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+
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+// Copyright 2005-2010 Google, Inc.
+// Author: jpr@google.com (Jake Ratkiewicz)
+
+#ifndef FST_SCRIPT_RANDGEN_H_
+#define FST_SCRIPT_RANDGEN_H_
+
+#include <fst/script/arg-packs.h>
+#include <fst/script/fst-class.h>
+#include <fst/randgen.h>
+
+namespace fst {
+namespace script {
+
+enum RandArcSelection {
+ UNIFORM_ARC_SELECTOR,
+ LOG_PROB_ARC_SELECTOR,
+ FAST_LOG_PROB_ARC_SELECTOR
+};
+
+typedef args::Package<const FstClass &, MutableFstClass*, int32,
+ const RandGenOptions<RandArcSelection> &> RandGenArgs;
+
+template<class Arc>
+void RandGen(RandGenArgs *args) {
+ const Fst<Arc> &ifst = *(args->arg1.GetFst<Arc>());
+ MutableFst<Arc> *ofst = args->arg2->GetMutableFst<Arc>();
+ int32 seed = args->arg3;
+ const RandGenOptions<RandArcSelection> &opts = args->arg4;
+
+ if (opts.arc_selector == UNIFORM_ARC_SELECTOR) {
+ UniformArcSelector<Arc> arc_selector(seed);
+ RandGenOptions< UniformArcSelector<Arc> >
+ ropts(arc_selector, opts.max_length,
+ opts.npath, opts.weighted);
+ RandGen(ifst, ofst, ropts);
+ } else if (opts.arc_selector == FAST_LOG_PROB_ARC_SELECTOR) {
+ FastLogProbArcSelector<Arc> arc_selector(seed);
+ RandGenOptions< FastLogProbArcSelector<Arc> >
+ ropts(arc_selector, opts.max_length,
+ opts.npath, opts.weighted);
+ RandGen(ifst, ofst, ropts);
+ } else {
+ LogProbArcSelector<Arc> arc_selector(seed);
+ RandGenOptions< LogProbArcSelector<Arc> >
+ ropts(arc_selector, opts.max_length,
+ opts.npath, opts.weighted);
+ RandGen(ifst, ofst, ropts);
+ }
+}
+
+
+// Client-facing prototype
+void RandGen(const FstClass &ifst, MutableFstClass *ofst, int32 seed = time(0),
+ const RandGenOptions<RandArcSelection> &opts =
+ fst::RandGenOptions<fst::script::RandArcSelection>(
+ fst::script::UNIFORM_ARC_SELECTOR));
+
+} // namespace script
+} // namespace fst
+
+
+
+#endif // FST_SCRIPT_RANDGEN_H_