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authorColin Cross <ccross@android.com>2021-10-13 20:36:10 +0000
committerAutomerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>2021-10-13 20:36:10 +0000
commit396557969abba18b2fe28eba49f8ebc13695ec77 (patch)
tree4bf158aad52e1579720839f76306df099af3144e
parent83716e28b76ef6e6a1295e1b835d6b9bf18d421c (diff)
parent0ca822ead02795a6471424307595ea089ad78017 (diff)
downloadobstack-396557969abba18b2fe28eba49f8ebc13695ec77.tar.gz
Import obstack.c and obstack.h am: 61a263b27f am: 41994c0bcc am: 4a4da698d4 am: 8fc20ccd25 am: 0ca822ead0
Original change: https://android-review.googlesource.com/c/platform/external/obstack/+/1843833 Change-Id: I8d2881e9708a73e983fa4c006129e9255bcde67a
-rw-r--r--include/obstack.h535
-rw-r--r--libiberty/COPYING.LIB504
-rw-r--r--libiberty/obstack.c376
3 files changed, 1415 insertions, 0 deletions
diff --git a/include/obstack.h b/include/obstack.h
new file mode 100644
index 0000000..a6eb6c9
--- /dev/null
+++ b/include/obstack.h
@@ -0,0 +1,535 @@
+/* obstack.h - object stack macros
+ Copyright (C) 1988-2021 Free Software Foundation, Inc.
+ This file is part of the GNU C Library.
+
+ The GNU C Library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ The GNU C Library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with the GNU C Library; if not, see
+ <http://www.gnu.org/licenses/>. */
+
+/* Summary:
+
+ All the apparent functions defined here are macros. The idea
+ is that you would use these pre-tested macros to solve a
+ very specific set of problems, and they would run fast.
+ Caution: no side-effects in arguments please!! They may be
+ evaluated MANY times!!
+
+ These macros operate a stack of objects. Each object starts life
+ small, and may grow to maturity. (Consider building a word syllable
+ by syllable.) An object can move while it is growing. Once it has
+ been "finished" it never changes address again. So the "top of the
+ stack" is typically an immature growing object, while the rest of the
+ stack is of mature, fixed size and fixed address objects.
+
+ These routines grab large chunks of memory, using a function you
+ supply, called 'obstack_chunk_alloc'. On occasion, they free chunks,
+ by calling 'obstack_chunk_free'. You must define them and declare
+ them before using any obstack macros.
+
+ Each independent stack is represented by a 'struct obstack'.
+ Each of the obstack macros expects a pointer to such a structure
+ as the first argument.
+
+ One motivation for this package is the problem of growing char strings
+ in symbol tables. Unless you are "fascist pig with a read-only mind"
+ --Gosper's immortal quote from HAKMEM item 154, out of context--you
+ would not like to put any arbitrary upper limit on the length of your
+ symbols.
+
+ In practice this often means you will build many short symbols and a
+ few long symbols. At the time you are reading a symbol you don't know
+ how long it is. One traditional method is to read a symbol into a
+ buffer, realloc()ating the buffer every time you try to read a symbol
+ that is longer than the buffer. This is beaut, but you still will
+ want to copy the symbol from the buffer to a more permanent
+ symbol-table entry say about half the time.
+
+ With obstacks, you can work differently. Use one obstack for all symbol
+ names. As you read a symbol, grow the name in the obstack gradually.
+ When the name is complete, finalize it. Then, if the symbol exists already,
+ free the newly read name.
+
+ The way we do this is to take a large chunk, allocating memory from
+ low addresses. When you want to build a symbol in the chunk you just
+ add chars above the current "high water mark" in the chunk. When you
+ have finished adding chars, because you got to the end of the symbol,
+ you know how long the chars are, and you can create a new object.
+ Mostly the chars will not burst over the highest address of the chunk,
+ because you would typically expect a chunk to be (say) 100 times as
+ long as an average object.
+
+ In case that isn't clear, when we have enough chars to make up
+ the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
+ so we just point to it where it lies. No moving of chars is
+ needed and this is the second win: potentially long strings need
+ never be explicitly shuffled. Once an object is formed, it does not
+ change its address during its lifetime.
+
+ When the chars burst over a chunk boundary, we allocate a larger
+ chunk, and then copy the partly formed object from the end of the old
+ chunk to the beginning of the new larger chunk. We then carry on
+ accreting characters to the end of the object as we normally would.
+
+ A special macro is provided to add a single char at a time to a
+ growing object. This allows the use of register variables, which
+ break the ordinary 'growth' macro.
+
+ Summary:
+ We allocate large chunks.
+ We carve out one object at a time from the current chunk.
