,7 +53886,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07628",
@@ -53390,7 +53902,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07630",
@@ -53398,7 +53910,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07631",
@@ -53442,7 +53954,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07637",
@@ -53514,7 +54026,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07643",
@@ -53522,7 +54034,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07644",
@@ -53530,7 +54042,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07645",
@@ -53538,7 +54050,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07646",
@@ -53546,15 +54058,19 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawClusterHUAWEI-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07648",
@@ -53562,7 +54078,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-07649",
@@ -53570,7 +54086,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-pColorBlendEnables-07470",
@@ -53778,7 +54294,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterHUAWEI-pDynamicStates-08715",
@@ -53793,6 +54309,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdDrawClusterHUAWEI-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdDrawClusterHUAWEI-stage-06480",
"text": "The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>"
},
@@ -54186,7 +54706,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07835",
@@ -54202,7 +54722,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07837",
@@ -54242,7 +54762,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-sampleLocationsPerPixel-07934",
@@ -54254,7 +54774,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07841",
@@ -54262,7 +54782,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07843",
@@ -54270,7 +54790,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07844",
@@ -54278,7 +54798,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07845",
@@ -54286,7 +54806,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07846",
@@ -54294,7 +54814,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07847",
@@ -54337,6 +54857,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -54349,6 +54873,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -54369,6 +54901,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -54394,7 +54930,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -54474,7 +55010,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-attachmentCount-07750",
@@ -54482,7 +55018,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07751",
@@ -54493,6 +55029,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -54597,6 +55137,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -54654,7 +55198,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07627",
@@ -54662,7 +55206,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07628",
@@ -54678,7 +55222,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07630",
@@ -54686,7 +55230,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07631",
@@ -54730,7 +55274,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07637",
@@ -54802,7 +55346,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07643",
@@ -54810,7 +55354,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07644",
@@ -54818,7 +55362,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07645",
@@ -54826,7 +55370,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07646",
@@ -54834,15 +55378,19 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07648",
@@ -54850,7 +55398,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-07649",
@@ -54858,7 +55406,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pColorBlendEnables-07470",
@@ -55066,7 +55614,7 @@
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-pDynamicStates-08715",
@@ -55081,6 +55629,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdDrawClusterIndirectHUAWEI-stage-06480",
"text": "The bound graphics pipeline <strong class=\"purple\">must</strong> not have been created with the <a href=\"#VkPipelineShaderStageCreateInfo\">VkPipelineShaderStageCreateInfo</a>::<code>stage</code> member of an element of <a href=\"#VkGraphicsPipelineCreateInfo\">VkGraphicsPipelineCreateInfo</a>::<code>pStages</code> set to <code>VK_SHADER_STAGE_VERTEX_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT</code>, <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> or <code>VK_SHADER_STAGE_GEOMETRY_BIT</code>"
},
@@ -61078,7 +61630,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08620",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBiasEnable\">vkCmdSetDepthBiasEnable</a> in the current command buffer set <code>depthBiasEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBias\">vkCmdSetDepthBias</a> or <a href=\"#vkCmdSetDepthBias2EXT\">vkCmdSetDepthBias2EXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07835",
@@ -61094,7 +61646,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08622",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> in the current command buffer set <code>depthBoundsTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthBounds\">vkCmdSetDepthBounds</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07837",
@@ -61134,7 +61686,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08626",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetSampleLocationsEnableEXT\">vkCmdSetSampleLocationsEnableEXT</a> in the current command buffer set <code>sampleLocationsEnable</code> to <code>VK_TRUE</code>, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetSampleLocationsEXT\">vkCmdSetSampleLocationsEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-sampleLocationsPerPixel-07934",
@@ -61146,7 +61698,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08627",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCullMode\">vkCmdSetCullMode</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07841",
@@ -61154,7 +61706,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08628",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFrontFace\">vkCmdSetFrontFace</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07843",
@@ -61162,7 +61714,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08629",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07844",
@@ -61170,7 +61722,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08630",
- "text": "If a shader object is bound to any graphics stage, <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthWriteEnable\">vkCmdSetDepthWriteEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07845",
@@ -61178,7 +61730,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08631",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetDepthTestEnable\">vkCmdSetDepthTestEnable</a> in the current command buffer set <code>depthTestEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetDepthCompareOp\">vkCmdSetDepthCompareOp</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07846",
@@ -61186,7 +61738,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08632",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-depthBounds\"><code>depthBounds</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <a href=\"#vkCmdSetDepthBoundsTestEnable\">vkCmdSetDepthBoundsTestEnable</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07847",
@@ -61229,6 +61781,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-09232",
+ "text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08636",
"text": "If a shader object is bound to any graphics stage, and the <code><a href=\"#VK_NV_clip_space_w_scaling\">VK_NV_clip_space_w_scaling</a></code> extension is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWScalingNV\">vkCmdSetViewportWScalingNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -61241,6 +61797,14 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT</code> and <code>VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV</code> dynamic states enabled then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
