aboutsummaryrefslogtreecommitdiff
path: root/README.md
diff options
context:
space:
mode:
Diffstat (limited to 'README.md')
-rw-r--r--README.md586
1 files changed, 586 insertions, 0 deletions
diff --git a/README.md b/README.md
new file mode 100644
index 0000000..45a83ed
--- /dev/null
+++ b/README.md
@@ -0,0 +1,586 @@
+# Fake Function Framework (fff)
+-----------------------------
+
+[![Build Status](https://travis-ci.org/meekrosoft/fff.svg?branch=master)](https://travis-ci.org/meekrosoft/fff)
+
+## A Fake Function Framework for C
+fff is a micro-framework for creating fake C functions for tests. Because life
+is too short to spend time hand-writing fake functions for testing.
+
+
+## Hello fake world!
+
+Say you are testing an embedded user interface and you have a function that
+you want to create a fake for:
+
+```c
+// UI.c
+...
+void DISPLAY_init();
+...
+```
+
+Here's how you would define a fake function for this in your test suite:
+
+```c
+// test.c(pp)
+#include "fff.h"
+DEFINE_FFF_GLOBALS;
+FAKE_VOID_FUNC(DISPLAY_init);
+```
+
+And the unit test might look something like this:
+
+```c
+TEST_F(GreeterTests, init_initialises_display)
+{
+ UI_init();
+ ASSERT_EQ(DISPLAY_init_fake.call_count, 1);
+}
+```
+
+So what has happened here? The first thing to note is that the framework is
+header only, all you need to do to use it is download `fff.h` and include
+it in your test suite.
+
+The magic is in the `FAKE_VOID_FUNC`. This
+expands a macro that defines a function returning `void`
+which has zero arguments. It also defines a struct
+`"function_name"_fake` which contains all the information about the fake.
+For instance, `DISPLAY_init_fake.call_count`is incremented every time the faked
+function is called.
+
+Under the hood it generates a struct that looks like this:
+
+```c
+typedef struct DISPLAY_init_Fake {
+ unsigned int call_count;
+ unsigned int arg_history_len;
+ unsigned int arg_histories_dropped;
+ void(*custom_fake)();
+} DISPLAY_init_Fake;
+DISPLAY_init_Fake DISPLAY_init_fake;
+```
+
+
+
+
+
+## Capturing arguments
+
+Ok, enough with the toy examples. What about faking functions with arguments?
+
+```c
+// UI.c
+...
+void DISPLAY_output(char * message);
+...
+```
+
+Here's how you would define a fake function for this in your test suite:
+
+```c
+FAKE_VOID_FUNC(DISPLAY_output, char *);
+```
+
+And the unit test might look something like this:
+
+```c
+TEST_F(UITests, write_line_outputs_lines_to_display)
+{
+ char msg[] = "helloworld";
+ UI_write_line(msg);
+ ASSERT_EQ(DISPLAY_output_fake.call_count, 1);
+ ASSERT_EQ(strncmp(DISPLAY_output_fake.arg0_val, msg, 26), 0);
+}
+```
+
+
+There is no more magic here, the `FAKE_VOID_FUNC` works as in the
+previous example. The number of arguments that the function takes is calculated,
+ and the macro arguments following the function name defines the argument
+type (a char pointer in this example).
+
+A variable is created for every argument in the form
+`"function_name"fake.argN_val`
+
+
+
+## Return values
+
+When you want to define a fake function that returns a value, you should use the
+`FAKE_VALUE_FUNC` macro. For instance:
+
+```c
+// UI.c
+...
+unsigned int DISPLAY_get_line_capacity();
+unsigned int DISPLAY_get_line_insert_index();
+...
