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<html devsite>
  <head>
    <title>AOSP Java Code Style for Contributors</title>
    <meta name="project_path" value="/_project.yaml" />
    <meta name="book_path" value="/_book.yaml" />
  </head>
  <body>
  <!--
      Copyright 2017 The Android Open Source Project

      Licensed under the Apache License, Version 2.0 (the "License");
      you may not use this file except in compliance with the License.
      You may obtain a copy of the License at

          http://www.apache.org/licenses/LICENSE-2.0

      Unless required by applicable law or agreed to in writing, software
      distributed under the License is distributed on an "AS IS" BASIS,
      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
      See the License for the specific language governing permissions and
      limitations under the License.
  -->



<p>
  The code styles below are strict rules for contributing Java code to the
  Android Open Source Project (AOSP).  Contributions to the Android platform
  that do not adhere to these rules are generally <em>not accepted</em>. We
  recognize that not all existing code follows these rules, but we expect all
  new code to be compliant.
</p>

<aside class="note">
  <strong>Note:</strong> These rules are intended for the Android platform and
  are not required of Android app developers. App developers may follow the
  standard of their choosing, such as the <a
  href="https://google.github.io/styleguide/javaguide.html" class="external">Google
  Java Style Guide</a>.
</aside>

<h2 id="java-language-rules">Java language rules</h2>

  <p>
    Android follows standard Java coding conventions with the additional rules
    described below.
  </p>

  <h3 id="dont-ignore-exceptions">Don't ignore exceptions</h3>

    <p>
      It can be tempting to write code that completely ignores an exception, such as:
    </p>

<pre class="prettyprint">
  void setServerPort(String value) {
    try {
        serverPort = Integer.parseInt(value);
    } catch (NumberFormatException e) { }
  }
</pre>

    <p>
      Do not do this. While you may think your code will never encounter this
      error condition or that it is not important to handle it, ignoring
      exceptions as above creates mines in your code for someone else to
      trigger some day. You must handle every Exception in your code in a
      principled way; the specific handling varies depending on the case.
    </p>

    <p class="inline-block">
      "<em>Anytime somebody has an empty catch clause they should have a creepy
      feeling. There are definitely times when it is actually the correct
      thing to do, but at least you have to think about it. In Java you can't
      escape the creepy feeling.</em>" &mdash;
      <a href="http://www.artima.com/intv/solid4.html" class="external">James
      Gosling</a>
    </p>

    <p>Acceptable alternatives (in order of preference) are:</p>

    <ul>
      <li>Throw the exception up to the caller of your method.
<pre class="prettyprint">
  void setServerPort(String value) throws NumberFormatException {
      serverPort = Integer.parseInt(value);
  }
</pre>
      </li>
      <li>
        Throw a new exception that's appropriate to your level of abstraction.
<pre class="prettyprint">
  void setServerPort(String value) throws ConfigurationException {
    try {
        serverPort = Integer.parseInt(value);
    } catch (NumberFormatException e) {
        throw new ConfigurationException("Port " + value + " is not valid.");
    }
  }
</pre>
      </li>
      <li>
        Handle the error gracefully and substitute an appropriate value in the
        <code>catch {}</code> block.
<pre class="prettyprint">
  /** Set port. If value is not a valid number, 80 is substituted. */

  void setServerPort(String value) {
    try {
        serverPort = Integer.parseInt(value);
    } catch (NumberFormatException e) {
        serverPort = 80;  // default port for server
    }
  }
</pre>
      </li>
      <li>
        Catch the Exception and throw a new <code>RuntimeException</code>.
        This is dangerous, so do it only if you are positive that if this
        error occurs the appropriate thing to do is crash.

