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path: root/engine/src/core-effects/Common/MatDefs/Post/Fog.j3md
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MaterialDef Fade {

    MaterialParameters {
        Int NumSamples
        Int NumSamplesDepth
        Texture2D Texture
        Texture2D DepthTexture
        Vector4 FogColor;
        Float FogDensity;
        Float FogDistance;
    }

    Technique {
        VertexShader GLSL150:   Common/MatDefs/Post/Post15.vert
        FragmentShader GLSL150: Common/MatDefs/Post/Fog15.frag

        WorldParameters {
            WorldViewProjectionMatrix
        }

        Defines {
            RESOLVE_MS : NumSamples
            RESOLVE_DEPTH_MS : NumSamplesDepth
        }
    }

    Technique {
        VertexShader GLSL100:   Common/MatDefs/Post/Post.vert
        FragmentShader GLSL100: Common/MatDefs/Post/Fog.frag

        WorldParameters {
            WorldViewProjectionMatrix
        }
    }

    Technique FixedFunc {
    }

}