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+/////////////////////////////////////////////////////////////////////////////
+// Copyright (c) 2000 John Adcock. All rights reserved.
+/////////////////////////////////////////////////////////////////////////////
+//
+// This file is subject to the terms of the GNU General Public License as
+// published by the Free Software Foundation. A copy of this license is
+// included with this software distribution in the file COPYING. If you
+// do not have a copy, you may obtain a copy by writing to the Free
+// Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+//
+// This software is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details
+//
+/////////////////////////////////////////////////////////////////////////////
+// stdafx.h : include file for standard system include files,
+// or project specific include files that are used frequently,
+// but are changed infrequently
+/////////////////////////////////////////////////////////////////////////////
+// Change Log
+//
+// Date Developer Changes
+//
+// 05 Jan 2000 John Adcock Original Release
+// 26 Apr 2000 John Adcock Got working with id3lib 3.7.3
+//
+/////////////////////////////////////////////////////////////////////////////
+
+#if !defined(AFX_STDAFX_H__AEBA98B3_C36C_11D3_841B_0008C782A257__INCLUDED_)
+#define AFX_STDAFX_H__AEBA98B3_C36C_11D3_841B_0008C782A257__INCLUDED_
+
+#if _MSC_VER > 1000
+#pragma once
+#endif // _MSC_VER > 1000
+
+#define STRICT
+#ifndef _WIN32_WINNT
+#define _WIN32_WINNT 0x0400
+#endif
+
+#define _ATL_APARTMENT_THREADED
+
+#ifndef _ATL_STATIC_REGISTRY
+#define _ATL_STATIC_REGISTRY
+#endif
+
+#include <atlbase.h>
+//You may derive a class from CComModule and use it if you want to override
+//something, but do not change the name of _Module
+extern CComModule _Module;
+#include <atlcom.h>
+#include <atlctl.h>
+#include <comdef.h>
+
+#include <string>
+#include <vector>
+#include <list>
+#include <map>
+
+#ifdef UNICODE
+#define tstring std::wstring
+#else
+#define tstring std::string
+#endif
+
+//{{AFX_INSERT_LOCATION}}
+// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
+
+#endif // !defined(AFX_STDAFX_H__AEBA98B3_C36C_11D3_841B_0008C782A257__INCLUDED)