diff options
Diffstat (limited to 'Test/baseResults/hlsl.sample.basic.dx10.frag.out')
-rw-r--r-- | Test/baseResults/hlsl.sample.basic.dx10.frag.out | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Test/baseResults/hlsl.sample.basic.dx10.frag.out b/Test/baseResults/hlsl.sample.basic.dx10.frag.out index de9a4f4b..a222125a 100644 --- a/Test/baseResults/hlsl.sample.basic.dx10.frag.out +++ b/Test/baseResults/hlsl.sample.basic.dx10.frag.out @@ -247,6 +247,8 @@ gl_FragCoord origin is upper left 0:89 1 (const int) 0:89 Branch: Return 0:? Linker Objects +0:? 'Color' (layout(location=0 ) out 4-component vector of float) +0:? 'Depth' (out float FragDepth) 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:? 'g_sSamp2d' (uniform sampler) 0:? 'g_sSamp2D_b' (uniform sampler) @@ -263,8 +265,6 @@ gl_FragCoord origin is upper left 0:? 'g_tTexcdf4' (uniform textureCube) 0:? 'g_tTexcdi4' (uniform itextureCube) 0:? 'g_tTexcdu4' (uniform utextureCube) -0:? 'Color' (layout(location=0 ) out 4-component vector of float) -0:? 'Depth' (out float FragDepth) Linked fragment stage: @@ -516,6 +516,8 @@ gl_FragCoord origin is upper left 0:89 1 (const int) 0:89 Branch: Return 0:? Linker Objects +0:? 'Color' (layout(location=0 ) out 4-component vector of float) +0:? 'Depth' (out float FragDepth) 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) 0:? 'g_sSamp2d' (uniform sampler) 0:? 'g_sSamp2D_b' (uniform sampler) @@ -532,8 +534,6 @@ gl_FragCoord origin is upper left 0:? 'g_tTexcdf4' (uniform textureCube) 0:? 'g_tTexcdi4' (uniform itextureCube) 0:? 'g_tTexcdu4' (uniform utextureCube) -0:? 'Color' (layout(location=0 ) out 4-component vector of float) -0:? 'Depth' (out float FragDepth) // Module Version 10000 // Generated by (magic number): 80001 |