{
+ "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-shadingRateImage-09233",
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoarseSampleOrderNV\">vkCmdSetCoarseSampleOrderNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
+ "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-shadingRateImage-09234",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> in the current command buffer set shadingRateImageEnable to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08637",
"text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled on the device, then the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportShadingRatePaletteNV\">vkCmdSetViewportShadingRatePaletteNV</a> <strong class=\"purple\">must</strong> be greater than or equal to the <code>viewportCount</code> parameter in the last call to <a href=\"#vkCmdSetViewportWithCount\">vkCmdSetViewportWithCount</a>"
},
@@ -61261,6 +61825,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV</code> dynamic state enabled then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-exclusiveScissor-09235",
+ "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-exclusiveScissor\"><code>exclusiveScissor</code></a> feature is enabled, then <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08638",
"text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetExclusiveScissorEnableNV\">vkCmdSetExclusiveScissorEnableNV</a> in the current command buffer set any element of <code>pExclusiveScissorEnables</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetExclusiveScissorNV\">vkCmdSetExclusiveScissorNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -61286,7 +61854,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08641",
- "text": "If a shader object is bound to any graphics stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEXT\">vkCmdSetLogicOpEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command and the <code>logicOp</code> <strong class=\"purple\">must</strong> be a valid <a href=\"#VkLogicOp\">VkLogicOp</a> value"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-primitiveFragmentShadingRateWithMultipleViewports-04552",
@@ -61366,7 +61934,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08646",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteEnableEXT\">vkCmdSetColorWriteEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-attachmentCount-07750",
@@ -61374,7 +61942,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08647",
- "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the fragment stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
+ "text": "If the <a href=\"#features-colorWriteEnable\"><code>colorWriteEnable</code></a> feature is enabled on the device, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then the <code>attachmentCount</code> parameter of most recent call to <code>vkCmdSetColorWriteEnableEXT</code> in the current command buffer <strong class=\"purple\">must</strong> be greater than or equal to the number of color attachments in the current render pass instance"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07751",
@@ -61385,6 +61953,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DISCARD_RECTANGLE_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-rasterizerDiscardEnable-09236",
+ "text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEXT\">vkCmdSetDiscardRectangleEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08648",
"text": "If the <code><a href=\"#VK_EXT_discard_rectangles\">VK_EXT_discard_rectangles</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDiscardRectangleEnableEXT\">vkCmdSetDiscardRectangleEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -61489,6 +62061,10 @@
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT</code> dynamic state enabled then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-09237",
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT</code> stage, then <a href=\"#vkCmdSetTessellationDomainOriginEXT\">vkCmdSetTessellationDomainOriginEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08650",
"text": "If the <a href=\"#features-depthClamp\"><code>depthClamp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetDepthClampEnableEXT\">vkCmdSetDepthClampEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
@@ -61546,7 +62122,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08656",
- "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-logicOp\"><code>logicOp</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetLogicOpEnableEXT\">vkCmdSetLogicOpEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07627",
@@ -61554,7 +62130,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08657",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorBlendEnableEXT\">vkCmdSetColorBlendEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07628",
@@ -61570,7 +62146,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08659",
- "text": "If a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07630",
@@ -61578,7 +62154,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08660",
- "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the geometry stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-geometryStreams\"><code>geometryStreams</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_GEOMETRY_BIT</code> stage, then <a href=\"#vkCmdSetRasterizationStreamEXT\">vkCmdSetRasterizationStreamEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07631",
@@ -61622,7 +62198,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08665",
- "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the vertex stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_EXT_provoking_vertex\">VK_EXT_provoking_vertex</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_VERTEX_BIT</code> stage, then <a href=\"#vkCmdSetProvokingVertexModeEXT\">vkCmdSetProvokingVertexModeEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07637",
@@ -61694,7 +62270,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08676",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07643",
@@ -61702,7 +62278,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08677",
- "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_fragment_coverage_to_color\">VK_NV_fragment_coverage_to_color</a></code> extension is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetCoverageToColorEnableNV\">vkCmdSetCoverageToColorEnableNV</a> in the current command buffer set <code>coverageToColorEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageToColorLocationNV\">vkCmdSetCoverageToColorLocationNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07644",
@@ -61710,7 +62286,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08678",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07645",
@@ -61718,7 +62294,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08679",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationModeNV\">vkCmdSetCoverageModulationModeNV</a> in the current command buffer set coverageModulationMode to any value other than <code>VK_COVERAGE_MODULATION_MODE_NONE_NV</code>, then <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07646",
@@ -61726,15 +62302,19 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08680",
- "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <code><a href=\"#VK_NV_framebuffer_mixed_samples\">VK_NV_framebuffer_mixed_samples</a></code> extension is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, and the most recent call to <a href=\"#vkCmdSetCoverageModulationTableEnableNV\">vkCmdSetCoverageModulationTableEnableNV</a> in the current command buffer set <code>coverageModulationTableEnable</code> to <code>VK_TRUE</code>, then <a href=\"#vkCmdSetCoverageModulationTableNV\">vkCmdSetCoverageModulationTableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07647",
