aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2021-09-07Roll ANGLE from ab187c35b601 to c5a3897631f8 (11 revisions)android-s-beta-5android-s-beta-5android-autoroll
2021-09-07Capture/Replay: Add expression trigger validation calls.Jamie Madill
2021-09-07Vulkan: Drop requirement for inheritedQueriesShahbaz Youssefi
2021-09-07Roll Chromium from 00f987fef929 to e1a053dddd92 (210 revisions)angle-autoroll
2021-09-07Translator: Fix uninitialized TStructure::mAtGlobalScopeShahbaz Youssefi
2021-09-06Roll SwiftShader from bac3c5559b2b to aed9a7633481 (1 revision)angle-autoroll
2021-09-06Roll Chromium from 6261dad8e8ea to 00f987fef929 (158 revisions)angle-autoroll
2021-09-04Fix doc to refer to a standalone Mac botYuly Novikov
2021-09-04Roll Chromium from 8ef1e4544ed5 to 6261dad8e8ea (60 revisions)angle-autoroll
2021-09-04Revert "Skip validation of stderr in TestSuiteTest.RunFlakyTests"Zequan Wu
2021-09-04WebGL: Make unsuccessful links fail subsequent draw calls.Jamie Madill
2021-09-04Roll ANGLE from 8933a6e3e059 to ab187c35b601 (132 revisions)android-autoroll
2021-09-04Roll Chromium from f60c2130504a to 8ef1e4544ed5 (272 revisions)angle-autoroll
2021-09-03Handle comparing arrays of scalars/vectors/matricesGregg Tavares
2021-09-03Capture/Replay: Handle Gen/Delete ProgramPipelinesGert Wollny
2021-09-03Capture/Replay: Handle glGetFragDataLocationGert Wollny
2021-09-03Capture/Replay: handle glGetBooleani_vGert Wollny
2021-09-03Capture/Replay: Use flat map for uniform locations.Jamie Madill
2021-09-03Capture/Replay: Use plain arrays for resource maps.Jamie Madill
2021-09-03Rename and expand shader variable init feature.Jamie Madill
2021-09-03Capture/Replay: Add replay state validation.Jamie Madill
2021-09-03Roll SwiftShader from c82c59307208 to bac3c5559b2b (1 revision)angle-autoroll
2021-09-03Roll vulkan-deps from 4862c4c6196b to b1e5bf7dd9c3 (1 revision)angle-autoroll
2021-09-03Roll Chromium from b5237d627f0d to f60c2130504a (425 revisions)angle-autoroll
2021-09-03Roll vulkan-deps from 84f860ef94ee to 4862c4c6196b (10 revisions)angle-autoroll
2021-09-03Revert "Vulkan: Suppress layered FB validation error."Shahbaz Youssefi
2021-09-02Add other ANGLE-for-Android members to OWNERS.androidIan Elliott
2021-09-02Fix Multithreaded eglDestroyContext()/eglTerminate()Tim Van Patten
2021-09-02Android: Remove premake/LICENSE.txt from Android.bpTim Van Patten
2021-09-02FrameCapture: Check EXT before limiting tex bufferCody Northrop
2021-09-02GetTexImage: Fix image initializationCody Northrop
2021-09-02Vulkan: Suppress VUID-vkCmdDraw-blendEnableAlexey Knyazev
2021-09-02Revert "GL: Update StateManagerGL binding funcs to use ANGLE_GL_TRY"Geoff Lang
2021-09-02Vulkan: Change TextureVk's vk::FormatID usage to angle::FormatIDCharlie Lao
2021-09-02RendererVk: Skip VK_KHR_image_format_list on SwiftShader.Lubosz Sarnecki
2021-09-02D3D11: Fix overflow in GenerateInitialTextureData.Jamie Madill
2021-09-02Vulkan: Store actualFormatID (not intendedFormat) in RenderPassDescCharlie Lao
2021-09-02Vulkan: Keep track of data format for staged updates for ImageHelperCharlie Lao
2021-09-02Vulkan: Remove the forceCPUPathForCubeMapCopy workaroundShahbaz Youssefi
2021-09-02Capture/Replay: Change workdir for debug runs and annotationGert Wollny
2021-09-02Vulkan: SPIR-V Gen: Re-fix precision of constructorsShahbaz Youssefi
2021-09-02Capture/Replay: Update expectation for fixed testGert Wollny
2021-09-02Roll SwiftShader from b75ca3758a80 to c82c59307208 (2 revisions)angle-autoroll
2021-09-02Roll Chromium from a5102f13fe96 to b5237d627f0d (446 revisions)angle-autoroll
2021-09-02Convert constructors to function calls where needed.Gregg Tavares
2021-09-02Capture/Replay: Handle glInvalidateSubFramebufferGert Wollny
2021-09-02Roll vulkan-deps from d54279d797f8 to 84f860ef94ee (1 revision)angle-autoroll
2021-09-02Avoid redundant blend state dirty bit settingShahbaz Youssefi
2021-09-01Fix SeparateDeclarations vs struct specifiersShahbaz Youssefi
2021-09-01Capture/Replay: Add uniforms to program serialization.Jamie Madill