<pre class="prettyprint">
  /** Set port. If value is not a valid number, die. */

  void setServerPort(String value) {
    try {
        serverPort = Integer.parseInt(value);
    } catch (NumberFormatException e) {
        throw new RuntimeException("port " + value " is invalid, ", e);
    }
  }
</pre>
        <aside class="note">
          <strong>Note:</strong> The original exception is passed to the
          constructor for RuntimeException. If your code must compile under
          Java 1.3, you must omit the exception that is the cause.
        </aside>
      </li>
      <li>
        As a last resort, if you are confident that ignoring the exception is
        appropriate then you may ignore it, but you must also comment why with
        a good reason:
<pre class="prettyprint">
/** If value is not a valid number, original port number is used. */

void setServerPort(String value) {
    try {
        serverPort = Integer.parseInt(value);
    } catch (NumberFormatException e) {
        // Method is documented to just ignore invalid user input.
        // serverPort will just be unchanged.
    }
}
</pre>
      </li>
    </ul>

  <h3 id="dont-catch-generic-exception">Don't catch generic exception</h3>

    <p>
      It can also be tempting to be lazy when catching exceptions and do
      something like this:
    </p>

<pre class="prettyprint">
  try {
      someComplicatedIOFunction();        // may throw IOException
      someComplicatedParsingFunction();   // may throw ParsingException
      someComplicatedSecurityFunction();  // may throw SecurityException
      // phew, made it all the way
  } catch (Exception e) {                 // I'll just catch all exceptions
      handleError();                      // with one generic handler!
  }
</pre>

    <p>
      Do not do this. In almost all cases it is inappropriate to catch generic
      Exception or Throwable (preferably not Throwable because it includes
      Error exceptions). It is very dangerous because it means that Exceptions
      you never expected (including RuntimeExceptions like ClassCastException)
      get caught in application-level error handling. It obscures the failure
      handling properties of your code, meaning if someone adds a new type of
      Exception in the code you're calling, the compiler won't help you
      realize you need to handle the error differently. In most cases you
      shouldn't be handling different types of exception the same way.
    </p>

    <p>
      The rare exception to this rule is test code and top-level code where
      you want to catch all kinds of errors (to prevent them from showing up
      in a UI, or to keep a batch job running). In these cases you may catch
      generic Exception (or Throwable) and handle the error appropriately.
      Think very carefully before doing this, though, and put in comments
      explaining why it is safe in this place.
    </p>

    <p>Alternatives to catching generic Exception:</p>

    <ul>
      <li>
        Catch each exception separately as part of a multi-catch block, for example:
<pre class="prettyprint">
try {
    ...
} catch (ClassNotFoundException | NoSuchMethodException e) {
    ...
}</pre>
      </li>
      <li>
        Refactor your code to have more fine-grained error handling, with
        multiple try blocks. Split up the IO from the parsing, handle errors
        separately in each case.
      </li>
      <li>
        Rethrow the exception. Many times you don't need to catch the
        exception at this level anyway, just let the method throw it.
      </li>
    </ul>

    <p>
      Remember: exceptions are your friend! When the compiler complains you're
      not catching an exception, don't scowl. Smile: the compiler just made it
      easier for you to catch runtime problems in your code.
    </p>

  <h3 id="dont-use-finalizers">Don't use finalizers</h3>

    <p>
      Finalizers are a way to have a chunk of code executed when an object is
      garbage collected. While they can be handy for doing cleanup
      (particularly of external resources), there are no guarantees as to when
      a finalizer will be called (or even that it will be called at all).
    </p>

    <p>
      Android doesn't use finalizers. In most cases, you can do what you need
      from a finalizer with good exception handling. If you absolutely need
      it, define a close() method (or the like) and document exactly when that
      method needs to be called (see InputStream for an example). In this case
      it is appropriate but not required to print a short log message from the
      finalizer, as long as it is not expected to flood the logs.
    </p>

  <h3 id="fully-qualify-imports">Fully qualify imports</h3>

    <p>
      When you want to use class Bar from package foo, there are two possible
      ways to import it:
    </p>

    <ul>
      <li><code>import foo.*;</code>
        <p>Potentially reduces the number of import statements.</p>
      </li>
      <li><code>import foo.Bar;</code>
        <p>
          Makes it obvious what classes are actually used and the code is more
          readable for maintainers.
        </p>
      </li>
    </ul>

    <p>
      Use <code>import foo.Bar;</code> for importing all Android code. An
      explicit exception is made for java standard libraries (<code>java.util.
      </code>, <code>java.io.*</code>, etc.) and unit test code
      (<code>junit.framework.*</code>).
    </p>

<h2 id="java-library-rules">Java library rules</h2>

  <p>
    There are conventions for using Android's Java libraries and tools. In
    some cases, the convention has changed in important ways and older code
    might use a deprecated pattern or library. When working with such code,
    it's okay to continue the existing style. When creating new components
    however, never use deprecated libraries.
  </p>

