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path: root/go/buildutil/overlay.go
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// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package buildutil

import (
	"bufio"
	"bytes"
	"fmt"
	"go/build"
	"io"
	"io/ioutil"
	"path/filepath"
	"strconv"
	"strings"
)

// OverlayContext overlays a build.Context with additional files from
// a map. Files in the map take precedence over other files.
//
// In addition to plain string comparison, two file names are
// considered equal if their base names match and their directory
// components point at the same directory on the file system. That is,
// symbolic links are followed for directories, but not files.
//
// A common use case for OverlayContext is to allow editors to pass in
// a set of unsaved, modified files.
//
// Currently, only the Context.OpenFile function will respect the
// overlay. This may change in the future.
func OverlayContext(orig *build.Context, overlay map[string][]byte) *build.Context {
	// TODO(dominikh): Implement IsDir, HasSubdir and ReadDir

	rc := func(data []byte) (io.ReadCloser, error) {
		return ioutil.NopCloser(bytes.NewBuffer(data)), nil
	}

	copy := *orig // make a copy
	ctxt := &copy
	ctxt.OpenFile = func(path string) (io.ReadCloser, error) {
		// Fast path: names match exactly.
		if content, ok := overlay[path]; ok {
			return rc(content)
		}

		// Slow path: check for same file under a different
		// alias, perhaps due to a symbolic link.
		for filename, content := range overlay {
			if sameFile(path, filename) {
				return rc(content)
			}
		}

		return OpenFile(orig, path)
	}
	return ctxt
}

// ParseOverlayArchive parses an archive containing Go files and their
// contents. The result is intended to be used with OverlayContext.
//
// # Archive format
//
// The archive consists of a series of files. Each file consists of a
// name, a decimal file size and the file contents, separated by
// newlines. No newline follows after the file contents.
func ParseOverlayArchive(archive io.Reader) (map[string][]byte, error) {
	overlay := make(map[string][]byte)
	r := bufio.NewReader(archive)
	for {
		// Read file name.
		filename, err := r.ReadString('\n')
		if err != nil {
			if err == io.EOF {
				break // OK
			}
			return nil, fmt.Errorf("reading archive file name: %v", err)
		}
		filename = filepath.Clean(strings.TrimSpace(filename))

		// Read file size.
		sz, err := r.ReadString('\n')
		if err != nil {
			return nil, fmt.Errorf("reading size of archive file %s: %v", filename, err)
		}
		sz = strings.TrimSpace(sz)
		size, err := strconv.ParseUint(sz, 10, 32)
		if err != nil {
			return nil, fmt.Errorf("parsing size of archive file %s: %v", filename, err)
		}

		// Read file content.
		content := make([]byte, size)
		if _, err := io.ReadFull(r, content); err != nil {
			return nil, fmt.Errorf("reading archive file %s: %v", filename, err)
		}
		overlay[filename] = content
	}

	return overlay, nil
}