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2022-04-28Snap for 8508678 from 7cea1fee975febe331912d905712249653aa2273 to ndk-r25-rel...ndk-r25cndk-r25bndk-r25ndk-r25-releaseAndroid Build Coastguard Worker
2022-04-06Merge commit '1bbf43f210941ba69a2cd05cf3529063f1ff5bb9' into update-shadercDavid Neto
2022-02-02Finalize v2022.1David Neto
2022-02-02Update DEPS for SPIRV-Tools fixes for SPIR-V 1.6David Neto
2022-01-27Start v2022.1 developmentDavid Neto
2022-01-27Finalize v2202.0David Neto
2022-01-27Update DEPS to Glslang 11.8.0David Neto
2022-01-27Start v2022.0 developmentDavid Neto
2022-01-27Finalize v2021.4David Neto
2022-01-27Support Vulkan 1.3David Neto
2022-01-12No need to cd $SOURCE_DIR againRoman Frołow
2022-01-12Fix ndk-build libshader_combined target for newer NDKDavid Neto
2021-12-29Add SPIR-V 1.6 supportDavid Neto
2021-12-29Remove the core file that may be generated by death testsDavid Neto
2021-12-29Docker build needs higher privileges for sanitizer buildsDavid Neto
2021-11-22Fix for missing copyright in glslangRoman Frołow
2021-11-11Merge commit '315d39d082875047f4fbd004e6eedef14ff2db24' into update-shadercndk-r25-beta3ndk-r25-beta2ndk-r25-beta1David Neto
2021-11-11Start v2021.4-devDavid Neto
2021-11-11Finalize v2021.3, update DEPSDavid Neto
2021-11-09Update DEPS: glslang, spirv-tools, spirv-headersDavid Neto
2021-09-24build: add switch to disable copyright checkBob Ellison
2021-08-25Merge commit 'd0d8d7e7ea5074cb107499a73a22ce14bec3fb10' into update-shadercndk-r24-beta1David Neto
2021-08-25Start v2021.3 developmentDavid Neto
2021-08-25Finalize v2021.2David Neto
2021-08-25Update DEPSDavid Neto
2021-07-22Add external COmmon Lisp bindings to README.md (#1209)Ryan Harrison
2021-06-23Merge tag 'v2021.1' into update-shadercDavid Neto
2021-06-21Start Shaderc v2021.2 developmentDavid Neto
2021-06-21Finalize Shaderc v2021.1David Neto
2021-06-21Disable support for OpenGL compatibility profileDavid Neto
2021-06-09Update DEPS for spirv-tools, spirv-headers, and glslang (#1198)Jaebaek Seo
2021-06-07Fix shaderc util test to pass the correct shader_stage (#1197)sriramm-nv
2021-05-31Add explicit copy constructor for string_piece (#1194)Ian McKellar
2021-05-24glslc: main.cc: update help: debug info disclaimer (#1193)Pavel Kalugin
2021-05-10Fixed and reformatted -fauto-combine-image-sampler testDavid Neto
2021-05-10Rename auto-sampled-image to auto-combined-image-samplerDavid Neto
2021-05-10Added -fauto-sampled-textures test and renamed functionsRobin Quint
2021-05-10Exposed GLSLang's option to combine textures and samplers automatically.Robin Quint
2021-05-10glslc tests: handle failure to load .py moduleDavid Neto
2021-05-10Fix typo in README.md (#1189)Rainis Randmaa
2021-04-21Merge commit 'bdd134d1b7eca01925c1919d2ea05fd3cd6843c7' into update-shadercDavid Neto
2021-04-21Start v2021.1 developmentDavid Neto
2021-04-21Finalize v2021.0David Neto
2021-04-21Update DEPSDavid Neto
2021-04-21Update license-checker.cfg with updated license namesBen Clayton
2021-03-15Complete moving io.* to io_shaderc.*Ryan Harrison
2021-03-15Rename io.h to io_shaderc.hDavid Adrian
2021-02-19Merge tag 'v2020.5' into update-shadercDavid Neto
2021-02-19Start Shaderc v2021.0David Neto
2021-02-19Finalize Shaderc v2020.5David Neto