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|
hlsl.matType.int.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:3 Function Definition: TestIntMatTypes( (temp void)
0:3 Function Parameters:
0:? Sequence
0:25 Sequence
0:25 move second child to first child (temp 1X1 matrix of int)
0:25 'r00' (temp 1X1 matrix of int)
0:25 transpose (temp 1X1 matrix of int)
0:25 'i1x1' (temp 1X1 matrix of int)
0:26 Sequence
0:26 move second child to first child (temp 1X2 matrix of int)
0:26 'r01' (temp 1X2 matrix of int)
0:26 transpose (temp 1X2 matrix of int)
0:26 'i2x1' (temp 2X1 matrix of int)
0:27 Sequence
0:27 move second child to first child (temp 1X3 matrix of int)
0:27 'r02' (temp 1X3 matrix of int)
0:27 transpose (temp 1X3 matrix of int)
0:27 'i3x1' (temp 3X1 matrix of int)
0:28 Sequence
0:28 move second child to first child (temp 1X4 matrix of int)
0:28 'r03' (temp 1X4 matrix of int)
0:28 transpose (temp 1X4 matrix of int)
0:28 'i4x1' (temp 4X1 matrix of int)
0:30 Sequence
0:30 move second child to first child (temp 2X1 matrix of int)
0:30 'r10' (temp 2X1 matrix of int)
0:30 transpose (temp 2X1 matrix of int)
0:30 'i1x2' (temp 1X2 matrix of int)
0:31 Sequence
0:31 move second child to first child (temp 2X2 matrix of int)
0:31 'r11' (temp 2X2 matrix of int)
0:31 transpose (temp 2X2 matrix of int)
0:31 'i2x2' (temp 2X2 matrix of int)
0:32 Sequence
0:32 move second child to first child (temp 2X3 matrix of int)
0:32 'r12' (temp 2X3 matrix of int)
0:32 transpose (temp 2X3 matrix of int)
0:32 'i3x2' (temp 3X2 matrix of int)
0:33 Sequence
0:33 move second child to first child (temp 2X4 matrix of int)
0:33 'r13' (temp 2X4 matrix of int)
0:33 transpose (temp 2X4 matrix of int)
0:33 'i4x2' (temp 4X2 matrix of int)
0:35 Sequence
0:35 move second child to first child (temp 3X1 matrix of int)
0:35 'r20' (temp 3X1 matrix of int)
0:35 transpose (temp 3X1 matrix of int)
0:35 'i1x3' (temp 1X3 matrix of int)
0:36 Sequence
0:36 move second child to first child (temp 3X2 matrix of int)
0:36 'r21' (temp 3X2 matrix of int)
0:36 transpose (temp 3X2 matrix of int)
0:36 'i2x3' (temp 2X3 matrix of int)
0:37 Sequence
0:37 move second child to first child (temp 3X3 matrix of int)
0:37 'r22' (temp 3X3 matrix of int)
0:37 transpose (temp 3X3 matrix of int)
0:37 'i3x3' (temp 3X3 matrix of int)
0:38 Sequence
0:38 move second child to first child (temp 3X4 matrix of int)
0:38 'r23' (temp 3X4 matrix of int)
0:38 transpose (temp 3X4 matrix of int)
0:38 'i4x3' (temp 4X3 matrix of int)
0:40 Sequence
0:40 move second child to first child (temp 4X1 matrix of int)
0:40 'r30' (temp 4X1 matrix of int)
0:40 transpose (temp 4X1 matrix of int)
0:40 'i1x4' (temp 1X4 matrix of int)
0:41 Sequence
0:41 move second child to first child (temp 4X2 matrix of int)
0:41 'r31' (temp 4X2 matrix of int)
0:41 transpose (temp 4X2 matrix of int)
0:41 'i2x4' (temp 2X4 matrix of int)
0:42 Sequence