+ Once carved, an object never moves.
+ We are free to append data of any size to the currently
+ growing object.
+ Exactly one object is growing in an obstack at any one time.
+ You can run one obstack per control block.
+ You may have as many control blocks as you dare.
+ Because of the way we do it, you can "unwind" an obstack
+ back to a previous state. (You may remove objects much
+ as you would with a stack.)
+ */
+
+
+/* Don't do the contents of this file more than once. */
+
+#ifndef _OBSTACK_H
+#define _OBSTACK_H 1
+
+#ifndef _OBSTACK_INTERFACE_VERSION
+# define _OBSTACK_INTERFACE_VERSION 2
+#endif
+
+#include <stddef.h> /* For size_t and ptrdiff_t. */
+#include <string.h> /* For __GNU_LIBRARY__, and memcpy. */
+
+#if _OBSTACK_INTERFACE_VERSION == 1
+/* For binary compatibility with obstack version 1, which used "int"
+ and "long" for these two types. */
+# define _OBSTACK_SIZE_T unsigned int
+# define _CHUNK_SIZE_T unsigned long
+# define _OBSTACK_CAST(type, expr) ((type) (expr))
+#else
+/* Version 2 with sane types, especially for 64-bit hosts. */
+# define _OBSTACK_SIZE_T size_t
+# define _CHUNK_SIZE_T size_t
+# define _OBSTACK_CAST(type, expr) (expr)
+#endif
+
+/* If B is the base of an object addressed by P, return the result of
+ aligning P to the next multiple of A + 1. B and P must be of type
+ char *. A + 1 must be a power of 2. */
+
+#define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
+
+/* Similar to __BPTR_ALIGN (B, P, A), except optimize the common case
+ where pointers can be converted to integers, aligned as integers,
+ and converted back again. If ptrdiff_t is narrower than a
+ pointer (e.g., the AS/400), play it safe and compute the alignment
+ relative to B. Otherwise, use the faster strategy of computing the
+ alignment relative to 0. */
+
+#define __PTR_ALIGN(B, P, A) \
+ __BPTR_ALIGN (sizeof (ptrdiff_t) < sizeof (void *) ? (B) : (char *) 0, \
+ P, A)
+
+#ifndef __attribute_pure__
+# if defined __GNUC_MINOR__ && __GNUC__ * 1000 + __GNUC_MINOR__ >= 2096
+# define __attribute_pure__ __attribute__ ((__pure__))
+# else
+# define __attribute_pure__
+# endif
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct _obstack_chunk /* Lives at front of each chunk. */
+{
+ char *limit; /* 1 past end of this chunk */
+ struct _obstack_chunk *prev; /* address of prior chunk or NULL */
+ char contents[4]; /* objects begin here */
+};
+
+struct obstack /* control current object in current chunk */
+{
+ _CHUNK_SIZE_T chunk_size; /* preferred size to allocate chunks in */
+ struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
+ char *object_base; /* address of object we are building */
+ char *next_free; /* where to add next char to current object */
+ char *chunk_limit; /* address of char after current chunk */
+ union
+ {
+ _OBSTACK_SIZE_T i;
+ void *p;
+ } temp; /* Temporary for some macros. */
+ _OBSTACK_SIZE_T alignment_mask; /* Mask of alignment for each object. */
+
+ /* These prototypes vary based on 'use_extra_arg'. */
+ union
+ {
+ void *(*plain) (size_t);
+ void *(*extra) (void *, size_t);
+ } chunkfun;
+ union
+ {
+ void (*plain) (void *);
+ void (*extra) (void *, void *);
+ } freefun;
+
+ void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
+ unsigned use_extra_arg : 1; /* chunk alloc/dealloc funcs take extra arg */
+ unsigned maybe_empty_object : 1; /* There is a possibility that the current
+ chunk contains a zero-length object. This
+ prevents freeing the chunk if we allocate
+ a bigger chunk to replace it. */
+ unsigned alloc_failed : 1; /* No longer used, as we now call the failed
+ handler on error, but retained for binary
+ compatibility. */
+};
+
+/* Declare the external functions we use; they are in obstack.c. */
+
+extern void _obstack_newchunk (struct obstack *, _OBSTACK_SIZE_T);
+extern void _obstack_free (struct obstack *, void *);
+extern int _obstack_begin (struct obstack *,
+ _OBSTACK_SIZE_T, _OBSTACK_SIZE_T,
+ void *(*) (size_t), void (*) (void *));
+extern int _obstack_begin_1 (struct obstack *,
+ _OBSTACK_SIZE_T, _OBSTACK_SIZE_T,
+ void *(*) (void *, size_t),
+ void (*) (void *, void *), void *);
+extern _OBSTACK_SIZE_T _obstack_memory_used (struct obstack *)
+ __attribute_pure__;
+
+
+/* Error handler called when 'obstack_chunk_alloc' failed to allocate
+ more memory. This can be set to a user defined function which
+ should either abort gracefully or use longjump - but shouldn't
+ return. The default action is to print a message and abort. */
+extern void (*obstack_alloc_failed_handler) (void);
+
+/* Exit value used when 'print_and_abort' is used. */
+extern int obstack_exit_failure;
+
+/* Pointer to beginning of object being allocated or to be allocated next.
