aboutsummaryrefslogtreecommitdiff
path: root/engine/src/test/jme3test/bullet/TestWalkingChar.java
diff options
context:
space:
mode:
Diffstat (limited to 'engine/src/test/jme3test/bullet/TestWalkingChar.java')
-rw-r--r--engine/src/test/jme3test/bullet/TestWalkingChar.java430
1 files changed, 430 insertions, 0 deletions
diff --git a/engine/src/test/jme3test/bullet/TestWalkingChar.java b/engine/src/test/jme3test/bullet/TestWalkingChar.java
new file mode 100644
index 0000000..e9746fb
--- /dev/null
+++ b/engine/src/test/jme3test/bullet/TestWalkingChar.java
@@ -0,0 +1,430 @@
+/*
+ * Copyright (c) 2009-2010 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+package jme3test.bullet;
+
+import com.jme3.animation.AnimChannel;
+import com.jme3.animation.AnimControl;
+import com.jme3.animation.AnimEventListener;
+import com.jme3.animation.LoopMode;
+import com.jme3.app.SimpleApplication;
+import com.jme3.bullet.BulletAppState;
+import com.jme3.bullet.PhysicsSpace;
+import com.jme3.bullet.collision.PhysicsCollisionEvent;
+import com.jme3.bullet.collision.PhysicsCollisionListener;
+import com.jme3.bullet.collision.shapes.CapsuleCollisionShape;
+import com.jme3.bullet.collision.shapes.SphereCollisionShape;
+import com.jme3.bullet.control.CharacterControl;
+import com.jme3.bullet.control.RigidBodyControl;
+import com.jme3.bullet.util.CollisionShapeFactory;
+import com.jme3.effect.ParticleEmitter;
+import com.jme3.effect.ParticleMesh.Type;
+import com.jme3.effect.shapes.EmitterSphereShape;
+import com.jme3.input.ChaseCamera;
+import com.jme3.input.KeyInput;
+import com.jme3.input.controls.ActionListener;
+import com.jme3.input.controls.KeyTrigger;
+import com.jme3.light.DirectionalLight;
+import com.jme3.material.Material;
+import com.jme3.math.ColorRGBA;
+import com.jme3.math.Vector2f;
+import com.jme3.math.Vector3f;
+import com.jme3.post.FilterPostProcessor;
+import com.jme3.post.filters.BloomFilter;
+import com.jme3.renderer.Camera;
+import com.jme3.renderer.queue.RenderQueue.ShadowMode;
+import com.jme3.scene.Geometry;
+import com.jme3.scene.Node;
+import com.jme3.scene.Spatial;
+import com.jme3.scene.shape.Box;
+import com.jme3.scene.shape.Sphere;
+import com.jme3.scene.shape.Sphere.TextureMode;
+import com.jme3.terrain.geomipmap.TerrainLodControl;
+import com.jme3.terrain.geomipmap.TerrainQuad;
+import com.jme3.terrain.heightmap.AbstractHeightMap;
+import com.jme3.terrain.heightmap.ImageBasedHeightMap;
+import com.jme3.texture.Texture;
+import com.jme3.texture.Texture.WrapMode;
+import com.jme3.util.SkyFactory;
+import java.util.ArrayList;
+import java.util.List;
+
+/**
+ * A walking animated character followed by a 3rd person camera on a terrain with LOD.
