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+Name
+
+ ANGLE_program_binary
+
+Name Strings
+
+ GL_ANGLE_program_binary
+
+Contributors
+
+ Alastair Patrick, Google Inc.
+ Daniel Koch, TransGaming Inc.
+
+Contact
+
+ Alastair Patrick, Google Inc. (apatrick 'at' google 'dot' com)
+
+Status
+
+ Under development.
+
+Version
+
+ Last Modifed Date: June 6, 2012
+ Revision: #1
+
+Number
+
+ TBD
+
+Dependencies
+
+ OpenGL ES 2.0 is required.
+ OES_get_program_binary is required.
+ This extension is written against the OpenGL ES 2.0.25 specification.
+
+Overview
+
+ This extension makes available a program binary format,
+ PROGRAM_BINARY_ANGLE. It enables retrieving and loading of pre-linked
+ ANGLE program objects.
+
+New Procedures and Functions
+
+ None
+
+New Tokens
+
+ Accepted by the <binaryFormat> parameter of ProgramBinaryOES:
+
+ PROGRAM_BINARY_ANGLE 0x93A6
+
+Additions to Chapter 2 of the OpenGL-ES 2.0 Specification (OpenGL Operation)
+
+ Add the following paragraph to the end of section 2.15.4, Program Binaries:
+
+ "PROGRAM_BINARY_ANGLE, returned in the list of PROGRAM_BINARY_FORMATS_OES,
+ is a format that may be loaded into a program object via ProgramBinaryOES."
+
+Additions to Chapter 3 of the OpenGL ES 2.0 specification (Rasterizatoin)
+
+ None.
+
+Additions to Chapter 4 of the OpenGL ES 2.0 specification (Per-Fragment
+Operations and the Framebuffer)
+
+ None.
+
+Additions to Chapter 5 of the OpenGL ES 2.0 Specification (Special
+Functions)
+
+ None.
+
+Additions to Chapter 6 of the OpenGL ES 2.0 Specification (State and State
+Requests)
+
+ None.
+
+Errors
+
+ None
+
+New State
+
+ None.
+
+Issues
+
+ None
+
+Revision History
+
+ 06/06/2012 apatrick intial revision
+