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+/*
+ * Copyright 2021 Google LLC
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// This file is automatically generated. Do not modify it.
+
+package com.google.ux.material.libmonet.utils;
+
+/** Utility methods for mathematical operations. */
+public class MathUtils {
+ private MathUtils() {}
+
+ /**
+ * The signum function.
+ *
+ * @return 1 if num > 0, -1 if num < 0, and 0 if num = 0
+ */
+ public static int signum(double num) {
+ if (num < 0) {
+ return -1;
+ } else if (num == 0) {
+ return 0;
+ } else {
+ return 1;
+ }
+ }
+
+ /**
+ * The linear interpolation function.
+ *
+ * @return start if amount = 0 and stop if amount = 1
+ */
+ public static double lerp(double start, double stop, double amount) {
+ return (1.0 - amount) * start + amount * stop;
+ }
+
+ /**
+ * Clamps an integer between two integers.
+ *
+ * @return input when min <= input <= max, and either min or max otherwise.
+ */
+ public static int clampInt(int min, int max, int input) {
+ if (input < min) {
+ return min;
+ } else if (input > max) {
+ return max;
+ }
+
+ return input;
+ }
+
+ /**
+ * Clamps an integer between two floating-point numbers.
+ *
+ * @return input when min <= input <= max, and either min or max otherwise.
+ */
+ public static double clampDouble(double min, double max, double input) {
+ if (input < min) {
+ return min;
+ } else if (input > max) {
+ return max;
+ }
+
+ return input;
+ }
+
+ /**
+ * Sanitizes a degree measure as an integer.
+ *
+ * @return a degree measure between 0 (inclusive) and 360 (exclusive).
+ */
+ public static int sanitizeDegreesInt(int degrees) {
+ degrees = degrees % 360;
+ if (degrees < 0) {
+ degrees = degrees + 360;
+ }
+ return degrees;
+ }
+
+ /**
+ * Sanitizes a degree measure as a floating-point number.
+ *
+ * @return a degree measure between 0.0 (inclusive) and 360.0 (exclusive).
+ */
+ public static double sanitizeDegreesDouble(double degrees) {
+ degrees = degrees % 360.0;
+ if (degrees < 0) {
+ degrees = degrees + 360.0;
+ }
+ return degrees;
+ }
+
+ /**
+ * Sign of direction change needed to travel from one angle to another.
+ *
+ * <p>For angles that are 180 degrees apart from each other, both directions have the same travel
+ * distance, so either direction is shortest. The value 1.0 is returned in this case.
+ *
+ * @param from The angle travel starts from, in degrees.
+ * @param to The angle travel ends at, in degrees.
+ * @return -1 if decreasing from leads to the shortest travel distance, 1 if increasing from leads
+ * to the shortest travel distance.
+ */
+ public static double rotationDirection(double from, double to) {
+ double increasingDifference = sanitizeDegreesDouble(to - from);
+ return increasingDifference <= 180.0 ? 1.0 : -1.0;
+ }
+
+ /** Distance of two points on a circle, represented using degrees. */
+ public static double differenceDegrees(double a, double b) {
+ return 180.0 - Math.abs(Math.abs(a - b) - 180.0);
+ }
+
+ /** Multiplies a 1x3 row vector with a 3x3 matrix. */
+ public static double[] matrixMultiply(double[] row, double[][] matrix) {
+ double a = row[0] * matrix[0][0] + row[1] * matrix[0][1] + row[2] * matrix[0][2];
+ double b = row[0] * matrix[1][0] + row[1] * matrix[1][1] + row[2] * matrix[1][2];
+ double c = row[0] * matrix[2][0] + row[1] * matrix[2][1] + row[2] * matrix[2][2];
+ return new double[] {a, b, c};
+ }
+}
+