aboutsummaryrefslogtreecommitdiff
path: root/Test/baseResults/hlsl.samplegrad.offsetarray.dx10.frag.out
blob: dee78bc48abe9d4df87dfa197038fde1ee1599e9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
hlsl.samplegrad.offsetarray.dx10.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:24  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24    Function Parameters: 
0:?     Sequence
0:27      Sequence
0:27        move second child to first child (temp 4-component vector of float)
0:27          'txval10' (temp 4-component vector of float)
0:27          textureGradOffset (temp 4-component vector of float)
0:27            Construct combined texture-sampler (temp sampler1DArray)
0:27              'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
0:27              'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?             Constant:
0:?               0.100000
0:?               0.200000
0:27            Constant:
0:27              1.100000
0:27            Constant:
0:27              1.200000
0:27            Constant:
0:27              1 (const int)
0:28      Sequence
0:28        move second child to first child (temp 4-component vector of int)
0:28          'txval11' (temp 4-component vector of int)
0:28          textureGradOffset (temp 4-component vector of int)
0:28            Construct combined texture-sampler (temp isampler1DArray)
0:28              'g_tTex1di4' (uniform itexture1DArray)
0:28              'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?             Constant:
0:?               0.100000
0:?               0.200000
0:28            Constant:
0:28              1.100000
0:28            Constant:
0:28              1.200000
0:28            Constant:
0:28              1 (const int)
0:29      Sequence
0:29        move second child to first child (temp 4-component vector of uint)
0:29          'txval12' (temp 4-component vector of uint)
0:29          textureGradOffset (temp 4-component vector of uint)
0:29            Construct combined texture-sampler (temp usampler1DArray)
0:29              'g_tTex1du4' (uniform utexture1DArray)
0:29              'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?             Constant:
0:?               0.100000
0:?               0.200000
0:29            Constant:
0:29              1.100000
0:29            Constant:
0:29              1.200000
0:29            Constant:
0:29              1 (const int)
0:31      Sequence
0:31        move second child to first child (temp 4-component vector of float)
0:31          'txval20' (temp 4-component vector of float)
0:31          textureGradOffset (temp 4-component vector of float)
0:31            Construct combined texture-sampler (temp sampler2DArray)
0:31              'g_tTex2df4' (uniform texture2DArray)
0:31              'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?             Constant:
0:?               0.100000
0:?               0.200000
0:?               0.300000
0:?             Constant:
0:?               1.100000
0:?               1.200000
0:?             Constant:
0:?               1.100000
0:?               1.200000
0:?             Constant:
0:?               1 (const int)
0:?               0 (const int)
0:32      Sequence
0:32        move second child to first child (temp 4-component vector of int)
0:32          'txval21' (temp 4-component vector of int)
0:32          textureGradOffset (temp 4-component vector of int)
0:32            Construct combined texture-sampler (temp isampler2DArray)
0:32              'g_tTex2di4' (uniform itexture2DArray)
0:32              'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?             Constant:
0:?               0.100000
0:?               0.200000
0:?               0.300000
0:?             Constant:
0:?               1.100000
0:?               1.200000
0:?             Constant:
0:?               1.100000
0:?               1.200000
0:?             Constant:
0:?               1 (const int)
0:?               0 (const int)
0:33      Sequence
0:33        move second child to first child (temp 4-component vector of uint)
0:33          'txval22' (temp 4-component vector of uint)
0:33          textureGradOffset (temp 4-component vector of uint)
0:33            Construct combined texture-sampler (temp usampler2DArray)
0:33              'g_tTex2du4' (uniform utexture2DArray)
0:33              'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?             Constant:
0:?               0.100000
0:?               0.200000
0:?               0.300000
0:?             Constant:
0:?               1.100000
0:?               1.200000
0:?             Constant:
0:?               1.100000
0:?               1.200000
0:?             Constant:
0:?               1 (const int)
0:?               0 (const int)
0:35      move second child to first child (temp 4-component vector of float)
0:35        Color: direct index for structure (temp 4-component vector of float)
0:35          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:35          Constant:
0:35            0 (const int)
0:35        Constant:
0:35          1.000000
0:35          1.000000
0:35          1.000000
0:35          1.000000
0:36      move second child to first child (temp float)
0:36        Depth: direct index for structure (temp float)
0:36          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:36          Constant:
0:36            1 (const int)
0:36        Constant:
0:36          1.000000
0:38      Sequence
0:38        Sequence
0:38          move second child to first child (temp 4-component vector of float)
0:?             'Color' (layout(location=0 ) out 4-component vector of float)
0:38            Color: direct index for structure (temp 4-component vector of float)
0:38              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:38              Constant:
0:38                0 (const int)
0:38          move second child to first child (temp float)
0:?             'Depth' (out float FragDepth)
0:38            Depth: direct index for structure (temp float)
0:38              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:38              Constant:
0:38                1 (const int)
0:38        Branch: Return
0:?   Linker Objects
0:?     'Color' (layout(location=0 ) out 4-component vector of float)
0:?     'Depth' (out float FragDepth)
0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
0:?     'g_tTex1di4' (uniform itexture1DArray)
0:?     'g_tTex1du4' (uniform utexture1DArray)
0:?     'g_tTex2df4' (uniform texture2DArray)
0:?     'g_tTex2di4' (uniform itexture2DArray)
0:?     'g_tTex2du4' (uniform utexture2DArray)
0:?     'g_tTexcdf4' (uniform textureCubeArray)
0:?     'g_tTexcdi4' (uniform itextureCubeArray)
0:?     'g_tTexcdu4' (uniform utextureCubeArray)


Linked fragment stage:


Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:24  Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth})
0:24    Function Parameters: 
0:?     Sequence
0:27      Sequence
0:27        move second child to first child (temp 4-component vector of float)
0:27          'txval10' (temp 4-component vector of float)
0:27          textureGradOffset (temp 4-component vector of float)
0:27            Construct combined texture-sampler (temp sampler1DArray)
0:27              'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
0:27              'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?             Constant:
0:?               0.100000
0:?               0.200000
0:27            Constant:
0:27              1.100000
0:27            Constant:
0:27              1.200000
0:27            Constant:
0:27              1 (const int)
0:28      Sequence
0:28        move second child to first child (temp 4-component vector of int)
0:28          'txval11' (temp 4-component vector of int)
0:28          textureGradOffset (temp 4-component vector of int)
0:28            Construct combined texture-sampler (temp isampler1DArray)
0:28              'g_tTex1di4' (uniform itexture1DArray)
0:28              'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?             Constant:
0:?               0.100000
0:?               0.200000
0:28            Constant:
0:28              1.100000
0:28            Constant:
0:28              1.200000
0:28            Constant:
0:28              1 (const int)
0:29      Sequence
0:29        move second child to first child (temp 4-component vector of uint)
0:29          'txval12' (temp 4-component vector of uint)
0:29          textureGradOffset (temp 4-component vector of uint)
0:29            Construct combined texture-sampler (temp usampler1DArray)
0:29              'g_tTex1du4' (uniform utexture1DArray)
0:29              'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?             Constant:
0:?               0.100000
0:?               0.200000
0:29            Constant:
0:29              1.100000
0:29            Constant:
0:29              1.200000
0:29            Constant:
0:29              1 (const int)
0:31      Sequence
0:31        move second child to first child (temp 4-component vector of float)
0:31          'txval20' (temp 4-component vector of float)