0:42 move second child to first child (temp 4X3 matrix of int)
0:42 'r32' (temp 4X3 matrix of int)
0:42 transpose (temp 4X3 matrix of int)
0:42 'i3x4' (temp 3X4 matrix of int)
0:43 Sequence
0:43 move second child to first child (temp 4X4 matrix of int)
0:43 'r33' (temp 4X4 matrix of int)
0:43 transpose (temp 4X4 matrix of int)
0:43 'i4x4' (temp 4X4 matrix of int)
0:47 Function Definition: TestUintMatTypes( (temp void)
0:47 Function Parameters:
0:? Sequence
0:69 Sequence
0:69 move second child to first child (temp 1X1 matrix of uint)
0:69 'r00' (temp 1X1 matrix of uint)
0:69 transpose (temp 1X1 matrix of uint)
0:69 'u1x1' (temp 1X1 matrix of uint)
0:70 Sequence
0:70 move second child to first child (temp 1X2 matrix of uint)
0:70 'r01' (temp 1X2 matrix of uint)
0:70 transpose (temp 1X2 matrix of uint)
0:70 'u2x1' (temp 2X1 matrix of uint)
0:71 Sequence
0:71 move second child to first child (temp 1X3 matrix of uint)
0:71 'r02' (temp 1X3 matrix of uint)
0:71 transpose (temp 1X3 matrix of uint)
0:71 'u3x1' (temp 3X1 matrix of uint)
0:72 Sequence
0:72 move second child to first child (temp 1X4 matrix of uint)
0:72 'r03' (temp 1X4 matrix of uint)
0:72 transpose (temp 1X4 matrix of uint)
0:72 'u4x1' (temp 4X1 matrix of uint)
0:74 Sequence
0:74 move second child to first child (temp 2X1 matrix of uint)
0:74 'r10' (temp 2X1 matrix of uint)
0:74 transpose (temp 2X1 matrix of uint)
0:74 'u1x2' (temp 1X2 matrix of uint)
0:75 Sequence
0:75 move second child to first child (temp 2X2 matrix of uint)
0:75 'r11' (temp 2X2 matrix of uint)
0:75 transpose (temp 2X2 matrix of uint)
0:75 'u2x2' (temp 2X2 matrix of uint)
0:76 Sequence
0:76 move second child to first child (temp 2X3 matrix of uint)
0:76 'r12' (temp 2X3 matrix of uint)
0:76 transpose (temp 2X3 matrix of uint)
0:76 'u3x2' (temp 3X2 matrix of uint)
0:77 Sequence
0:77 move second child to first child (temp 2X4 matrix of uint)
0:77 'r13' (temp 2X4 matrix of uint)
0:77 transpose (temp 2X4 matrix of uint)
0:77 'u4x2' (temp 4X2 matrix of uint)
0:79 Sequence
0:79 move second child to first child (temp 3X1 matrix of uint)
0:79 'r20' (temp 3X1 matrix of uint)
0:79 transpose (temp 3X1 matrix of uint)
0:79 'u1x3' (temp 1X3 matrix of uint)
0:80 Sequence
0:80 move second child to first child (temp 3X2 matrix of uint)
0:80 'r21' (temp 3X2 matrix of uint)
0:80 transpose (temp 3X2 matrix of uint)
0:80 'u2x3' (temp 2X3 matrix of uint)
0:81 Sequence
0:81 move second child to first child (temp 3X3 matrix of uint)
0:81 'r22' (temp 3X3 matrix of uint)
0:81 transpose (temp 3X3 matrix of uint)
0:81 'u3x3' (temp 3X3 matrix of uint)
0:82 Sequence
0:82 move second child to first child (temp 3X4 matrix of uint)
0:82 'r23' (temp 3X4 matrix of uint)
0:82 transpose (temp 3X4 matrix of uint)
0:82 'u4x3' (temp 4X3 matrix of uint)
0:84 Sequence
0:84 move second child to first child (temp 4X1 matrix of uint)
0:84 'r30' (temp 4X1 matrix of uint)