+```
+
+Here's how you would define fake functions for these in your test suite:
+
+```c
+FAKE_VALUE_FUNC(unsigned int, DISPLAY_get_line_capacity);
+FAKE_VALUE_FUNC(unsigned int, DISPLAY_get_line_insert_index);
+```
+
+And the unit test might look something like this:
+
+```c
+TEST_F(UITests, when_empty_lines_write_line_doesnt_clear_screen)
+{
+ // given
+ DISPLAY_get_line_insert_index_fake.return_val = 1;
+ char msg[] = "helloworld";
+ // when
+ UI_write_line(msg);
+ // then
+ ASSERT_EQ(DISPLAY_clear_fake.call_count, 0);
+}
+```
+
+Of course you can mix and match these macros to define a value function with
+arguments, for instance to fake:
+
+```c
+double pow(double base, double exponent);
+```
+
+you would use a syntax like this:
+
+```c
+FAKE_VALUE_FUNC(double, pow, double, double);
+```
+
+
+
+## Resetting a fake
+
+Good tests are isolated tests, so it is important to reset the fakes for each
+unit test. All the fakes have a reset function to reset their arguments and
+call counts. It is good practice is to call the reset function for all the
+fakes in the setup function of your test suite.
+
+```c
+void setup()
+{
+ // Register resets
+ RESET_FAKE(DISPLAY_init);
+ RESET_FAKE(DISPLAY_clear);
+ RESET_FAKE(DISPLAY_output_message);
+ RESET_FAKE(DISPLAY_get_line_capacity);
+ RESET_FAKE(DISPLAY_get_line_insert_index);
+}
+```
+
+You might want to define a macro to do this:
+
+```c
+/* List of fakes used by this unit tester */
+#define FFF_FAKES_LIST(FAKE) \
+ FAKE(DISPLAY_init) \
+ FAKE(DISPLAY_clear) \
+ FAKE(DISPLAY_output_message) \
+ FAKE(DISPLAY_get_line_capacity) \
+ FAKE(DISPLAY_get_line_insert_index)
+
+void setup()
+{
+ /* Register resets */
+ FFF_FAKES_LIST(RESET_FAKE);
+
+ /* reset common FFF internal structures */
+ FFF_RESET_HISTORY();
+}
+```
+
+## Call history
+Say you want to test that a function calls functionA, then functionB, then
+functionA again, how would you do that? Well `fff` maintains a call
+history so that it is easy to assert these expectations.
+
+Here's how it works:
+
+```c
+FAKE_VOID_FUNC(voidfunc2, char, char);
+FAKE_VALUE_FUNC(long, longfunc0);
+
+TEST_F(FFFTestSuite, calls_in_correct_order)
+{
+ longfunc0();
+ voidfunc2();
+ longfunc0();
+
+ ASSERT_EQ(fff.call_history[0], (void *)longfunc0);
+ ASSERT_EQ(fff.call_history[1], (void *)voidfunc2);
+ ASSERT_EQ(fff.call_history[2], (void *)longfunc0);
+}
+```
+
+They are reset by calling `FFF_RESET_HISTORY();`
+
+## Default Argument History
+
+The framework will by default store the arguments for the last ten calls made
+to a fake function.
+
+```c
+TEST_F(FFFTestSuite, when_fake_func_called_then_arguments_captured_in_history)
+{
+ voidfunc2('g', 'h');
+ voidfunc2('i', 'j');
+ ASSERT_EQ('g', voidfunc2_fake.arg0_history[0]);
+ ASSERT_EQ('h', voidfunc2_fake.arg1_history[0]);
+ ASSERT_EQ('i', voidfunc2_fake.arg0_history[1]);
+ ASSERT_EQ('j', voidfunc2_fake.arg1_history[1]);
+}
+```
+
+There are two ways to find out if calls have been dropped. The first is to
+check the dropped histories counter:
+
+```c
+TEST_F(FFFTestSuite, when_fake_func_called_max_times_plus_one_then_one_argument_history_dropped)
+{
+ int i;
+ for(i = 0; i < 10; i++)
+ {
+ voidfunc2('1'+i, '2'+i);
+ }
+ voidfunc2('1', '2');
+ ASSERT_EQ(1u, voidfunc2_fake.arg_histories_dropped);
+}
+```
+
+The other is to check if the call count is greater than the history size:
+
+```c
+ASSERT(voidfunc2_fake.arg_history_len < voidfunc2_fake.call_count);