"text": "If the bound graphics pipeline state was created with the <code>VK_DYNAMIC_STATE_SHADING_RATE_IMAGE_ENABLE_NV</code> dynamic state enabled then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
+ "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pipelineFragmentShadingRate-09238",
+ "text": "If the <a href=\"#features-pipelineFragmentShadingRate\"><code>pipelineFragmentShadingRate</code></a> feature is enabled, and a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set rasterizerDiscardEnable to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetFragmentShadingRateKHR\">vkCmdSetFragmentShadingRateKHR</a> must have been called in the current command buffer prior to this drawing command"
+ },
+ {
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08681",
- "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-shadingRateImage\"><code>shadingRateImage</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetShadingRateImageEnableNV\">vkCmdSetShadingRateImageEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07648",
@@ -61742,7 +62322,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08682",
- "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-representativeFragmentTest\"><code>representativeFragmentTest</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetRepresentativeFragmentTestEnableNV\">vkCmdSetRepresentativeFragmentTestEnableNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-07649",
@@ -61750,7 +62330,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08683",
- "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If the <a href=\"#features-coverageReductionMode\"><code>coverageReductionMode</code></a> feature is enabled, and a shader object is bound to any graphics stage, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code>, then <a href=\"#vkCmdSetCoverageReductionModeNV\">vkCmdSetCoverageReductionModeNV</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pColorBlendEnables-07470",
@@ -61958,7 +62538,7 @@
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-08880",
- "text": "If there is no bound graphics pipeline and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
+ "text": "If a shader object is bound to the <code>VK_SHADER_STAGE_FRAGMENT_BIT</code> stage and the <a href=\"#features-attachmentFeedbackLoopDynamicState\">attachmentFeedbackLoopDynamicState</a> feature is enabled on the device, and the most recent call to <a href=\"#vkCmdSetRasterizerDiscardEnable\">vkCmdSetRasterizerDiscardEnable</a> in the current command buffer set <code>rasterizerDiscardEnable</code> to <code>VK_FALSE</code> <a href=\"#vkCmdSetAttachmentFeedbackLoopEnableEXT\">vkCmdSetAttachmentFeedbackLoopEnableEXT</a> <strong class=\"purple\">must</strong> have been called in the current command buffer prior to this drawing command"
},
{
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-pDynamicStates-08715",
@@ -61973,6 +62553,10 @@
"text": "If a shader object is bound to any graphics stage or the currently bound graphics pipeline was created with <code>VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT</code>, and the format of any color attachment is <code>VK_FORMAT_E5B9G9R9_UFLOAT_PACK32</code>, the corresponding element of the <code>pColorWriteMasks</code> parameter of <a href=\"#vkCmdSetColorWriteMaskEXT\">vkCmdSetColorWriteMaskEXT</a> <strong class=\"purple\">must</strong> either include all of <code>VK_COLOR_COMPONENT_R_BIT</code>, <code>VK_COLOR_COMPONENT_G_BIT</code>, and <code>VK_COLOR_COMPONENT_B_BIT</code>, or none of them"
},
{
+ "vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-maxFragmentDualSrcAttachments-09239",
+ "text": "If <a href=\"#framebuffer-blending\">blending</a> is enabled for any attachment where either the source or destination blend factors for that attachment <a href=\"#framebuffer-dsb\">use the secondary color input</a>, the maximum value of <code>Location</code> for any output attachment <a href=\"#shaders-staticuse\">statically used</a> in the <code>Fragment</code> <code>Execution</code> <code>Model</code> executed by this command <strong class=\"purple\">must</strong> be less than <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
+ },
+ {
"vuid": "VUID-vkCmdExecuteGeneratedCommandsNV-None-04007",
"text": "All vertex input bindings accessed via vertex input variables declared in the vertex shader entry point&#8217;s interface <strong class=\"purple\">must</strong> have either valid or <a href=\"#VK_NULL_HANDLE\">VK_NULL_HANDLE</a> buffers bound"
},
@@ -65277,6 +65861,10 @@
"VkPresentInfoKHR": {
"core": [
{
+ "vuid": "VUID-VkPresentInfoKHR-pSwapchain-09231",
+ "text": "Elements of <code>pSwapchain</code> <strong class=\"purple\">must</strong> be unique"
+ },
+ {
"vuid": "VUID-VkPresentInfoKHR-pImageIndices-01430",
"text": "Each element of <code>pImageIndices</code> <strong class=\"purple\">must</strong> be the index of a presentable image acquired from the swapchain specified by the corresponding element of the <code>pSwapchains</code> array, and the presented image subresource <strong class=\"purple\">must</strong> be in the <code>VK_IMAGE_LAYOUT_PRESENT_SRC_KHR</code> or <code>VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR</code> layout at the time the operation is executed on a <code>VkDevice</code>"
},
@@ -72542,19 +73130,11 @@
},
{
"vuid": "VUID-VkVideoEncodeH264SessionParametersAddInfoEXT-pStdSPSs-parameter",
- "text": "If <code>pStdSPSs</code> is not <code>NULL</code>, <code>pStdSPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdSPSCount</code> <code>StdVideoH264SequenceParameterSet</code> values"
+ "text": "If <code>stdSPSCount</code> is not <code>0</code>, and <code>pStdSPSs</code> is not <code>NULL</code>, <code>pStdSPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdSPSCount</code> <code>StdVideoH264SequenceParameterSet</code> values"
},
{
"vuid": "VUID-VkVideoEncodeH264SessionParametersAddInfoEXT-pStdPPSs-parameter",
- "text": "If <code>pStdPPSs</code> is not <code>NULL</code>, <code>pStdPPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdPPSCount</code> <code>StdVideoH264PictureParameterSet</code> values"
- },
- {
- "vuid": "VUID-VkVideoEncodeH264SessionParametersAddInfoEXT-stdSPSCount-arraylength",
- "text": "<code>stdSPSCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>"
- },
- {
- "vuid": "VUID-VkVideoEncodeH264SessionParametersAddInfoEXT-stdPPSCount-arraylength",
- "text": "<code>stdPPSCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>"
+ "text": "If <code>stdPPSCount</code> is not <code>0</code>, and <code>pStdPPSs</code> is not <code>NULL</code>, <code>pStdPPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdPPSCount</code> <code>StdVideoH264PictureParameterSet</code> values"
}
]
},
@@ -72631,10 +73211,6 @@
{
"vuid": "VUID-VkVideoEncodeH264RateControlInfoEXT-flags-parameter",
"text": "<code>flags</code> <strong class=\"purple\">must</strong> be a valid combination of <a href=\"#VkVideoEncodeH264RateControlFlagBitsEXT\">VkVideoEncodeH264RateControlFlagBitsEXT</a> values"
- },
- {
- "vuid": "VUID-VkVideoEncodeH264RateControlInfoEXT-flags-requiredbitmask",
- "text": "<code>flags</code> <strong class=\"purple\">must</strong> not be <code>0</code>"
}
]
},
@@ -72718,27 +73294,15 @@
},
{
"vuid": "VUID-VkVideoEncodeH265SessionParametersAddInfoEXT-pStdVPSs-parameter",
- "text": "If <code>pStdVPSs</code> is not <code>NULL</code>, <code>pStdVPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdVPSCount</code> <code>StdVideoH265VideoParameterSet</code> values"
+ "text": "If <code>stdVPSCount</code> is not <code>0</code>, and <code>pStdVPSs</code> is not <code>NULL</code>, <code>pStdVPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdVPSCount</code> <code>StdVideoH265VideoParameterSet</code> values"
},
{
"vuid": "VUID-VkVideoEncodeH265SessionParametersAddInfoEXT-pStdSPSs-parameter",
