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-rw-r--r--test_conformance/gl/test_images_2D.cpp231
1 files changed, 114 insertions, 117 deletions
diff --git a/test_conformance/gl/test_images_2D.cpp b/test_conformance/gl/test_images_2D.cpp
index fbff31c4..63ea31e2 100644
--- a/test_conformance/gl/test_images_2D.cpp
+++ b/test_conformance/gl/test_images_2D.cpp
@@ -1,6 +1,6 @@
//
// Copyright (c) 2017 The Khronos Group Inc.
-//
+//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
@@ -16,7 +16,7 @@
#include "testBase.h"
#include "common.h"
-#if defined( __APPLE__ )
+#if defined(__APPLE__)
#include <OpenGL/glu.h>
#else
#include <GL/glu.h>
@@ -31,76 +31,77 @@ using namespace std;
void calc_2D_test_size_descriptors(sizevec_t* sizes, size_t nsizes)
{
- // Need to limit array size according to GL device properties
- // Need to limit texture size according to GL device properties
- GLint maxTextureSize = 4096, maxTextureRectangleSize = 4096, size;
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
- glGetIntegerv(GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT, &maxTextureRectangleSize);
-
- size = min(maxTextureSize, maxTextureRectangleSize);
-
- RandomSeed seed( gRandomSeed );
-
- // Generate some random sizes (within reasonable ranges)
- for (size_t i = 0; i < nsizes; i++) {
- sizes[i].width = random_in_range( 2, min(size, 1<<(i+4)), seed );
- sizes[i].height = random_in_range( 2, min(size, 1<<(i+4)), seed );
- sizes[i].depth = 1;
- }
+ // Need to limit array size according to GL device properties
+ // Need to limit texture size according to GL device properties
+ GLint maxTextureSize = 4096, maxTextureRectangleSize = 4096, size;
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
+ glGetIntegerv(GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT, &maxTextureRectangleSize);
+
+ size = min(maxTextureSize, maxTextureRectangleSize);
+
+ RandomSeed seed(gRandomSeed);
+
+ // Generate some random sizes (within reasonable ranges)
+ for (size_t i = 0; i < nsizes; i++)
+ {
+ sizes[i].width = random_in_range(2, min(size, 1 << (i + 4)), seed);
+ sizes[i].height = random_in_range(2, min(size, 1 << (i + 4)), seed);
+ sizes[i].depth = 1;
+ }
}
void calc_cube_test_size_descriptors(sizevec_t* sizes, size_t nsizes)
{
- // Need to limit array size according to GL device properties
- // Need to limit texture size according to GL device properties
- GLint maxQubeMapSize = 4096;
- glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, &maxQubeMapSize);
-
- RandomSeed seed( gRandomSeed );
-
- // Generate some random sizes (within reasonable ranges)
- for (size_t i = 0; i < nsizes; i++) {
- sizes[i].width = sizes[i].height = random_in_range( 2, min(maxQubeMapSize, 1<<(i+4)), seed );
- sizes[i].depth = 1;
- }
+ // Need to limit array size according to GL device properties
+ // Need to limit texture size according to GL device properties
+ GLint maxQubeMapSize = 4096;
+ glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, &maxQubeMapSize);
+
+ RandomSeed seed(gRandomSeed);
+
+ // Generate some random sizes (within reasonable ranges)
+ for (size_t i = 0; i < nsizes; i++)
+ {
+ sizes[i].width = sizes[i].height =
+ random_in_range(2, min(maxQubeMapSize, 1 << (i + 4)), seed);
+ sizes[i].depth = 1;
+ }
}
-int test_images_read_2D( cl_device_id device, cl_context context,
- cl_command_queue queue, int numElements )
+int test_images_read_2D(cl_device_id device, cl_context context,
+ cl_command_queue queue, int numElements)
{
- GLenum targets[] = { GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_EXT };
- size_t ntargets = sizeof(targets) / sizeof(targets[0]);
+ GLenum targets[] = { GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_EXT };
+ size_t ntargets = sizeof(targets) / sizeof(targets[0]);
- size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
+ size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
- const size_t nsizes = 8;
- sizevec_t sizes[nsizes];
- calc_2D_test_size_descriptors(sizes, nsizes);
+ const size_t nsizes = 8;
+ sizevec_t sizes[nsizes];
+ calc_2D_test_size_descriptors(sizes, nsizes);
- return test_images_read_common(device, context, queue, common_formats,
- nformats, targets, ntargets, sizes, nsizes);
+ return test_images_read_common(device, context, queue, common_formats,
+ nformats, targets, ntargets, sizes, nsizes);
}
-int test_images_read_cube( cl_device_id device, cl_context context,
- cl_command_queue queue, int numElements )
+int test_images_read_cube(cl_device_id device, cl_context context,
+ cl_command_queue queue, int numElements)
{
- GLenum targets[] = {
- GL_TEXTURE_CUBE_MAP_POSITIVE_X,
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z };
-
- size_t ntargets = sizeof(targets) / sizeof(targets[0]);
- size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
-
- const size_t nsizes = 8;
- sizevec_t sizes[nsizes];
- calc_cube_test_size_descriptors(sizes, nsizes);
-
- return test_images_read_common(device, context, queue, common_formats,
- nformats, targets, ntargets, sizes, nsizes);