+ Note that this might not be the final address of the object
+ because a new chunk might be needed to hold the final size. */
+
+#define obstack_base(h) ((void *) (h)->object_base)
+
+/* Size for allocating ordinary chunks. */
+
+#define obstack_chunk_size(h) ((h)->chunk_size)
+
+/* Pointer to next byte not yet allocated in current chunk. */
+
+#define obstack_next_free(h) ((void *) (h)->next_free)
+
+/* Mask specifying low bits that should be clear in address of an object. */
+
+#define obstack_alignment_mask(h) ((h)->alignment_mask)
+
+/* To prevent prototype warnings provide complete argument list. */
+#define obstack_init(h) \
+ _obstack_begin ((h), 0, 0, \
+ _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \
+ _OBSTACK_CAST (void (*) (void *), obstack_chunk_free))
+
+#define obstack_begin(h, size) \
+ _obstack_begin ((h), (size), 0, \
+ _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \
+ _OBSTACK_CAST (void (*) (void *), obstack_chunk_free))
+
+#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
+ _obstack_begin ((h), (size), (alignment), \
+ _OBSTACK_CAST (void *(*) (size_t), chunkfun), \
+ _OBSTACK_CAST (void (*) (void *), freefun))
+
+#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
+ _obstack_begin_1 ((h), (size), (alignment), \
+ _OBSTACK_CAST (void *(*) (void *, size_t), chunkfun), \
+ _OBSTACK_CAST (void (*) (void *, void *), freefun), arg)
+
+#define obstack_chunkfun(h, newchunkfun) \
+ ((void) ((h)->chunkfun.extra = (void *(*) (void *, size_t)) (newchunkfun)))
+
+#define obstack_freefun(h, newfreefun) \
+ ((void) ((h)->freefun.extra = (void *(*) (void *, void *)) (newfreefun)))
+
+#define obstack_1grow_fast(h, achar) ((void) (*((h)->next_free)++ = (achar)))
+
+#define obstack_blank_fast(h, n) ((void) ((h)->next_free += (n)))
+
+#define obstack_memory_used(h) _obstack_memory_used (h)
+
+#if defined __GNUC__
+# if !defined __GNUC_MINOR__ || __GNUC__ * 1000 + __GNUC_MINOR__ < 2008
+# define __extension__
+# endif
+
+/* For GNU C, if not -traditional,
+ we can define these macros to compute all args only once
+ without using a global variable.
+ Also, we can avoid using the 'temp' slot, to make faster code. */
+
+# define obstack_object_size(OBSTACK) \
+ __extension__ \
+ ({ struct obstack const *__o = (OBSTACK); \
+ (_OBSTACK_SIZE_T) (__o->next_free - __o->object_base); })
+
+/* The local variable is named __o1 to avoid a shadowed variable
+ warning when invoked from other obstack macros. */
+# define obstack_room(OBSTACK) \
+ __extension__ \
+ ({ struct obstack const *__o1 = (OBSTACK); \
+ (_OBSTACK_SIZE_T) (__o1->chunk_limit - __o1->next_free); })
+
+# define obstack_make_room(OBSTACK, length) \
+ __extension__ \
+ ({ struct obstack *__o = (OBSTACK); \
+ _OBSTACK_SIZE_T __len = (length); \
+ if (obstack_room (__o) < __len) \
+ _obstack_newchunk (__o, __len); \
+ (void) 0; })
+
+# define obstack_empty_p(OBSTACK) \
+ __extension__ \
+ ({ struct obstack const *__o = (OBSTACK); \
+ (__o->chunk->prev == 0 \
+ && __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \
+ __o->chunk->contents, \
+ __o->alignment_mask)); })
+
+# define obstack_grow(OBSTACK, where, length) \
+ __extension__ \
+ ({ struct obstack *__o = (OBSTACK); \
+ _OBSTACK_SIZE_T __len = (length); \
+ if (obstack_room (__o) < __len) \
+ _obstack_newchunk (__o, __len); \
+ memcpy (__o->next_free, where, __len); \
+ __o->next_free += __len; \
+ (void) 0; })
+
+# define obstack_grow0(OBSTACK, where, length) \
+ __extension__ \
+ ({ struct obstack *__o = (OBSTACK); \
+ _OBSTACK_SIZE_T __len = (length); \
+ if (obstack_room (__o) < __len + 1) \
+ _obstack_newchunk (__o, __len + 1); \
+ memcpy (__o->next_free, where, __len); \
