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/*
 *  Copyright 2011 The LibYuv Project Authors. All rights reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS. All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#include "libyuv/compare.h"

#include <float.h>
#include <math.h>
#ifdef _OPENMP
#include <omp.h>
#endif

#include "libyuv/basic_types.h"
#include "libyuv/cpu_id.h"
#include "libyuv/row.h"

#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif

// hash seed of 5381 recommended.
// Internal C version of HashDjb2 with int sized count for efficiency.
uint32 HashDjb2_C(const uint8* src, int count, uint32 seed);

// This module is for Visual C x86
#if !defined(LIBYUV_DISABLE_X86) && \
    (defined(_M_IX86) || \
    (defined(__x86_64__) || (defined(__i386__) && !defined(__pic__))))
#define HAS_HASHDJB2_SSE41
uint32 HashDjb2_SSE41(const uint8* src, int count, uint32 seed);

#if _MSC_VER >= 1700
#define HAS_HASHDJB2_AVX2
uint32 HashDjb2_AVX2(const uint8* src, int count, uint32 seed);
#endif

#endif  // HAS_HASHDJB2_SSE41

// hash seed of 5381 recommended.
LIBYUV_API
uint32 HashDjb2(const uint8* src, uint64 count, uint32 seed) {
  const int kBlockSize = 1 << 15;  // 32768;
  int remainder;
  uint32 (*HashDjb2_SSE)(const uint8* src, int count, uint32 seed) = HashDjb2_C;
#if defined(HAS_HASHDJB2_SSE41)
  if (TestCpuFlag(kCpuHasSSE41)) {
    HashDjb2_SSE = HashDjb2_SSE41;
  }
#endif
#if defined(HAS_HASHDJB2_AVX2)
  if (TestCpuFlag(kCpuHasAVX2)) {
    HashDjb2_SSE = HashDjb2_AVX2;
  }
#endif

  while (count >= (uint64)(kBlockSize)) {
    seed = HashDjb2_SSE(src, kBlockSize, seed);
    src += kBlockSize;
    count -= kBlockSize;
  }
  remainder = (int)(count) & ~15;
  if (remainder) {
    seed = HashDjb2_SSE(src, remainder, seed);
    src += remainder;
    count -= remainder;
  }
  remainder = (int)(count) & 15;
  if (remainder) {
    seed = HashDjb2_C(src, remainder, seed);
  }
  return seed;
}

uint32 SumSquareError_C(const uint8* src_a, const uint8* src_b, int count);
#if !defined(LIBYUV_DISABLE_NEON) && \
    (defined(__ARM_NEON__) || defined(LIBYUV_NEON))
#define HAS_SUMSQUAREERROR_NEON
uint32 SumSquareError_NEON(const uint8* src_a, const uint8* src_b, int count);
#endif
#if !defined(LIBYUV_DISABLE_X86) && \
    (defined(_M_IX86) || defined(__x86_64__) || defined(__i386__))
#define HAS_SUMSQUAREERROR_SSE2
uint32 SumSquareError_SSE2(const uint8* src_a, const uint8* src_b, int count);
#endif
// Visual C 2012 required for AVX2.
#if !defined(LIBYUV_DISABLE_X86) && defined(_M_IX86) && _MSC_VER >= 1700
#define HAS_SUMSQUAREERROR_AVX2
uint32 SumSquareError_AVX2(const uint8* src_a, const uint8* src_b, int count);
#endif