+```
+
+The argument histories for a fake function are reset when the RESET_FAKE
+function is called
+
+## User Defined Argument History
+
+If you wish to control how many calls to capture for argument history you can
+override the default by defining it before include the `fff.h` like this:
+
+```c
+// Want to keep the argument history for 13 calls
+#define FFF_ARG_HISTORY_LEN 13
+// Want to keep the call sequence history for 17 function calls
+#define FFF_CALL_HISTORY_LEN 17
+
+#include "../fff.h"
+```
+
+
+## Function Return Value Sequences
+
+Often in testing we would like to test the behaviour of sequence of function call
+events. One way to do this with fff is to specify a sequence of return values
+with for the fake function. It is probably easier to describe with an example:
+
+```c
+// faking "long longfunc();"
+FAKE_VALUE_FUNC(long, longfunc0);
+
+TEST_F(FFFTestSuite, return_value_sequences_exhausted)
+{
+ long myReturnVals[3] = { 3, 7, 9 };
+ SET_RETURN_SEQ(longfunc0, myReturnVals, 3);
+ ASSERT_EQ(myReturnVals[0], longfunc0());
+ ASSERT_EQ(myReturnVals[1], longfunc0());
+ ASSERT_EQ(myReturnVals[2], longfunc0());
+ ASSERT_EQ(myReturnVals[2], longfunc0());
+ ASSERT_EQ(myReturnVals[2], longfunc0());
+}
+```
+
+By specifying a return value sequence using the `SET_RETURN_SEQ` macro,
+the fake will return the values given in the parameter array in sequence. When
+the end of the sequence is reached the fake will continue to return the last
+value in the sequence indefinitely.
+
+## Custom Return Value Delegate
+
+You can specify your own function to provide the return value for the fake. This
+is done by setting the custom_fake member of the fake. Here's an example:
+
+```c
+#define MEANING_OF_LIFE 42
+long my_custom_value_fake(void)
+{
+ return MEANING_OF_LIFE;
+}
+TEST_F(FFFTestSuite, when_value_custom_fake_called_THEN_it_returns_custom_return_value)
+{
+ longfunc0_fake.custom_fake = my_custom_value_fake;
+ long retval = longfunc0();
+ ASSERT_EQ(MEANING_OF_LIFE, retval);
+}
+```
+
+## Custom Return Value Delegate Sequences
+
+Say you have a function with an out parameter, and you want it to have a different behaviour
+on the first three calls, for example: set the value 'x' to the out parameter on the first call,
+the value 'y' to the out parameter on the second call, and the value 'z' to the out parameter
+on the third call. You can specify a sequence of custom functions to a non-variadic function
+using the SET_CUSTOM_FAKE_SEQ macro. Here's an example:
+
+```c
+void voidfunc1outparam_custom_fake1(char *a)
+{
+ *a = 'x';
+}
+
+void voidfunc1outparam_custom_fake2(char *a)
+{
+ *a = 'y';
+}
+
+void voidfunc1outparam_custom_fake3(char *a)
+{
+ *a = 'z';
+}
+
+TEST_F(FFFTestSuite, custom_fake_sequence_not_exausthed)
+{
+ void (*custom_fakes[])(char *) = {voidfunc1outparam_custom_fake1,
+ voidfunc1outparam_custom_fake2,
+ voidfunc1outparam_custom_fake3};
+ char a = 'a';
+
+ SET_CUSTOM_FAKE_SEQ(voidfunc1outparam, custom_fakes, 3);
+
+ voidfunc1outparam(&a);
+ ASSERT_EQ('x', a);
+ voidfunc1outparam(&a);
+ ASSERT_EQ('y', a);
+ voidfunc1outparam(&a);
+ ASSERT_EQ('z', a);
+}
+```
+
+The fake will call your custom functions in the order specified by the SET_CUSTOM_FAKE_SEQ
+macro. When the last custom fake is reached the fake will keep calling the last custom
+fake in the sequence. This macro works much like the SET_RETURN_SEQ macro.
