aboutsummaryrefslogtreecommitdiff
path: root/engine/src/test/jme3test/bullet/TestQ3.java
blob: 1d18c4bfe08461657f9c60ef6ce6fe8176c9cbaf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
/*
 * Copyright (c) 2009-2010 jMonkeyEngine
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * * Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
 *   may be used to endorse or promote products derived from this software
 *   without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

package jme3test.bullet;

import com.jme3.app.SimpleApplication;
import com.jme3.asset.plugins.HttpZipLocator;
import com.jme3.asset.plugins.ZipLocator;
import com.jme3.bullet.BulletAppState;
import com.jme3.bullet.PhysicsSpace;
import com.jme3.bullet.collision.shapes.SphereCollisionShape;
import com.jme3.bullet.control.RigidBodyControl;
import com.jme3.bullet.objects.PhysicsCharacter;
import com.jme3.input.KeyInput;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.KeyTrigger;
import com.jme3.light.AmbientLight;
import com.jme3.light.DirectionalLight;
import com.jme3.material.MaterialList;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.jme3.scene.plugins.ogre.OgreMeshKey;
import java.io.File;

public class TestQ3 extends SimpleApplication implements ActionListener {

    private BulletAppState bulletAppState;
    private Node gameLevel;
    private PhysicsCharacter player;
    private Vector3f walkDirection = new Vector3f();
    private static boolean useHttp = false;
    private boolean left=false,right=false,up=false,down=false;

    public static void main(String[] args) {
        File file = new File("quake3level.zip");
        if (!file.exists()) {
            useHttp = true;
        }
        TestQ3 app = new TestQ3();
        app.start();
    }

    public void simpleInitApp() {
        bulletAppState = new BulletAppState();
        stateManager.attach(bulletAppState);
        flyCam.setMoveSpeed(100);
        setupKeys();

        this.cam.setFrustumFar(2000);

        DirectionalLight dl = new DirectionalLight();
        dl.setColor(ColorRGBA.White.clone().multLocal(2));
        dl.setDirection(new Vector3f(-1, -1, -1).normalize());
        rootNode.addLight(dl);

        AmbientLight am = new AmbientLight();
        am.setColor(ColorRGBA.White.mult(2));
        rootNode.addLight(am);

        // load the level from zip or http zip
        if (useHttp) {
            assetManager.registerLocator("http://jmonkeyengine.googlecode.com/files/quake3level.zip", HttpZipLocator.class.getName());
        } else {
            assetManager.registerLocator("quake3level.zip", ZipLocator.class.getName());
        }

        // create the geometry and attach it
        MaterialList matList = (MaterialList) assetManager.loadAsset("Scene.material");
        OgreMeshKey key = new OgreMeshKey("main.meshxml", matList);
        gameLevel = (Node) assetManager.loadAsset(key);
        gameLevel.setLocalScale(0.1f);

        // add a physics control, it will generate a MeshCollisionShape based on the gameLevel
        gameLevel.addControl(new RigidBodyControl(0));

        player = new PhysicsCharacter(new SphereCollisionShape(5), .01f);
        player.setJumpSpeed(20);
        player.setFallSpeed(30);
        player.setGravity(30);

        player.setPhysicsLocation(new Vector3f(60, 10, -60));

        rootNode.attachChild(gameLevel);

        getPhysicsSpace().addAll(gameLevel);
        getPhysicsSpace().add(player);
    }

    private PhysicsSpace getPhysicsSpace(){
        return bulletAppState.getPhysicsSpace();
    }

    @Override
    public void simpleUpdate(float tpf) {
        Vector3f camDir = cam.getDirection().clone().multLocal(0.6f);
        Vector3f camLeft = cam.getLeft().clone().multLocal(0.4f);
        walkDirection.set(0,0,0);
        if(left)
            walkDirection.addLocal(camLeft);
        if(right)
            walkDirection.addLocal(camLeft.negate());
        if(up)
            walkDirection.addLocal(camDir);
        if(down)
            walkDirection.addLocal(camDir.negate());
        player.setWalkDirection(walkDirection);
        cam.setLocation(player.getPhysicsLocation());
    }

    private void setupKeys() {
        inputManager.addMapping("Lefts", new KeyTrigger(KeyInput.KEY_A));
        inputManager.addMapping("Rights", new KeyTrigger(KeyInput.KEY_D));
        inputManager.addMapping("Ups", new KeyTrigger(KeyInput.KEY_W));
        inputManager.addMapping("Downs", new KeyTrigger(KeyInput.KEY_S));
        inputManager.addMapping("Space", new KeyTrigger(KeyInput.KEY_SPACE));
        inputManager.addListener(this,"Lefts");
        inputManager.addListener(this,"Rights");
        inputManager.addListener(this,"Ups");
        inputManager.addListener(this,"Downs");
        inputManager.addListener(this,"Space");
    }

    public void onAction(String binding, boolean value, float tpf) {

        if (binding.equals("Lefts")) {
            if(value)
                left=true;
            else
                left=false;
        } else if (binding.equals("Rights")) {
            if(value)
                right=true;
            else
                right=false;
        } else if (binding.equals("Ups")) {
            if(value)
                up=true;
            else
                up=false;
        } else if (binding.equals("Downs")) {
            if(value)
                down=true;
            else
                down=false;
        } else if (binding.equals("Space")) {
            player.jump();
        }
    }
}