+ __o->next_free += __len; \
+ *(__o->next_free)++ = 0; \
+ (void) 0; })
+
+# define obstack_1grow(OBSTACK, datum) \
+ __extension__ \
+ ({ struct obstack *__o = (OBSTACK); \
+ if (obstack_room (__o) < 1) \
+ _obstack_newchunk (__o, 1); \
+ obstack_1grow_fast (__o, datum); })
+
+/* These assume that the obstack alignment is good enough for pointers
+ or ints, and that the data added so far to the current object
+ shares that much alignment. */
+
+# define obstack_ptr_grow(OBSTACK, datum) \
+ __extension__ \
+ ({ struct obstack *__o = (OBSTACK); \
+ if (obstack_room (__o) < sizeof (void *)) \
+ _obstack_newchunk (__o, sizeof (void *)); \
+ obstack_ptr_grow_fast (__o, datum); })
+
+# define obstack_int_grow(OBSTACK, datum) \
+ __extension__ \
+ ({ struct obstack *__o = (OBSTACK); \
+ if (obstack_room (__o) < sizeof (int)) \
+ _obstack_newchunk (__o, sizeof (int)); \
+ obstack_int_grow_fast (__o, datum); })
+
+# define obstack_ptr_grow_fast(OBSTACK, aptr) \
+ __extension__ \
+ ({ struct obstack *__o1 = (OBSTACK); \
+ void *__p1 = __o1->next_free; \
+ *(const void **) __p1 = (aptr); \
+ __o1->next_free += sizeof (const void *); \
+ (void) 0; })
+
+# define obstack_int_grow_fast(OBSTACK, aint) \
+ __extension__ \
+ ({ struct obstack *__o1 = (OBSTACK); \
+ void *__p1 = __o1->next_free; \
+ *(int *) __p1 = (aint); \
+ __o1->next_free += sizeof (int); \
+ (void) 0; })
+
+# define obstack_blank(OBSTACK, length) \
+ __extension__ \
+ ({ struct obstack *__o = (OBSTACK); \
+ _OBSTACK_SIZE_T __len = (length); \
+ if (obstack_room (__o) < __len) \
+ _obstack_newchunk (__o, __len); \
+ obstack_blank_fast (__o, __len); })
+
+# define obstack_alloc(OBSTACK, length) \
+ __extension__ \
+ ({ struct obstack *__h = (OBSTACK); \
+ obstack_blank (__h, (length)); \
+ obstack_finish (__h); })
+
+# define obstack_copy(OBSTACK, where, length) \
+ __extension__ \
+ ({ struct obstack *__h = (OBSTACK); \
+ obstack_grow (__h, (where), (length)); \
+ obstack_finish (__h); })
+
+# define obstack_copy0(OBSTACK, where, length) \
+ __extension__ \
+ ({ struct obstack *__h = (OBSTACK); \
+ obstack_grow0 (__h, (where), (length)); \
+ obstack_finish (__h); })
+
+/* The local variable is named __o1 to avoid a shadowed variable
+ warning when invoked from other obstack macros, typically obstack_free. */
+# define obstack_finish(OBSTACK) \
+ __extension__ \
+ ({ struct obstack *__o1 = (OBSTACK); \
+ void *__value = (void *) __o1->object_base; \
+ if (__o1->next_free == __value) \
+ __o1->maybe_empty_object = 1; \
+ __o1->next_free \
+ = __PTR_ALIGN (__o1->object_base, __o1->next_free, \
+ __o1->alignment_mask); \
+ if ((size_t) (__o1->next_free - (char *) __o1->chunk) \
+ > (size_t) (__o1->chunk_limit - (char *) __o1->chunk)) \
+ __o1->next_free = __o1->chunk_limit; \
+ __o1->object_base = __o1->next_free; \
+ __value; })
+
+# define obstack_free(OBSTACK, OBJ) \
+ __extension__ \
+ ({ struct obstack *__o = (OBSTACK); \
+ void *__obj = (void *) (OBJ); \
+ if (__obj > (void *) __o->chunk && __obj < (void *) __o->chunk_limit) \
+ __o->next_free = __o->object_base = (char *) __obj; \
+ else \
+ _obstack_free (__o, __obj); })
+
+#else /* not __GNUC__ */
+
+# define obstack_object_size(h) \
+ ((_OBSTACK_SIZE_T) ((h)->next_free - (h)->object_base))
+
+# define obstack_room(h) \
+ ((_OBSTACK_SIZE_T) ((h)->chunk_limit - (h)->next_free))
+
+# define obstack_empty_p(h) \
+ ((h)->chunk->prev == 0 \
+ && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \
+ (h)->chunk->contents, \
+ (h)->alignment_mask))
+
+/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
+ so that we can avoid having void expressions
+ in the arms of the conditional expression.