0:31          textureGradOffset (temp 4-component vector of float)
0:31            Construct combined texture-sampler (temp sampler2DArray)
0:31              'g_tTex2df4' (uniform texture2DArray)
0:31              'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?             Constant:
0:?               0.100000
0:?               0.200000
0:?               0.300000
0:?             Constant:
0:?               1.100000
0:?               1.200000
0:?             Constant:
0:?               1.100000
0:?               1.200000
0:?             Constant:
0:?               1 (const int)
0:?               0 (const int)
0:32      Sequence
0:32        move second child to first child (temp 4-component vector of int)
0:32          'txval21' (temp 4-component vector of int)
0:32          textureGradOffset (temp 4-component vector of int)
0:32            Construct combined texture-sampler (temp isampler2DArray)
0:32              'g_tTex2di4' (uniform itexture2DArray)
0:32              'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?             Constant:
0:?               0.100000
0:?               0.200000
0:?               0.300000
0:?             Constant:
0:?               1.100000
0:?               1.200000
0:?             Constant:
0:?               1.100000
0:?               1.200000
0:?             Constant:
0:?               1 (const int)
0:?               0 (const int)
0:33      Sequence
0:33        move second child to first child (temp 4-component vector of uint)
0:33          'txval22' (temp 4-component vector of uint)
0:33          textureGradOffset (temp 4-component vector of uint)
0:33            Construct combined texture-sampler (temp usampler2DArray)
0:33              'g_tTex2du4' (uniform utexture2DArray)
0:33              'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?             Constant:
0:?               0.100000
0:?               0.200000
0:?               0.300000
0:?             Constant:
0:?               1.100000
0:?               1.200000
0:?             Constant:
0:?               1.100000
0:?               1.200000
0:?             Constant:
0:?               1 (const int)
0:?               0 (const int)
0:35      move second child to first child (temp 4-component vector of float)
0:35        Color: direct index for structure (temp 4-component vector of float)
0:35          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:35          Constant:
0:35            0 (const int)
0:35        Constant:
0:35          1.000000
0:35          1.000000
0:35          1.000000
0:35          1.000000
0:36      move second child to first child (temp float)
0:36        Depth: direct index for structure (temp float)
0:36          'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:36          Constant:
0:36            1 (const int)
0:36        Constant:
0:36          1.000000
0:38      Sequence
0:38        Sequence
0:38          move second child to first child (temp 4-component vector of float)
0:?             'Color' (layout(location=0 ) out 4-component vector of float)
0:38            Color: direct index for structure (temp 4-component vector of float)
0:38              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:38              Constant:
0:38                0 (const int)
0:38          move second child to first child (temp float)
0:?             'Depth' (out float FragDepth)
0:38            Depth: direct index for structure (temp float)
0:38              'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
0:38              Constant:
0:38                1 (const int)
0:38        Branch: Return
0:?   Linker Objects
0:?     'Color' (layout(location=0 ) out 4-component vector of float)
0:?     'Depth' (out float FragDepth)
0:?     'g_sSamp' (layout(binding=0 ) uniform sampler)
0:?     'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
0:?     'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
0:?     'g_tTex1di4' (uniform itexture1DArray)
0:?     'g_tTex1du4' (uniform utexture1DArray)
0:?     'g_tTex2df4' (uniform texture2DArray)
0:?     'g_tTex2di4' (uniform itexture2DArray)
0:?     'g_tTex2du4' (uniform utexture2DArray)
0:?     'g_tTexcdf4' (uniform textureCubeArray)
0:?     'g_tTexcdi4' (uniform itextureCubeArray)
0:?     'g_tTexcdu4' (uniform utextureCubeArray)

// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 113

                              Capability Shader
                              Capability Sampled1D
                              Capability SampledCubeArray
