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diff --git a/mpglib/mpglib_vc6.dsp b/mpglib/mpglib_vc6.dsp
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+# Microsoft Developer Studio Project File - Name="mpglib" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** NICHT BEARBEITEN **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=mpglib - Win32 Release
+!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
+!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
+!MESSAGE
+!MESSAGE NMAKE /f "mpglib_vc6.mak".
+!MESSAGE
+!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
+!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
+!MESSAGE
+!MESSAGE NMAKE /f "mpglib_vc6.mak" CFG="mpglib - Win32 Release"
+!MESSAGE
+!MESSAGE Für die Konfiguration stehen zur Auswahl:
+!MESSAGE
+!MESSAGE "mpglib - Win32 Release" (basierend auf "Win32 (x86) Static Library")
+!MESSAGE "mpglib - Win32 Debug" (basierend auf "Win32 (x86) Static Library")
+!MESSAGE "mpglib - Win32 Release NASM" (basierend auf "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 1
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "mpglib - Win32 Release"
+
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\output\Release"
+# PROP Intermediate_Dir "..\obj\Release\mpglib"
+# PROP Target_Dir ""
+LINK32=link.exe
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "HAVE_CONFIG_H" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /W3 /O2 /Ob2 /I "../libmp3lame" /I "../include" /I ".." /D "NDEBUG" /D "HAVE_MPGLIB" /D "_WINDOWS" /D "USE_LAYER_2" /D "WIN32" /D "HAVE_CONFIG_H" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"..\output\Release\mpglib-static.lib"
+
+!ELSEIF "$(CFG)" == "mpglib - Win32 Debug"
+
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "..\output\Debug"
+# PROP Intermediate_Dir "..\obj\Debug\mpglib"
+# PROP Target_Dir ""
+LINK32=link.exe
+# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "HAVE_CONFIG_H" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /W3 /ZI /Od /I "../libmp3lame" /I "../include" /I ".." /D "_DEBUG" /D "_WINDOWS" /D "USE_LAYER_2" /D "HAVE_MPGLIB" /D "WIN32" /D "HAVE_CONFIG_H" /YX /FD /c
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"..\output\Debug\mpglib-static.lib"
+
+!ELSEIF "$(CFG)" == "mpglib - Win32 Release NASM"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "mpglib___Win32_Release_NASM"
+# PROP BASE Intermediate_Dir "mpglib___Win32_Release_NASM"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "..\output\Release_NASM"
+# PROP Intermediate_Dir "..\obj\Release_NASM\mpglib"
+# PROP Target_Dir ""
+LINK32=link.exe
+# ADD BASE CPP /nologo /W3 /O2 /Ob2 /I "../libmp3lame" /I "../include" /I ".." /D "NDEBUG" /D "HAVE_MPGLIB" /D "_WINDOWS" /D "USE_LAYER_2" /D "USE_LAYER_1" /D "WIN32" /D "HAVE_CONFIG_H" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /W3 /O2 /Ob2 /I "../libmp3lame" /I "../include" /I ".." /D "NDEBUG" /D "HAVE_MPGLIB" /D "_WINDOWS" /D "USE_LAYER_2" /D "WIN32" /D "HAVE_CONFIG_H" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409
+# ADD RSC /l 0x409
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo /out:"Release\mpglib.lib"
+# ADD LIB32 /nologo /out:"..\output\Release_NASM\mpglib-static.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "mpglib - Win32 Release"
+# Name "mpglib - Win32 Debug"
+# Name "mpglib - Win32 Release NASM"
+# Begin Group "Source"
+
+# PROP Default_Filter "c"
+# Begin Source File
+
+SOURCE=.\common.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\dct64_i386.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\decode_i386.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\interface.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\layer1.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\layer2.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\layer3.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\tabinit.c
+# End Source File
+# End Group
+# Begin Group "Include"
+
+# PROP Default_Filter "h"
+# Begin Source File
+
+SOURCE=.\common.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\configMS.h
+
+!IF "$(CFG)" == "mpglib - Win32 Release"
+
+# Begin Custom Build - Performing Custom Build Step on $(InputName)
+InputPath=..\configMS.h
+
+"..\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy ..\configMS.h ..\config.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "mpglib - Win32 Debug"
+
+# Begin Custom Build - Performing Custom Build Step on $(InputName)
+InputPath=..\configMS.h
+
+"..\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy ..\configMS.h ..\config.h
+
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "mpglib - Win32 Release NASM"
+
+# Begin Custom Build - Performing Custom Build Step on $(InputName)
+InputPath=..\configMS.h
+
+"..\config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy ..\configMS.h ..\config.h
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\dct64_i386.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\decode_i386.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\huffman.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\interface.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\layer1.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\layer2.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\layer3.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\mpg123.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\mpglib.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\tabinit.h
+# End Source File
+# End Group
+# End Target
+# End Project