+ Casting the third operand to void was tried before,
+ but some compilers won't accept it. */
+
+# define obstack_make_room(h, length) \
+ ((h)->temp.i = (length), \
+ ((obstack_room (h) < (h)->temp.i) \
+ ? (_obstack_newchunk (h, (h)->temp.i), 0) : 0), \
+ (void) 0)
+
+# define obstack_grow(h, where, length) \
+ ((h)->temp.i = (length), \
+ ((obstack_room (h) < (h)->temp.i) \
+ ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0), \
+ memcpy ((h)->next_free, where, (h)->temp.i), \
+ (h)->next_free += (h)->temp.i, \
+ (void) 0)
+
+# define obstack_grow0(h, where, length) \
+ ((h)->temp.i = (length), \
+ ((obstack_room (h) < (h)->temp.i + 1) \
+ ? (_obstack_newchunk ((h), (h)->temp.i + 1), 0) : 0), \
+ memcpy ((h)->next_free, where, (h)->temp.i), \
+ (h)->next_free += (h)->temp.i, \
+ *((h)->next_free)++ = 0, \
+ (void) 0)
+
+# define obstack_1grow(h, datum) \
+ (((obstack_room (h) < 1) \
+ ? (_obstack_newchunk ((h), 1), 0) : 0), \
+ obstack_1grow_fast (h, datum))
+
+# define obstack_ptr_grow(h, datum) \
+ (((obstack_room (h) < sizeof (char *)) \
+ ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
+ obstack_ptr_grow_fast (h, datum))
+
+# define obstack_int_grow(h, datum) \
+ (((obstack_room (h) < sizeof (int)) \
+ ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
+ obstack_int_grow_fast (h, datum))
+
+# define obstack_ptr_grow_fast(h, aptr) \
+ (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr), \
+ (void) 0)
+
+# define obstack_int_grow_fast(h, aint) \
+ (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint), \
+ (void) 0)
+
+# define obstack_blank(h, length) \
+ ((h)->temp.i = (length), \
+ ((obstack_room (h) < (h)->temp.i) \
+ ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0), \
+ obstack_blank_fast (h, (h)->temp.i))
+
+# define obstack_alloc(h, length) \
+ (obstack_blank ((h), (length)), obstack_finish ((h)))
+
+# define obstack_copy(h, where, length) \
+ (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
+
+# define obstack_copy0(h, where, length) \
+ (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
+
+# define obstack_finish(h) \
+ (((h)->next_free == (h)->object_base \
+ ? (((h)->maybe_empty_object = 1), 0) \
+ : 0), \
+ (h)->temp.p = (h)->object_base, \
+ (h)->next_free \
+ = __PTR_ALIGN ((h)->object_base, (h)->next_free, \
+ (h)->alignment_mask), \
+ (((size_t) ((h)->next_free - (char *) (h)->chunk) \
+ > (size_t) ((h)->chunk_limit - (char *) (h)->chunk)) \
+ ? ((h)->next_free = (h)->chunk_limit) : 0), \
+ (h)->object_base = (h)->next_free, \
+ (h)->temp.p)
+
+# define obstack_free(h, obj) \
+ ((h)->temp.p = (void *) (obj), \
+ (((h)->temp.p > (void *) (h)->chunk \
+ && (h)->temp.p < (void *) (h)->chunk_limit) \
+ ? (void) ((h)->next_free = (h)->object_base = (char *) (h)->temp.p) \
+ : _obstack_free ((h), (h)->temp.p)))
+
+#endif /* not __GNUC__ */
+
+#ifdef __cplusplus
+} /* C++ */
+#endif
+
+#endif /* _OBSTACK_H */
diff --git a/libiberty/COPYING.LIB b/libiberty/COPYING.LIB
new file mode 100644
index 0000000..ae23fcf
--- /dev/null
+++ b/libiberty/COPYING.LIB
@@ -0,0 +1,504 @@
+ GNU LESSER GENERAL PUBLIC LICENSE
+ Version 2.1, February 1999
+
+ Copyright (C) 1991, 1999 Free Software Foundation, Inc.
