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diff --git a/runtime/CSharp3/Sources/Antlr3.Runtime/IIntStream.cs b/runtime/CSharp3/Sources/Antlr3.Runtime/IIntStream.cs
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--- a/runtime/CSharp3/Sources/Antlr3.Runtime/IIntStream.cs
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-/*
- * [The "BSD licence"]
- * Copyright (c) 2005-2008 Terence Parr
- * All rights reserved.
- *
- * Conversion to C#:
- * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-namespace Antlr.Runtime
-{
-
- /** <summary>
- * A simple stream of integers used when all I care about is the char
- * or token type sequence (such as interpretation).
- * </summary>
- */
- public interface IIntStream
- {
- void Consume();
-
- /** <summary>
- * Get int at current input pointer + i ahead where i=1 is next int.
- * Negative indexes are allowed. LA(-1) is previous token (token
- * just matched). LA(-i) where i is before first token should
- * yield -1, invalid char / EOF.
- * </summary>
- */
- int LA( int i );
-
- /** <summary>
- * Tell the stream to start buffering if it hasn't already. Return
- * current input position, Index, or some other marker so that
- * when passed to rewind() you get back to the same spot.
- * rewind(mark()) should not affect the input cursor. The Lexer
- * track line/col info as well as input index so its markers are
- * not pure input indexes. Same for tree node streams.
- * </summary>
- */
- int Mark();
-
- /** <summary>
- * Return the current input symbol index 0..n where n indicates the
- * last symbol has been read. The index is the symbol about to be
- * read not the most recently read symbol.
- * </summary>
- */
- int Index
- {
- get;
- }
-
- /** <summary>
- * Reset the stream so that next call to index would return marker.
- * The marker will usually be Index but it doesn't have to be. It's
- * just a marker to indicate what state the stream was in. This is
- * essentially calling release() and seek(). If there are markers
- * created after this marker argument, this routine must unroll them
- * like a stack. Assume the state the stream was in when this marker
- * was created.
- * </summary>
- */
- void Rewind( int marker );
-
- /** <summary>
- * Rewind to the input position of the last marker.
- * Used currently only after a cyclic DFA and just
- * before starting a sem/syn predicate to get the
- * input position back to the start of the decision.
- * Do not "pop" the marker off the state. mark(i)
- * and rewind(i) should balance still. It is
- * like invoking rewind(last marker) but it should not "pop"
- * the marker off. It's like seek(last marker's input position).
- * </summary>
- */
- void Rewind();
-
- /** <summary>
- * You may want to commit to a backtrack but don't want to force the
- * stream to keep bookkeeping objects around for a marker that is
- * no longer necessary. This will have the same behavior as
- * rewind() except it releases resources without the backward seek.
- * This must throw away resources for all markers back to the marker
- * argument. So if you're nested 5 levels of mark(), and then release(2)
- * you have to release resources for depths 2..5.
- * </summary>
- */
- void Release( int marker );
-
- /** <summary>
- * Set the input cursor to the position indicated by index. This is
- * normally used to seek ahead in the input stream. No buffering is
- * required to do this unless you know your stream will use seek to
- * move backwards such as when backtracking.
- * </summary>
- *
- * <remarks>
- * This is different from rewind in its multi-directional
- * requirement and in that its argument is strictly an input cursor (index).
- *
- * For char streams, seeking forward must update the stream state such
- * as line number. For seeking backwards, you will be presumably
- * backtracking using the mark/rewind mechanism that restores state and
- * so this method does not need to update state when seeking backwards.
- *
- * Currently, this method is only used for efficient backtracking using
- * memoization, but in the future it may be used for incremental parsing.
- *
- * The index is 0..n-1. A seek to position i means that LA(1) will
- * return the ith symbol. So, seeking to 0 means LA(1) will return the
- * first element in the stream.
- * </remarks>
- */
- void Seek( int index );
-
- /** <summary>
- * Only makes sense for streams that buffer everything up probably, but
- * might be useful to display the entire stream or for testing. This
- * value includes a single EOF.
- * </summary>
- */
- int Count
- {
- get;
- }
-
- /** <summary>
- * Where are you getting symbols from? Normally, implementations will
- * pass the buck all the way to the lexer who can ask its input stream
- * for the file name or whatever.
- * </summary>
- */
- string SourceName
- {
- get;
- }
- }
-}