+ * @author normenhansen
+ */
+public class TestWalkingChar extends SimpleApplication implements ActionListener, PhysicsCollisionListener, AnimEventListener {
+
+ private BulletAppState bulletAppState;
+ //character
+ CharacterControl character;
+ Node model;
+ //temp vectors
+ Vector3f walkDirection = new Vector3f();
+ //terrain
+ TerrainQuad terrain;
+ RigidBodyControl terrainPhysicsNode;
+ //Materials
+ Material matRock;
+ Material matBullet;
+ //animation
+ AnimChannel animationChannel;
+ AnimChannel shootingChannel;
+ AnimControl animationControl;
+ float airTime = 0;
+ //camera
+ boolean left = false, right = false, up = false, down = false;
+ ChaseCamera chaseCam;
+ //bullet
+ Sphere bullet;
+ SphereCollisionShape bulletCollisionShape;
+ //explosion
+ ParticleEmitter effect;
+ //brick wall
+ Box brick;
+ float bLength = 0.8f;
+ float bWidth = 0.4f;
+ float bHeight = 0.4f;
+ FilterPostProcessor fpp;
+
+ public static void main(String[] args) {
+ TestWalkingChar app = new TestWalkingChar();
+ app.start();
+ }
+
+ @Override
+ public void simpleInitApp() {
+ bulletAppState = new BulletAppState();
+ bulletAppState.setThreadingType(BulletAppState.ThreadingType.PARALLEL);
+ stateManager.attach(bulletAppState);
+ setupKeys();
+ prepareBullet();
+ prepareEffect();
+ createLight();
+ createSky();
+ createTerrain();
+ createWall();
+ createCharacter();
+ setupChaseCamera();
+ setupAnimationController();
+ setupFilter();
+ }
+
+ private void setupFilter() {
+ FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
+ BloomFilter bloom = new BloomFilter(BloomFilter.GlowMode.Objects);
+ fpp.addFilter(bloom);
+ viewPort.addProcessor(fpp);
+ }
+
+ private PhysicsSpace getPhysicsSpace() {
+ return bulletAppState.getPhysicsSpace();
+ }
+
+ private void setupKeys() {
+ inputManager.addMapping("wireframe", new KeyTrigger(KeyInput.KEY_T));
+ inputManager.addListener(this, "wireframe");
+ inputManager.addMapping("CharLeft", new KeyTrigger(KeyInput.KEY_A));
+ inputManager.addMapping("CharRight", new KeyTrigger(KeyInput.KEY_D));
+ inputManager.addMapping("CharUp", new KeyTrigger(KeyInput.KEY_W));
+ inputManager.addMapping("CharDown", new KeyTrigger(KeyInput.KEY_S));
+ inputManager.addMapping("CharSpace", new KeyTrigger(KeyInput.KEY_RETURN));
+ inputManager.addMapping("CharShoot", new KeyTrigger(KeyInput.KEY_SPACE));
+ inputManager.addListener(this, "CharLeft");
+ inputManager.addListener(this, "CharRight");
+ inputManager.addListener(this, "CharUp");
+ inputManager.addListener(this, "CharDown");
+ inputManager.addListener(this, "CharSpace");
+ inputManager.addListener(this, "CharShoot");
+ }
+
+ private void createWall() {
+ float xOff = -144;
+ float zOff = -40;
+ float startpt = bLength / 4 - xOff;
+ float height = 6.1f;
+ brick = new Box(Vector3f.ZERO, bLength, bHeight, bWidth);
+ brick.scaleTextureCoordinates(new Vector2f(1f, .5f));
+ for (int j = 0; j < 15; j++) {
+ for (int i = 0; i < 4; i++) {
+ Vector3f vt = new Vector3f(i * bLength * 2 + startpt, bHeight + height, zOff);
+ addBrick(vt);
+ }
+ startpt = -startpt;
+ height += 1.01f * bHeight;
+ }
+ }
+
+ private void addBrick(Vector3f ori) {
+ Geometry reBoxg = new Geometry("brick", brick);
+ reBoxg.setMaterial(matBullet);
+ reBoxg.setLocalTranslation(ori);
+ reBoxg.addControl(new RigidBodyControl(1.5f));
+ reBoxg.setShadowMode(ShadowMode.CastAndReceive);
+ this.rootNode.attachChild(reBoxg);
+ this.getPhysicsSpace().add(reBoxg);
+ }
+
+ private void prepareBullet() {
+ bullet = new Sphere(32, 32, 0.4f, true, false);
+ bullet.setTextureMode(TextureMode.Projected);
+ bulletCollisionShape = new SphereCollisionShape(0.4f);
+ matBullet = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
+ matBullet.setColor("Color", ColorRGBA.Green);
+ matBullet.setColor("m_GlowColor", ColorRGBA.Green);
+ getPhysicsSpace().addCollisionListener(this);
