aboutsummaryrefslogtreecommitdiff
path: root/mojo/public/cpp/bindings/interface_ptr.h
blob: e88be7436fb4c86b00a368bd4073b122d01272d9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_PTR_H_
#define MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_PTR_H_

#include <stdint.h>

#include <string>
#include <utility>

#include "base/callback_forward.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/single_thread_task_runner.h"
#include "base/threading/thread_task_runner_handle.h"
#include "mojo/public/cpp/bindings/connection_error_callback.h"
#include "mojo/public/cpp/bindings/interface_ptr_info.h"
#include "mojo/public/cpp/bindings/lib/interface_ptr_state.h"

namespace mojo {

// A pointer to a local proxy of a remote Interface implementation. Uses a
// message pipe to communicate with the remote implementation, and automatically
// closes the pipe and deletes the proxy on destruction. The pointer must be
// bound to a message pipe before the interface methods can be called.
//
// This class is thread hostile, as is the local proxy it manages, while bound
// to a message pipe. All calls to this class or the proxy should be from the
// same thread that bound it. If you need to move the proxy to a different
// thread, extract the InterfacePtrInfo (containing just the message pipe and
// any version information) using PassInterface(), pass it to a different
// thread, and create and bind a new InterfacePtr from that thread. If an
// InterfacePtr is not bound to a message pipe, it may be bound or destroyed on
// any thread.
template <typename Interface>
class InterfacePtr {
 public:
  using InterfaceType = Interface;
  using PtrInfoType = InterfacePtrInfo<Interface>;

  // Constructs an unbound InterfacePtr.
  InterfacePtr() {}
  InterfacePtr(decltype(nullptr)) {}

  // Takes over the binding of another InterfacePtr.
  InterfacePtr(InterfacePtr&& other) {
    internal_state_.Swap(&other.internal_state_);
  }

  // Takes over the binding of another InterfacePtr, and closes any message pipe
  // already bound to this pointer.
  InterfacePtr& operator=(InterfacePtr&& other) {
    reset();
    internal_state_.Swap(&other.internal_state_);
    return *this;
  }

  // Assigning nullptr to this class causes it to close the currently bound
  // message pipe (if any) and returns the pointer to the unbound state.
  InterfacePtr& operator=(decltype(nullptr)) {
    reset();
    return *this;
  }

  // Closes the bound message pipe (if any) on destruction.
  ~InterfacePtr() {}

  // Binds the InterfacePtr to a remote implementation of Interface.
  //
  // Calling with an invalid |info| (containing an invalid message pipe handle)
  // has the same effect as reset(). In this case, the InterfacePtr is not
  // considered as bound.
  //
  // |runner| must belong to the same thread. It will be used to dispatch all
  // callbacks and connection error notification. It is useful when you attach
  // multiple task runners to a single thread for the purposes of task
  // scheduling.
  void Bind(InterfacePtrInfo<Interface> info,
            scoped_refptr<base::SingleThreadTaskRunner> runner =
                base::ThreadTaskRunnerHandle::Get()) {
    reset();
    if (info.is_valid())
      internal_state_.Bind(std::move(info), std::move(runner));
  }

  // Returns whether or not this InterfacePtr is bound to a message pipe.
  bool is_bound() const { return internal_state_.is_bound(); }

  // Returns a raw pointer to the local proxy. Caller does not take ownership.
  // Note that the local proxy is thread hostile, as stated above.
  Interface* get() const { return internal_state_.instance(); }

  // Functions like a pointer to Interface. Must already be bound.
  Interface* operator->() const { return get(); }
  Interface& operator*() const { return *get(); }

  // Returns the version number of the interface that the remote side supports.
  uint32_t version() const { return internal_state_.version(); }

  // Queries the max version that the remote side supports. On completion, the
  // result will be returned as the input of |callback|. The version number of
  // this interface pointer will also be updated.
  void QueryVersion(const base::Callback<void(uint32_t)>& callback) {
    internal_state_.QueryVersion(callback);
  }

  // If the remote side doesn't support the specified version, it will close its
  // end of the message pipe asynchronously. This does nothing if it's already
  // known that the remote side supports the specified version, i.e., if
  // |version <= this->version()|.
  //
  // After calling RequireVersion() with a version not supported by the remote
  // side, all subsequent calls to interface methods will be ignored.
  void RequireVersion(uint32_t version) {
    internal_state_.RequireVersion(version);
  }