+
+## Return value history
+Say you have two functions f1 and f2. f2 must be called to release some resource
+allocated by f1, but only in the cases where f1 returns zero. f1 could be
+pthread_mutex_trylock and f2 could be pthread_mutex_unlock. <tt>fff</tt> will
+save the history of returned values so this can be easily checked, even when
+you use a sequence of custom fakes. Here's a simple example:
+
+ TEST_F(FFFTestSuite, return_value_sequence_saved_in_history)
+ {
+ long myReturnVals[3] = { 3, 7, 9 };
+ SET_RETURN_SEQ(longfunc0, myReturnVals, 3);
+ longfunc0();
+ longfunc0();
+ longfunc0();
+ ASSERT_EQ(myReturnVals[0], longfunc0_fake.return_val_history[0]);
+ ASSERT_EQ(myReturnVals[1], longfunc0_fake.return_val_history[1]);
+ ASSERT_EQ(myReturnVals[2], longfunc0_fake.return_val_history[2]);
+ }
+
+You access the returned values in the <tt>return_val_history</tt> field.
+
+## Variadic Functions
+
+You can fake variadic functions using the macros <tt>FAKE_VALUE_FUNC_VARARG</tt>
+and <tt>FAKE_VOID_FUNC_VARARG</tt>. For instance:
+
+ FAKE_VALUE_FUNC_VARARG(int, fprintf, FILE *, const char*, ...);
+
+In order to access the variadic parameters from a custom fake function, declare a
+<tt>va_list</tt> parameter. For instance, a custom fake for <tt>fprintf()</tt>
+could call the real <tt>fprintf()</tt> like this:
+
+ int fprintf_custom(FILE *stream, const char *format, va_list ap) {
+ if (fprintf0_fake.return_val < 0) // should we fail?
+ return fprintf0_fake.return_val;
+ return vfprintf(stream, format, ap);
+ }
+
+## How do I fake a function that returns a value by reference?
+The basic mechanism that FFF provides you in this case is the custom_fake field described in the *Custom Return Value Delegate* example above.
+
+You need to create a custom function (e.g. getTime_custom_fake) to produce the output optionally by use of a helper variable (e.g. getTime_custom_now) to retrieve that output from. Then some creativity to tie it all together. The most important part (IMHO) is to keep your test case readable and maintainable.
+
+In case your project uses a C compiler that supports nested functions (e.g. GCC) you can even combine all this in a single unit test function so you can easily oversee all details of the test.
+
+```c
+/* The time structure */
+typedef struct {
+ int hour, min;
+} Time;
+
+/* Our fake function */
+FAKE_VOID_FUNC(getTime, Time*);
+
+/* A test using the getTime fake function */
+TEST_F(FFFTestSuite, when_value_custom_fake_called_THEN_it_returns_custom_output)
+{
+ Time t;
+ Time getTime_custom_now;
+ void getTime_custom_fake(Time *now) {
+ *now = getTime_custom_now;
+ }
+ getTime_fake.custom_fake = getTime_custom_fake;
+
+ /* given a specific time */
+ getTime_custom_now.hour = 13;
+ getTime_custom_now.min = 05;
+
+ /* when getTime is called */
+ getTime(&t);
+
+ /* then the specific time must be produced */
+ ASSERT_EQ(t.hour, 13);
+ ASSERT_EQ(t.min, 05);
+}
+```
+
+## How do I fake a function with a function pointer parameter?
+Using FFF to stub functions that have function pointer parameter can cause problems when trying to stub them. Presented here is an example how to deal with this situation.
+
+If you need to stub a function that has a function pointer parameter, e.g. something like:
+
+```c
+/* timer.h */
+typedef int timer_handle;
+extern int timer_start(timer_handle handle, long delay, void (*cb_function) (int arg), int arg);
+```
+
+Then creating a fake like below will horribly fail when trying to compile because the FFF macro will internally expand into an illegal variable ```int (*)(int) arg2_val```.
+
+```c
+/* The fake, attempt one */
+FAKE_VALUE_FUNC(int,
+ timer_start,
+ timer_handle,
+ long,
+ void (*) (int argument),
+ int);
+```
+
+The solution to this problem is to create a bridging type that needs only to be visible in the unit tester. The fake will use that intermediate type. This way the compiler will not complain because the types match.
+
+```c
+/* Additional type needed to be able to use callback in FFF */
+typedef void (*timer_cb) (int argument);
+
+/* The fake, attempt two */
+FAKE_VALUE_FUNC(int,
+ timer_start,
+ timer_handle,
+ long,
+ timer_cb,
+ int);
+```
+
+Here are some ideas how to create a test case with callbacks.