+ }
+
+ private void prepareEffect() {
+ int COUNT_FACTOR = 1;
+ float COUNT_FACTOR_F = 1f;
+ effect = new ParticleEmitter("Flame", Type.Triangle, 32 * COUNT_FACTOR);
+ effect.setSelectRandomImage(true);
+ effect.setStartColor(new ColorRGBA(1f, 0.4f, 0.05f, (float) (1f / COUNT_FACTOR_F)));
+ effect.setEndColor(new ColorRGBA(.4f, .22f, .12f, 0f));
+ effect.setStartSize(1.3f);
+ effect.setEndSize(2f);
+ effect.setShape(new EmitterSphereShape(Vector3f.ZERO, 1f));
+ effect.setParticlesPerSec(0);
+ effect.setGravity(0, -5, 0);
+ effect.setLowLife(.4f);
+ effect.setHighLife(.5f);
+ effect.setInitialVelocity(new Vector3f(0, 7, 0));
+ effect.setVelocityVariation(1f);
+ effect.setImagesX(2);
+ effect.setImagesY(2);
+ Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
+ mat.setTexture("Texture", assetManager.loadTexture("Effects/Explosion/flame.png"));
+ effect.setMaterial(mat);
+// effect.setLocalScale(100);
+ rootNode.attachChild(effect);
+ }
+
+ private void createLight() {
+ Vector3f direction = new Vector3f(-0.1f, -0.7f, -1).normalizeLocal();
+ DirectionalLight dl = new DirectionalLight();
+ dl.setDirection(direction);
+ dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f));
+ rootNode.addLight(dl);
+ }
+
+ private void createSky() {
+ rootNode.attachChild(SkyFactory.createSky(assetManager, "Textures/Sky/Bright/BrightSky.dds", false));
+ }
+
+ private void createTerrain() {
+ matRock = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
+ matRock.setBoolean("useTriPlanarMapping", false);
+ matRock.setBoolean("WardIso", true);
+ matRock.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png"));
+ Texture heightMapImage = assetManager.loadTexture("Textures/Terrain/splat/mountains512.png");
+ Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
+ grass.setWrap(WrapMode.Repeat);
+ matRock.setTexture("DiffuseMap", grass);
+ matRock.setFloat("DiffuseMap_0_scale", 64);
+ Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
+ dirt.setWrap(WrapMode.Repeat);
+ matRock.setTexture("DiffuseMap_1", dirt);
+ matRock.setFloat("DiffuseMap_1_scale", 16);
+ Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg");
+ rock.setWrap(WrapMode.Repeat);
+ matRock.setTexture("DiffuseMap_2", rock);
+ matRock.setFloat("DiffuseMap_2_scale", 128);
+ Texture normalMap0 = assetManager.loadTexture("Textures/Terrain/splat/grass_normal.jpg");
+ normalMap0.setWrap(WrapMode.Repeat);
+ Texture normalMap1 = assetManager.loadTexture("Textures/Terrain/splat/dirt_normal.png");
+ normalMap1.setWrap(WrapMode.Repeat);
+ Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png");
+ normalMap2.setWrap(WrapMode.Repeat);
+ matRock.setTexture("NormalMap", normalMap0);
+ matRock.setTexture("NormalMap_1", normalMap2);
+ matRock.setTexture("NormalMap_2", normalMap2);
+
+ AbstractHeightMap heightmap = null;
+ try {
+ heightmap = new ImageBasedHeightMap(heightMapImage.getImage(), 0.25f);
+ heightmap.load();
+
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+
+ terrain = new TerrainQuad("terrain", 65, 513, heightmap.getHeightMap());
+ List<Camera> cameras = new ArrayList<Camera>();
+ cameras.add(getCamera());
+ TerrainLodControl control = new TerrainLodControl(terrain, cameras);
+ terrain.addControl(control);
+ terrain.setMaterial(matRock);
+ terrain.setLocalScale(new Vector3f(2, 2, 2));
+
+ terrainPhysicsNode = new RigidBodyControl(CollisionShapeFactory.createMeshShape(terrain), 0);
+ terrain.addControl(terrainPhysicsNode);
+ rootNode.attachChild(terrain);
+ getPhysicsSpace().add(terrainPhysicsNode);
+ }
+
+ private void createCharacter() {
+ CapsuleCollisionShape capsule = new CapsuleCollisionShape(3f, 4f);
+ character = new CharacterControl(capsule, 0.01f);
+ model = (Node) assetManager.loadModel("Models/Oto/Oto.mesh.xml");
+ //model.setLocalScale(0.5f);
+ model.addControl(character);
