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AgeCommit message (Expand)Author
2017-01-12Merge remote-tracking branch 'aosp/master-ndk' into merge-shadercndk-r14-beta2ndk-r14ndk-r14-releaseDan Albert
2017-01-05Merge remote-tracking branch 'aosp/master-ndk' into shader-toolsDan Albert
2016-12-23Merge remote-tracking branch 'aosp/upstream-master' into update-shadercDavid Neto
2016-12-19Merge remote-tracking branch 'aosp/upstream-master' into update-shadercDavid Neto
2016-12-13Set the tool to Google Shaderc over GlslangDavid Neto
2016-12-13Start v2016.3-devDavid Neto
2016-12-13Finalize v2016.2David Neto
2016-12-13Add -Werror to Android buildDavid Neto
2016-12-13Add rule for creating SPIRV-Tools generators.inc fileDavid Neto
2016-12-12Updated maxDrawBuffers to be consistent with Vulkan/GLES3.0 (#283)Andrew Woloszyn
2016-11-30Merge remote-tracking branch 'aosp/upstream-master' into update-shadercHEADmastermainDavid Neto
2016-11-28Update tests for more strict glslangDavid Neto
2016-11-18Add -flimit to glslc to support shader resource limits.David Neto
2016-11-18Indicate Shaderc's level of stability.David Neto
2016-11-17Support resource limits in C, C++ APIDavid Neto
2016-11-16Add -fentry-point to glslcDavid Neto
2016-11-16Update READMEs.Lei Zhang
2016-11-15Add source/parsed_operand.cpp to SPIRV-ToolsDavid Neto
2016-11-09Some source files are renamed in SPIRV-Tools.Lei Zhang
2016-11-08Added SPIRV-Tools source file validate_datarules.cppDavid Neto
2016-11-08C, C++ APIs are sensitive to entry_point_nameDavid Neto
2016-11-03Removed SPIRV-Tools source/instruction.cppDavid Neto
2016-11-01Add glslang source file hlsl/hlslAttributes.cppDavid Neto
2016-10-24glslc: expose HLSL compilation support from GlslangDavid Neto
2016-10-21Add API support for compiling HLSLDavid Neto
2016-10-21Rename GlslInitialzer -> GlslangInitializerDavid Neto
2016-10-21Ignore .DS_Store filesDavid Neto
2016-10-19Merge remote-tracking branch 'aosp/upstream-master' into update-shadercndk-r14-beta1David Neto
2016-10-19Enable AMD extensions for Glslang by default.David Neto
2016-10-12Work around bug with abspath on windows.Andrew Woloszyn
2016-10-12Merge remote-tracking branch 'aosp/upstream-master' into refresh-shadercDavid Neto
2016-10-12Start v2016.2David Neto
2016-10-12Finalize v2016.1David Neto
2016-10-07When copying tests, only catch ENOENT exceptionDavid Neto
2016-10-05Make tests detect working directory at runtimeDavid Neto
2016-10-04Clarify Shaderc wraps around other toolsDavid Neto
2016-09-30Comment Compiler's constructor to mention Vulkan as default.Lei Zhang
2016-09-30Sort out target environments used in different components.Lei Zhang
2016-09-30Chanage the C interface for assembling to accept options.Lei Zhang
2016-09-30Change to use SPIRV-Tools C++ interface for Disassembling.Lei Zhang
2016-09-27Add cases in examples to show optimization.Lei Zhang
2016-09-26Address comments about glslc doc.Lei Zhang
2016-09-23Add glslc support for -O.Lei Zhang
2016-09-23Enable output diff in expect.ValidFileContents.Lei Zhang
2016-09-23Enable friendly names for disassembling.Lei Zhang
2016-09-23Add support for optimization after compilation in the library.Lei Zhang
2016-09-22Add new file appeared in glslang.Lei Zhang
2016-09-21Document SPIRV-Tools relicensing to Apache 2.0David Neto
2016-09-21Add the SPIRV-Tools-opt library into Android.mk.Lei Zhang
2016-09-21Merge remote-tracking branch 'aosp/upstream-master' into shaderc-update-masterDavid Neto