aboutsummaryrefslogtreecommitdiff
path: root/engine/src/test/jme3test/bullet/TestBoneRagdoll.java
blob: cf62ca28f14495850d2a3d3eb386a97e29d4a839 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
/*
 * Copyright (c) 2009-2010 jMonkeyEngine
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * * Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 *
 * * Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 *
 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
 *   may be used to endorse or promote products derived from this software
 *   without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package jme3test.bullet;

import com.jme3.animation.*;
import com.jme3.app.SimpleApplication;
import com.jme3.asset.TextureKey;
import com.jme3.bullet.BulletAppState;
import com.jme3.bullet.PhysicsSpace;
import com.jme3.bullet.collision.PhysicsCollisionEvent;
import com.jme3.bullet.collision.PhysicsCollisionObject;
import com.jme3.bullet.collision.RagdollCollisionListener;
import com.jme3.bullet.collision.shapes.SphereCollisionShape;
import com.jme3.bullet.control.KinematicRagdollControl;
import com.jme3.bullet.control.RigidBodyControl;
import com.jme3.font.BitmapText;
import com.jme3.input.KeyInput;
import com.jme3.input.MouseInput;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.KeyTrigger;
import com.jme3.input.controls.MouseButtonTrigger;
import com.jme3.light.DirectionalLight;
import com.jme3.material.Material;
import com.jme3.math.ColorRGBA;
import com.jme3.math.FastMath;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.debug.SkeletonDebugger;
import com.jme3.scene.shape.Sphere;
import com.jme3.scene.shape.Sphere.TextureMode;
import com.jme3.texture.Texture;

/**
 * PHYSICS RAGDOLLS ARE NOT WORKING PROPERLY YET!
 * @author normenhansen
 */
public class TestBoneRagdoll extends SimpleApplication implements RagdollCollisionListener, AnimEventListener {

    private BulletAppState bulletAppState;
    Material matBullet;
    Node model;
    KinematicRagdollControl ragdoll;
    float bulletSize = 1f;
    Material mat;
    Material mat3;
    private Sphere bullet;
    private SphereCollisionShape bulletCollisionShape;

    public static void main(String[] args) {
        TestBoneRagdoll app = new TestBoneRagdoll();
        app.start();
    }

    public void simpleInitApp() {
        initCrossHairs();
        initMaterial();

        cam.setLocation(new Vector3f(0.26924422f, 6.646658f, 22.265987f));
        cam.setRotation(new Quaternion(-2.302544E-4f, 0.99302495f, -0.117888905f, -0.0019395084f));


        bulletAppState = new BulletAppState();
        bulletAppState.setEnabled(true);
        stateManager.attach(bulletAppState);
        bullet = new Sphere(32, 32, 1.0f, true, false);
        bullet.setTextureMode(TextureMode.Projected);
        bulletCollisionShape = new SphereCollisionShape(1.0f);

//        bulletAppState.getPhysicsSpace().enableDebug(assetManager);
        PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace());
        setupLight();

        model = (Node) assetManager.loadModel("Models/Sinbad/Sinbad.mesh.xml");

        //  model.setLocalRotation(new Quaternion().fromAngleAxis(FastMath.HALF_PI, Vector3f.UNIT_X));

        //debug view
        AnimControl control = model.getControl(AnimControl.class);
        SkeletonDebugger skeletonDebug = new SkeletonDebugger("skeleton", control.getSkeleton());
        Material mat2 = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
        mat2.getAdditionalRenderState().setWireframe(true);
        mat2.setColor("Color", ColorRGBA.Green);
        mat2.getAdditionalRenderState().setDepthTest(false);
        skeletonDebug.setMaterial(mat2);
        skeletonDebug.setLocalTranslation(model.getLocalTranslation());

        //Note: PhysicsRagdollControl is still TODO, constructor will change
        ragdoll = new KinematicRagdollControl(0.5f);
        setupSinbad(ragdoll);
        ragdoll.addCollisionListener(this);
        model.addControl(ragdoll);

        float eighth_pi = FastMath.PI * 0.125f;
        ragdoll.setJointLimit("Waist", eighth_pi, eighth_pi, eighth_pi, eighth_pi, eighth_pi, eighth_pi);
        ragdoll.setJointLimit("Chest", eighth_pi, eighth_pi, 0, 0, eighth_pi, eighth_pi);


