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author | Joshua Duong <joshuaduong@google.com> | 2022-03-23 11:13:48 -0700 |
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committer | Joshua Duong <joshuaduong@google.com> | 2022-03-23 11:13:48 -0700 |
commit | 40541e5f2dd4228a7b39e5e189ac5d51fad86a6e (patch) | |
tree | f7c240b6c55f90a38c17175880be9652f98ea32c | |
parent | fbf66f49c7cc3e63ef8b3cdf449b4ca76882b5bd (diff) | |
download | angle-emu-32-release.tar.gz |
ShaderTranslator: Use ST_HashFunction64 instead.emu-32-releaseemu-32-dev
This removes a dependency on GLSLANG/ShaderLang.h
Bug: 225895450
Test: Compile libshadertranslator.dylib
Change-Id: I38f2850e28e1bc99f4c3bd71417a47504ec9974a
-rw-r--r-- | src/libShaderTranslator/ShaderTranslator.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/libShaderTranslator/ShaderTranslator.h b/src/libShaderTranslator/ShaderTranslator.h index 7ab7c87e1d..4fa1b1cceb 100644 --- a/src/libShaderTranslator/ShaderTranslator.h +++ b/src/libShaderTranslator/ShaderTranslator.h @@ -1,5 +1,7 @@ #pragma once +#include <array> + #if defined(_WIN32) # define ANGLE_EXPORT __declspec(dllexport) #elif defined(__GNUC__) @@ -430,7 +432,7 @@ struct ST_BuiltInResources // Name Hashing. // Set a 64 bit hash function to enable user-defined name hashing. // Default is NULL. - ShHashFunction64 HashFunction; + ST_HashFunction64 HashFunction; // The maximum complexity an expression can be when SH_LIMIT_EXPRESSION_COMPLEXITY is turned on. int MaxExpressionComplexity; |