// TODO(fbarchard): Refactor into row function.
LIBYUV_API
uint64 ComputeSumSquareError(const uint8* src_a, const uint8* src_b,
                             int count) {
  // SumSquareError returns values 0 to 65535 for each squared difference.
  // Up to 65536 of those can be summed and remain within a uint32.
  // After each block of 65536 pixels, accumulate into a uint64.
  const int kBlockSize = 65536;
  int remainder = count & (kBlockSize - 1) & ~31;
  uint64 sse = 0;
  int i;
  uint32 (*SumSquareError)(const uint8* src_a, const uint8* src_b, int count) =
      SumSquareError_C;
#if defined(HAS_SUMSQUAREERROR_NEON)
  if (TestCpuFlag(kCpuHasNEON)) {
    SumSquareError = SumSquareError_NEON;
  }
#endif
#if defined(HAS_SUMSQUAREERROR_SSE2)
  if (TestCpuFlag(kCpuHasSSE2) &&
      IS_ALIGNED(src_a, 16) && IS_ALIGNED(src_b, 16)) {
    // Note only used for multiples of 16 so count is not checked.
    SumSquareError = SumSquareError_SSE2;
  }
#endif
#if defined(HAS_SUMSQUAREERROR_AVX2)
  if (TestCpuFlag(kCpuHasAVX2)) {
    // Note only used for multiples of 32 so count is not checked.
    SumSquareError = SumSquareError_AVX2;
  }
#endif
#ifdef _OPENMP
#pragma omp parallel for reduction(+: sse)
#endif
  for (i = 0; i < (count - (kBlockSize - 1)); i += kBlockSize) {
    sse += SumSquareError(src_a + i, src_b + i, kBlockSize);
  }
  src_a += count & ~(kBlockSize - 1);
  src_b += count & ~(kBlockSize - 1);
  if (remainder) {
    sse += SumSquareError(src_a, src_b, remainder);
    src_a += remainder;
    src_b += remainder;
  }
  remainder = count & 31;
  if (remainder) {
    sse += SumSquareError_C(src_a, src_b, remainder);
  }
  return sse;
}

LIBYUV_API
uint64 ComputeSumSquareErrorPlane(const uint8* src_a, int stride_a,
                                  const uint8* src_b, int stride_b,
                                  int width, int height) {
  uint64 sse = 0;
  int h;
  // Coalesce rows.
  if (stride_a == width &&
      stride_b == width) {
    width *= height;
    height = 1;
    stride_a = stride_b = 0;
  }
  for (h = 0; h < height; ++h) {
    sse += ComputeSumSquareError(src_a, src_b, width);
    src_a += stride_a;
    src_b += stride_b;
  }
  return sse;
}

LIBYUV_API
double SumSquareErrorToPsnr(uint64 sse, uint64 count) {
  double psnr;
  if (sse > 0) {
    double mse = (double)(count) / (double)(sse);
    psnr = 10.0 * log10(255.0 * 255.0 * mse);
  } else {
    psnr = kMaxPsnr;      // Limit to prevent divide by 0
  }

  if (psnr > kMaxPsnr)
    psnr = kMaxPsnr;

  return psnr;
}

LIBYUV_API
double CalcFramePsnr(const uint8* src_a, int stride_a,
                     const uint8* src_b, int stride_b,
                     int width, int height) {
  const uint64 samples = width * height;
  const uint64 sse = ComputeSumSquareErrorPlane(src_a, stride_a,
                                                src_b, stride_b,
                                                width, height);
  return SumSquareErrorToPsnr(sse, samples);
}

LIBYUV_API
double I420Psnr(const uint8* src_y_a, int stride_y_a,
                const uint8* src_u_a, int stride_u_a,
                const uint8* src_v_a, int stride_v_a,
                const uint8* src_y_b, int stride_y_b,
                const uint8* src_u_b, int stride_u_b,
                const uint8* src_v_b, int stride_v_b,
                int width, int height) {
  const uint64 sse_y = ComputeSumSquareErrorPlane(src_y_a, stride_y_a,
                                                  src_y_b, stride_y_b,
                                                  width, height);
  const int width_uv = (width + 1) >> 1;
  const int height_uv = (height + 1) >> 1;
  const uint64 sse_u = ComputeSumSquareErrorPlane(src_u_a, stride_u_a,
                                                  src_u_b, stride_u_b,
                                                  width_uv, height_uv);
  const uint64 sse_v = ComputeSumSquareErrorPlane(src_v_a, stride_v_a,
                                                  src_v_b, stride_v_b,
                                                  width_uv, height_uv);
  const uint64 samples = width * height + 2 * (width_uv * height_uv);
  const uint64 sse = sse_y + sse_u + sse_v;
  return SumSquareErrorToPsnr(sse, samples);
}