<h2 id="java-style-rules">Java style rules</h2>

  <h3 id="use-javadoc-standard-comments">Use Javadoc standard comments</h3>

    <p>
      Every file should have a copyright statement at the top, followed by
      package and import statements (each block separated by a blank line) and
      finally the class or interface declaration. In the Javadoc comments,
      describe what the class or interface does.
    </p>
<pre class="prettyprint">
/*
 * Copyright 2018 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.internal.foo;

import android.os.Blah;
import android.view.Yada;

import java.sql.ResultSet;
import java.sql.SQLException;

/**
 * Does X and Y and provides an abstraction for Z.
 */

public class Foo {
    ...
}
</pre>

    <p>
      Every class and nontrivial public method you write <em>must</em> contain
      a Javadoc comment with at least one sentence describing what the class
      or method does. This sentence should start with a third person
      descriptive verb.
    </p>

    <p><strong>Examples</strong></p>

<pre class="prettyprint">
/** Returns the correctly rounded positive square root of a double value. */

static double sqrt(double a) {
    ...
}
</pre>

    <p>or</p>

<pre class="prettyprint">
/**
 * Constructs a new String by converting the specified array of
 * bytes using the platform's default character encoding.
 */
public String(byte[] bytes) {
    ...
}
</pre>

    <p>
      You do not need to write Javadoc for trivial get and set methods such as
      <code>setFoo()</code> if all your Javadoc would say is "sets Foo". If
      the method does something more complex (such as enforcing a constraint
      or has an important side effect), then you must document it. If it's not
      obvious what the property "Foo" means, you should document it.
    </p>

    <p>
      Every method you write, public or otherwise, would benefit from Javadoc.
      Public methods are part of an API and therefore require Javadoc. Android
      does not currently enforce a specific style for writing Javadoc
      comments, but you should follow the instructions <a
      href="http://www.oracle.com/technetwork/java/javase/documentation/index-137868.html" class="external">How
      to Write Doc Comments for the Javadoc Tool</a>.
    </p>

  <h3 id="write-short-methods">Write short methods</h3>

    <p>
      When feasible, keep methods small and focused. We recognize that long
      methods are sometimes appropriate, so no hard limit is placed on method
      length. If a method exceeds 40 lines or so, think about whether it can
      be broken up without harming the structure of the program.
    </p>

  <h3 id="define-fields-in-standard-places">
    Define fields in standard places
  </h3>

    <p>
      Define fields either at the top of the file or immediately before the
      methods that use them.
    </p>

  <h3 id="limit-variable-scope">Limit variable scope</h3>

    <p>
      Keep the scope of local variables to a minimum. By doing so, you
      increase the readability and maintainability of your code and reduce the
      likelihood of error. Each variable should be declared in the innermost
      block that encloses all uses of the variable.
    </p>

    <p>
      Local variables should be declared at the point they are first used.
      Nearly every local variable declaration should contain an initializer.
      If you don't yet have enough information to initialize a variable
      sensibly, postpone the declaration until you do.
    </p>

    <p>
      The exception is try-catch statements. If a variable is initialized with
      the return value of a method that throws a checked exception, it must be
      initialized inside a try block. If the value must be used outside of the
      try block, then it must be declared before the try block, where it
      cannot yet be sensibly initialized:
    </p>

<pre class="prettyprint">
// Instantiate class cl, which represents some sort of Set

Set s = null;
try {
    s = (Set) cl.newInstance();
} catch(IllegalAccessException e) {
    throw new IllegalArgumentException(cl + " not accessible");
} catch(InstantiationException e) {
    throw new IllegalArgumentException(cl + " not instantiable");
}

// Exercise the set
s.addAll(Arrays.asList(args));
</pre>

    <p>
      However, even this case can be avoided by encapsulating the try-catch
      block in a method:
    </p>

<pre class="prettyprint">
Set createSet(Class cl) {
    // Instantiate class cl, which represents some sort of Set
    try {
        return (Set) cl.newInstance();
    } catch(IllegalAccessException e) {
        throw new IllegalArgumentException(cl + " not accessible");
    } catch(InstantiationException e) {
        throw new IllegalArgumentException(cl + " not instantiable");
    }
}

...