- "text": "If <code>pStdSPSs</code> is not <code>NULL</code>, <code>pStdSPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdSPSCount</code> <code>StdVideoH265SequenceParameterSet</code> values"
+ "text": "If <code>stdSPSCount</code> is not <code>0</code>, and <code>pStdSPSs</code> is not <code>NULL</code>, <code>pStdSPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdSPSCount</code> <code>StdVideoH265SequenceParameterSet</code> values"
},
{
"vuid": "VUID-VkVideoEncodeH265SessionParametersAddInfoEXT-pStdPPSs-parameter",
- "text": "If <code>pStdPPSs</code> is not <code>NULL</code>, <code>pStdPPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdPPSCount</code> <code>StdVideoH265PictureParameterSet</code> values"
- },
- {
- "vuid": "VUID-VkVideoEncodeH265SessionParametersAddInfoEXT-stdVPSCount-arraylength",
- "text": "<code>stdVPSCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>"
- },
- {
- "vuid": "VUID-VkVideoEncodeH265SessionParametersAddInfoEXT-stdSPSCount-arraylength",
- "text": "<code>stdSPSCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>"
- },
- {
- "vuid": "VUID-VkVideoEncodeH265SessionParametersAddInfoEXT-stdPPSCount-arraylength",
- "text": "<code>stdPPSCount</code> <strong class=\"purple\">must</strong> be greater than <code>0</code>"
+ "text": "If <code>stdPPSCount</code> is not <code>0</code>, and <code>pStdPPSs</code> is not <code>NULL</code>, <code>pStdPPSs</code> <strong class=\"purple\">must</strong> be a valid pointer to an array of <code>stdPPSCount</code> <code>StdVideoH265PictureParameterSet</code> values"
},
{
"vuid": "VUID-VkVideoEncodeH265SessionParametersAddInfoEXT-stdVPSCount-06438",
@@ -72847,10 +73411,6 @@
{
"vuid": "VUID-VkVideoEncodeH265RateControlInfoEXT-flags-parameter",
"text": "<code>flags</code> <strong class=\"purple\">must</strong> be a valid combination of <a href=\"#VkVideoEncodeH265RateControlFlagBitsEXT\">VkVideoEncodeH265RateControlFlagBitsEXT</a> values"
- },
- {
- "vuid": "VUID-VkVideoEncodeH265RateControlInfoEXT-flags-requiredbitmask",
- "text": "<code>flags</code> <strong class=\"purple\">must</strong> not be <code>0</code>"
}
]
},
@@ -75970,6 +76530,14 @@
}
]
},
+ "VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV": {
+ "core": [
+ {
+ "vuid": "VUID-VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV-sType-sType",
+ "text": "<code>sType</code> <strong class=\"purple\">must</strong> be <code>VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_POOL_OVERALLOCATION_FEATURES_NV</code>"
+ }
+ ]
+ },
"VkPhysicalDevicePushDescriptorPropertiesKHR": {
"core": [
{
@@ -78537,10 +79105,6 @@
"text": "The sum of <code>Location</code> and the number of locations the variable it decorates consumes <strong class=\"purple\">must</strong> be less than or equal to the value for the matching <code>Execution</code> <code>Model</code> defined in <a href=\"#interfaces-iointerfaces-limits\">Shader Input and Output Locations</a>"
},
{
- "vuid": "VUID-RuntimeSpirv-Fragment-06427",
- "text": "When blending is enabled and one of the dual source blend modes is in use, the maximum number of output attachments written to in the <code>Fragment</code> <code>Execution</code> <code>Model</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxFragmentDualSrcAttachments\"><code>maxFragmentDualSrcAttachments</code></a>"
- },
- {
"vuid": "VUID-RuntimeSpirv-Location-06428",
"text": "The maximum number of storage buffers, storage images, and output <code>Location</code> decorated color attachments written to in the <code>Fragment</code> <code>Execution</code> <code>Model</code> <strong class=\"purple\">must</strong> be less than or equal to <a href=\"#limits-maxFragmentCombinedOutputResources\"><code>maxFragmentCombinedOutputResources</code></a>"
},
@@ -79282,11 +79846,11 @@
},
{
"vuid": "VUID-RuntimeSpirv-OpImageBlockMatchSSDQCOM-06986",
- "text": "If an <code>OpImageBlockMatchSSDQCOM</code> or <code>OpImageBlockMatchSADQCOM</code> operation is used, then <code>target</code> <code>sampled</code> <code>image</code> and <code>reference</code> <code>sampled</code> <code>image</code> parameters <strong class=\"purple\">must</strong> have been created with a sampler object with <code>unnormalizedCordinates</code> equal to <code>VK_TRUE</code>"
+ "text": "If an <code>OpImageBlockMatchSSDQCOM</code> or <code>OpImageBlockMatchSADQCOM</code> operation is used, then <code>target</code> <code>sampled</code> <code>image</code> and <code>reference</code> <code>sampled</code> <code>image</code> parameters <strong class=\"purple\">must</strong> have been created with a sampler object with <code>unnormalizedCoordinates</code> equal to <code>VK_TRUE</code>"
},
{
"vuid": "VUID-RuntimeSpirv-OpImageBlockMatchSSDQCOM-06987",
- "text": "If an <code>OpImageBlockMatchSSDQCOM</code> or <code>OpImageBlockMatchSADQCOM</code> operation is used, then <code>target</code> <code>sampled</code> <code>image</code> and <code>reference</code> <code>sampled</code> <code>image</code> parameters <strong class=\"purple\">must</strong> have been created with a sampler object with <code>unnormalizedCordinates</code> equal to <code>VK_TRUE</code>"
+ "text": "If an <code>OpImageBlockMatchSSDQCOM</code> or <code>OpImageBlockMatchSADQCOM</code> operation is used, then <code>target</code> <code>sampled</code> <code>image</code> and <code>reference</code> <code>sampled</code> <code>image</code> parameters <strong class=\"purple\">must</strong> have been created with a sampler object with <code>unnormalizedCoordinates</code> equal to <code>VK_TRUE</code>"
},
{
"vuid": "VUID-RuntimeSpirv-OpImageBlockMatchSSDQCOM-06988",
@@ -79378,11 +79942,11 @@
},
{
"vuid": "VUID-RuntimeSpirv-OpImageBlockMatchWindow-09223",
- "text": "If a <code>OpImageBlockMatchWindow*QCOM</code> or <code>OpImageBlockMatchGather*QCOM</code> operation is used, then <code>target</code> <code>sampled</code> <code>image</code> and <code>reference</code> <code>sampled</code> <code>image</code> parameters <strong class=\"purple\">must</strong> have been created with a sampler object with <code>unnormalizedCordinates</code> equal to <code>VK_TRUE</code>"
+ "text": "If a <code>OpImageBlockMatchWindow*QCOM</code> or <code>OpImageBlockMatchGather*QCOM</code> operation is used, then <code>target</code> <code>sampled</code> <code>image</code> and <code>reference</code> <code>sampled</code> <code>image</code> parameters <strong class=\"purple\">must</strong> have been created with a sampler object with <code>unnormalizedCoordinates</code> equal to <code>VK_TRUE</code>"
},
{
"vuid": "VUID-RuntimeSpirv-OpImageBlockMatchWindow-09224",
- "text": "If a <code>OpImageBlockMatchWindow*QCOM</code> or <code>OpImageBlockMatchGather*QCOM</code> operation is used, then <code>target</code> <code>sampled</code> <code>image</code> and <code>reference</code> <code>sampled</code> <code>image</code> parameters <strong class=\"purple\">must</strong> have been created with sampler object with <code>unnormalizedCordinates</code> equal to <code>VK_TRUE</code>"
+ "text": "If a <code>OpImageBlockMatchWindow*QCOM</code> or <code>OpImageBlockMatchGather*QCOM</code> operation is used, then <code>target</code> <code>sampled</code> <code>image</code> and <code>reference</code> <code>sampled</code> <code>image</code> parameters <strong class=\"purple\">must</strong> have been created with sampler object with <code>unnormalizedCoordinates</code> equal to <code>VK_TRUE</code>"
},
{
"vuid": "VUID-RuntimeSpirv-maxBlockMatchRegion-09225",
diff --git a/registry/video.xml b/registry/video.xml
index bb534c3..a7e66db 100644
--- a/registry/video.xml
+++ b/registry/video.xml
@@ -39,7 +39,7 @@ The current public version of video.xml is maintained in the default branch
<!-- vulkan_video_codec_h264std_encode.h macros -->
<type category="define" requires="VK_MAKE_VIDEO_STD_VERSION">// Vulkan 0.9 provisional Vulkan video H.264 encode std specification version number