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+[This is the first released version of the Lesser GPL. It also counts
+ as the successor of the GNU Library Public License, version 2, hence
+ the version number 2.1.]
+
+ Preamble
+
+ The licenses for most software are designed to take away your
+freedom to share and change it. By contrast, the GNU General Public
+Licenses are intended to guarantee your freedom to share and change
+free software--to make sure the software is free for all its users.
+
+ This license, the Lesser General Public License, applies to some
+specially designated software packages--typically libraries--of the
+Free Software Foundation and other authors who decide to use it. You
+can use it too, but we suggest you first think carefully about whether
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diff --git a/libiberty/obstack.c b/libiberty/obstack.c
new file mode 100644
index 0000000..aa1173d
--- /dev/null
+++ b/libiberty/obstack.c
@@ -0,0 +1,376 @@
+/* obstack.c - subroutines used implicitly by object stack macros
+ Copyright (C) 1988-2021 Free Software Foundation, Inc.
+ This file is part of the GNU C Library.
+
+ The GNU C Library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ The GNU C Library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with the GNU C Library; if not, see
+ <http://www.gnu.org/licenses/>. */
+
+
+#ifdef _LIBC
+# include <obstack.h>
+#else
+# include <config.h>
+# include "obstack.h"
+#endif
+
+/* NOTE BEFORE MODIFYING THIS FILE: _OBSTACK_INTERFACE_VERSION in
+ obstack.h must be incremented whenever callers compiled using an old
+ obstack.h can no longer properly call the functions in this file. */
+
+/* Comment out all this code if we are using the GNU C Library, and are not
+ actually compiling the library itself, and the installed library
+ supports the same library interface we do. This code is part of the GNU
+ C Library, but also included in many other GNU distributions. Compiling
+ and linking in this code is a waste when using the GNU C library
+ (especially if it is a shared library). Rather than having every GNU
+ program understand 'configure --with-gnu-libc' and omit the object
+ files, it is simpler to just do this in the source for each such file. */
+#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
+# include <gnu-versions.h>
+# if (_GNU_OBSTACK_INTERFACE_VERSION == _OBSTACK_INTERFACE_VERSION \
+ || (_GNU_OBSTACK_INTERFACE_VERSION == 1 \
+ && _OBSTACK_INTERFACE_VERSION == 2 \
+ && defined SIZEOF_INT && defined SIZEOF_SIZE_T \
+ && SIZEOF_INT == SIZEOF_SIZE_T))
+# define _OBSTACK_ELIDE_CODE
+# endif
+#endif
+
+#ifndef _OBSTACK_ELIDE_CODE
+/* If GCC, or if an oddball (testing?) host that #defines __alignof__,
+ use the already-supplied __alignof__. Otherwise, this must be Gnulib
+ (as glibc assumes GCC); defer to Gnulib's alignof_type. */
+# if !defined __GNUC__ && !defined __IBM__ALIGNOF__ && !defined __alignof__
+# if defined __cplusplus
+template <class type> struct alignof_helper { char __slot1; type __slot2; };
+# define __alignof__(type) offsetof (alignof_helper<type>, __slot2)
+# else
+# define __alignof__(type) \
+ offsetof (struct { char __slot1; type __slot2; }, __slot2)
+# endif
+# endif
+# include <stdlib.h>
+# include <stdint.h>
+
+# ifndef MAX
+# define MAX(a,b) ((a) > (b) ? (a) : (b))
+# endif
+
+/* Determine default alignment. */
+
+/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
+ But in fact it might be less smart and round addresses to as much as
+ DEFAULT_ROUNDING. So we prepare for it to do that.
+
+ DEFAULT_ALIGNMENT cannot be an enum constant; see gnulib's alignof.h. */
+#define DEFAULT_ALIGNMENT MAX (__alignof__ (long double), \
+ MAX (__alignof__ (uintmax_t), \
+ __alignof__ (void *)))
+#define DEFAULT_ROUNDING MAX (sizeof (long double), \
+ MAX (sizeof (uintmax_t), \
+ sizeof (void *)))
+
+/* Call functions with either the traditional malloc/free calling
+ interface, or the mmalloc/mfree interface (that adds an extra first
+ argument), based on the value of use_extra_arg. */
+
+static void *
+call_chunkfun (struct obstack *h, size_t size)
+{
+ if (h->use_extra_arg)
+ return h->chunkfun.extra (h->extra_arg, size);
+ else
+ return h->chunkfun.plain (size);
+}
+
+static void
+call_freefun (struct obstack *h, void *old_chunk)
+{
+ if (h->use_extra_arg)
+ h->freefun.extra (h->extra_arg, old_chunk);
+ else
+ h->freefun.plain (old_chunk);
+}
+
+
+/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
+ Objects start on multiples of ALIGNMENT (0 means use default).