        //Oto's head is almost rigid
        //    ragdoll.setJointLimit("head", 0, 0, eighth_pi, -eighth_pi, 0, 0);

        getPhysicsSpace().add(ragdoll);
        speed = 1.3f;

        rootNode.attachChild(model);
        // rootNode.attachChild(skeletonDebug);
        flyCam.setMoveSpeed(50);


        animChannel = control.createChannel();
        animChannel.setAnim("Dance");
        control.addListener(this);

        inputManager.addListener(new ActionListener() {

            public void onAction(String name, boolean isPressed, float tpf) {
                if (name.equals("toggle") && isPressed) {

                    Vector3f v = new Vector3f();
                    v.set(model.getLocalTranslation());
                    v.y = 0;
                    model.setLocalTranslation(v);
                    Quaternion q = new Quaternion();
                    float[] angles = new float[3];
                    model.getLocalRotation().toAngles(angles);
                    q.fromAngleAxis(angles[1], Vector3f.UNIT_Y);
                    model.setLocalRotation(q);
                    if (angles[0] < 0) {
                        animChannel.setAnim("StandUpBack");
                        ragdoll.blendToKinematicMode(0.5f);
                    } else {
                        animChannel.setAnim("StandUpFront");
                        ragdoll.blendToKinematicMode(0.5f);
                    }

                }
                if (name.equals("bullet+") && isPressed) {
                    bulletSize += 0.1f;

                }
                if (name.equals("bullet-") && isPressed) {
                    bulletSize -= 0.1f;

                }

                if (name.equals("stop") && isPressed) {
                    ragdoll.setEnabled(!ragdoll.isEnabled());
                    ragdoll.setRagdollMode();
                }

                if (name.equals("shoot") && !isPressed) {
                    Geometry bulletg = new Geometry("bullet", bullet);
                    bulletg.setMaterial(matBullet);
                    bulletg.setLocalTranslation(cam.getLocation());
                    bulletg.setLocalScale(bulletSize);
                    bulletCollisionShape = new SphereCollisionShape(bulletSize);
                    RigidBodyControl bulletNode = new RigidBodyControl(bulletCollisionShape, bulletSize * 10);
                    bulletNode.setCcdMotionThreshold(0.001f);
                    bulletNode.setLinearVelocity(cam.getDirection().mult(80));
                    bulletg.addControl(bulletNode);
                    rootNode.attachChild(bulletg);
                    getPhysicsSpace().add(bulletNode);
                }
                if (name.equals("boom") && !isPressed) {
                    Geometry bulletg = new Geometry("bullet", bullet);
                    bulletg.setMaterial(matBullet);
                    bulletg.setLocalTranslation(cam.getLocation());
                    bulletg.setLocalScale(bulletSize);
                    bulletCollisionShape = new SphereCollisionShape(bulletSize);
                    BombControl bulletNode = new BombControl(assetManager, bulletCollisionShape, 1);
                    bulletNode.setForceFactor(8);
                    bulletNode.setExplosionRadius(20);
                    bulletNode.setCcdMotionThreshold(0.001f);
                    bulletNode.setLinearVelocity(cam.getDirection().mult(180));
                    bulletg.addControl(bulletNode);
                    rootNode.attachChild(bulletg);
                    getPhysicsSpace().add(bulletNode);
                }
            }
        }, "toggle", "shoot", "stop", "bullet+", "bullet-", "boom");
        inputManager.addMapping("toggle", new KeyTrigger(KeyInput.KEY_SPACE));
        inputManager.addMapping("shoot", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
        inputManager.addMapping("boom", new MouseButtonTrigger(MouseInput.BUTTON_RIGHT));
        inputManager.addMapping("stop", new KeyTrigger(KeyInput.KEY_H));
        inputManager.addMapping("bullet-", new KeyTrigger(KeyInput.KEY_COMMA));
        inputManager.addMapping("bullet+", new KeyTrigger(KeyInput.KEY_PERIOD));


    }

    private void setupLight() {
        // AmbientLight al = new AmbientLight();
        //  al.setColor(ColorRGBA.White.mult(1));
        //   rootNode.addLight(al);