0:84 transpose (temp 4X1 matrix of uint)
0:84 'u1x4' (temp 1X4 matrix of uint)
0:85 Sequence
0:85 move second child to first child (temp 4X2 matrix of uint)
0:85 'r31' (temp 4X2 matrix of uint)
0:85 transpose (temp 4X2 matrix of uint)
0:85 'u2x4' (temp 2X4 matrix of uint)
0:86 Sequence
0:86 move second child to first child (temp 4X3 matrix of uint)
0:86 'r32' (temp 4X3 matrix of uint)
0:86 transpose (temp 4X3 matrix of uint)
0:86 'u3x4' (temp 3X4 matrix of uint)
0:87 Sequence
0:87 move second child to first child (temp 4X4 matrix of uint)
0:87 'r33' (temp 4X4 matrix of uint)
0:87 transpose (temp 4X4 matrix of uint)
0:87 'u4x4' (temp 4X4 matrix of uint)
0:93 Function Definition: main( (temp structure{temp 4-component vector of float color})
0:93 Function Parameters:
0:? Sequence
0:95 move second child to first child (temp 4-component vector of float)
0:95 color: direct index for structure (temp 4-component vector of float)
0:95 'ps_output' (temp structure{temp 4-component vector of float color})
0:95 Constant:
0:95 0 (const int)
0:? Constant:
0:? 0.000000
0:? 0.000000
0:? 0.000000
0:? 0.000000
0:96 Sequence
0:96 Sequence
0:96 move second child to first child (temp 4-component vector of float)
0:? 'color' (layout(location=0 ) out 4-component vector of float)
0:96 color: direct index for structure (temp 4-component vector of float)
0:96 'ps_output' (temp structure{temp 4-component vector of float color})
0:96 Constant:
0:96 0 (const int)
0:96 Branch: Return
0:? Linker Objects
0:? 'color' (layout(location=0 ) out 4-component vector of float)
Linked fragment stage:
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:3 Function Definition: TestIntMatTypes( (temp void)
0:3 Function Parameters:
0:? Sequence
0:25 Sequence
0:25 move second child to first child (temp 1X1 matrix of int)
0:25 'r00' (temp 1X1 matrix of int)
0:25 transpose (temp 1X1 matrix of int)
0:25 'i1x1' (temp 1X1 matrix of int)
0:26 Sequence
0:26 move second child to first child (temp 1X2 matrix of int)
0:26 'r01' (temp 1X2 matrix of int)
0:26 transpose (temp 1X2 matrix of int)
0:26 'i2x1' (temp 2X1 matrix of int)
0:27 Sequence
0:27 move second child to first child (temp 1X3 matrix of int)
0:27 'r02' (temp 1X3 matrix of int)
0:27 transpose (temp 1X3 matrix of int)
0:27 'i3x1' (temp 3X1 matrix of int)
0:28 Sequence
0:28 move second child to first child (temp 1X4 matrix of int)
0:28 'r03' (temp 1X4 matrix of int)
0:28 transpose (temp 1X4 matrix of int)
0:28 'i4x1' (temp 4X1 matrix of int)
0:30 Sequence
0:30 move second child to first child (temp 2X1 matrix of int)
0:30 'r10' (temp 2X1 matrix of int)
0:30 transpose (temp 2X1 matrix of int)
0:30 'i1x2' (temp 1X2 matrix of int)
0:31 Sequence
0:31 move second child to first child (temp 2X2 matrix of int)
0:31 'r11' (temp 2X2 matrix of int)
0:31 transpose (temp 2X2 matrix of int)
0:31 'i2x2' (temp 2X2 matrix of int)
0:32 Sequence