+ character.setPhysicsLocation(new Vector3f(-140, 15, -10));
+ rootNode.attachChild(model);
+ getPhysicsSpace().add(character);
+ }
+
+ private void setupChaseCamera() {
+ flyCam.setEnabled(false);
+ chaseCam = new ChaseCamera(cam, model, inputManager);
+ }
+
+ private void setupAnimationController() {
+ animationControl = model.getControl(AnimControl.class);
+ animationControl.addListener(this);
+ animationChannel = animationControl.createChannel();
+ shootingChannel = animationControl.createChannel();
+ shootingChannel.addBone(animationControl.getSkeleton().getBone("uparm.right"));
+ shootingChannel.addBone(animationControl.getSkeleton().getBone("arm.right"));
+ shootingChannel.addBone(animationControl.getSkeleton().getBone("hand.right"));
+ }
+
+ @Override
+ public void simpleUpdate(float tpf) {
+ Vector3f camDir = cam.getDirection().clone().multLocal(0.1f);
+ Vector3f camLeft = cam.getLeft().clone().multLocal(0.1f);
+ camDir.y = 0;
+ camLeft.y = 0;
+ walkDirection.set(0, 0, 0);
+ if (left) {
+ walkDirection.addLocal(camLeft);
+ }
+ if (right) {
+ walkDirection.addLocal(camLeft.negate());
+ }
+ if (up) {
+ walkDirection.addLocal(camDir);
+ }
+ if (down) {
+ walkDirection.addLocal(camDir.negate());
+ }
+ if (!character.onGround()) {
+ airTime = airTime + tpf;
+ } else {
+ airTime = 0;
+ }
+ if (walkDirection.length() == 0) {
+ if (!"stand".equals(animationChannel.getAnimationName())) {
+ animationChannel.setAnim("stand", 1f);
+ }
+ } else {
+ character.setViewDirection(walkDirection);
+ if (airTime > .3f) {
+ if (!"stand".equals(animationChannel.getAnimationName())) {
+ animationChannel.setAnim("stand");
+ }
+ } else if (!"Walk".equals(animationChannel.getAnimationName())) {
+ animationChannel.setAnim("Walk", 0.7f);
+ }
+ }
+ character.setWalkDirection(walkDirection);
+ }
+
+ public void onAction(String binding, boolean value, float tpf) {
+ if (binding.equals("CharLeft")) {
+ if (value) {
+ left = true;
+ } else {
+ left = false;
+ }
+ } else if (binding.equals("CharRight")) {
+ if (value) {
+ right = true;
+ } else {
+ right = false;
+ }
+ } else if (binding.equals("CharUp")) {
+ if (value) {
+ up = true;
+ } else {
+ up = false;
+ }
+ } else if (binding.equals("CharDown")) {
+ if (value) {
+ down = true;
+ } else {
+ down = false;
+ }
+ } else if (binding.equals("CharSpace")) {
+ character.jump();
+ } else if (binding.equals("CharShoot") && !value) {
+ bulletControl();
+ }
+ }
+
+ private void bulletControl() {
+ shootingChannel.setAnim("Dodge", 0.1f);
+ shootingChannel.setLoopMode(LoopMode.DontLoop);
+ Geometry bulletg = new Geometry("bullet", bullet);
+ bulletg.setMaterial(matBullet);
+ bulletg.setShadowMode(ShadowMode.CastAndReceive);
+ bulletg.setLocalTranslation(character.getPhysicsLocation().add(cam.getDirection().mult(5)));
+ RigidBodyControl bulletControl = new BombControl(bulletCollisionShape, 1);
+ bulletControl.setCcdMotionThreshold(0.1f);
+ bulletControl.setLinearVelocity(cam.getDirection().mult(80));
+ bulletg.addControl(bulletControl);
+ rootNode.attachChild(bulletg);
+ getPhysicsSpace().add(bulletControl);
+ }
+
+ public void collision(PhysicsCollisionEvent event) {
+ if (event.getObjectA() instanceof BombControl) {
+ final Spatial node = event.getNodeA();
+ effect.killAllParticles();
+ effect.setLocalTranslation(node.getLocalTranslation());
+ effect.emitAllParticles();
+ } else if (event.getObjectB() instanceof BombControl) {
+ final Spatial node = event.getNodeB();
+ effect.killAllParticles();
+ effect.setLocalTranslation(node.getLocalTranslation());
+ effect.emitAllParticles();
+ }
+ }
+
+ public void onAnimCycleDone(AnimControl control, AnimChannel channel, String animName) {
+ if (channel == shootingChannel) {
+ channel.setAnim("stand");
+ }
+ }
+
+ public void onAnimChange(AnimControl control, AnimChannel channel, String animName) {
+ }
+}