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diff --git a/docs/benchmarks.md b/docs/benchmarks.md deleted file mode 100644 index a41839fd..00000000 --- a/docs/benchmarks.md +++ /dev/null @@ -1,254 +0,0 @@ -<a id="top"></a> -# Authoring benchmarks - -> [Introduced](https://github.com/catchorg/Catch2/issues/1616) in Catch 2.9.0. - -_Note that benchmarking support is disabled by default and to enable it, -you need to define `CATCH_CONFIG_ENABLE_BENCHMARKING`. For more details, -see the [compile-time configuration documentation](configuration.md#top)._ - -Writing benchmarks is not easy. Catch simplifies certain aspects but you'll -always need to take care about various aspects. Understanding a few things about -the way Catch runs your code will be very helpful when writing your benchmarks. - -First off, let's go over some terminology that will be used throughout this -guide. - -- *User code*: user code is the code that the user provides to be measured. -- *Run*: one run is one execution of the user code. -- *Sample*: one sample is one data point obtained by measuring the time it takes - to perform a certain number of runs. One sample can consist of more than one - run if the clock available does not have enough resolution to accurately - measure a single run. All samples for a given benchmark execution are obtained - with the same number of runs. - -## Execution procedure - -Now I can explain how a benchmark is executed in Catch. There are three main -steps, though the first does not need to be repeated for every benchmark. - -1. *Environmental probe*: before any benchmarks can be executed, the clock's -resolution is estimated. A few other environmental artifacts are also estimated -at this point, like the cost of calling the clock function, but they almost -never have any impact in the results. - -2. *Estimation*: the user code is executed a few times to obtain an estimate of -the amount of runs that should be in each sample. This also has the potential -effect of bringing relevant code and data into the caches before the actual -measurement starts. - -3. *Measurement*: all the samples are collected sequentially by performing the -number of runs estimated in the previous step for each sample. - -This already gives us one important rule for writing benchmarks for Catch: the -benchmarks must be repeatable. The user code will be executed several times, and -the number of times it will be executed during the estimation step cannot be -known beforehand since it depends on the time it takes to execute the code. -User code that cannot be executed repeatedly will lead to bogus results or -crashes. - -## Benchmark specification - -Benchmarks can be specified anywhere inside a Catch test case. -There is a simple and a slightly more advanced version of the `BENCHMARK` macro. - -Let's have a look how a naive Fibonacci implementation could be benchmarked: -```c++ -std::uint64_t Fibonacci(std::uint64_t number) { - return number < 2 ? 1 : Fibonacci(number - 1) + Fibonacci(number - 2); -} -``` -Now the most straight forward way to benchmark this function, is just adding a `BENCHMARK` macro to our test case: -```c++ -TEST_CASE("Fibonacci") { - CHECK(Fibonacci(0) == 1); - // some more asserts.. - CHECK(Fibonacci(5) == 8); - // some more asserts.. - - // now let's benchmark: - BENCHMARK("Fibonacci 20") { - return Fibonacci(20); - }; - - BENCHMARK("Fibonacci 25") { - return Fibonacci(25); - }; - - BENCHMARK("Fibonacci 30") { - return Fibonacci(30); - }; - - BENCHMARK("Fibonacci 35") { - return Fibonacci(35); - }; -} -``` -There's a few things to note: -- As `BENCHMARK` expands to a lambda expression it is necessary to add a semicolon after - the closing brace (as opposed to the first experimental version). -- The `return` is a handy way to avoid the compiler optimizing away the benchmark code. - -Running this already runs the benchmarks and outputs something similar to: -``` -------------------------------------------------------------------------------- -Fibonacci -------------------------------------------------------------------------------- -C:\path\to\Catch2\Benchmark.tests.cpp(10) -............................................................................... -benchmark name samples iterations estimated - mean low mean high mean - std dev low std dev high std dev -------------------------------------------------------------------------------- -Fibonacci 20 100 416439 83.2878 ms - 2 ns 2 ns 2 ns - 0 ns 0 ns 0 ns - -Fibonacci 25 100 400776 80.1552 ms - 3 ns 3 ns 3 ns - 0 ns 0 ns 0 ns - -Fibonacci 30 100 396873 79.3746 ms - 17 ns 17 ns 17 ns - 0 ns 0 ns 0 ns - -Fibonacci 35 100 145169 87.1014 ms - 468 ns 464 ns 473 ns - 21 ns 15 ns 34 ns -``` - -### Advanced benchmarking -The simplest use case shown above, takes no arguments and just runs the user code that needs to be measured. -However, if using the `BENCHMARK_ADVANCED` macro and adding a `Catch::Benchmark::Chronometer` argument after -the macro, some advanced features are available. The contents of the simple benchmarks are invoked once per run, -while the blocks of the advanced benchmarks are invoked exactly twice: -once during the estimation phase, and another time during the execution phase. - -```c++ -BENCHMARK("simple"){ return long_computation(); }; - -BENCHMARK_ADVANCED("advanced")(Catch::Benchmark::Chronometer meter) { - set_up(); - meter.measure([] { return long_computation(); }); -}; -``` - -These advanced benchmarks no