0:32 move second child to first child (temp 2X3 matrix of int)
0:32 'r12' (temp 2X3 matrix of int)
0:32 transpose (temp 2X3 matrix of int)
0:32 'i3x2' (temp 3X2 matrix of int)
0:33 Sequence
0:33 move second child to first child (temp 2X4 matrix of int)
0:33 'r13' (temp 2X4 matrix of int)
0:33 transpose (temp 2X4 matrix of int)
0:33 'i4x2' (temp 4X2 matrix of int)
0:35 Sequence
0:35 move second child to first child (temp 3X1 matrix of int)
0:35 'r20' (temp 3X1 matrix of int)
0:35 transpose (temp 3X1 matrix of int)
0:35 'i1x3' (temp 1X3 matrix of int)
0:36 Sequence
0:36 move second child to first child (temp 3X2 matrix of int)
0:36 'r21' (temp 3X2 matrix of int)
0:36 transpose (temp 3X2 matrix of int)
0:36 'i2x3' (temp 2X3 matrix of int)
0:37 Sequence
0:37 move second child to first child (temp 3X3 matrix of int)
0:37 'r22' (temp 3X3 matrix of int)
0:37 transpose (temp 3X3 matrix of int)
0:37 'i3x3' (temp 3X3 matrix of int)
0:38 Sequence
0:38 move second child to first child (temp 3X4 matrix of int)
0:38 'r23' (temp 3X4 matrix of int)
0:38 transpose (temp 3X4 matrix of int)
0:38 'i4x3' (temp 4X3 matrix of int)
0:40 Sequence
0:40 move second child to first child (temp 4X1 matrix of int)
0:40 'r30' (temp 4X1 matrix of int)
0:40 transpose (temp 4X1 matrix of int)
0:40 'i1x4' (temp 1X4 matrix of int)
0:41 Sequence
0:41 move second child to first child (temp 4X2 matrix of int)
0:41 'r31' (temp 4X2 matrix of int)
0:41 transpose (temp 4X2 matrix of int)
0:41 'i2x4' (temp 2X4 matrix of int)
0:42 Sequence
0:42 move second child to first child (temp 4X3 matrix of int)
0:42 'r32' (temp 4X3 matrix of int)
0:42 transpose (temp 4X3 matrix of int)
0:42 'i3x4' (temp 3X4 matrix of int)
0:43 Sequence
0:43 move second child to first child (temp 4X4 matrix of int)
0:43 'r33' (temp 4X4 matrix of int)
0:43 transpose (temp 4X4 matrix of int)
0:43 'i4x4' (temp 4X4 matrix of int)
0:47 Function Definition: TestUintMatTypes( (temp void)
0:47 Function Parameters:
0:? Sequence
0:69 Sequence
0:69 move second child to first child (temp 1X1 matrix of uint)
0:69 'r00' (temp 1X1 matrix of uint)
0:69 transpose (temp 1X1 matrix of uint)
0:69 'u1x1' (temp 1X1 matrix of uint)
0:70 Sequence
0:70 move second child to first child (temp 1X2 matrix of uint)
0:70 'r01' (temp 1X2 matrix of uint)
0:70 transpose (temp 1X2 matrix of uint)
0:70 'u2x1' (temp 2X1 matrix of uint)
0:71 Sequence
0:71 move second child to first child (temp 1X3 matrix of uint)
0:71 'r02' (temp 1X3 matrix of uint)
0:71 transpose (temp 1X3 matrix of uint)
0:71 'u3x1' (temp 3X1 matrix of uint)
0:72 Sequence
0:72 move second child to first child (temp 1X4 matrix of uint)
0:72 'r03' (temp 1X4 matrix of uint)
0:72 transpose (temp 1X4 matrix of uint)
0:72 'u4x1' (temp 4X1 matrix of uint)
0:74 Sequence
0:74 move second child to first child (temp 2X1 matrix of uint)
0:74 'r10' (temp 2X1 matrix of uint)
0:74 transpose (temp 2X1 matrix of uint)