        DirectionalLight dl = new DirectionalLight();
        dl.setDirection(new Vector3f(-0.1f, -0.7f, -1).normalizeLocal());
        dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f));
        rootNode.addLight(dl);
    }

    private PhysicsSpace getPhysicsSpace() {
        return bulletAppState.getPhysicsSpace();
    }

    public void initMaterial() {

        matBullet = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
        TextureKey key2 = new TextureKey("Textures/Terrain/Rock/Rock.PNG");
        key2.setGenerateMips(true);
        Texture tex2 = assetManager.loadTexture(key2);
        matBullet.setTexture("ColorMap", tex2);
    }

    protected void initCrossHairs() {
        guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt");
        BitmapText ch = new BitmapText(guiFont, false);
        ch.setSize(guiFont.getCharSet().getRenderedSize() * 2);
        ch.setText("+"); // crosshairs
        ch.setLocalTranslation( // center
                settings.getWidth() / 2 - guiFont.getCharSet().getRenderedSize() / 3 * 2,
                settings.getHeight() / 2 + ch.getLineHeight() / 2, 0);
        guiNode.attachChild(ch);
    }

    public void collide(Bone bone, PhysicsCollisionObject object, PhysicsCollisionEvent event) {

        if (object.getUserObject() != null && object.getUserObject() instanceof Geometry) {
            Geometry geom = (Geometry) object.getUserObject();
            if ("Floor".equals(geom.getName())) {
                return;
            }
        }

        ragdoll.setRagdollMode();

    }

    private void setupSinbad(KinematicRagdollControl ragdoll) {
        ragdoll.addBoneName("Ulna.L");
        ragdoll.addBoneName("Ulna.R");
        ragdoll.addBoneName("Chest");
        ragdoll.addBoneName("Foot.L");
        ragdoll.addBoneName("Foot.R");
        ragdoll.addBoneName("Hand.R");
        ragdoll.addBoneName("Hand.L");
        ragdoll.addBoneName("Neck");
        ragdoll.addBoneName("Root");
        ragdoll.addBoneName("Stomach");
        ragdoll.addBoneName("Waist");
        ragdoll.addBoneName("Humerus.L");
        ragdoll.addBoneName("Humerus.R");
        ragdoll.addBoneName("Thigh.L");
        ragdoll.addBoneName("Thigh.R");
        ragdoll.addBoneName("Calf.L");
        ragdoll.addBoneName("Calf.R");
        ragdoll.addBoneName("Clavicle.L");
        ragdoll.addBoneName("Clavicle.R");

    }
    float elTime = 0;
    boolean forward = true;
    AnimControl animControl;
    AnimChannel animChannel;
    Vector3f direction = new Vector3f(0, 0, 1);
    Quaternion rotate = new Quaternion().fromAngleAxis(FastMath.PI / 8, Vector3f.UNIT_Y);
    boolean dance = true;

    @Override
    public void simpleUpdate(float tpf) {
        // System.out.println(((BoundingBox) model.getWorldBound()).getYExtent());
//        elTime += tpf;
//        if (elTime > 3) {
//            elTime = 0;
//            if (dance) {
//                rotate.multLocal(direction);
//            }
//            if (Math.random() > 0.80) {
//                dance = true;
//                animChannel.setAnim("Dance");
//            } else {
//                dance = false;
//                animChannel.setAnim("RunBase");
//                rotate.fromAngleAxis(FastMath.QUARTER_PI * ((float) Math.random() - 0.5f), Vector3f.UNIT_Y);
//                rotate.multLocal(direction);
//            }
//        }
//        if (!ragdoll.hasControl() && !dance) {
//            if (model.getLocalTranslation().getZ() < -10) {
//                direction.z = 1;
//                direction.normalizeLocal();
//            } else if (model.getLocalTranslation().getZ() > 10) {
//                direction.z = -1;
//                direction.normalizeLocal();
//            }
//            if (model.getLocalTranslation().getX() < -10) {
//                direction.x = 1;
//                direction.normalizeLocal();
//            } else if (model.getLocalTranslation().getX() > 10) {
//                direction.x = -1;
//                direction.normalizeLocal();
//            }
//            model.move(direction.multLocal(tpf * 8));
//            direction.normalizeLocal();
//            model.lookAt(model.getLocalTranslation().add(direction), Vector3f.UNIT_Y);
//        }
    }

    public void onAnimCycleDone(AnimControl control, AnimChannel channel, String animName) {
//        if(channel.getAnimationName().equals("StandUpFront")){
//            channel.setAnim("Dance");
//        }

        if (channel.getAnimationName().equals("StandUpBack") || channel.getAnimationName().equals("StandUpFront")) {
            channel.setLoopMode(LoopMode.DontLoop);
            channel.setAnim("IdleTop", 5);
            channel.setLoopMode(LoopMode.Loop);
        }
//        if(channel.getAnimationName().equals("IdleTop")){
//            channel.setAnim("StandUpFront");
//        }

    }

    public void onAnimChange(AnimControl control, AnimChannel channel, String animName) {
    }
}