-#define <name>VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_10</name> <type>VK_MAKE_VIDEO_STD_VERSION</type>(0, 9, 10)</type>
+#define <name>VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_11</name> <type>VK_MAKE_VIDEO_STD_VERSION</type>(0, 9, 11)</type>
<!-- vulkan_video_codec_h265std_decode.h macros -->
<type category="define" requires="VK_MAKE_VIDEO_STD_VERSION">
@@ -47,7 +47,7 @@ The current public version of video.xml is maintained in the default branch
<!-- vulkan_video_codec_h265std_encode.h macros -->
<type category="define" requires="VK_MAKE_VIDEO_STD_VERSION">// Vulkan 0.9 provisional Vulkan video H.265 encode std specification version number
-#define <name>VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_11</name> <type>VK_MAKE_VIDEO_STD_VERSION</type>(0, 9, 11)</type>
+#define <name>VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_12</name> <type>VK_MAKE_VIDEO_STD_VERSION</type>(0, 9, 12)</type>
<!-- vulkan_video_codec_h264std.h enumerated types -->
<type name="StdVideoH264ChromaFormatIdc" category="enum"/>
@@ -298,7 +298,7 @@ The current public version of video.xml is maintained in the default branch
<member><type>uint16_t</type> <name>long_term_pic_num</name></member>
</type>
<type category="struct" name="StdVideoEncodeH264RefPicMarkingEntry">
- <member><type>StdVideoH264MemMgmtControlOp</type> <name>operation</name></member>
+ <member><type>StdVideoH264MemMgmtControlOp</type> <name>memory_management_control_operation</name></member>
<member><type>uint16_t</type> <name>difference_of_pic_nums_minus1</name></member>
<member><type>uint16_t</type> <name>long_term_pic_num</name></member>
<member><type>uint16_t</type> <name>long_term_frame_idx</name></member>
@@ -308,8 +308,8 @@ The current public version of video.xml is maintained in the default branch
<member><type>StdVideoEncodeH264ReferenceListsInfoFlags</type> <name>flags</name></member>
<member><type>uint8_t</type> <name>num_ref_idx_l0_active_minus1</name></member>
<member><type>uint8_t</type> <name>num_ref_idx_l1_active_minus1</name></member>
- <member><type>uint8_t</type> <name>RefPicList0</name>[STD_VIDEO_H264_MAX_NUM_LIST_REF]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures, 0xff for invalid slotIndex</comment></member>
- <member><type>uint8_t</type> <name>RefPicList1</name>[STD_VIDEO_H264_MAX_NUM_LIST_REF]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures, 0xff for invalid slotIndex</comment></member>
+ <member><type>uint8_t</type> <name>RefPicList0</name>[STD_VIDEO_H264_MAX_NUM_LIST_REF]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures or STD_VIDEO_H264_NO_REFERENCE_PICTURE</comment></member>
+ <member><type>uint8_t</type> <name>RefPicList1</name>[STD_VIDEO_H264_MAX_NUM_LIST_REF]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures or STD_VIDEO_H264_NO_REFERENCE_PICTURE</comment></member>
<member><type>uint8_t</type> <name>refList0ModOpCount</name></member>
<member><type>uint8_t</type> <name>refList1ModOpCount</name></member>
<member><type>uint8_t</type> <name>refPicMarkingOpCount</name></member>
@@ -345,7 +345,8 @@ The current public version of video.xml is maintained in the default branch
<member><type>StdVideoH264SliceType</type> <name>slice_type</name></member>
<member><type>int8_t</type> <name>slice_alpha_c0_offset_div2</name></member>
<member><type>int8_t</type> <name>slice_beta_offset_div2</name></member>
- <member><type>uint16_t</type> <name>reserved1</name><comment>Reserved for future use and must be initialized with 0.</comment></member>
+ <member><type>int8_t</type> <name>slice_qp_delta</name></member>
+ <member><type>uint8_t</type> <name>reserved1</name><comment>Reserved for future use and must be initialized with 0.</comment></member>
<member><type>StdVideoH264CabacInitIdc</type> <name>cabac_init_idc</name></member>
<member><type>StdVideoH264DisableDeblockingFilterIdc</type> <name>disable_deblocking_filter_idc</name></member>
<member>const <type>StdVideoEncodeH264WeightTable</type>* <name>pWeightTable</name><comment></comment></member>
@@ -698,9 +699,9 @@ The current public version of video.xml is maintained in the default branch
<member><type>int32_t</type> <name>PicOrderCntVal</name></member>
<member><type>uint16_t</type> <name>NumBitsForSTRefPicSetInSlice</name><comment>number of bits used in st_ref_pic_set() when short_term_ref_pic_set_sps_flag is 0otherwise set to 0.</comment></member>
<member><type>uint16_t</type> <name>reserved</name></member>
- <member><type>uint8_t</type> <name>RefPicSetStCurrBefore</name>[<enum>STD_VIDEO_DECODE_H265_REF_PIC_SET_LIST_SIZE</enum>]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures representing pReferenceSlots in VkVideoDecodeInfoKHR, 0xff for invalid slotIndex</comment></member>
- <member><type>uint8_t</type> <name>RefPicSetStCurrAfter</name>[<enum>STD_VIDEO_DECODE_H265_REF_PIC_SET_LIST_SIZE</enum>]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures representing pReferenceSlots in VkVideoDecodeInfoKHR, 0xff for invalid slotIndex</comment></member>
- <member><type>uint8_t</type> <name>RefPicSetLtCurr</name>[<enum>STD_VIDEO_DECODE_H265_REF_PIC_SET_LIST_SIZE</enum>]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures representing pReferenceSlots in VkVideoDecodeInfoKHR, 0xff for invalid slotIndex</comment></member>
+ <member><type>uint8_t</type> <name>RefPicSetStCurrBefore</name>[<enum>STD_VIDEO_DECODE_H265_REF_PIC_SET_LIST_SIZE</enum>]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures representing pReferenceSlots in VkVideoDecodeInfoKHR or STD_VIDEO_H265_NO_REFERENCE_PICTURE</comment></member>
+ <member><type>uint8_t</type> <name>RefPicSetStCurrAfter</name>[<enum>STD_VIDEO_DECODE_H265_REF_PIC_SET_LIST_SIZE</enum>]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures representing pReferenceSlots in VkVideoDecodeInfoKHR or STD_VIDEO_H265_NO_REFERENCE_PICTURE</comment></member>
+ <member><type>uint8_t</type> <name>RefPicSetLtCurr</name>[<enum>STD_VIDEO_DECODE_H265_REF_PIC_SET_LIST_SIZE</enum>]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures representing pReferenceSlots in VkVideoDecodeInfoKHR or STD_VIDEO_H265_NO_REFERENCE_PICTURE</comment></member>
</type>
<type category="struct" name="StdVideoDecodeH265ReferenceInfoFlags">
<member><type>uint32_t</type> <name>used_for_long_term_reference</name> : 1<comment>A picture that is marked as "used for long-term reference", derived binary value from clause 8.3.2 Decoding process for reference picture set</comment></member>
@@ -713,10 +714,10 @@ The current public version of video.xml is maintained in the default branch
<!-- vulkan_video_codec_h265std_encode.h structs -->
<type category="struct" name="StdVideoEncodeH265WeightTableFlags">
- <member><type>uint16_t</type> <name>luma_weight_l0_flag</name><comment>bit 0 - num_ref_idx_l0_active_minus1</comment></member>
- <member><type>uint16_t</type> <name>chroma_weight_l0_flag</name><comment>bit 0 - num_ref_idx_l0_active_minus1</comment></member>
- <member><type>uint16_t</type> <name>luma_weight_l1_flag</name><comment>bit 0 - num_ref_idx_l1_active_minus1</comment></member>
- <member><type>uint16_t</type> <name>chroma_weight_l1_flag</name><comment>bit 0 - num_ref_idx_l1_active_minus1</comment></member>
+ <member><type>uint16_t</type> <name>luma_weight_l0_flag</name><comment>each bit n represents the nth entry in reference list l0, n &lt;= num_ref_idx_l0_active_minus1</comment></member>
+ <member><type>uint16_t</type> <name>chroma_weight_l0_flag</name><comment>each bit n represents the nth entry in reference list l0, n &lt;= num_ref_idx_l0_active_minus1</comment></member>
+ <member><type>uint16_t</type> <name>luma_weight_l1_flag</name><comment>each bit n represents the nth entry in reference list l1, n &lt;= num_ref_idx_l1_active_minus1</comment></member>