0:74 'u1x2' (temp 1X2 matrix of uint)
0:75 Sequence
0:75 move second child to first child (temp 2X2 matrix of uint)
0:75 'r11' (temp 2X2 matrix of uint)
0:75 transpose (temp 2X2 matrix of uint)
0:75 'u2x2' (temp 2X2 matrix of uint)
0:76 Sequence
0:76 move second child to first child (temp 2X3 matrix of uint)
0:76 'r12' (temp 2X3 matrix of uint)
0:76 transpose (temp 2X3 matrix of uint)
0:76 'u3x2' (temp 3X2 matrix of uint)
0:77 Sequence
0:77 move second child to first child (temp 2X4 matrix of uint)
0:77 'r13' (temp 2X4 matrix of uint)
0:77 transpose (temp 2X4 matrix of uint)
0:77 'u4x2' (temp 4X2 matrix of uint)
0:79 Sequence
0:79 move second child to first child (temp 3X1 matrix of uint)
0:79 'r20' (temp 3X1 matrix of uint)
0:79 transpose (temp 3X1 matrix of uint)
0:79 'u1x3' (temp 1X3 matrix of uint)
0:80 Sequence
0:80 move second child to first child (temp 3X2 matrix of uint)
0:80 'r21' (temp 3X2 matrix of uint)
0:80 transpose (temp 3X2 matrix of uint)
0:80 'u2x3' (temp 2X3 matrix of uint)
0:81 Sequence
0:81 move second child to first child (temp 3X3 matrix of uint)
0:81 'r22' (temp 3X3 matrix of uint)
0:81 transpose (temp 3X3 matrix of uint)
0:81 'u3x3' (temp 3X3 matrix of uint)
0:82 Sequence
0:82 move second child to first child (temp 3X4 matrix of uint)
0:82 'r23' (temp 3X4 matrix of uint)
0:82 transpose (temp 3X4 matrix of uint)
0:82 'u4x3' (temp 4X3 matrix of uint)
0:84 Sequence
0:84 move second child to first child (temp 4X1 matrix of uint)
0:84 'r30' (temp 4X1 matrix of uint)
0:84 transpose (temp 4X1 matrix of uint)
0:84 'u1x4' (temp 1X4 matrix of uint)
0:85 Sequence
0:85 move second child to first child (temp 4X2 matrix of uint)
0:85 'r31' (temp 4X2 matrix of uint)
0:85 transpose (temp 4X2 matrix of uint)
0:85 'u2x4' (temp 2X4 matrix of uint)
0:86 Sequence
0:86 move second child to first child (temp 4X3 matrix of uint)
0:86 'r32' (temp 4X3 matrix of uint)
0:86 transpose (temp 4X3 matrix of uint)
0:86 'u3x4' (temp 3X4 matrix of uint)
0:87 Sequence
0:87 move second child to first child (temp 4X4 matrix of uint)
0:87 'r33' (temp 4X4 matrix of uint)
0:87 transpose (temp 4X4 matrix of uint)
0:87 'u4x4' (temp 4X4 matrix of uint)
0:93 Function Definition: main( (temp structure{temp 4-component vector of float color})
0:93 Function Parameters:
0:? Sequence
0:95 move second child to first child (temp 4-component vector of float)
0:95 color: direct index for structure (temp 4-component vector of float)
0:95 'ps_output' (temp structure{temp 4-component vector of float color})
0:95 Constant:
0:95 0 (const int)
0:? Constant:
0:? 0.000000
0:? 0.000000
0:? 0.000000
0:? 0.000000
0:96 Sequence
0:96 Sequence
0:96 move second child to first child (temp 4-component vector of float)
0:? 'color' (layout(location=0 ) out 4-component vector of float)
0:96 color: direct index for structure (temp 4-component vector of float)