// Exercise the set
Set s = createSet(cl);
s.addAll(Arrays.asList(args));
</pre>

    <p>
      Loop variables should be declared in the for statement itself unless
      there is a compelling reason to do otherwise:
    </p>

<pre class="prettyprint">
for (int i = 0; i < n; i++) {
    doSomething(i);
}
</pre>

    <p>and</p>

<pre class="prettyprint">
for (Iterator i = c.iterator(); i.hasNext(); ) {
    doSomethingElse(i.next());
}
</pre>

  <h3 id="order-import-statements">Order import statements</h3>

    <p>The ordering of import statements is:</p>

    <ol>
      <li>
        Android imports
      </li>
      <li>
        Imports from third parties (<code>com</code>, <code>junit</code>,
        <code>net</code>, <code>org</code>)
      </li>
      <li>
        <code>java</code> and <code>javax</code>
      </li>
    </ol>

    <p>To exactly match the IDE settings, the imports should be:</p>

    <ul>
      <li>
        Alphabetical within each grouping, with capital letters before lower
        case letters (e.g. Z before a).
      </li>
      <li>
        Separated by a blank line between each major grouping
        (<code>android</code>, <code>com</code>, <code>junit</code>,
        <code>net</code>, <code>org</code>, <code>java</code>,
        <code>javax</code>).
      </li>
    </ul>

    <p>
      Originally, there was no style requirement on the ordering, meaning IDEs
      were either always changing the ordering or IDE developers had to
      disable the automatic import management features and manually maintain
      the imports. This was deemed bad. When java-style was asked, the
      preferred styles varied wildly and it came down to Android needing to
      simply "pick an ordering and be consistent." So we chose a style,
      updated the style guide, and made the IDEs obey it. We expect that as
      IDE users work on the code, imports in all packages will match this
      pattern without extra engineering effort.
    </p>

    <p>This style was chosen such that:</p>

    <ul>
      <li>
        The imports people want to look at first tend to be at the top
        (<code>android</code>).
        </li>
      <li>
        The imports people want to look at least tend to be at the bottom
        (<code>java</code>).
      </li>
      <li>
        Humans can easily follow the style.
      </li>
      <li>
        IDEs can follow the style.
      </li>
    </ul>

    <p>
      Put static imports above all the other imports ordered the same way as
      regular imports.
    </p>

  <h3 id="use-spaces-for-indentation">Use spaces for indentation</h3>

    <p>
      We use four (4) space indents for blocks and never tabs. When in doubt,
      be consistent with the surrounding code.
    </p>

    <p>
      We use eight (8) space indents for line wraps, including function calls
      and assignments.
    </p>

    <p><span class="compare-better">Recommended</span></p>

<pre class="prettyprint">
Instrument i =
        someLongExpression(that, wouldNotFit, on, one, line);
</pre>

    <p><span class="compare-worse">Not recommended</span></p>

<pre class="prettyprint">
Instrument i =
    someLongExpression(that, wouldNotFit, on, one, line);
</pre>

  <h3 id="follow-field-naming-conventions">Follow field naming conventions</h3>

    <ul>
      <li>
      Non-public, non-static field names start with m.
    </li>
    <li>
      Static field names start with s.
    </li>
    <li>
      Other fields start with a lower case letter.
    </li>
    <li>
      Public static final fields (constants) are ALL_CAPS_WITH_UNDERSCORES.
    </li>
  </ul>

  <p>For example:</p>

<pre class="prettyprint">
public class MyClass {
    public static final int SOME_CONSTANT = 42;
    public int publicField;
    private static MyClass sSingleton;
    int mPackagePrivate;
    private int mPrivate;
    protected int mProtected;
}
</pre>

  <h3 id="use-standard-brace-style">Use standard brace style</h3>

    <p>
      Braces do not go on their own line; they go on the same line as the code
      before them:
    </p>

<pre class="prettyprint">
class MyClass {
    int func() {
        if (something) {
            // ...
        } else if (somethingElse) {
            // ...
        } else {
            // ...
        }
    }
}
</pre>

    <p>
      We require braces around the statements for a conditional. Exception: If
      the entire conditional (the condition and the body) fit on one line, you
      may (but are not obligated to) put it all on one line. For example, this
      is acceptable:
    </p>