+ <member><type>uint16_t</type> <name>chroma_weight_l1_flag</name><comment>each bit n represents the nth entry in reference list l1, n &lt;= num_ref_idx_l1_active_minus1</comment></member>
</type>
<type category="struct" name="StdVideoEncodeH265WeightTable">
@@ -737,7 +738,7 @@ The current public version of video.xml is maintained in the default branch
<member><type>int8_t</type> <name>delta_chroma_offset_l1</name>[<enum>STD_VIDEO_H265_MAX_NUM_LIST_REF</enum>][<enum>STD_VIDEO_H265_MAX_CHROMA_PLANES</enum>]<comment>[i][j]: valid entry range for i is [0, num_ref_idx_l1_active_minus1]; j = 0 for Cb, j = 1 for Cr</comment></member>
</type>
- <type category="struct" name="StdVideoEncodeH265SliceSegmentLongTermRefPics">
+ <type category="struct" name="StdVideoEncodeH265LongTermRefPics">
<member><type>uint8_t</type> <name>num_long_term_sps</name></member>
<member><type>uint8_t</type> <name>num_long_term_pics</name></member>
<member><type>uint8_t</type> <name>lt_idx_sps</name>[<enum>STD_VIDEO_H265_MAX_LONG_TERM_REF_PICS_SPS</enum>]</member>
@@ -775,7 +776,8 @@ The current public version of video.xml is maintained in the default branch
<member><type>int8_t</type> <name>slice_act_y_qp_offset</name></member>
<member><type>int8_t</type> <name>slice_act_cb_qp_offset</name></member>
<member><type>int8_t</type> <name>slice_act_cr_qp_offset</name></member>
- <member><type>uint8_t</type> <name>reserved1</name>[3]<comment>Reserved for future use and must be initialized with 0.</comment></member>
+ <member><type>int8_t</type> <name>slice_qp_delta</name></member>
+ <member><type>uint16_t</type> <name>reserved1</name><comment>Reserved for future use and must be initialized with 0.</comment></member>
<member>const <type>StdVideoEncodeH265WeightTable</type>* <name>pWeightTable</name><comment></comment></member>
</type>
<type category="struct" name="StdVideoEncodeH265ReferenceListsInfoFlags">
@@ -787,8 +789,8 @@ The current public version of video.xml is maintained in the default branch
<member><type>StdVideoEncodeH265ReferenceListsInfoFlags</type> <name>flags</name></member>
<member><type>uint8_t</type> <name>num_ref_idx_l0_active_minus1</name></member>
<member><type>uint8_t</type> <name>num_ref_idx_l1_active_minus1</name></member>
- <member><type>uint8_t</type> <name>RefPicList0</name>[STD_VIDEO_H265_MAX_NUM_LIST_REF]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures, 0xff for invalid slotIndex</comment></member>
- <member><type>uint8_t</type> <name>RefPicList1</name>[STD_VIDEO_H265_MAX_NUM_LIST_REF]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures, 0xff for invalid slotIndex</comment></member>
+ <member><type>uint8_t</type> <name>RefPicList0</name>[STD_VIDEO_H265_MAX_NUM_LIST_REF]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures or STD_VIDEO_H265_NO_REFERENCE_PICTURE</comment></member>
+ <member><type>uint8_t</type> <name>RefPicList1</name>[STD_VIDEO_H265_MAX_NUM_LIST_REF]<comment>slotIndex as used in VkVideoReferenceSlotInfoKHR structures or STD_VIDEO_H265_NO_REFERENCE_PICTURE</comment></member>
<member><type>uint8_t</type> <name>list_entry_l0</name>[STD_VIDEO_H265_MAX_NUM_LIST_REF]</member>
<member><type>uint8_t</type> <name>list_entry_l1</name>[STD_VIDEO_H265_MAX_NUM_LIST_REF]</member>
</type>
@@ -815,8 +817,8 @@ The current public version of video.xml is maintained in the default branch
<member><type>uint8_t</type> <name>TemporalId</name><comment>Temporal ID, as defined in 7.4.2.2</comment></member>
<member><type>uint8_t</type> <name>reserved1</name>[7]<comment>Reserved for future use and must be initialized with 0.</comment></member>
<member>const <type>StdVideoEncodeH265ReferenceListsInfo</type>* <name>pRefLists</name></member>
- <member>const <type>StdVideoH265ShortTermRefPicSet</type>*<name>pShortTermRefPicSet</name><comment>Must be a valid pointer if short_term_ref_pic_set_sps_flag is not set</comment></member>
- <member>const <type>StdVideoEncodeH265SliceSegmentLongTermRefPics</type>*<name>pLongTermRefPics</name><comment>Must be a valid pointer if long_term_ref_pics_present_flag is set</comment></member>
+ <member>const <type>StdVideoH265ShortTermRefPicSet</type>* <name>pShortTermRefPicSet</name><comment>Must be a valid pointer if short_term_ref_pic_set_sps_flag is not set</comment></member>
+ <member>const <type>StdVideoEncodeH265LongTermRefPics</type>* <name>pLongTermRefPics</name><comment>Must be a valid pointer if long_term_ref_pics_present_flag is set</comment></member>
</type>
<type category="struct" name="StdVideoEncodeH265ReferenceInfoFlags">
<member><type>uint32_t</type> <name>used_for_long_term_reference</name> : 1<comment>A picture that is marked as "used for long-term reference", derived binary value from clause 8.3.2 Decoding process for reference picture set</comment></member>
@@ -1055,6 +1057,7 @@ The current public version of video.xml is maintained in the default branch
<enum name="STD_VIDEO_H264_SCALING_LIST_8X8_NUM_ELEMENTS" value="64"/>
<enum name="STD_VIDEO_H264_MAX_NUM_LIST_REF" value="32"/>
<enum name="STD_VIDEO_H264_MAX_CHROMA_PLANES" value="2"/>
+ <enum name="STD_VIDEO_H264_NO_REFERENCE_PICTURE" value="0xFF"/>
<type name="StdVideoH264ChromaFormatIdc"/>
<type name="StdVideoH264ProfileIdc"/>
@@ -1101,8 +1104,8 @@ The current public version of video.xml is maintained in the default branch
<require>
<type name="vk_video/vulkan_video_codec_h264std.h"/>
- <type name="VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_10"/>
- <enum name="VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_SPEC_VERSION" value="VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_10"/>
+ <type name="VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_11"/>
+ <enum name="VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_SPEC_VERSION" value="VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_API_VERSION_0_9_11"/>
<enum name="VK_STD_VULKAN_VIDEO_CODEC_H264_ENCODE_EXTENSION_NAME" value="&quot;VK_STD_vulkan_video_codec_h264_encode&quot;"/>
<type name="StdVideoEncodeH264WeightTableFlags"/>
@@ -1145,6 +1148,7 @@ The current public version of video.xml is maintained in the default branch
<enum name="STD_VIDEO_H265_MAX_LONG_TERM_REF_PICS_SPS" value="32"/>
<enum name="STD_VIDEO_H265_MAX_LONG_TERM_PICS" value="16"/>
<enum name="STD_VIDEO_H265_MAX_DELTA_POC" value="48"/>
+ <enum name="STD_VIDEO_H265_NO_REFERENCE_PICTURE" value="0xFF"/>
<type name="StdVideoH265ChromaFormatIdc"/>
<type name="StdVideoH265ProfileIdc"/>
@@ -1193,8 +1197,8 @@ The current public version of video.xml is maintained in the default branch
<require>
<type name="vk_video/vulkan_video_codec_h265std.h"/>
- <type name="VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_11"/>
- <enum name="VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_SPEC_VERSION" value="VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_11"/>
+ <type name="VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_12"/>
+ <enum name="VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_SPEC_VERSION" value="VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_API_VERSION_0_9_12"/>
<enum name="VK_STD_VULKAN_VIDEO_CODEC_H265_ENCODE_EXTENSION_NAME" value="&quot;VK_STD_vulkan_video_codec_h265_encode&quot;"/>
<type name="StdVideoEncodeH265WeightTableFlags"/>
@@ -1204,7 +1208,7 @@ The current public version of video.xml is maintained in the default branch
<type name="StdVideoEncodeH265ReferenceListsInfoFlags"/>
<type name="StdVideoEncodeH265ReferenceListsInfo"/>
<type name="StdVideoEncodeH265PictureInfoFlags"/>
- <type name="StdVideoEncodeH265SliceSegmentLongTermRefPics"/>
+ <type name="StdVideoEncodeH265LongTermRefPics"/>
<type name="StdVideoEncodeH265PictureInfo"/>
<type name="StdVideoEncodeH265ReferenceInfoFlags"/>
<type name="StdVideoEncodeH265ReferenceInfo"/>
diff --git a/registry/vk.xml b/registry/vk.xml
index 8e272f1..e07d4bf 100644
--- a/registry/vk.xml
+++ b/registry/vk.xml
@@ -175,7 +175,7 @@ branch of the member gitlab server.
