diff options
Diffstat (limited to 'glslc/src/file_compiler.h')
-rw-r--r-- | glslc/src/file_compiler.h | 20 |
1 files changed, 14 insertions, 6 deletions
diff --git a/glslc/src/file_compiler.h b/glslc/src/file_compiler.h index 6b077a1..2f45e92 100644 --- a/glslc/src/file_compiler.h +++ b/glslc/src/file_compiler.h @@ -25,6 +25,14 @@ namespace glslc { +// Describes an input file to be compiled. +struct InputFileSpec { + std::string name; + shaderc_shader_kind stage; + shaderc_source_language language; + std::string entry_point_name; +}; + // Context for managing compilation of source GLSL files into destination // SPIR-V files or preprocessed output. class FileCompiler { @@ -46,10 +54,11 @@ class FileCompiler { total_warnings_(0), total_errors_(0) {} - // Compiles a shader received in input_file, returning true on success and - // false otherwise. If force_shader_stage is not shaderc_glsl_infer_source or - // any default shader stage then the given shader_stage will be used, - // otherwise it will be determined from the source or the file type. + // Compiles a shader received as specified by input_file, returning true + // on success and false otherwise. If force_shader_stage is not + // shaderc_glsl_infer_source or any default shader stage then the given + // shader_stage will be used, otherwise it will be determined from the source + // or the file type. // // Places the compilation output into a new file whose name is derived from // input_file according to the rules from glslc/README.asciidoc. @@ -59,8 +68,7 @@ class FileCompiler { // // Any errors/warnings found in the shader source will be output to std::cerr // and increment the counts reported by OutputMessages(). - bool CompileShaderFile(const std::string& input_file, - shaderc_shader_kind shader_stage); + bool CompileShaderFile(const InputFileSpec& input_file); // Adds a directory to be searched when processing #include directives. // |