<pre class="prettyprint">
if (condition) {
    body();
}
</pre>

    <p>and this is acceptable:</p>

<pre class="prettyprint">if (condition) body();</pre>

    <p>but this is not acceptable:</p>

<pre class="prettyprint">
if (condition)
    body();  // bad!
</pre>

  <h3 id="limit-line-length">Limit line length</h3>

    <p>
      Each line of text in your code should be at most 100 characters long.
      While much discussion has surrounded this rule, the decision remains
      that 100 characters is the maximum <em>with the following
      exceptions</em>:
    </p>

    <ul>
      <li>
        If a comment line contains an example command or a literal URL longer
        than 100 characters, that line may be longer than 100 characters for
        ease of cut and paste.
      </li>
      <li>
        Import lines can go over the limit because humans rarely see them
        (this also simplifies tool writing).
      </li>
    </ul>

  <h3 id="use-standard-java-annotations">Use standard Java annotations</h3>

    <p>
      Annotations should precede other modifiers for the same language
      element. Simple marker annotations (e.g. @Override) can be listed on the
      same line with the language element. If there are multiple annotations,
      or parameterized annotations, they should each be listed one-per-line in
      alphabetical order.
    </p>

    <p>
      Android standard practices for the three predefined annotations in Java
      are:
    </p>

    <ul>
      <li>
        <code>@Deprecated</code>: The @Deprecated annotation must be used
        whenever the use of the annotated element is discouraged. If you use
        the @Deprecated annotation, you must also have a @deprecated Javadoc
        tag and it should name an alternate implementation. In addition,
        remember that a @Deprecated method is <em>still supposed to work</em>.
        If you see old code that has a @deprecated Javadoc tag, please add the
        @Deprecated annotation.
      </li>
      <li>
        <code>@Override</code>: The @Override annotation must be used whenever
        a method overrides the declaration or implementation from a
        super-class. For example, if you use the @inheritdocs Javadoc tag, and
        derive from a class (not an interface), you must also annotate that
        the method @Overrides the parent class's method.
      </li>
      <li>
        <code>@SuppressWarnings</code>: The @SuppressWarnings annotation
        should be used only under circumstances where it is impossible to
        eliminate a warning. If a warning passes this "impossible to
        eliminate" test, the @SuppressWarnings annotation <em>must</em> be
        used, so as to ensure that all warnings reflect actual problems in the
        code.

        <p>
          When a @SuppressWarnings annotation is necessary, it must be
          prefixed with a TODO comment that explains the "impossible to
          eliminate" condition. This will normally identify an offending class
          that has an awkward interface. For example:
        </p>

<pre class="prettyprint">
// TODO: The third-party class com.third.useful.Utility.rotate() needs generics
&#64;SuppressWarnings("generic-cast")
List&lt;String&gt; blix = Utility.rotate(blax);
</pre>

        <p>
          When a @SuppressWarnings annotation is required, the code should be
          refactored to isolate the software elements where the annotation
          applies.
        </p>
      </li>
    </ul>

  <h3 id="treat-acronyms-as-words">Treat acronyms as words</h3>

    <p>
      Treat acronyms and abbreviations as words in naming variables, methods,
      and classes to make names more readable:
    </p>

    <table>
      <thead>
        <tr>
          <th>Good</th>
          <th>Bad</th>
        </tr>
      </thead>
      <tbody>
        <tr>
          <td>XmlHttpRequest</td>
          <td>XMLHTTPRequest</td>
        </tr>
        <tr>
          <td>getCustomerId</td>
          <td>getCustomerID</td>
        </tr>
        <tr>
          <td>class Html</td>
          <td>class HTML</td>
        </tr>
        <tr>
          <td>String url</td>
          <td>String URL</td>
        </tr>
        <tr>
          <td>long id</td>
          <td>long ID</td>
        </tr>
      </tbody>
    </table>

    <p>
      As both the JDK and the Android code bases are very inconsistent around
      acronyms, it is virtually impossible to be consistent with the
      surrounding code. Therefore, always treat acronyms as words.
    </p>

  <h3 id="use-todo-comments">Use TODO comments</h3>

    <p>
      Use TODO comments for code that is temporary, a short-term solution, or
      good-enough but not perfect. TODOs should include the string TODO in all
      caps, followed by a colon:
    </p>

<pre class="prettyprint">
// TODO: Remove this code after the UrlTable2 has been checked in.
</pre>