  // Sends a no-op message on the underlying message pipe and runs the current
  // message loop until its response is received. This can be used in tests to
  // verify that no message was sent on a message pipe in response to some
  // stimulus.
  void FlushForTesting() { internal_state_.FlushForTesting(); }

  // Closes the bound message pipe (if any) and returns the pointer to the
  // unbound state.
  void reset() {
    State doomed;
    internal_state_.Swap(&doomed);
  }

  // Similar to the method above, but also specifies a disconnect reason.
  void ResetWithReason(uint32_t custom_reason, const std::string& description) {
    if (internal_state_.is_bound())
      internal_state_.CloseWithReason(custom_reason, description);
    reset();
  }

  // Whether there are any associated interfaces running on the pipe currently.
  bool HasAssociatedInterfaces() const {
    return internal_state_.HasAssociatedInterfaces();
  }

  // Indicates whether the message pipe has encountered an error. If true,
  // method calls made on this interface will be dropped (and may already have
  // been dropped).
  bool encountered_error() const { return internal_state_.encountered_error(); }

  // Registers a handler to receive error notifications. The handler will be
  // called from the thread that owns this InterfacePtr.
  //
  // This method may only be called after the InterfacePtr has been bound to a
  // message pipe.
  void set_connection_error_handler(const base::Closure& error_handler) {
    internal_state_.set_connection_error_handler(error_handler);
  }

  void set_connection_error_with_reason_handler(
      const ConnectionErrorWithReasonCallback& error_handler) {
    internal_state_.set_connection_error_with_reason_handler(error_handler);
  }

  // Unbinds the InterfacePtr and returns the information which could be used
  // to setup an InterfacePtr again. This method may be used to move the proxy
  // to a different thread (see class comments for details).
  //
  // It is an error to call PassInterface() while:
  //   - there are pending responses; or
  //     TODO: fix this restriction, it's not always obvious when there is a
  //     pending response.
  //   - there are associated interfaces running.
  //     TODO(yzshen): For now, users need to make sure there is no one holding
  //     on to associated interface endpoint handles at both sides of the
  //     message pipe in order to call this method. We need a way to forcefully
  //     invalidate associated interface endpoint handles.
  InterfacePtrInfo<Interface> PassInterface() {
    CHECK(!HasAssociatedInterfaces());
    CHECK(!internal_state_.has_pending_callbacks());
    State state;
    internal_state_.Swap(&state);

    return state.PassInterface();
  }

  bool Equals(const InterfacePtr& other) const {
    if (this == &other)
      return true;

    // Now that the two refer to different objects, they are equivalent if
    // and only if they are both null.
    return !(*this) && !other;
  }

  // DO NOT USE. Exposed only for internal use and for testing.
  internal::InterfacePtrState<Interface>* internal_state() {
    return &internal_state_;
  }

  // Allow InterfacePtr<> to be used in boolean expressions, but not
  // implicitly convertible to a real bool (which is dangerous).
 private:
  // TODO(dcheng): Use an explicit conversion operator.
  typedef internal::InterfacePtrState<Interface> InterfacePtr::*Testable;

 public:
  operator Testable() const {
    return internal_state_.is_bound() ? &InterfacePtr::internal_state_
                                      : nullptr;
  }

 private:
  // Forbid the == and != operators explicitly, otherwise InterfacePtr will be
  // converted to Testable to do == or != comparison.
  template <typename T>
  bool operator==(const InterfacePtr<T>& other) const = delete;
  template <typename T>
  bool operator!=(const InterfacePtr<T>& other) const = delete;

  typedef internal::InterfacePtrState<Interface> State;
  mutable State internal_state_;

  DISALLOW_COPY_AND_ASSIGN(InterfacePtr);
};

// If |info| is valid (containing a valid message pipe handle), returns an
// InterfacePtr bound to it. Otherwise, returns an unbound InterfacePtr.
template <typename Interface>
InterfacePtr<Interface> MakeProxy(
    InterfacePtrInfo<Interface> info,
    scoped_refptr<base::SingleThreadTaskRunner> runner =
        base::ThreadTaskRunnerHandle::Get()) {
  InterfacePtr<Interface> ptr;
  if (info.is_valid())
    ptr.Bind(std::move(info), std::move(runner));
  return std::move(ptr);
}

}  // namespace mojo

#endif  // MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_PTR_H_