0:96 'ps_output' (temp structure{temp 4-component vector of float color})
0:96 Constant:
0:96 0 (const int)
0:96 Branch: Return
0:? Linker Objects
0:? 'color' (layout(location=0 ) out 4-component vector of float)
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 227
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 223
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 6 "TestIntMatTypes("
Name 8 "TestUintMatTypes("
Name 14 "r00"
Name 15 "i1x1"
Name 21 "r01"
Name 24 "i2x1"
Name 30 "r02"
Name 33 "i3x1"
Name 39 "r03"
Name 42 "i4x1"
Name 45 "r10"
Name 46 "i1x2"
Name 51 "r11"
Name 52 "i2x2"
Name 57 "r12"
Name 60 "i3x2"
Name 65 "r13"
Name 68 "i4x2"
Name 71 "r20"
Name 72 "i1x3"
Name 75 "r21"
Name 76 "i2x3"
Name 81 "r22"
Name 82 "i3x3"
Name 87 "r23"
Name 90 "i4x3"
Name 93 "r30"
Name 94 "i1x4"
Name 97 "r31"
Name 98 "i2x4"
Name 101 "r32"
Name 102 "i3x4"
Name 107 "r33"
Name 108 "i4x4"
Name 115 "r00"
Name 116 "u1x1"
Name 122 "r01"
Name 125 "u2x1"
Name 131 "r02"
Name 134 "u3x1"
Name 140 "r03"
Name 143 "u4x1"
Name 146 "r10"
Name 147 "u1x2"
Name 152 "r11"
Name 153 "u2x2"
Name 158 "r12"
Name 161 "u3x2"
Name 166 "r13"
Name 169 "u4x2"
Name 172 "r20"
Name 173 "u1x3"
Name 176 "r21"
Name 177 "u2x3"
Name 182 "r22"
Name 183 "u3x3"
Name 188 "r23"
Name 191 "u4x3"
Name 194 "r30"
Name 195 "u1x4"
Name 198 "r31"
Name 199 "u2x4"
Name 202 "r32"
Name 203 "u3x4"
Name 208 "r33"
Name 209 "u4x4"
Name 214 "PS_OUTPUT"
MemberName 214(PS_OUTPUT) 0 "color"
Name 216 "ps_output"
Name 223 "color"
Decorate 223(color) Location 0
2: TypeVoid
3: TypeFunction 2
10: TypeInt 32 1
11: TypeVector 10(int) 1
12: TypeMatrix 11(ivec) 1
13: TypePointer Function 12
18: TypeVector 10(int) 2
19: TypeMatrix 18(ivec2) 1
20: TypePointer Function 19
22: TypeMatrix 11(ivec) 2
23: TypePointer Function 22
27: TypeVector 10(int) 3
28: TypeMatrix 27(ivec3) 1
29: TypePointer Function 28
31: TypeMatrix 11(ivec) 3
32: TypePointer Function 31
36: TypeVector 10(int) 4
37: TypeMatrix 36(ivec4) 1
38: TypePointer Function 37
40: TypeMatrix 11(ivec) 4
41: TypePointer Function 40
49: TypeMatrix 18(ivec2) 2
50: TypePointer Function 49
55: TypeMatrix 27(ivec3) 2
56: TypePointer Function 55
58: TypeMatrix 18(ivec2) 3
59: TypePointer Function 58
63: TypeMatrix 36(ivec4) 2
64: TypePointer Function 63
66: TypeMatrix 18(ivec2) 4
67: TypePointer Function 66
79: TypeMatrix 27(ivec3) 3
80: TypePointer Function 79
85: TypeMatrix 36(ivec4) 3
86: TypePointer Function 85
88: TypeMatrix 27(ivec3) 4
89: TypePointer Function 88
105: TypeMatrix 36(ivec4) 4
106: TypePointer Function 105
111: TypeInt 32 0
112: TypeVector 111(int) 1
113: TypeMatrix 112(ivec) 1
114: TypePointer Function 113
119: TypeVector 111(int) 2
120: TypeMatrix 119(ivec2) 1
121: TypePointer Function 120
123: TypeMatrix 112(ivec) 2
124: TypePointer Function 123
128: TypeVector 111(int) 3
129: TypeMatrix 128(ivec3) 1
130: TypePointer Function 129
132: TypeMatrix 112(ivec) 3
133: TypePointer Function 132