longer consist entirely of user code to be measured. -In these cases, the code to be measured is provided via the -`Catch::Benchmark::Chronometer::measure` member function. This allows you to set up any -kind of state that might be required for the benchmark but is not to be included -in the measurements, like making a vector of random integers to feed to a -sorting algorithm. - -A single call to `Catch::Benchmark::Chronometer::measure` performs the actual measurements -by invoking the callable object passed in as many times as necessary. Anything -that needs to be done outside the measurement can be done outside the call to -`measure`. - -The callable object passed in to `measure` can optionally accept an `int` -parameter. - -```c++ -meter.measure([](int i) { return long_computation(i); }); -``` - -If it accepts an `int` parameter, the sequence number of each run will be passed -in, starting with 0. This is useful if you want to measure some mutating code, -for example. The number of runs can be known beforehand by calling -`Catch::Benchmark::Chronometer::runs`; with this one can set up a different instance to be -mutated by each run. - -```c++ -std::vector<std::string> v(meter.runs()); -std::fill(v.begin(), v.end(), test_string()); -meter.measure([&v](int i) { in_place_escape(v[i]); }); -``` - -Note that it is not possible to simply use the same instance for different runs -and resetting it between each run since that would pollute the measurements with -the resetting code. - -It is also possible to just provide an argument name to the simple `BENCHMARK` macro to get -the same semantics as providing a callable to `meter.measure` with `int` argument: - -```c++ -BENCHMARK("indexed", i){ return long_computation(i); }; -``` - -### Constructors and destructors - -All of these tools give you a lot mileage, but there are two things that still -need special handling: constructors and destructors. The problem is that if you -use automatic objects they get destroyed by the end of the scope, so you end up -measuring the time for construction and destruction together. And if you use -dynamic allocation instead, you end up including the time to allocate memory in -the measurements. - -To solve this conundrum, Catch provides class templates that let you manually -construct and destroy objects without dynamic allocation and in a way that lets -you measure construction and destruction separately. - -```c++ -BENCHMARK_ADVANCED("construct")(Catch::Benchmark::Chronometer meter) { - std::vector<Catch::Benchmark::storage_for<std::string>> storage(meter.runs()); - meter.measure([&](int i) { storage[i].construct("thing"); }); -}; - -BENCHMARK_ADVANCED("destroy")(Catch::Benchmark::Chronometer meter) { - std::vector<Catch::Benchmark::destructable_object<std::string>> storage(meter.runs()); - for(auto&& o : storage) - o.construct("thing"); - meter.measure([&](int i) { storage[i].destruct(); }); -}; -``` - -`Catch::Benchmark::storage_for<T>` objects are just pieces of raw storage suitable for `T` -objects. You can use the `Catch::Benchmark::storage_for::construct` member function to call a constructor and -create an object in that storage. So if you want to measure the time it takes -for a certain constructor to run, you can just measure the time it takes to run -this function. - -When the lifetime of a `Catch::Benchmark::storage_for<T>` object ends, if an actual object was -constructed there it will be automatically destroyed, so nothing leaks. - -If you want to measure a destructor, though, we need to use -`Catch::Benchmark::destructable_object<T>`. These objects are similar to -`Catch::Benchmark::storage_for<T>` in that construction of the `T` object is manual, but -it does not destroy anything automatically. Instead, you are required to call -the `Catch::Benchmark::destructable_object::destruct` member function, which is what you -can use to measure the destruction time. - -### The optimizer - -Sometimes the optimizer will optimize away the very code that you want to -measure. There are several ways to use results that will prevent the optimiser -from removing them. You can use the `volatile` keyword, or you can output the -value to standard output or to a file, both of which force the program to -actually generate the value somehow. - -Catch adds a third option. The values returned by any function provided as user -code are guaranteed to be evaluated and not optimised out. This means that if -your user code consists of computing a certain value, you don't need to bother -with using `volatile` or forcing output. Just `return` it from the function. -That helps with keeping the code in a natural fashion. - -Here's an example: - -```c++ -// may measure nothing at all by skipping the long calculation since its -// result is not used -BENCHMARK("no return"){ long_calculation(); }; - -// the result of long_calculation() is guaranteed to be computed somehow -BENCHMARK("with return"){ return long_calculation(); }; -``` - -However, there's no other form of control over the optimizer whatsoever. It is -up to you to write a benchmark that actually measures what you want and doesn't -just measure the time to do a whole bunch of nothing. - -To sum up, there are two simple rules: whatever you would do in handwritten code -to control optimization still works in Catch; and Catch makes return values -from user code into observable effects that can't be optimized away. - -<i>Adapted from nonius' documentation.</i> |