diff options
Diffstat (limited to 'engine/src/test/jme3test/app/TestIDList.java')
-rw-r--r-- | engine/src/test/jme3test/app/TestIDList.java | 164 |
1 files changed, 164 insertions, 0 deletions
diff --git a/engine/src/test/jme3test/app/TestIDList.java b/engine/src/test/jme3test/app/TestIDList.java new file mode 100644 index 0000000..4e33eaa --- /dev/null +++ b/engine/src/test/jme3test/app/TestIDList.java @@ -0,0 +1,164 @@ +/* + * Copyright (c) 2009-2010 jMonkeyEngine + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * * Neither the name of 'jMonkeyEngine' nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +package jme3test.app; + +import com.jme3.renderer.IDList; +import java.util.*; + +public class TestIDList { + + static class StateCol { + + static Random rand = new Random(); + + Map<Integer, Object> objs = new HashMap<Integer, Object>(); + + public StateCol(){ + // populate with free ids + List<Integer> freeIds = new ArrayList(); + for (int i = 0; i < 16; i++){ + freeIds.add(i); + } + + // create random + int numStates = rand.nextInt(6) + 1; + for (int i = 0; i < numStates; i++){ + // remove a random id from free id list + int idx = rand.nextInt(freeIds.size()); + int id = freeIds.remove(idx); + + objs.put(id, new Object()); + } + } + + public void print(){ + System.out.println("-----------------"); + + Set<Integer> keys = objs.keySet(); + Integer[] keysArr = keys.toArray(new Integer[0]); + Arrays.sort(keysArr); + for (int i = 0; i < keysArr.length; i++){ + System.out.println(keysArr[i]+" => "+objs.get(keysArr[i]).hashCode()); + } + } + + } + + static IDList list = new IDList(); + static int boundSlot = 0; + + static Object[] slots = new Object[16]; + static boolean[] enabledSlots = new boolean[16]; + + static void enable(int slot){ + System.out.println("Enabled SLOT["+slot+"]"); + if (enabledSlots[slot] == true){ + System.err.println("FAIL! Extra state change"); + } + enabledSlots[slot] = true; + } + + static void disable(int slot){ + System.out.println("Disabled SLOT["+slot+"]"); + if (enabledSlots[slot] == false){ + System.err.println("FAIL! Extra state change"); + } + enabledSlots[slot] = false; + } + + static void setSlot(int slot, Object val){ + if (!list.moveToNew(slot)){ + enable(slot); + } + if (slots[slot] != val){ + System.out.println("SLOT["+slot+"] = "+val.hashCode()); + slots[slot] = val; + } + } + + static void checkSlots(StateCol state){ + for (int i = 0; i < 16; i++){ + if (slots[i] != null && enabledSlots[i] == false){ + System.err.println("FAIL! SLOT["+i+"] assigned, but disabled"); + } + if (slots[i] == null && enabledSlots[i] == true){ + System.err.println("FAIL! SLOT["+i+"] enabled, but not assigned"); + } + + Object val = state.objs.get(i); + if (val != null){ + if (slots[i] != val) + System.err.println("FAIL! SLOT["+i+"] does not contain correct value"); + if (!enabledSlots[i]) + System.err.println("FAIL! SLOT["+i+"] is not enabled"); + }else{ + if (slots[i] != null) + System.err.println("FAIL! SLOT["+i+"] is not set"); + if (enabledSlots[i]) + System.err.println("FAIL! SLOT["+i+"] is enabled"); + } + } + } + + static void clearSlots(){ + for (int i = 0; i < list.oldLen; i++){ + int slot = list.oldList[i]; + disable(slot); + slots[slot] = null; + } + list.copyNewToOld(); +// context.attribIndexList.print(); + } + + static void setState(StateCol state){ + state.print(); + for (Map.Entry<Integer, Object> entry : state.objs.entrySet()){ + setSlot(entry.getKey(), entry.getValue()); + } + clearSlots(); + checkSlots(state); + } + + public static void main(String[] args){ + StateCol[] states = new StateCol[20]; + for (int i = 0; i < states.length; i++) + states[i] = new StateCol(); + + // shuffle would be useful here.. + + for (int i = 0; i < states.length; i++){ + setState(states[i]); + } + } + +} |