137: TypeVector 111(int) 4
138: TypeMatrix 137(ivec4) 1
139: TypePointer Function 138
141: TypeMatrix 112(ivec) 4
142: TypePointer Function 141
150: TypeMatrix 119(ivec2) 2
151: TypePointer Function 150
156: TypeMatrix 128(ivec3) 2
157: TypePointer Function 156
159: TypeMatrix 119(ivec2) 3
160: TypePointer Function 159
164: TypeMatrix 137(ivec4) 2
165: TypePointer Function 164
167: TypeMatrix 119(ivec2) 4
168: TypePointer Function 167
180: TypeMatrix 128(ivec3) 3
181: TypePointer Function 180
186: TypeMatrix 137(ivec4) 3
187: TypePointer Function 186
189: TypeMatrix 128(ivec3) 4
190: TypePointer Function 189
206: TypeMatrix 137(ivec4) 4
207: TypePointer Function 206
212: TypeFloat 32
213: TypeVector 212(float) 4
214(PS_OUTPUT): TypeStruct 213(fvec4)
215: TypePointer Function 214(PS_OUTPUT)
217: 10(int) Constant 0
218: 212(float) Constant 0
219: 213(fvec4) ConstantComposite 218 218 218 218
220: TypePointer Function 213(fvec4)
222: TypePointer Output 213(fvec4)
223(color): 222(ptr) Variable Output
4(main): 2 Function None 3
5: Label
216(ps_output): 215(ptr) Variable Function
221: 220(ptr) AccessChain 216(ps_output) 217
Store 221 219
224: 220(ptr) AccessChain 216(ps_output) 217
225: 213(fvec4) Load 224
Store 223(color) 225
Return
FunctionEnd
6(TestIntMatTypes(): 2 Function None 3
7: Label
14(r00): 13(ptr) Variable Function
15(i1x1): 13(ptr) Variable Function
21(r01): 20(ptr) Variable Function
24(i2x1): 23(ptr) Variable Function
30(r02): 29(ptr) Variable Function
33(i3x1): 32(ptr) Variable Function
39(r03): 38(ptr) Variable Function
42(i4x1): 41(ptr) Variable Function
45(r10): 23(ptr) Variable Function
46(i1x2): 20(ptr) Variable Function
51(r11): 50(ptr) Variable Function
52(i2x2): 50(ptr) Variable Function
57(r12): 56(ptr) Variable Function
60(i3x2): 59(ptr) Variable Function
65(r13): 64(ptr) Variable Function
68(i4x2): 67(ptr) Variable Function
71(r20): 32(ptr) Variable Function
72(i1x3): 29(ptr) Variable Function
75(r21): 59(ptr) Variable Function
76(i2x3): 56(ptr) Variable Function
81(r22): 80(ptr) Variable Function
82(i3x3): 80(ptr) Variable Function
87(r23): 86(ptr) Variable Function
90(i4x3): 89(ptr) Variable Function
93(r30): 41(ptr) Variable Function
94(i1x4): 38(ptr) Variable Function
97(r31): 67(ptr) Variable Function
98(i2x4): 64(ptr) Variable Function
101(r32): 89(ptr) Variable Function
102(i3x4): 86(ptr) Variable Function
107(r33): 106(ptr) Variable Function
108(i4x4): 106(ptr) Variable Function
16: 12 Load 15(i1x1)
17: 12 Transpose 16
Store 14(r00) 17
25: 22 Load 24(i2x1)
26: 19 Transpose 25
Store 21(r01) 26
34: 31 Load 33(i3x1)
35: 28 Transpose 34
Store 30(r02) 35
43: 40 Load 42(i4x1)
44: 37 Transpose 43
Store 39(r03) 44
47: 19 Load 46(i1x2)
48: 22 Transpose 47
Store 45(r10) 48
53: 49 Load 52(i2x2)
54: 49 Transpose 53
Store 51(r11) 54
61: 58 Load 60(i3x2)
62: 55 Transpose 61
Store 57(r12) 62
69: 66 Load 68(i4x2)
70: 63 Transpose 69
