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-rw-r--r--shaders/cl/kernel_3d_denoise.cl269
1 files changed, 269 insertions, 0 deletions
diff --git a/shaders/cl/kernel_3d_denoise.cl b/shaders/cl/kernel_3d_denoise.cl
new file mode 100644
index 0000000..c94c1d7
--- /dev/null
+++ b/shaders/cl/kernel_3d_denoise.cl
@@ -0,0 +1,269 @@
+/*
+ * function: kernel_3d_denoise
+ * 3D Noise Reduction
+ * gain: The parameter determines the filtering strength for the reference block
+ * threshold: Noise variances of observed image
+ * restoredPrev: The previous restored image, image2d_t as read only
+ * output: restored image, image2d_t as write only
+ * input: observed image, image2d_t as read only
+ * inputPrev1: reference image, image2d_t as read only
+ * inputPrev2: reference image, image2d_t as read only
+ */
+
+#ifndef REFERENCE_FRAME_COUNT
+#define REFERENCE_FRAME_COUNT 2
+#endif
+
+#ifndef ENABLE_IIR_FILERING
+#define ENABLE_IIR_FILERING 1
+#endif
+
+#define ENABLE_GRADIENT 1
+
+#ifndef WORKGROUP_WIDTH
+#define WORKGROUP_WIDTH 2
+#endif
+
+#ifndef WORKGROUP_HEIGHT
+#define WORKGROUP_HEIGHT 32
+#endif
+
+#define REF_BLOCK_X_OFFSET 1
+#define REF_BLOCK_Y_OFFSET 4
+
+#define REF_BLOCK_WIDTH (WORKGROUP_WIDTH + 2 * REF_BLOCK_X_OFFSET)
+#define REF_BLOCK_HEIGHT (WORKGROUP_HEIGHT + 2 * REF_BLOCK_Y_OFFSET)
+
+inline int2 subgroup_pos(const int sg_id, const int sg_lid)
+{
+ int2 pos;
+ pos.x = mad24(2, sg_id % 2, sg_lid % 2);
+ pos.y = mad24(4, sg_id / 2, sg_lid / 2);
+
+ return pos;
+}
+
+inline void average_slice(float8 ref,
+ float8 observe,
+ float8* restore,
+ float2* sum_weight,
+ float gain,
+ float threshold,
+ uint sg_id,
+ uint sg_lid)
+{
+ float8 grad = 0.0f;
+ float8 gradient = 0.0f;
+ float8 dist = 0.0f;
+ float8 distance = 0.0f;
+ float weight = 0.0f;
+
+#if ENABLE_GRADIENT
+ // calculate & cumulate gradient
+ if (sg_lid % 2 == 0) {
+ grad = intel_sub_group_shuffle(ref, 4);
+ } else {
+ grad = intel_sub_group_shuffle(ref, 5);
+ }
+ gradient = (float8)(grad.s1, grad.s1, grad.s1, grad.s1, grad.s5, grad.s5, grad.s5, grad.s5);
+
+ // normalize gradient "1/(4*255.0f) = 0.00098039f"
+ grad = fabs(gradient - ref) * 0.00098039f;
+ //grad = mad(-2, gradient, (ref + grad)) * 0.0004902f;
+
+ grad.s0 = (grad.s0 + grad.s1 + grad.s2 + grad.s3);
+ grad.s4 = (grad.s4 + grad.s5 + grad.s6 + grad.s7);
+#endif
+ // calculate & normalize distance "1/255.0f = 0.00392157f"
+ dist = (observe - ref) * 0.00392157f;
+ dist = dist * dist;
+
+ float8 dist_shuffle[8];
+ dist_shuffle[0] = (intel_sub_group_shuffle(dist, 0));
+ dist_shuffle[1] = (intel_sub_group_shuffle(dist, 1));
+ dist_shuffle[2] = (intel_sub_group_shuffle(dist, 2));
+ dist_shuffle[3] = (intel_sub_group_shuffle(dist, 3));
+ dist_shuffle[4] = (intel_sub_group_shuffle(dist, 4));
+ dist_shuffle[5] = (intel_sub_group_shuffle(dist, 5));
+ dist_shuffle[6] = (intel_sub_group_shuffle(dist, 6));
+ dist_shuffle[7] = (intel_sub_group_shuffle(dist, 7));