+ GLenum targets[] = {
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
+ };
+
+ size_t ntargets = sizeof(targets) / sizeof(targets[0]);
+ size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
+
+ const size_t nsizes = 8;
+ sizevec_t sizes[nsizes];
+ calc_cube_test_size_descriptors(sizes, nsizes);
+
+ return test_images_read_common(device, context, queue, common_formats,
+ nformats, targets, ntargets, sizes, nsizes);
}
#pragma mark -
@@ -108,81 +109,77 @@ int test_images_read_cube( cl_device_id device, cl_context context,
#include "common.h"
-int test_images_write( cl_device_id device, cl_context context,
- cl_command_queue queue, int numElements )
+int test_images_write(cl_device_id device, cl_context context,
+ cl_command_queue queue, int numElements)
{
- GLenum targets[] = { GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_EXT };
- size_t ntargets = sizeof(targets) / sizeof(targets[0]);
- size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
+ GLenum targets[] = { GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_EXT };
+ size_t ntargets = sizeof(targets) / sizeof(targets[0]);
+ size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
- const size_t nsizes = 8;
- sizevec_t sizes[nsizes];
- calc_2D_test_size_descriptors(sizes, nsizes);
+ const size_t nsizes = 8;
+ sizevec_t sizes[nsizes];
+ calc_2D_test_size_descriptors(sizes, nsizes);
- return test_images_write_common( device, context, queue, common_formats,
- nformats, targets, ntargets, sizes, nsizes );
+ return test_images_write_common(device, context, queue, common_formats,
+ nformats, targets, ntargets, sizes, nsizes);
}
-int test_images_write_cube( cl_device_id device, cl_context context,
- cl_command_queue queue, int numElements )
+int test_images_write_cube(cl_device_id device, cl_context context,
+ cl_command_queue queue, int numElements)
{
- size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
-
- GLenum targets[] = {
- GL_TEXTURE_CUBE_MAP_POSITIVE_X,
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
- };
- size_t ntargets = sizeof(targets) / sizeof(targets[0]);
-
- const size_t nsizes = 8;
- sizevec_t sizes[nsizes];
- calc_cube_test_size_descriptors(sizes, nsizes);
-
- return test_images_write_common( device, context, queue, common_formats,
- nformats, targets, ntargets, sizes, nsizes );
+ size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
+
+ GLenum targets[] = {
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
+ };
+ size_t ntargets = sizeof(targets) / sizeof(targets[0]);
+
+ const size_t nsizes = 8;
+ sizevec_t sizes[nsizes];
+ calc_cube_test_size_descriptors(sizes, nsizes);
+
+ return test_images_write_common(device, context, queue, common_formats,
+ nformats, targets, ntargets, sizes, nsizes);
}
#pragma mark -
#pragma mark _2D get info tests
-int test_images_2D_getinfo( cl_device_id device, cl_context context,
- cl_command_queue queue, int numElements )
+int test_images_2D_getinfo(cl_device_id device, cl_context context,
+ cl_command_queue queue, int numElements)
{
- GLenum targets[] = { GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_EXT };
- size_t ntargets = sizeof(targets) / sizeof(targets[0]);
+ GLenum targets[] = { GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_EXT };
+ size_t ntargets = sizeof(targets) / sizeof(targets[0]);
- size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
+ size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
- const size_t nsizes = 8;
- sizevec_t sizes[nsizes];
- calc_2D_test_size_descriptors(sizes, nsizes);
+ const size_t nsizes = 8;
+ sizevec_t sizes[nsizes];
+ calc_2D_test_size_descriptors(sizes, nsizes);
- return test_images_get_info_common(device, context, queue, common_formats,
- nformats, targets, ntargets, sizes, nsizes);
+ return test_images_get_info_common(device, context, queue, common_formats,
+ nformats, targets, ntargets, sizes,
+ nsizes);
}
-int test_images_cube_getinfo( cl_device_id device, cl_context context,
- cl_command_queue queue, int numElements )
+int test_images_cube_getinfo(cl_device_id device, cl_context context,
+ cl_command_queue queue, int numElements)
{
GLenum targets[] = {
- GL_TEXTURE_CUBE_MAP_POSITIVE_X,
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
- };
- size_t ntargets = sizeof(targets) / sizeof(targets[0]);
- size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
-
- const size_t nsizes = 8;
- sizevec_t sizes[nsizes];
- calc_cube_test_size_descriptors(sizes, nsizes);
-
- return test_images_get_info_common(device, context, queue, common_formats,
- nformats, targets, ntargets, sizes, nsizes);
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
+ };
+ size_t ntargets = sizeof(targets) / sizeof(targets[0]);
+ size_t nformats = sizeof(common_formats) / sizeof(common_formats[0]);
+
+ const size_t nsizes = 8;
+ sizevec_t sizes[nsizes];
+ calc_cube_test_size_descriptors(sizes, nsizes);
+
+ return test_images_get_info_common(device, context, queue, common_formats,
+ nformats, targets, ntargets, sizes,
+ nsizes);
}