aboutsummaryrefslogtreecommitdiff
path: root/shaders/cl/kernel_tnr.cl
diff options
context:
space:
mode:
Diffstat (limited to 'shaders/cl/kernel_tnr.cl')
-rw-r--r--shaders/cl/kernel_tnr.cl159
1 files changed, 159 insertions, 0 deletions
diff --git a/shaders/cl/kernel_tnr.cl b/shaders/cl/kernel_tnr.cl
new file mode 100644
index 0000000..e5c1c36
--- /dev/null
+++ b/shaders/cl/kernel_tnr.cl
@@ -0,0 +1,159 @@
+/*
+ * function: kernel_tnr_yuv
+ * Temporal Noise Reduction
+ * inputFrame: image2d_t as read only
+ * inputFrame0: image2d_t as read only
+ * outputFrame: image2d_t as write only
+ * vertical_offset: vertical offset from y to uv
+ * gain: Blending ratio of previous and current frame
+ * thr_y: Motion sensitivity for Y, higher value can cause more motion blur
+ * thr_uv: Motion sensitivity for UV, higher value can cause more motion blur
+ */
+
+__kernel void kernel_tnr_yuv(
+ __read_only image2d_t inputFrame, __read_only image2d_t inputFrame0,
+ __write_only image2d_t outputFrame, uint vertical_offset, float gain, float thr_y, float thr_uv)
+{
+ int x = get_global_id(0);
+ int y = get_global_id(1);
+
+ sampler_t sampler = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_NONE | CLK_FILTER_NEAREST;
+ float4 pixel_t0_Y1 = read_imagef(inputFrame0, sampler, (int2)(2 * x, 2 * y));
+ float4 pixel_t0_Y2 = read_imagef(inputFrame0, sampler, (int2)(2 * x + 1, 2 * y));
+ float4 pixel_t0_Y3 = read_imagef(inputFrame0, sampler, (int2)(2 * x, 2 * y + 1));
+ float4 pixel_t0_Y4 = read_imagef(inputFrame0, sampler, (int2)(2 * x + 1, 2 * y + 1));
+
+ float4 pixel_t0_U = read_imagef(inputFrame0, sampler, (int2)(2 * x, y + vertical_offset));
+ float4 pixel_t0_V = read_imagef(inputFrame0, sampler, (int2)(2 * x + 1, y + vertical_offset));
+
+ float4 pixel_Y1 = read_imagef(inputFrame, sampler, (int2)(2 * x, 2 * y));
+ float4 pixel_Y2 = read_imagef(inputFrame, sampler, (int2)(2 * x + 1, 2 * y));
+ float4 pixel_Y3 = read_imagef(inputFrame, sampler, (int2)(2 * x, 2 * y + 1));
+ float4 pixel_Y4 = read_imagef(inputFrame, sampler, (int2)(2 * x + 1, 2 * y + 1));
+
+ float4 pixel_U = read_imagef(inputFrame, sampler, (int2)(2 * x, y + vertical_offset));
+ float4 pixel_V = read_imagef(inputFrame, sampler, (int2)(2 * x + 1, y + vertical_offset));
+
+ float diff_max = 0.8f;
+
+ float diff_Y = 0.25f * (fabs(pixel_Y1.x - pixel_t0_Y1.x) + fabs(pixel_Y2.x - pixel_t0_Y2.x) +
+ fabs(pixel_Y3.x - pixel_t0_Y3.x) + fabs(pixel_Y4.x - pixel_t0_Y4.x));
+
+ float coeff_Y = (diff_Y < thr_y) ? gain :
+ (diff_Y * (1 - gain) + diff_max * gain - thr_y) / (diff_max - thr_y);
+ coeff_Y = (coeff_Y < 1.0f) ? coeff_Y : 1.0f;
+
+ float4 pixel_outY1;
+ float4 pixel_outY2;
+ float4 pixel_outY3;
+ float4 pixel_outY4;
+ // X'(K) = (1 - gain) * X'(k-1) + gain * X(k)
+ pixel_outY1.x = pixel_t0_Y1.x + (pixel_Y1.x - pixel_t0_Y1.x) * coeff_Y;
+ pixel_outY2.x = pixel_t0_Y2.x + (pixel_Y2.x - pixel_t0_Y2.x) * coeff_Y;
+ pixel_outY3.x = pixel_t0_Y3.x + (pixel_Y3.x - pixel_t0_Y3.x) * coeff_Y;
+ pixel_outY4.x = pixel_t0_Y4.x + (pixel_Y4.x - pixel_t0_Y4.x) * coeff_Y;
+
+ float diff_U = fabs(pixel_U.x - pixel_t0_U.x);
+ float diff_V = fabs(pixel_V.x - pixel_t0_V.x);
+
+ float coeff_U = (diff_U < thr_uv) ? gain :
+ (diff_U * (1 - gain) + diff_max * gain - thr_uv) / (diff_max - thr_uv);
+ float coeff_V = (diff_V < thr_uv) ? gain :
+ (diff_V * (1 - gain) + diff_max * gain - thr_uv) / (diff_max - thr_uv);
+ coeff_U = (coeff_U < 1.0f) ? coeff_U : 1.0f;
+ coeff_V = (coeff_V < 1.0f) ? coeff_V : 1.0f;
+
+ float4 pixel_outU;
+ float4 pixel_outV;
+ pixel_outU.x = pixel_t0_U.x + (pixel_U.x - pixel_t0_U.x) * coeff_U;
+ pixel_outV.x = pixel_t0_V.x + (pixel_V.x - pixel_t0_V.x) * coeff_V;
