aboutsummaryrefslogtreecommitdiff
path: root/mojo/edk/js/waiting_callback.h
diff options
context:
space:
mode:
Diffstat (limited to 'mojo/edk/js/waiting_callback.h')
-rw-r--r--mojo/edk/js/waiting_callback.h67
1 files changed, 0 insertions, 67 deletions
diff --git a/mojo/edk/js/waiting_callback.h b/mojo/edk/js/waiting_callback.h
deleted file mode 100644
index f97b389..0000000
--- a/mojo/edk/js/waiting_callback.h
+++ /dev/null
@@ -1,67 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef MOJO_EDK_JS_WAITING_CALLBACK_H_
-#define MOJO_EDK_JS_WAITING_CALLBACK_H_
-
-#include "base/macros.h"
-#include "base/memory/weak_ptr.h"
-#include "gin/handle.h"
-#include "gin/runner.h"
-#include "gin/wrappable.h"
-#include "mojo/edk/js/handle.h"
-#include "mojo/public/cpp/system/core.h"
-#include "mojo/public/cpp/system/simple_watcher.h"
-
-namespace mojo {
-namespace edk {
-namespace js {
-
-class WaitingCallback : public gin::Wrappable<WaitingCallback> {
- public:
- static gin::WrapperInfo kWrapperInfo;
-
- // Creates a new WaitingCallback.
- //
- // If |one_shot| is true, the callback will only ever be called at most once.
- // If false, the callback may be called any number of times until the
- // WaitingCallback is explicitly cancelled.
- static gin::Handle<WaitingCallback> Create(
- v8::Isolate* isolate,
- v8::Handle<v8::Function> callback,
- gin::Handle<HandleWrapper> handle_wrapper,
- MojoHandleSignals signals,
- bool one_shot);
-
- // Cancels the callback. Does nothing if a callback is not pending. This is
- // implicitly invoked from the destructor but can be explicitly invoked as
- // necessary.
- void Cancel();
-
- private:
- WaitingCallback(v8::Isolate* isolate,
- v8::Handle<v8::Function> callback,
- bool one_shot);
- ~WaitingCallback() override;
-
- // Callback from the Watcher.
- void OnHandleReady(MojoResult result);
-
- // Indicates whether this is a one-shot callback or not. If so, it uses the
- // deprecated HandleWatcher to wait for signals; otherwise it uses the new
- // system Watcher API.
- const bool one_shot_;
-
- base::WeakPtr<gin::Runner> runner_;
- SimpleWatcher watcher_;
- base::WeakPtrFactory<WaitingCallback> weak_factory_;
-
- DISALLOW_COPY_AND_ASSIGN(WaitingCallback);
-};
-
-} // namespace js
-} // namespace edk
-} // namespace mojo
-
-#endif // MOJO_EDK_JS_WAITING_CALLBACK_H_