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Fragment 4  "main" 95 99
                              ExecutionMode 4 OriginUpperLeft
                              Name 4  "main"
                              Name 9  "txval10"
                              Name 12  "g_tTex1df4"
                              Name 16  "g_sSamp"
                              Name 31  "txval11"
                              Name 34  "g_tTex1di4"
                              Name 43  "txval12"
                              Name 46  "g_tTex1du4"
                              Name 52  "txval20"
                              Name 55  "g_tTex2df4"
                              Name 68  "txval21"
                              Name 71  "g_tTex2di4"
                              Name 77  "txval22"
                              Name 80  "g_tTex2du4"
                              Name 86  "PS_OUTPUT"
                              MemberName 86(PS_OUTPUT) 0  "Color"
                              MemberName 86(PS_OUTPUT) 1  "Depth"
                              Name 88  "psout"
                              Name 95  "Color"
                              Name 99  "Depth"
                              Name 103  "g_tTex1df4a"
                              Name 106  "g_tTexcdf4"
                              Name 109  "g_tTexcdi4"
                              Name 112  "g_tTexcdu4"
                              Decorate 12(g_tTex1df4) DescriptorSet 0
                              Decorate 12(g_tTex1df4) Binding 0
                              Decorate 16(g_sSamp) DescriptorSet 0
                              Decorate 16(g_sSamp) Binding 0
                              Decorate 34(g_tTex1di4) DescriptorSet 0
                              Decorate 46(g_tTex1du4) DescriptorSet 0
                              Decorate 55(g_tTex2df4) DescriptorSet 0
                              Decorate 71(g_tTex2di4) DescriptorSet 0
                              Decorate 80(g_tTex2du4) DescriptorSet 0
                              Decorate 95(Color) Location 0
                              Decorate 99(Depth) BuiltIn FragDepth
                              Decorate 103(g_tTex1df4a) DescriptorSet 0
                              Decorate 103(g_tTex1df4a) Binding 1
                              Decorate 106(g_tTexcdf4) DescriptorSet 0
                              Decorate 109(g_tTexcdi4) DescriptorSet 0
                              Decorate 112(g_tTexcdu4) DescriptorSet 0
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypeVector 6(float) 4
               8:             TypePointer Function 7(fvec4)
              10:             TypeImage 6(float) 1D array sampled format:Unknown
              11:             TypePointer UniformConstant 10
  12(g_tTex1df4):     11(ptr) Variable UniformConstant
              14:             TypeSampler
              15:             TypePointer UniformConstant 14
     16(g_sSamp):     15(ptr) Variable UniformConstant
              18:             TypeSampledImage 10
              20:             TypeVector 6(float) 2
              21:    6(float) Constant 1036831949
              22:    6(float) Constant 1045220557
              23:   20(fvec2) ConstantComposite 21 22
              24:    6(float) Constant 1066192077
              25:    6(float) Constant 1067030938
              26:             TypeInt 32 1
              27:     26(int) Constant 1
              29:             TypeVector 26(int) 4
              30:             TypePointer Function 29(ivec4)
              32:             TypeImage 26(int) 1D array sampled format:Unknown
              33:             TypePointer UniformConstant 32
  34(g_tTex1di4):     33(ptr) Variable UniformConstant
              37:             TypeSampledImage 32
              40:             TypeInt 32 0
              41:             TypeVector 40(int) 4
              42:             TypePointer Function 41(ivec4)
              44:             TypeImage 40(int) 1D array sampled format:Unknown
              45:             TypePointer UniformConstant 44
  46(g_tTex1du4):     45(ptr) Variable UniformConstant
              49:             TypeSampledImage 44
              53:             TypeImage 6(float) 2D array sampled format:Unknown
              54:             TypePointer UniformConstant 53
  55(g_tTex2df4):     54(ptr) Variable UniformConstant
              58:             TypeSampledImage 53
              60:             TypeVector 6(float) 3
              61:    6(float) Constant 1050253722
              62:   60(fvec3) ConstantComposite 21 22 61