+
+ write_imagef(outputFrame, (int2)(2 * x, 2 * y), pixel_outY1);
+ write_imagef(outputFrame, (int2)(2 * x + 1, 2 * y), pixel_outY2);
+ write_imagef(outputFrame, (int2)(2 * x, 2 * y + 1), pixel_outY3);
+ write_imagef(outputFrame, (int2)(2 * x + 1, 2 * y + 1), pixel_outY4);
+ write_imagef(outputFrame, (int2)(2 * x, y + vertical_offset), pixel_outU);
+ write_imagef(outputFrame, (int2)(2 * x + 1, y + vertical_offset), pixel_outV);
+}
+
+/*
+ * function: kernel_tnr_rgb
+ * Temporal Noise Reduction
+ * outputFrame: image2d_t as write only
+ * thr: Motion sensitivity, higher value can cause more motion blur
+ * frameCount: input frame count to be processed
+ * inputFrame: image2d_t as read only
+ */
+
+__kernel void kernel_tnr_rgb(
+ __write_only image2d_t outputFrame,
+ float tnr_gain, float thr_r, float thr_g, float thr_b, unsigned char frameCount,
+ __read_only image2d_t inputFrame0, __read_only image2d_t inputFrame1,
+ __read_only image2d_t inputFrame2, __read_only image2d_t inputFrame3)
+{
+ int x = get_global_id(0);
+ int y = get_global_id(1);
+
+ sampler_t sampler = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_NONE | CLK_FILTER_NEAREST;
+
+ float4 pixel_in0;
+ float4 pixel_in1;
+ float4 pixel_in2;
+ float4 pixel_in3;
+
+ float4 pixel_out;
+ float4 var;
+ float gain = 0;
+ int cond;
+
+ pixel_in0 = read_imagef(inputFrame0, sampler, (int2)(x, y));
+ pixel_in1 = read_imagef(inputFrame1, sampler, (int2)(x, y));
+
+ if(frameCount == 4) {
+ pixel_in2 = read_imagef(inputFrame2, sampler, (int2)(x, y));
+ pixel_in3 = read_imagef(inputFrame3, sampler, (int2)(x, y));
+
+ var.x = (fabs(pixel_in0.x - pixel_in1.x) + fabs(pixel_in1.x - pixel_in2.x) +
+ fabs(pixel_in2.x - pixel_in3.x)) / 3.0f;
+ var.y = (fabs(pixel_in0.y - pixel_in1.y) + fabs(pixel_in1.y - pixel_in2.y) +
+ fabs(pixel_in2.y - pixel_in3.y)) / 3.0f;
+ var.z = (fabs(pixel_in0.z - pixel_in1.z) + fabs(pixel_in1.z - pixel_in2.z) +
+ fabs(pixel_in2.z - pixel_in3.z)) / 3.0f;
+
+ cond = (var.x + var.y + var.z) < (thr_r + thr_g + thr_b);
+ gain = cond ? 1.0f : 0.0f;
+
+ pixel_out.x = (gain * pixel_in0.x + gain * pixel_in1.x + gain * pixel_in2.x + pixel_in3.x) / (1.0f + 3 * gain);
+ pixel_out.y = (gain * pixel_in0.y + gain * pixel_in1.y + gain * pixel_in2.y + pixel_in3.y) / (1.0f + 3 * gain);
+ pixel_out.z = (gain * pixel_in0.z + gain * pixel_in1.z + gain * pixel_in2.z + pixel_in3.z) / (1.0f + 3 * gain);
+ }
+ else if(frameCount == 3) {
+ pixel_in2 = read_imagef(inputFrame2, sampler, (int2)(x, y));
+ var.x = (fabs(pixel_in0.x - pixel_in1.x) + fabs(pixel_in1.x - pixel_in2.x)) / 2.0f;
+ var.y = (fabs(pixel_in0.y - pixel_in1.y) + fabs(pixel_in1.y - pixel_in2.y)) / 2.0f;
+ var.z = (fabs(pixel_in0.z - pixel_in1.z) + fabs(pixel_in1.z - pixel_in2.z)) / 2.0f;
+
+ cond = (var.x + var.y + var.z) < (thr_r + thr_g + thr_b);
+ gain = cond ? 1.0f : 0.0f;
+
+ pixel_out.x = (gain * pixel_in0.x + gain * pixel_in1.x + pixel_in2.x) / (1.0f + 2 * gain);
+ pixel_out.y = (gain * pixel_in0.y + gain * pixel_in1.y + pixel_in2.y) / (1.0f + 2 * gain);
+ pixel_out.z = (gain * pixel_in0.z + gain * pixel_in1.z + pixel_in2.z) / (1.0f + 2 * gain);
+ }
+ else if(frameCount == 2)
+ {
+ var.x = fabs(pixel_in0.x - pixel_in1.x);
+ var.y = fabs(pixel_in0.y - pixel_in1.y);
+ var.z = fabs(pixel_in0.z - pixel_in1.z);
+
+ cond = (var.x + var.y + var.z) < (thr_r + thr_g + thr_b);
+ gain = cond ? 1.0f : 0.0f;
+
+ pixel_out.x = (gain * pixel_in0.x + pixel_in1.x) / (1.0f + gain);
+ pixel_out.y = (gain * pixel_in0.y + pixel_in1.y) / (1.0f + gain);
+ pixel_out.z = (gain * pixel_in0.z + pixel_in1.z) / (1.0f + gain);
+ }
+
+ write_imagef(outputFrame, (int2)(x, y), pixel_out);
+}
+