    <p>and</p>

<pre class="prettyprint">
// TODO: Change this to use a flag instead of a constant.
</pre>

    <p>
      If your TODO is of the form "At a future date do something" make sure
      that you either include a very specific date ("Fix by November 2005") or
      a very specific event ("Remove this code after all production mixers
      understand protocol V7.").
    </p>

  <h3 id="log-sparingly">Log sparingly</h3>

    <p>
      While logging is necessary, it has a significantly negative impact on
      performance and quickly loses its usefulness if not kept reasonably
      terse. The logging facilities provides five different levels of logging:
    </p>

    <ul>
      <li>
        <code>ERROR</code>: Use when something fatal has happened, i.e.
        something will have user-visible consequences and won't be recoverable
        without explicitly deleting some data, uninstalling applications,
        wiping the data partitions or reflashing the entire device (or worse).
        This level is always logged. Issues that justify some logging at the
        ERROR level are typically good candidates to be reported to a
        statistics-gathering server.
      </li>
      <li>
        <code>WARNING</code>: Use when something serious and unexpected
        happened, i.e. something that will have user-visible consequences but
        is likely to be recoverable without data loss by performing some
        explicit action, ranging from waiting or restarting an app all the way
        to re-downloading a new version of an application or rebooting the
        device. This level is always logged. Issues that justify some logging
        at the WARNING level might also be considered for reporting to a
        statistics-gathering server.
      </li>
      <li>
        <code>INFORMATIVE:</code> Use to note that something interesting to
        most people happened, i.e. when a situation is detected that is likely
        to have widespread impact, though isn't necessarily an error. Such a
        condition should only be logged by a module that reasonably believes
        that it is the most authoritative in that domain (to avoid duplicate
        logging by non-authoritative components). This level is always logged.
      </li>
      <li>
        <code>DEBUG</code>: Use to further note what is happening on the
        device that could be relevant to investigate and debug unexpected
        behaviors. You should log only what is needed to gather enough
        information about what is going on about your component. If your debug
        logs are dominating the log then you probably should be using verbose
        logging.

        <p>
          This level will be logged, even on release builds, and is required
          to be surrounded by an <code>if (LOCAL_LOG)</code> or <code>if 
          LOCAL_LOGD)</code> block, where <code>LOCAL_LOG[D]</code> is defined
          in your class or subcomponent, so that there can exist a possibility
          to disable all such logging. There must therefore be no active logic
          in an <code>if (LOCAL_LOG)</code> block. All the string building for
          the log also needs to be placed inside the
          <code>if (LOCAL_LOG)</code> block. The logging call should not be
          re-factored out into a method call if it is going to cause the
          string building to take place outside of the
          <code>if (LOCAL_LOG)</code> block.
        </p>

        <p>
          There is some code that still says <code>if (localLOGV)</code>. This
          is considered acceptable as well, although the name is nonstandard.
        </p>
      </li>
      <li>
        <code>VERBOSE</code>: Use for everything else. This level will only be
        logged on debug builds and should be surrounded by an
        <code>if (LOCAL_LOGV)</code> block (or equivalent) so it can be
        compiled out by default. Any string building will be stripped out of
        release builds and needs to appear inside the
        <code>if (LOCAL_LOGV)</code> block.
      </li>
    </ul>