+
+```c
+/* Unit test */
+TEST_F(FFFTestSuite, test_fake_with_function_pointer)
+{
+ int cb_timeout_called = 0;
+ int result = 0;
+
+ void cb_timeout(int argument)
+ {
+ cb_timeout_called++;
+ }
+
+ int timer_start_custom_fake(timer_handle handle,
+ long delay,
+ void (*cb_function) (int arg),
+ int arg)
+ {
+ if (cb_function) cb_function(arg);
+ return timer_start_fake.return_val;
+ }
+
+ /* given the custom fake for timer_start */
+ timer_start_fake.return_val = 33;
+ timer_start_fake.custom_fake = timer_start_custom_fake;
+
+ /* when timer_start is called
+ * (actually you would call your own function-under-test
+ * that would then call the fake function)
+ */
+ result = timer_start(10, 100, cb_timeout, 55);
+
+ /* then the timer_start fake must have been called correctly */
+ ASSERT_EQ(result, 33);
+ ASSERT_EQ(timer_start_fake.call_count, 1);
+ ASSERT_EQ(timer_start_fake.arg0_val, 10);
+ ASSERT_EQ(timer_start_fake.arg1_val, 100);
+ ASSERT_EQ(timer_start_fake.arg2_val, cb_timeout); /* callback provided by unit tester */
+ ASSERT_EQ(timer_start_fake.arg3_val, 55);
+
+ /* and ofcourse our custom fake correctly calls the registered callback */
+ ASSERT_EQ(cb_timeout_called, 1);
+}
+```
+## How do I reuse a fake across multiple test-suites?
+FFF functions like FAKE_VALUE_FUNC will perform both the declaration AND the definition of the fake function and the corresponding data structs. This cannot be placed in a header, since it will lead to multiple definitions of the fake functions.
+
+The solution is to separate declaration and definition of the fakes, and place the declaration into a public header file, and the definition into a private source file.
+
+Here is an example of how it could be done:
+
+```c
+/* Public header file */
+#include "fff.h"
+
+DECLARE_FAKE_VALUE_FUNC(int, value_function, int, int);
+DECLARE_FAKE_VOID_FUNC(void_function, int, int);
+DECLARE_FAKE_VALUE_FUNC_VARARG(int, value_function_vargs, const char *, int, ...);
+DECLARE_FAKE_VOID_FUNC_VARARG(void_function_vargs, const char *, int, ...);
+
+
+/* Private source file file */
+#include "public_header.h"
+
+DEFINE_FAKE_VALUE_FUNC(int, value_function, int, int);
+DEFINE_FAKE_VOID_FUNC(void_function, int, int);
+DEFINE_FAKE_VALUE_FUNC_VARARG(int, value_function_vargs, const char *, int, ...);
+DEFINE_FAKE_VOID_FUNC_VARARG(void_function_vargs, const char *, int, ...);
+
+```
+
+## Find out more...
+
+Look under the examples directory for full length examples in both C and C++.
+There is also a test suite for the framework under the test directory.
+
+-------------------------
+
+## Benefits
+So whats the point?
+
+ * To make it easy to create fake functions for testing C code.
+ * It is simple - just include a header file and you are good to go.
+ * To work in both C and C++ test environments
+
+
+## Under the hood:
+ * The fff.h header file is generated by a ruby script
+ * There are tests under src/test
+ * There is an example for testing an embedded UI and a hardware driver under src/examples
+
+
+## Cheat Sheet
+| Macro | Description | Example |
+|-------|-------------|---------|
+| FAKE_VOID_FUNC(fn [,arg_types*]); | Define a fake function named fn returning void with n arguments | FAKE_VOID_FUNC(DISPLAY_output_message, const char*); |
+| FAKE_VALUE_FUNC(return_type, fn [,arg_types*]); | Define a fake function returning a value with type return_type taking n arguments | FAKE_VALUE_FUNC(int, DISPLAY_get_line_insert_index); |
+| RESET_FAKE(fn); | Reset the state of fake function called fn | RESET_FAKE(DISPLAY_init); |