#define <name>VKSC_API_VERSION_1_0</name> <type>VK_MAKE_API_VERSION</type>(VKSC_API_VARIANT, 1, 0, 0)// Patch version should always be set to 0</type>
<type api="vulkan" category="define">// Version of this file
-#define <name>VK_HEADER_VERSION</name> 262</type>
+#define <name>VK_HEADER_VERSION</name> 263</type>
<type api="vulkan" category="define" requires="VK_HEADER_VERSION">// Complete version of this file
#define <name>VK_HEADER_VERSION_COMPLETE</name> <type>VK_MAKE_API_VERSION</type>(0, 1, 3, VK_HEADER_VERSION)</type>
<type api="vulkansc" category="define">// Version of this file
@@ -6974,10 +6974,10 @@ typedef void* <name>MTLSharedEvent_id</name>;
</type>
<type category="struct" name="VkVideoEncodeH264SessionParametersAddInfoEXT" structextends="VkVideoSessionParametersUpdateInfoKHR">
<member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_ADD_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
- <member optional="true">const <type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>stdSPSCount</name></member>
+ <member optional="true">const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>uint32_t</type> <name>stdSPSCount</name></member>
<member len="stdSPSCount" optional="true">const <type>StdVideoH264SequenceParameterSet</type>* <name>pStdSPSs</name></member>
- <member><type>uint32_t</type> <name>stdPPSCount</name></member>
+ <member optional="true"><type>uint32_t</type> <name>stdPPSCount</name></member>
<member len="stdPPSCount" optional="true">const <type>StdVideoH264PictureParameterSet</type>* <name>pStdPPSs</name><comment>List of Picture Parameters associated with the spsStd, above</comment></member>
</type>
<type category="struct" name="VkVideoEncodeH264SessionParametersCreateInfoEXT" structextends="VkVideoSessionParametersCreateInfoKHR">
@@ -7028,7 +7028,7 @@ typedef void* <name>MTLSharedEvent_id</name>;
<type category="struct" name="VkVideoEncodeH264RateControlInfoEXT" structextends="VkVideoCodingControlInfoKHR,VkVideoBeginCodingInfoKHR">
<member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_RATE_CONTROL_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true">const <type>void</type>* <name>pNext</name></member>
- <member><type>VkVideoEncodeH264RateControlFlagsEXT</type> <name>flags</name></member>
+ <member optional="true"><type>VkVideoEncodeH264RateControlFlagsEXT</type> <name>flags</name></member>
<member><type>uint32_t</type> <name>gopFrameCount</name></member>
<member><type>uint32_t</type> <name>idrPeriod</name></member>
<member><type>uint32_t</type> <name>consecutiveBFrameCount</name></member>
@@ -7112,11 +7112,11 @@ typedef void* <name>MTLSharedEvent_id</name>;
<type category="struct" name="VkVideoEncodeH265SessionParametersAddInfoEXT" structextends="VkVideoSessionParametersUpdateInfoKHR">
<member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_PARAMETERS_ADD_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true">const <type>void</type>* <name>pNext</name></member>
- <member><type>uint32_t</type> <name>stdVPSCount</name></member>
+ <member optional="true"><type>uint32_t</type> <name>stdVPSCount</name></member>
<member len="stdVPSCount" optional="true">const <type>StdVideoH265VideoParameterSet</type>* <name>pStdVPSs</name></member>
- <member><type>uint32_t</type> <name>stdSPSCount</name></member>
+ <member optional="true"><type>uint32_t</type> <name>stdSPSCount</name></member>
<member len="stdSPSCount" optional="true">const <type>StdVideoH265SequenceParameterSet</type>* <name>pStdSPSs</name></member>
- <member><type>uint32_t</type> <name>stdPPSCount</name></member>
+ <member optional="true"><type>uint32_t</type> <name>stdPPSCount</name></member>
<member len="stdPPSCount" optional="true">const <type>StdVideoH265PictureParameterSet</type>* <name>pStdPPSs</name><comment>List of Picture Parameters associated with the spsStd, above</comment></member>
</type>
<type category="struct" name="VkVideoEncodeH265SessionParametersCreateInfoEXT" structextends="VkVideoSessionParametersCreateInfoKHR">
@@ -7160,7 +7160,7 @@ typedef void* <name>MTLSharedEvent_id</name>;
<type category="struct" name="VkVideoEncodeH265RateControlInfoEXT" structextends="VkVideoCodingControlInfoKHR,VkVideoBeginCodingInfoKHR">
<member values="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_RATE_CONTROL_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
<member optional="true">const <type>void</type>* <name>pNext</name></member>
- <member><type>VkVideoEncodeH265RateControlFlagsEXT</type> <name>flags</name></member>
+ <member optional="true"><type>VkVideoEncodeH265RateControlFlagsEXT</type> <name>flags</name></member>
<member><type>uint32_t</type> <name>gopFrameCount</name></member>
<member><type>uint32_t</type> <name>idrPeriod</name></member>
<member><type>uint32_t</type> <name>consecutiveBFrameCount</name></member>
@@ -8642,6 +8642,11 @@ typedef void* <name>MTLSharedEvent_id</name>;
<member><type>VkExtent2D</type> <name>windowExtent</name></member>
<member><type>VkBlockMatchWindowCompareModeQCOM</type> <name>windowCompareMode</name></member>
</type>
+ <type category="struct" name="VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_POOL_OVERALLOCATION_FEATURES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member optional="true" noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>descriptorPoolOverallocation</name></member>
+ </type>
</types>
@@ -10364,6 +10369,7 @@ typedef void* <name>MTLSharedEvent_id</name>;
</enums>
<enums name="VkVideoEncodeCapabilityFlagBitsKHR" type="bitmask">
<enum bitpos="0" name="VK_VIDEO_ENCODE_CAPABILITY_PRECEDING_EXTERNALLY_ENCODED_BYTES_BIT_KHR"/>
+ <enum bitpos="1" name="VK_VIDEO_ENCODE_CAPABILITY_INSUFFICIENT_BITSTREAM_BUFFER_RANGE_DETECTION_BIT_KHR"/>
</enums>
<enums name="VkVideoEncodeFeedbackFlagBitsKHR" type="bitmask">
<enum bitpos="0" name="VK_VIDEO_ENCODE_FEEDBACK_BITSTREAM_BUFFER_OFFSET_BIT_KHR"/>
@@ -10406,6 +10412,8 @@ typedef void* <name>MTLSharedEvent_id</name>;
<enum bitpos="15" name="VK_VIDEO_ENCODE_H264_STD_DEBLOCKING_FILTER_DISABLED_BIT_EXT"/>
<enum bitpos="16" name="VK_VIDEO_ENCODE_H264_STD_DEBLOCKING_FILTER_ENABLED_BIT_EXT"/>
<enum bitpos="17" name="VK_VIDEO_ENCODE_H264_STD_DEBLOCKING_FILTER_PARTIAL_BIT_EXT"/>
+ <enum bitpos="19" name="VK_VIDEO_ENCODE_H264_STD_SLICE_QP_DELTA_BIT_EXT"/>
+ <enum bitpos="20" name="VK_VIDEO_ENCODE_H264_STD_DIFFERENT_SLICE_QP_DELTA_BIT_EXT"/>
</enums>
<enums name="VkVideoEncodeH264RateControlFlagBitsEXT" type="bitmask">
<enum bitpos="0" name="VK_VIDEO_ENCODE_H264_RATE_CONTROL_ATTEMPT_HRD_COMPLIANCE_BIT_EXT"/>
@@ -10522,6 +10530,8 @@ typedef void* <name>MTLSharedEvent_id</name>;