    <h4="log-sparingly-notes">Notes</h4>

      <ul>
        <li>
          Within a given module, other than at the VERBOSE level, an error
          should only be reported once if possible. Within a single chain of
          function calls within a module, only the innermost function should
          return the error, and callers in the same module should only add
          some logging if that significantly helps to isolate the issue.
        </li>
        <li>
          In a chain of modules, other than at the VERBOSE level, when a
          lower-level module detects invalid data coming from a higher-level
          module, the lower-level module should only log this situation to the
          DEBUG log, and only if logging provides information that is not
          otherwise available to the caller. Specifically, there is no need to
          log situations where an exception is thrown (the exception should
          contain all the relevant information), or where the only information
          being logged is contained in an error code. This is especially
          important in the interaction between the framework and applications,
          and conditions caused by third-party applications that are properly
          handled by the framework should not trigger logging higher than the
          DEBUG level. The only situations that should trigger logging at the
          INFORMATIVE level or higher is when a module or application detects
          an error at its own level or coming from a lower level.
        </li>
        <li>
          When a condition that would normally justify some logging is likely
          to occur many times, it can be a good idea to implement some
          rate-limiting mechanism to prevent overflowing the logs with many
          duplicate copies of the same (or very similar) information.
        </li>
        <li>
          Losses of network connectivity are considered common, fully
          expected, and should not be logged gratuitously. A loss of network
          connectivity that has consequences within an app should be logged at
          the DEBUG or VERBOSE level (depending on whether the consequences
          are serious enough and unexpected enough to be logged in a release
          build).
        </li>
        <li>
          Having a full filesystem on a filesystem that is accessible to or on
          behalf of third-party applications should not be logged at a level
          higher than INFORMATIVE.
        </li>
        <li>
          Invalid data coming from any untrusted source (including any file on
          shared storage, or data coming through just about any network
          connection) is considered expected and should not trigger any
          logging at a level higher than DEBUG when it's detected to be
          invalid (and even then logging should be as limited as possible).
        </li>
        <li>
          Keep in mind that the <code>+</code> operator, when used on Strings,
          implicitly creates a <code>StringBuilder</code> with the default
          buffer size (16 characters) and potentially other temporary String
          objects, i.e. that explicitly creating StringBuilders isn't more
          expensive than relying on the default '+' operator (and can be a lot
          more efficient in fact). Keep in mind that code that calls
          <code>Log.v()</code> is compiled and executed on release builds,
          including building the strings, even if the logs aren't being read.
        </li>
        <li>
          Any logging that is meant to be read by other people and to be
          available in release builds should be terse without being cryptic,
          and should be reasonably understandable. This includes all logging
          up to the DEBUG level.
        </li>
        <li>
          When possible, logging should be kept on a single line if it
          makes sense. Line lengths up to 80 or 100 characters are perfectly
          acceptable, while lengths longer than about 130 or 160 characters 
          including the length of the tag) should be avoided if possible.
        </li>
        <li>
          Logging that reports successes should never be used at levels higher
          than VERBOSE.
        </li>
        <li>
          Temporary logging used to diagnose an issue that is hard to
          reproduce should be kept at the DEBUG or VERBOSE level and should be
          enclosed by if blocks that allow for disabling it entirely at
          compile time.
        </li>
        <li>
          Be careful about security leaks through the log. Private
          information should be avoided. Information about protected content
          must definitely be avoided. This is especially important when
          writing framework code as it's not easy to know in advance what will
          and will not be private information or protected content.
        </li>
        <li>
          <code>System.out.println()</code> (or <code>printf()</code> for
          native code) should never be used. System.out and System.err get
          redirected to /dev/null, so your print statements will have no
          visible effects. However, all the string building that happens for
          these calls still gets executed.
        </li>
        <li>
          <em>The golden rule of logging is that your logs may not
          unnecessarily push other logs out of the buffer, just as others may
          not push out yours.</em>
        </li>
      </ul>

  <h3 id="be-consistent">Be consistent</h3>

    <p>
      Our parting thought: BE CONSISTENT. If you're editing code, take a few
      minutes to look at the surrounding code and determine its style. If that
      code uses spaces around the if clauses, you should too. If the code
      comments have little boxes of stars around them, make your comments have
      little boxes of stars around them too.
    </p>

    <p>
      The point of having style guidelines is to have a common vocabulary of
      coding, so people can concentrate on what you're saying, rather than on
      how you're saying it. We present global style rules here so people know
      the vocabulary, but local style is also important. If the code you add
      to a file looks drastically different from the existing code around it,
      it throws readers out of their rhythm when they go to read it. Try to
      avoid this.
    </p>

<h2 id="javatests-style-rules">Javatests style rules</h2>

  <p>
    Follow test method naming conventions and use an underscore to separate
    what is being tested from the specific case being tested. This style makes
    it easier to see exactly what cases are being tested. For example:
  </p>

<pre class="prettyprint">
testMethod_specificCase1 testMethod_specificCase2

void testIsDistinguishable_protanopia() {
    ColorMatcher colorMatcher = new ColorMatcher(PROTANOPIA)
    assertFalse(colorMatcher.isDistinguishable(Color.RED, Color.BLACK))
    assertTrue(colorMatcher.isDistinguishable(Color.X, Color.Y))
}
</pre>

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