static const int64 cc1 =  26634;  // (64^2*(.01*255)^2
static const int64 cc2 = 239708;  // (64^2*(.03*255)^2

static double Ssim8x8_C(const uint8* src_a, int stride_a,
                        const uint8* src_b, int stride_b) {
  int64 sum_a = 0;
  int64 sum_b = 0;
  int64 sum_sq_a = 0;
  int64 sum_sq_b = 0;
  int64 sum_axb = 0;

  int i;
  for (i = 0; i < 8; ++i) {
    int j;
    for (j = 0; j < 8; ++j) {
      sum_a += src_a[j];
      sum_b += src_b[j];
      sum_sq_a += src_a[j] * src_a[j];
      sum_sq_b += src_b[j] * src_b[j];
      sum_axb += src_a[j] * src_b[j];
    }

    src_a += stride_a;
    src_b += stride_b;
  }

  {
    const int64 count = 64;
    // scale the constants by number of pixels
    const int64 c1 = (cc1 * count * count) >> 12;
    const int64 c2 = (cc2 * count * count) >> 12;

    const int64 sum_a_x_sum_b = sum_a * sum_b;

    const int64 ssim_n = (2 * sum_a_x_sum_b + c1) *
                         (2 * count * sum_axb - 2 * sum_a_x_sum_b + c2);

    const int64 sum_a_sq = sum_a*sum_a;
    const int64 sum_b_sq = sum_b*sum_b;

    const int64 ssim_d = (sum_a_sq + sum_b_sq + c1) *
                         (count * sum_sq_a - sum_a_sq +
                          count * sum_sq_b - sum_b_sq + c2);

    if (ssim_d == 0.0) {
      return DBL_MAX;
    }
    return ssim_n * 1.0 / ssim_d;
  }
}

// We are using a 8x8 moving window with starting location of each 8x8 window
// on the 4x4 pixel grid. Such arrangement allows the windows to overlap
// block boundaries to penalize blocking artifacts.
LIBYUV_API
double CalcFrameSsim(const uint8* src_a, int stride_a,
                     const uint8* src_b, int stride_b,
                     int width, int height) {
  int samples = 0;
  double ssim_total = 0;
  double (*Ssim8x8)(const uint8* src_a, int stride_a,
                    const uint8* src_b, int stride_b) = Ssim8x8_C;

  // sample point start with each 4x4 location
  int i;
  for (i = 0; i < height - 8; i += 4) {
    int j;
    for (j = 0; j < width - 8; j += 4) {
      ssim_total += Ssim8x8(src_a + j, stride_a, src_b + j, stride_b);
      samples++;
    }

    src_a += stride_a * 4;
    src_b += stride_b * 4;
  }

  ssim_total /= samples;
  return ssim_total;
}

LIBYUV_API
double I420Ssim(const uint8* src_y_a, int stride_y_a,
                const uint8* src_u_a, int stride_u_a,
                const uint8* src_v_a, int stride_v_a,
                const uint8* src_y_b, int stride_y_b,
                const uint8* src_u_b, int stride_u_b,
                const uint8* src_v_b, int stride_v_b,
                int width, int height) {
  const double ssim_y = CalcFrameSsim(src_y_a, stride_y_a,
                                      src_y_b, stride_y_b, width, height);
  const int width_uv = (width + 1) >> 1;
  const int height_uv = (height + 1) >> 1;
  const double ssim_u = CalcFrameSsim(src_u_a, stride_u_a,
                                      src_u_b, stride_u_b,
                                      width_uv, height_uv);
  const double ssim_v = CalcFrameSsim(src_v_a, stride_v_a,
                                      src_v_b, stride_v_b,
                                      width_uv, height_uv);
  return ssim_y * 0.8 + 0.1 * (ssim_u + ssim_v);
}

#ifdef __cplusplus
}  // extern "C"
}  // namespace libyuv
#endif