              63:   20(fvec2) ConstantComposite 24 25
              64:             TypeVector 26(int) 2
              65:     26(int) Constant 0
              66:   64(ivec2) ConstantComposite 27 65
              69:             TypeImage 26(int) 2D array sampled format:Unknown
              70:             TypePointer UniformConstant 69
  71(g_tTex2di4):     70(ptr) Variable UniformConstant
              74:             TypeSampledImage 69
              78:             TypeImage 40(int) 2D array sampled format:Unknown
              79:             TypePointer UniformConstant 78
  80(g_tTex2du4):     79(ptr) Variable UniformConstant
              83:             TypeSampledImage 78
   86(PS_OUTPUT):             TypeStruct 7(fvec4) 6(float)
              87:             TypePointer Function 86(PS_OUTPUT)
              89:    6(float) Constant 1065353216
              90:    7(fvec4) ConstantComposite 89 89 89 89
              92:             TypePointer Function 6(float)
              94:             TypePointer Output 7(fvec4)
       95(Color):     94(ptr) Variable Output
              98:             TypePointer Output 6(float)
       99(Depth):     98(ptr) Variable Output
103(g_tTex1df4a):     11(ptr) Variable UniformConstant
             104:             TypeImage 6(float) Cube array sampled format:Unknown
             105:             TypePointer UniformConstant 104
 106(g_tTexcdf4):    105(ptr) Variable UniformConstant
             107:             TypeImage 26(int) Cube array sampled format:Unknown
             108:             TypePointer UniformConstant 107
 109(g_tTexcdi4):    108(ptr) Variable UniformConstant
             110:             TypeImage 40(int) Cube array sampled format:Unknown
             111:             TypePointer UniformConstant 110
 112(g_tTexcdu4):    111(ptr) Variable UniformConstant
         4(main):           2 Function None 3
               5:             Label
      9(txval10):      8(ptr) Variable Function
     31(txval11):     30(ptr) Variable Function
     43(txval12):     42(ptr) Variable Function
     52(txval20):      8(ptr) Variable Function
     68(txval21):     30(ptr) Variable Function
     77(txval22):     42(ptr) Variable Function
       88(psout):     87(ptr) Variable Function
              13:          10 Load 12(g_tTex1df4)
              17:          14 Load 16(g_sSamp)
              19:          18 SampledImage 13 17
              28:    7(fvec4) ImageSampleExplicitLod 19 23 Grad ConstOffset 24 25 27
                              Store 9(txval10) 28
              35:          32 Load 34(g_tTex1di4)
              36:          14 Load 16(g_sSamp)
              38:          37 SampledImage 35 36
              39:   29(ivec4) ImageSampleExplicitLod 38 23 Grad ConstOffset 24 25 27
                              Store 31(txval11) 39
              47:          44 Load 46(g_tTex1du4)
              48:          14 Load 16(g_sSamp)
              50:          49 SampledImage 47 48
              51:   41(ivec4) ImageSampleExplicitLod 50 23 Grad ConstOffset 24 25 27
                              Store 43(txval12) 51
              56:          53 Load 55(g_tTex2df4)
              57:          14 Load 16(g_sSamp)
              59:          58 SampledImage 56 57
              67:    7(fvec4) ImageSampleExplicitLod 59 62 Grad ConstOffset 63 63 66
                              Store 52(txval20) 67
              72:          69 Load 71(g_tTex2di4)
              73:          14 Load 16(g_sSamp)
              75:          74 SampledImage 72 73
              76:   29(ivec4) ImageSampleExplicitLod 75 62 Grad ConstOffset 63 63 66
                              Store 68(txval21) 76
              81:          78 Load 80(g_tTex2du4)
              82:          14 Load 16(g_sSamp)
              84:          83 SampledImage 81 82
              85:   41(ivec4) ImageSampleExplicitLod 84 62 Grad ConstOffset 63 63 66
                              Store 77(txval22) 85
              91:      8(ptr) AccessChain 88(psout) 65
                              Store 91 90
              93:     92(ptr) AccessChain 88(psout) 27
                              Store 93 89
              96:      8(ptr) AccessChain 88(psout) 65
              97:    7(fvec4) Load 96
                              Store 95(Color) 97
             100:     92(ptr) AccessChain 88(psout) 27
             101:    6(float) Load 100
                              Store 99(Depth) 101
                              Return
                              FunctionEnd