+
+ if (sg_lid % 2 == 0) {
+ distance = dist_shuffle[0];
+ distance += dist_shuffle[2];
+ distance += dist_shuffle[4];
+ distance += dist_shuffle[6];
+ }
+ else {
+ distance = dist_shuffle[1];
+ distance += dist_shuffle[3];
+ distance += dist_shuffle[5];
+ distance += dist_shuffle[7];
+ }
+
+ // cumulate distance
+ dist.s0 = (distance.s0 + distance.s1 + distance.s2 + distance.s3);
+ dist.s4 = (distance.s4 + distance.s5 + distance.s6 + distance.s7);
+ gain = (grad.s0 < threshold) ? gain : 2.0f * gain;
+ weight = native_exp(-gain * dist.s0);
+ (*restore).lo = mad(weight, ref.lo, (*restore).lo);
+ (*sum_weight).lo = (*sum_weight).lo + weight;
+
+ gain = (grad.s4 < threshold) ? gain : 2.0f * gain;
+ weight = native_exp(-gain * dist.s4);
+ (*restore).hi = mad(weight, ref.hi, (*restore).hi);
+ (*sum_weight).hi = (*sum_weight).hi + weight;
+}
+
+inline void weighted_average (__read_only image2d_t input,
+ __local uchar8* ref_cache,
+ bool load_observe,
+ float8* observe,
+ float8* restore,
+ float2* sum_weight,
+ float gain,
+ float threshold,
+ uint sg_id,
+ uint sg_lid)
+{
+ sampler_t sampler = CLK_NORMALIZED_COORDS_FALSE | CLK_ADDRESS_CLAMP_TO_EDGE | CLK_FILTER_NEAREST;
+
+ int local_id_x = get_local_id(0);
+ int local_id_y = get_local_id(1);
+ const int group_id_x = get_group_id(0);
+ const int group_id_y = get_group_id(1);
+
+ int start_x = mad24(group_id_x, WORKGROUP_WIDTH, -REF_BLOCK_X_OFFSET);
+ int start_y = mad24(group_id_y, WORKGROUP_HEIGHT, -REF_BLOCK_Y_OFFSET);
+
+ int i = local_id_x + local_id_y * WORKGROUP_WIDTH;
+ for ( int j = i; j < (REF_BLOCK_HEIGHT * REF_BLOCK_WIDTH);
+ j += (WORKGROUP_HEIGHT * WORKGROUP_WIDTH) ) {
+ int corrd_x = start_x + (j % REF_BLOCK_WIDTH);
+ int corrd_y = start_y + (j / REF_BLOCK_WIDTH);
+
+ ref_cache[j] = as_uchar8( convert_ushort4(read_imageui(input,
+ sampler,
+ (int2)(corrd_x, corrd_y))));
+ }
+ barrier(CLK_LOCAL_MEM_FENCE);
+
+#if WORKGROUP_WIDTH == 4
+ int2 pos = subgroup_pos(sg_id, sg_lid);
+ local_id_x = pos.x;
+ local_id_y = pos.y;
+#endif
+
+ if (load_observe) {
+ (*observe) = convert_float8(
+ ref_cache[mad24(local_id_y + REF_BLOCK_Y_OFFSET,
+ REF_BLOCK_WIDTH,
+ local_id_x + REF_BLOCK_X_OFFSET)]);
+ (*restore) = (*observe);
+ (*sum_weight) = 1.0f;
+ }
+
+ float8 ref[2] = {0.0f, 0.0f};
+ __local uchar4* p_ref = (__local uchar4*)(ref_cache);
+
+ // top-left
+ ref[0] = convert_float8(*(__local uchar8*)(p_ref + mad24(local_id_y,
+ 2 * REF_BLOCK_WIDTH,
+ mad24(2, local_id_x, 1))));
+ average_slice(ref[0], *observe, restore, sum_weight, gain, threshold, sg_id, sg_lid);
+
+ // top-right
+ ref[1] = convert_float8(*(__local uchar8*)(p_ref + mad24(local_id_y,
+ 2 * REF_BLOCK_WIDTH,
+ mad24(2, local_id_x, 3))));
+ average_slice(ref[1], *observe, restore, sum_weight, gain, threshold, sg_id, sg_lid);
+
+ // top-mid
+ average_slice((float8)(ref[0].hi, ref[1].lo), *observe, restore, sum_weight, gain, threshold, sg_id, sg_lid);
+