<enum bitpos="16" name="VK_VIDEO_ENCODE_H265_STD_DEBLOCKING_FILTER_OVERRIDE_ENABLED_FLAG_SET_BIT_EXT"/>
<enum bitpos="17" name="VK_VIDEO_ENCODE_H265_STD_DEPENDENT_SLICE_SEGMENTS_ENABLED_FLAG_SET_BIT_EXT"/>
<enum bitpos="18" name="VK_VIDEO_ENCODE_H265_STD_DEPENDENT_SLICE_SEGMENT_FLAG_SET_BIT_EXT"/>
+ <enum bitpos="19" name="VK_VIDEO_ENCODE_H265_STD_SLICE_QP_DELTA_BIT_EXT"/>
+ <enum bitpos="20" name="VK_VIDEO_ENCODE_H265_STD_DIFFERENT_SLICE_QP_DELTA_BIT_EXT"/>
</enums>
<enums name="VkVideoEncodeH265RateControlFlagBitsEXT" type="bitmask">
<enum bitpos="0" name="VK_VIDEO_ENCODE_H265_RATE_CONTROL_ATTEMPT_HRD_COMPLIANCE_BIT_EXT"/>
@@ -16754,7 +16764,7 @@ typedef void* <name>MTLSharedEvent_id</name>;
</extension>
<extension name="VK_EXT_video_encode_h264" number="39" type="device" depends="VK_KHR_video_encode_queue" author="KHR" contact="Ahmed Abdelkhalek @aabdelkh" provisional="true" platform="provisional" supported="vulkan">
<require>
- <enum value="11" name="VK_EXT_VIDEO_ENCODE_H264_SPEC_VERSION"/>
+ <enum value="12" name="VK_EXT_VIDEO_ENCODE_H264_SPEC_VERSION"/>
<enum value="&quot;VK_EXT_video_encode_h264&quot;" name="VK_EXT_VIDEO_ENCODE_H264_EXTENSION_NAME"/>
<enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_CAPABILITIES_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
<enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H264_SESSION_PARAMETERS_CREATE_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
@@ -16798,7 +16808,7 @@ typedef void* <name>MTLSharedEvent_id</name>;
</extension>
<extension name="VK_EXT_video_encode_h265" number="40" type="device" depends="VK_KHR_video_encode_queue" author="KHR" contact="Ahmed Abdelkhalek @aabdelkh" provisional="true" platform="provisional" supported="vulkan">
<require>
- <enum value="11" name="VK_EXT_VIDEO_ENCODE_H265_SPEC_VERSION"/>
+ <enum value="12" name="VK_EXT_VIDEO_ENCODE_H265_SPEC_VERSION"/>
<enum value="&quot;VK_EXT_video_encode_h265&quot;" name="VK_EXT_VIDEO_ENCODE_H265_EXTENSION_NAME"/>
<enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_CAPABILITIES_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
<enum offset="1" extends="VkStructureType" name="VK_STRUCTURE_TYPE_VIDEO_ENCODE_H265_SESSION_PARAMETERS_CREATE_INFO_EXT" protect="VK_ENABLE_BETA_EXTENSIONS"/>
@@ -16981,7 +16991,7 @@ typedef void* <name>MTLSharedEvent_id</name>;
<require>
<enum value="2" name="VK_NV_PRIVATE_VENDOR_INFO_SPEC_VERSION"/>
<enum value="&quot;VK_NV_private_vendor_info&quot;" name="VK_NV_PRIVATE_VENDOR_INFO_EXTENSION_NAME"/>
- <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PRIVATE_VENDOR_INFO_RESERVED_OFFSET_0_NV"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PRIVATE_VENDOR_INFO_PLACEHOLDER_OFFSET_0_NV"/>
</require>
</extension>
<extension name="VK_NV_extension_53" number="53" author="NV" contact="Jeff Bolz @jeffbolznv" supported="disabled">
@@ -19102,7 +19112,6 @@ typedef void* <name>MTLSharedEvent_id</name>;
<require>
<enum value="0" name="VK_GOOGLE_EXTENSION_196_SPEC_VERSION"/>
<enum value="&quot;VK_GOOGLE_extension_196&quot;" name="VK_GOOGLE_EXTENSION_196_EXTENSION_NAME"/>
- <enum extends="VkPipelineCacheCreateFlagBits" name="VK_PIPELINE_CACHE_CREATE_READ_ONLY_BIT_EXT" alias="VK_PIPELINE_CACHE_CREATE_READ_ONLY_BIT"/>
</require>
</extension>
<extension name="VK_KHR_driver_properties" number="197" type="device" depends="VK_KHR_get_physical_device_properties2" author="KHR" contact="Daniel Rakos @drakos-amd" supported="vulkan" promotedto="VK_VERSION_1_2" ratified="vulkan">
@@ -20382,7 +20391,7 @@ typedef void* <name>MTLSharedEvent_id</name>;
</extension>
<extension name="VK_KHR_video_encode_queue" number="300" type="device" depends="VK_KHR_video_queue+VK_KHR_synchronization2" author="KHR" contact="Ahmed Abdelkhalek @aabdelkh" provisional="true" platform="provisional" supported="vulkan" ratified="vulkan">
<require>
- <enum value="9" name="VK_KHR_VIDEO_ENCODE_QUEUE_SPEC_VERSION"/>
+ <enum value="10" name="VK_KHR_VIDEO_ENCODE_QUEUE_SPEC_VERSION"/>
<enum value="&quot;VK_KHR_video_encode_queue&quot;" name="VK_KHR_VIDEO_ENCODE_QUEUE_EXTENSION_NAME"/>
<!-- VkPipelineStageFlagBits bitpos="27" is reserved by this extension, but not used -->
<enum bitpos="27" extends="VkPipelineStageFlagBits2" name="VK_PIPELINE_STAGE_2_VIDEO_ENCODE_BIT_KHR" protect="VK_ENABLE_BETA_EXTENSIONS" />
@@ -20414,6 +20423,7 @@ typedef void* <name>MTLSharedEvent_id</name>;
<enum offset="1" extends="VkImageLayout" name="VK_IMAGE_LAYOUT_VIDEO_ENCODE_SRC_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
<enum offset="2" extends="VkImageLayout" name="VK_IMAGE_LAYOUT_VIDEO_ENCODE_DPB_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
<enum offset="0" extends="VkQueryType" name="VK_QUERY_TYPE_VIDEO_ENCODE_FEEDBACK_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
+ <enum offset="0" extends="VkQueryResultStatusKHR" dir="-" name="VK_QUERY_RESULT_STATUS_INSUFFICIENT_BITSTREAM_BUFFER_RANGE_KHR"/>
<enum offset="0" extends="VkResult" dir="-" name="VK_ERROR_INVALID_VIDEO_STD_PARAMETERS_KHR" protect="VK_ENABLE_BETA_EXTENSIONS"/>
@@ -23269,6 +23279,22 @@ typedef void* <name>MTLSharedEvent_id</name>;
<enum value="&quot;VK_KHR_extension_546&quot;" name="VK_KHR_EXTENSION_546_EXTENSION_NAME"/>
</require>
</extension>
+ <extension name="VK_NV_descriptor_pool_overallocation" number="547" type="device" author="NV" depends="VK_VERSION_1_1" contact="Piers Daniell @pdaniell-nv" supported="vulkan">
+ <require>
+ <enum value="1" name="VK_NV_DESCRIPTOR_POOL_OVERALLOCATION_SPEC_VERSION"/>
+ <enum value="&quot;VK_NV_descriptor_pool_overallocation&quot;" name="VK_NV_DESCRIPTOR_POOL_OVERALLOCATION_EXTENSION_NAME"/>
+ <enum offset="0" extends="VkStructureType" name="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_POOL_OVERALLOCATION_FEATURES_NV"/>
+ <enum bitpos="3" extends="VkDescriptorPoolCreateFlagBits" name="VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_SETS_BIT_NV"/>
+ <enum bitpos="4" extends="VkDescriptorPoolCreateFlagBits" name="VK_DESCRIPTOR_POOL_CREATE_ALLOW_OVERALLOCATION_POOLS_BIT_NV"/>
+ <type name="VkPhysicalDeviceDescriptorPoolOverallocationFeaturesNV"/>
+ </require>
+ </extension>
+ <extension name="VK_QCOM_extension_548" number="548" type="device" author="QCOM" contact="Patrick Boyle @pboyleQCOM" supported="disabled">
+ <require>
+ <enum value="0" name="VK_QCOM_EXTENSION_548_SPEC_VERSION"/>
+ <enum value="&quot;VK_QCOM_extension_548&quot;" name="VK_QCOM_EXTENSION_548_EXTENSION_NAME"/>
+ </require>
+ </extension>
</extensions>
<formats>
<format name="VK_FORMAT_R4G4_UNORM_PACK8" class="8-bit" blockSize="1" texelsPerBlock="1" packed="8">