+
+ Return nonzero if successful, calls obstack_alloc_failed_handler if
+ allocation fails. */
+
+static int
+_obstack_begin_worker (struct obstack *h,
+ _OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment)
+{
+ struct _obstack_chunk *chunk; /* points to new chunk */
+
+ if (alignment == 0)
+ alignment = DEFAULT_ALIGNMENT;
+ if (size == 0)
+ /* Default size is what GNU malloc can fit in a 4096-byte block. */
+ {
+ /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
+ Use the values for range checking, because if range checking is off,
+ the extra bytes won't be missed terribly, but if range checking is on
+ and we used a larger request, a whole extra 4096 bytes would be
+ allocated.
+
+ These number are irrelevant to the new GNU malloc. I suspect it is
+ less sensitive to the size of the request. */
+ int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
+ + 4 + DEFAULT_ROUNDING - 1)
+ & ~(DEFAULT_ROUNDING - 1));
+ size = 4096 - extra;
+ }
+
+ h->chunk_size = size;
+ h->alignment_mask = alignment - 1;
+
+ chunk = (struct _obstack_chunk *) call_chunkfun (h, h->chunk_size);
+ if (!chunk)
+ (*obstack_alloc_failed_handler) ();
+ h->chunk = chunk;
+ h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
+ alignment - 1);
+ h->chunk_limit = chunk->limit = (char *) chunk + h->chunk_size;
+ chunk->prev = 0;
+ /* The initial chunk now contains no empty object. */
+ h->maybe_empty_object = 0;
+ h->alloc_failed = 0;
+ return 1;
+}
+
+int
+_obstack_begin (struct obstack *h,
+ _OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment,
+ void *(*chunkfun) (size_t),
+ void (*freefun) (void *))
+{
+ h->chunkfun.plain = chunkfun;
+ h->freefun.plain = freefun;
+ h->use_extra_arg = 0;
+ return _obstack_begin_worker (h, size, alignment);
+}
+
+int
+_obstack_begin_1 (struct obstack *h,
+ _OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment,
+ void *(*chunkfun) (void *, size_t),
+ void (*freefun) (void *, void *),
+ void *arg)
+{
+ h->chunkfun.extra = chunkfun;
+ h->freefun.extra = freefun;
+ h->extra_arg = arg;
+ h->use_extra_arg = 1;
+ return _obstack_begin_worker (h, size, alignment);
+}
+
+/* Allocate a new current chunk for the obstack *H
+ on the assumption that LENGTH bytes need to be added
+ to the current object, or a new object of length LENGTH allocated.
+ Copies any partial object from the end of the old chunk
+ to the beginning of the new one. */
+
+void
+_obstack_newchunk (struct obstack *h, _OBSTACK_SIZE_T length)
+{
+ struct _obstack_chunk *old_chunk = h->chunk;
+ struct _obstack_chunk *new_chunk = 0;
+ size_t obj_size = h->next_free - h->object_base;
+ char *object_base;
+
+ /* Compute size for new chunk. */
+ size_t sum1 = obj_size + length;
+ size_t sum2 = sum1 + h->alignment_mask;
+ size_t new_size = sum2 + (obj_size >> 3) + 100;
+ if (new_size < sum2)
+ new_size = sum2;
+ if (new_size < h->chunk_size)
+ new_size = h->chunk_size;
+
+ /* Allocate and initialize the new chunk. */
+ if (obj_size <= sum1 && sum1 <= sum2)
+ new_chunk = (struct _obstack_chunk *) call_chunkfun (h, new_size);
+ if (!new_chunk)
+ (*obstack_alloc_failed_handler)();
+ h->chunk = new_chunk;
+ new_chunk->prev = old_chunk;
+ new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
+
+ /* Compute an aligned object_base in the new chunk */
+ object_base =
+ __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
+
+ /* Move the existing object to the new chunk. */
+ memcpy (object_base, h->object_base, obj_size);
+
+ /* If the object just copied was the only data in OLD_CHUNK,
+ free that chunk and remove it from the chain.
+ But not if that chunk might contain an empty object. */
+ if (!h->maybe_empty_object
+ && (h->object_base
+ == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
+ h->alignment_mask)))
+ {
+ new_chunk->prev = old_chunk->prev;
+ call_freefun (h, old_chunk);
+ }
+
+ h->object_base = object_base;
+ h->next_free = h->object_base + obj_size;
+ /* The new chunk certainly contains no empty object yet. */
+ h->maybe_empty_object = 0;
+}
+
+/* Return nonzero if object OBJ has been allocated from obstack H.