+ // mid-left
+ ref[0] = convert_float8(*(__local uchar8*)(p_ref + mad24((local_id_y + 4),
+ 2 * REF_BLOCK_WIDTH,
+ mad24(2, local_id_x, 1))));
+ average_slice(ref[0], *observe, restore, sum_weight, gain, threshold, sg_id, sg_lid);
+
+ // mid-right
+ ref[1] = convert_float8(*(__local uchar8*)(p_ref + mad24((local_id_y + 4),
+ 2 * REF_BLOCK_WIDTH,
+ mad24(2, local_id_x, 3))));
+ average_slice(ref[1], *observe, restore, sum_weight, gain, threshold, sg_id, sg_lid);
+
+ // mid-mid
+ if (!load_observe) {
+ average_slice((float8)(ref[0].hi, ref[1].lo), *observe, restore, sum_weight, gain, threshold, sg_id, sg_lid);
+ }
+
+ // bottom-left
+ ref[0] = convert_float8(*(__local uchar8*)(p_ref + mad24((local_id_y + 8),
+ 2 * REF_BLOCK_WIDTH,
+ mad24(2, local_id_x, 1))));
+ average_slice(ref[0], *observe, restore, sum_weight, gain, threshold, sg_id, sg_lid);
+
+ // bottom-right
+ ref[1] = convert_float8(*(__local uchar8*)(p_ref + mad24((local_id_y + 8),
+ 2 * REF_BLOCK_WIDTH,
+ mad24(2, local_id_x, 3))));
+ average_slice(ref[1], *observe, restore, sum_weight, gain, threshold, sg_id, sg_lid);
+
+ // bottom-mid
+ average_slice((float8)(ref[0].hi, ref[1].lo), *observe, restore, sum_weight, gain, threshold, sg_id, sg_lid);
+}
+
+__kernel void kernel_3d_denoise ( float gain,
+ float threshold,
+ __read_only image2d_t restoredPrev,
+ __write_only image2d_t output,
+ __read_only image2d_t input,
+ __read_only image2d_t inputPrev1,
+ __read_only image2d_t inputPrev2)
+{
+ float8 restore = 0.0f;
+ float8 observe = 0.0f;
+ float2 sum_weight = 0.0f;
+
+ const int sg_id = get_sub_group_id();
+ const int sg_lid = (get_local_id(1) * WORKGROUP_WIDTH + get_local_id(0)) % 8;
+
+ __local uchar8 ref_cache[REF_BLOCK_HEIGHT * REF_BLOCK_WIDTH];
+
+ weighted_average (input, ref_cache, true, &observe, &restore, &sum_weight, gain, threshold, sg_id, sg_lid);
+
+#if ENABLE_IIR_FILERING
+ weighted_average (restoredPrev, ref_cache, false, &observe, &restore, &sum_weight, gain, threshold, sg_id, sg_lid);
+#else
+#if REFERENCE_FRAME_COUNT > 1
+ weighted_average (inputPrev1, ref_cache, false, &observe, &restore, &sum_weight, gain, threshold, sg_id, sg_lid);
+#endif
+
+#if REFERENCE_FRAME_COUNT > 2
+ weighted_average (inputPrev2, ref_cache, false, &observe, &restore, &sum_weight, gain, threshold, sg_id, sg_lid);
+#endif
+#endif
+
+ restore.lo = restore.lo / sum_weight.lo;
+ restore.hi = restore.hi / sum_weight.hi;
+
+ int local_id_x = get_local_id(0);
+ int local_id_y = get_local_id(1);
+ const int group_id_x = get_group_id(0);
+ const int group_id_y = get_group_id(1);
+
+#if WORKGROUP_WIDTH == 4
+ int2 pos = subgroup_pos(sg_id, sg_lid);
+ local_id_x = pos.x;
+ local_id_y = pos.y;
+#endif
+
+ int coor_x = mad24(group_id_x, WORKGROUP_WIDTH, local_id_x);
+ int coor_y = mad24(group_id_y, WORKGROUP_HEIGHT, local_id_y);
+
+ write_imageui(output,
+ (int2)(coor_x, coor_y),
+ convert_uint4(as_ushort4(convert_uchar8(restore))));
+}
+