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path: root/engine/src/core-effects/Common/MatDefs/Post/Overlay.j3md
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MaterialDef Default GUI {

    MaterialParameters {
        Int NumSamples
        Texture2D Texture
        Color Color        
    }

    Technique {
        VertexShader GLSL150:   Common/MatDefs/Post/Post15.vert
        FragmentShader GLSL150: Common/MatDefs/Post/Overlay15.frag

        WorldParameters {
            WorldViewProjectionMatrix
        }

        Defines {
            RESOLVE_MS : NumSamples
        }

    }

    Technique {
        VertexShader GLSL100:   Common/MatDefs/Post/Post.vert
        FragmentShader GLSL100: Common/MatDefs/Post/Overlay.frag

        WorldParameters {
            WorldViewProjectionMatrix
        }

    }

    Technique FixedFunc {
    }

}