+ This is here for debugging.
+ If you use it in a program, you are probably losing. */
+
+/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
+ obstack.h because it is just for debugging. */
+int _obstack_allocated_p (struct obstack *h, void *obj) __attribute_pure__;
+
+int
+_obstack_allocated_p (struct obstack *h, void *obj)
+{
+ struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
+ struct _obstack_chunk *plp; /* point to previous chunk if any */
+
+ lp = (h)->chunk;
+ /* We use >= rather than > since the object cannot be exactly at
+ the beginning of the chunk but might be an empty object exactly
+ at the end of an adjacent chunk. */
+ while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
+ {
+ plp = lp->prev;
+ lp = plp;
+ }
+ return lp != 0;
+}
+
+/* Free objects in obstack H, including OBJ and everything allocate
+ more recently than OBJ. If OBJ is zero, free everything in H. */
+
+void
+_obstack_free (struct obstack *h, void *obj)
+{
+ struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
+ struct _obstack_chunk *plp; /* point to previous chunk if any */
+
+ lp = h->chunk;
+ /* We use >= because there cannot be an object at the beginning of a chunk.
+ But there can be an empty object at that address
+ at the end of another chunk. */
+ while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
+ {
+ plp = lp->prev;
+ call_freefun (h, lp);
+ lp = plp;
+ /* If we switch chunks, we can't tell whether the new current
+ chunk contains an empty object, so assume that it may. */
+ h->maybe_empty_object = 1;
+ }
+ if (lp)
+ {
+ h->object_base = h->next_free = (char *) (obj);
+ h->chunk_limit = lp->limit;
+ h->chunk = lp;
+ }
+ else if (obj != 0)
+ /* obj is not in any of the chunks! */
+ abort ();
+}
+
+_OBSTACK_SIZE_T
+_obstack_memory_used (struct obstack *h)
+{
+ struct _obstack_chunk *lp;
+ _OBSTACK_SIZE_T nbytes = 0;
+
+ for (lp = h->chunk; lp != 0; lp = lp->prev)
+ {
+ nbytes += lp->limit - (char *) lp;
+ }
+ return nbytes;
+}
+
+# ifndef _OBSTACK_NO_ERROR_HANDLER
+/* Define the error handler. */
+# include <stdio.h>
+
+/* Exit value used when 'print_and_abort' is used. */
+# ifdef _LIBC
+int obstack_exit_failure = EXIT_FAILURE;
+# else
+# ifndef EXIT_FAILURE
+# define EXIT_FAILURE 1
+# endif
+# define obstack_exit_failure EXIT_FAILURE
+# endif
+
+# if defined _LIBC || (HAVE_LIBINTL_H && ENABLE_NLS)
+# include <libintl.h>
+# ifndef _
+# define _(msgid) gettext (msgid)
+# endif
+# else
+# ifndef _
+# define _(msgid) (msgid)
+# endif
+# endif
+
+# if !(defined _Noreturn \
+ || (defined __STDC_VERSION__ && __STDC_VERSION__ >= 201112))
+# if ((defined __GNUC__ \
+ && (__GNUC__ >= 3 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 8))) \
+ || (defined __SUNPRO_C && __SUNPRO_C >= 0x5110))
+# define _Noreturn __attribute__ ((__noreturn__))
+# elif defined _MSC_VER && _MSC_VER >= 1200
+# define _Noreturn __declspec (noreturn)
+# else
+# define _Noreturn
+# endif
+# endif
+
+# ifdef _LIBC
+# include <libio/iolibio.h>
+# endif
+
+static _Noreturn void
+print_and_abort (void)
+{
+ /* Don't change any of these strings. Yes, it would be possible to add
+ the newline to the string and use fputs or so. But this must not
+ happen because the "memory exhausted" message appears in other places
+ like this and the translation should be reused instead of creating
+ a very similar string which requires a separate translation. */
+# ifdef _LIBC
+ (void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
+# else
+ fprintf (stderr, "%s\n", _("memory exhausted"));
+# endif
+ exit (obstack_exit_failure);
+}
+
+/* The functions allocating more room by calling 'obstack_chunk_alloc'
+ jump to the handler pointed to by 'obstack_alloc_failed_handler'.
+ This can be set to a user defined function which should either
+ abort gracefully or use longjump - but shouldn't return. This
+ variable by default points to the internal function
+ 'print_and_abort'. */
+void (*obstack_alloc_failed_handler) (void) = print_and_abort;
+# endif /* !_OBSTACK_NO_ERROR_HANDLER */
+#endif /* !_OBSTACK_ELIDE_CODE */