Store 65(r13) 70
73: 28 Load 72(i1x3)
74: 31 Transpose 73
Store 71(r20) 74
77: 55 Load 76(i2x3)
78: 58 Transpose 77
Store 75(r21) 78
83: 79 Load 82(i3x3)
84: 79 Transpose 83
Store 81(r22) 84
91: 88 Load 90(i4x3)
92: 85 Transpose 91
Store 87(r23) 92
95: 37 Load 94(i1x4)
96: 40 Transpose 95
Store 93(r30) 96
99: 63 Load 98(i2x4)
100: 66 Transpose 99
Store 97(r31) 100
103: 85 Load 102(i3x4)
104: 88 Transpose 103
Store 101(r32) 104
109: 105 Load 108(i4x4)
110: 105 Transpose 109
Store 107(r33) 110
Return
FunctionEnd
8(TestUintMatTypes(): 2 Function None 3
9: Label
115(r00): 114(ptr) Variable Function
116(u1x1): 114(ptr) Variable Function
122(r01): 121(ptr) Variable Function
125(u2x1): 124(ptr) Variable Function
131(r02): 130(ptr) Variable Function
134(u3x1): 133(ptr) Variable Function
140(r03): 139(ptr) Variable Function
143(u4x1): 142(ptr) Variable Function
146(r10): 124(ptr) Variable Function
147(u1x2): 121(ptr) Variable Function
152(r11): 151(ptr) Variable Function
153(u2x2): 151(ptr) Variable Function
158(r12): 157(ptr) Variable Function
161(u3x2): 160(ptr) Variable Function
166(r13): 165(ptr) Variable Function
169(u4x2): 168(ptr) Variable Function
172(r20): 133(ptr) Variable Function
173(u1x3): 130(ptr) Variable Function
176(r21): 160(ptr) Variable Function
177(u2x3): 157(ptr) Variable Function
182(r22): 181(ptr) Variable Function
183(u3x3): 181(ptr) Variable Function
188(r23): 187(ptr) Variable Function
191(u4x3): 190(ptr) Variable Function
194(r30): 142(ptr) Variable Function
195(u1x4): 139(ptr) Variable Function
198(r31): 168(ptr) Variable Function
199(u2x4): 165(ptr) Variable Function
202(r32): 190(ptr) Variable Function
203(u3x4): 187(ptr) Variable Function
208(r33): 207(ptr) Variable Function
209(u4x4): 207(ptr) Variable Function
117: 113 Load 116(u1x1)
118: 113 Transpose 117
Store 115(r00) 118
126: 123 Load 125(u2x1)
127: 120 Transpose 126
Store 122(r01) 127
135: 132 Load 134(u3x1)
136: 129 Transpose 135
Store 131(r02) 136
144: 141 Load 143(u4x1)
145: 138 Transpose 144
Store 140(r03) 145
148: 120 Load 147(u1x2)
149: 123 Transpose 148
Store 146(r10) 149
154: 150 Load 153(u2x2)
155: 150 Transpose 154
Store 152(r11) 155
162: 159 Load 161(u3x2)
163: 156 Transpose 162
Store 158(r12) 163
170: 167 Load 169(u4x2)
171: 164 Transpose 170
Store 166(r13) 171
174: 129 Load 173(u1x3)
175: 132 Transpose 174
Store 172(r20) 175
178: 156 Load 177(u2x3)
179: 159 Transpose 178
Store 176(r21) 179
184: 180 Load 183(u3x3)
185: 180 Transpose 184
Store 182(r22) 185
192: 189 Load 191(u4x3)
193: 186 Transpose 192
Store 188(r23) 193
196: 138 Load 195(u1x4)
197: 141 Transpose 196
Store 194(r30) 197
200: 164 Load 199(u2x4)
201: 167 Transpose 200
Store 198(r31) 201
204: 186 Load 203(u3x4)
205: 189 Transpose 204
Store 202(r32) 205
210: 206 Load 209(u4x4)
211: 206 Transpose 210
Store 208(r33) 211
Return
FunctionEnd
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