diff options
author | Sijie Chen <sijiec@google.com> | 2023-11-30 18:19:27 +0000 |
---|---|---|
committer | Android Build Cherrypicker Worker <android-build-cherrypicker-worker@google.com> | 2023-11-30 21:28:24 +0000 |
commit | de22052e6e5d56250e1b69403fec607da2a154ef (patch) | |
tree | b3364e6e1096f00b6aa11151085ebce2da56da25 | |
parent | cd26fa45322cac03a327c798f6e3bb5efbebc225 (diff) | |
download | native_bridge_support-de22052e6e5d56250e1b69403fec607da2a154ef.tar.gz |
[Berberis] Add libGLESv3 library
Bug: 286231408
Test: mmm /frameworks/libs/native_bridge_support/libGLESv3
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:424c5c37b42a6a1d72333e09a7fb5de295e04946)
Merged-In: I09d2b228bd54b012b7a0f487a6e226664e907b48
Change-Id: I09d2b228bd54b012b7a0f487a6e226664e907b48
-rw-r--r-- | libGLESv3/Android.bp | 7 | ||||
-rw-r--r-- | libGLESv3/proxy/gles3_trampolines.cc | 78 | ||||
-rw-r--r-- | libGLESv3/proxy/trampolines_arm64_to_x86_64-inl.h | 852 | ||||
-rw-r--r-- | libGLESv3/proxy/trampolines_arm_to_x86-inl.h | 852 | ||||
-rw-r--r-- | libGLESv3/proxy/trampolines_riscv64_to_x86_64-inl.h | 852 |
5 files changed, 2641 insertions, 0 deletions
diff --git a/libGLESv3/Android.bp b/libGLESv3/Android.bp index ad4980e..d79e3e6 100644 --- a/libGLESv3/Android.bp +++ b/libGLESv3/Android.bp @@ -37,3 +37,10 @@ cc_library { "libnative_bridge_guest_libEGL" ], } + +filegroup { + name: "native_bridge_proxy_libGLESv3_files", + srcs: [ + "proxy/gles3_trampolines.cc", + ], +} diff --git a/libGLESv3/proxy/gles3_trampolines.cc b/libGLESv3/proxy/gles3_trampolines.cc new file mode 100644 index 0000000..f2ec3dd --- /dev/null +++ b/libGLESv3/proxy/gles3_trampolines.cc @@ -0,0 +1,78 @@ +/* +* Copyright (C) 2023 The Android Open Source Project +* +* Licensed under the Apache License, Version 2.0 (the "License"); +* you may not use this file except in compliance with the License. +* You may obtain a copy of the License at +* +* http://www.apache.org/licenses/LICENSE-2.0 +* +* Unless required by applicable law or agreed to in writing, software +* distributed under the License is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* See the License for the specific language governing permissions and +* limitations under the License. +*/ + +#define GL_GLEXT_PROTOTYPES +#include <GLES2/gl2.h> +#include <GLES2/gl2ext.h> + +#include "berberis/guest_abi/function_wrappers.h" +#include "berberis/guest_abi/guest_params.h" +#include "berberis/guest_state/guest_state.h" +#include "berberis/proxy_loader/proxy_library_builder.h" +#include "native_bridge_proxy/android_api/libEGL/gl_common_defs.h" + +static_assert(GLES2_AND_GLES3_DEBUG_CALLBACK_FUNCTION_KHR == GL_DEBUG_CALLBACK_FUNCTION_KHR, + "EGL assumption about GLES3 define is incorrect."); + +namespace berberis { + +namespace { + +void DoCustomTrampoline_glDebugMessageCallbackKHR(HostCode /* callee */, ProcessState* state) { + auto [guest_callback, param] = GuestParamsValues<decltype(glDebugMessageCallbackKHR)>(state); + GLDEBUGPROCKHR host_callback = + WrapGuestFunction(guest_callback, "glDebugMessageCallbackKHR-callback"); + glDebugMessageCallbackKHR(host_callback, param); +} + +void DoCustomTrampoline_glGetPointervKHR(HostCode /* callee */, ProcessState* state) { + auto [pname, value] = GuestParamsValues<decltype(glGetPointervKHR)>(state); + + glGetPointervKHR(pname, value); + + if (pname == GL_DEBUG_CALLBACK_FUNCTION_KHR) { + // If callback is registered by guest, return the original guest address, + // since guest code may expect that (b/71363904). + GuestAddr guest_addr = SlowFindGuestAddrByWrapperAddr(*value); + if (guest_addr) { + *value = reinterpret_cast<void*>(guest_addr); + } + } +} + +#if defined(NATIVE_BRIDGE_GUEST_ARCH_ARM) && defined(__i386__) + +#include "trampolines_arm_to_x86-inl.h" // generated file NOLINT [build/include] + +#elif defined(NATIVE_BRIDGE_GUEST_ARCH_ARM64) && defined(__x86_64__) + +#include "trampolines_arm64_to_x86_64-inl.h" // generated file NOLINT [build/include] + +#elif defined(NATIVE_BRIDGE_GUEST_ARCH_RISCV64) && defined(__x86_64__) + +#include "trampolines_riscv64_to_x86_64-inl.h" // generated file NOLINT [build/include] + +#else + +#error "Unknown guest/host arch combination" + +#endif + +DEFINE_INIT_PROXY_LIBRARY("libGLESv3.so") + +} // namespace + +} // namespace berberis diff --git a/libGLESv3/proxy/trampolines_arm64_to_x86_64-inl.h b/libGLESv3/proxy/trampolines_arm64_to_x86_64-inl.h new file mode 100644 index 0000000..3d0bd6f --- /dev/null +++ b/libGLESv3/proxy/trampolines_arm64_to_x86_64-inl.h @@ -0,0 +1,852 @@ +// clang-format off +const KnownTrampoline kKnownTrampolines[] = { +{"glActiveShaderProgram", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glActiveShaderProgramEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glActiveTexture", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glAlphaFuncQCOM", GetTrampolineFunc<auto(uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glApplyFramebufferAttachmentCMAAINTEL", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glAttachShader", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginConditionalRenderNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginPerfMonitorAMD", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginPerfQueryINTEL", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginQuery", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginQueryEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginTransformFeedback", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindAttribLocation", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindBuffer", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindBufferBase", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindBufferRange", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindFragDataLocationEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindFragDataLocationIndexedEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindFramebuffer", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindImageTexture", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint8_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindProgramPipeline", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindProgramPipelineEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindRenderbuffer", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindSampler", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindTexture", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindTransformFeedback", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindVertexArray", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindVertexArrayOES", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindVertexBuffer", GetTrampolineFunc<auto(uint32_t, uint32_t, int64_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendBarrier", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendBarrierKHR", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendBarrierNV", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendColor", GetTrampolineFunc<auto(float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquation", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationSeparate", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationSeparatei", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationSeparateiEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationSeparateiOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationi", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationiEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationiOES", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFunc", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFuncSeparate", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFuncSeparatei", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFuncSeparateiEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFuncSeparateiOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFunci", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFunciEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFunciOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendParameteriNV", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlitFramebuffer", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlitFramebufferANGLE", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlitFramebufferNV", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBufferData", GetTrampolineFunc<auto(uint32_t, int64_t, void*, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBufferStorageEXT", GetTrampolineFunc<auto(uint32_t, int64_t, void*, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBufferStorageExternalEXT", GetTrampolineFunc<auto(uint32_t, int64_t, int64_t, void*, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBufferStorageMemEXT", GetTrampolineFunc<auto(uint32_t, int64_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBufferSubData", GetTrampolineFunc<auto(uint32_t, int64_t, int64_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCheckFramebufferStatus", GetTrampolineFunc<auto(uint32_t) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glClear", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearBufferfi", GetTrampolineFunc<auto(uint32_t, int32_t, float, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearBufferfv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearBufferiv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearBufferuiv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearColor", GetTrampolineFunc<auto(float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearDepthf", GetTrampolineFunc<auto(float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearPixelLocalStorageuiEXT", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearStencil", GetTrampolineFunc<auto(int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearTexImageEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearTexSubImageEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClientWaitSync", GetTrampolineFunc<auto(void*, uint32_t, uint64_t) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glClientWaitSyncAPPLE", GetTrampolineFunc<auto(void*, uint32_t, uint64_t) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glClipControlEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glColorMask", GetTrampolineFunc<auto(uint8_t, uint8_t, uint8_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glColorMaski", GetTrampolineFunc<auto(uint32_t, uint8_t, uint8_t, uint8_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glColorMaskiEXT", GetTrampolineFunc<auto(uint32_t, uint8_t, uint8_t, uint8_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glColorMaskiOES", GetTrampolineFunc<auto(uint32_t, uint8_t, uint8_t, uint8_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompileShader", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexImage3D", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexImage3DOES", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexSubImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexSubImage3D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexSubImage3DOES", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glConservativeRasterParameteriNV", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyBufferSubData", GetTrampolineFunc<auto(uint32_t, uint32_t, int64_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyBufferSubDataNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int64_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyImageSubData", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyImageSubDataEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyImageSubDataOES", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyTexImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyTexSubImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyTexSubImage3D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyTexSubImage3DOES", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyTextureLevelsAPPLE", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverFillPathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverFillPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverStrokePathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverStrokePathNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverageMaskNV", GetTrampolineFunc<auto(uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverageModulationNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverageModulationTableNV", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverageOperationNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCreateMemoryObjectsEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCreatePerfQueryINTEL", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCreateProgram", GetTrampolineFunc<auto(void) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glCreateShader", GetTrampolineFunc<auto(uint32_t) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glCreateShaderProgramv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glCreateShaderProgramvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glCullFace", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDebugMessageCallback", GetTrampolineFunc<auto(auto(*)(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, void*, void*) -> void, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDebugMessageCallbackKHR", DoCustomTrampoline_glDebugMessageCallbackKHR, reinterpret_cast<void*>(DoBadThunk)}, +{"glDebugMessageControl", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDebugMessageControlKHR", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDebugMessageInsert", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDebugMessageInsertKHR", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteBuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteFencesNV", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteFramebuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteMemoryObjectsEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeletePathsNV", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeletePerfMonitorsAMD", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeletePerfQueryINTEL", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteProgram", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteProgramPipelines", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteProgramPipelinesEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteQueries", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteQueriesEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteRenderbuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteSamplers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteSemaphoresEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteShader", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteSync", GetTrampolineFunc<auto(void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteSyncAPPLE", GetTrampolineFunc<auto(void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteTextures", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteTransformFeedbacks", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteVertexArrays", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteVertexArraysOES", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthFunc", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthMask", GetTrampolineFunc<auto(uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthRangeArrayfvNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthRangeArrayfvOES", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthRangeIndexedfNV", GetTrampolineFunc<auto(uint32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthRangeIndexedfOES", GetTrampolineFunc<auto(uint32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthRangef", GetTrampolineFunc<auto(float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDetachShader", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisable", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisableDriverControlQCOM", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisableVertexAttribArray", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisablei", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisableiEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisableiNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisableiOES", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDiscardFramebufferEXT", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDispatchCompute", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDispatchComputeIndirect", GetTrampolineFunc<auto(int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArrays", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysIndirect", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysInstanced", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysInstancedANGLE", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysInstancedBaseInstanceEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysInstancedEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysInstancedNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawBuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawBuffersEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawBuffersIndexedEXT", GetTrampolineFunc<auto(int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawBuffersNV", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElements", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsBaseVertex", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsBaseVertexEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsBaseVertexOES", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsIndirect", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstanced", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedANGLE", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedBaseInstanceEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedBaseVertex", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedBaseVertexBaseInstanceEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedBaseVertexEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedBaseVertexOES", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawRangeElements", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawRangeElementsBaseVertex", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawRangeElementsBaseVertexEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawRangeElementsBaseVertexOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawTransformFeedbackEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawTransformFeedbackInstancedEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawVkImageNV", GetTrampolineFunc<auto(uint64_t, uint32_t, float, float, float, float, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEGLImageTargetRenderbufferStorageOES", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEGLImageTargetTexStorageEXT", GetTrampolineFunc<auto(uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEGLImageTargetTexture2DOES", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEGLImageTargetTextureStorageEXT", GetTrampolineFunc<auto(uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnable", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnableDriverControlQCOM", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnableVertexAttribArray", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnablei", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnableiEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnableiNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnableiOES", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndConditionalRenderNV", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndPerfMonitorAMD", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndPerfQueryINTEL", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndQuery", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndQueryEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndTilingQCOM", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndTransformFeedback", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetBufferPointervQCOM", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetBuffersQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetFramebuffersQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetProgramBinarySourceQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetProgramsQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetRenderbuffersQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetShadersQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetTexLevelParameterivQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetTexSubImageQCOM", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetTexturesQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtIsProgramBinaryQCOM", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glExtTexObjectStateOverrideiQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFenceSync", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glFenceSyncAPPLE", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glFinish", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFinishFenceNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFlush", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFlushMappedBufferRange", GetTrampolineFunc<auto(uint32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFlushMappedBufferRangeEXT", GetTrampolineFunc<auto(uint32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFragmentCoverageColorNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferFetchBarrierEXT", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferFetchBarrierQCOM", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferFoveationConfigQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferFoveationParametersQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferParameteri", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferPixelLocalStorageSizeEXT", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferRenderbuffer", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferSampleLocationsfvNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture2D", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture2DDownsampleIMG", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture2DMultisampleEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture2DMultisampleIMG", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture3DOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureLayer", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureLayerDownsampleIMG", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureMultisampleMultiviewOVR", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureMultiviewOVR", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFrontFace", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenBuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenFencesNV", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenFramebuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenPathsNV", GetTrampolineFunc<auto(int32_t) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGenPerfMonitorsAMD", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenProgramPipelines", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenProgramPipelinesEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenQueries", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenQueriesEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenRenderbuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenSamplers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenSemaphoresEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenTextures", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenTransformFeedbacks", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenVertexArrays", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenVertexArraysOES", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenerateMipmap", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetActiveAttrib", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetActiveUniform", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetActiveUniformBlockName", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetActiveUniformBlockiv", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetActiveUniformsiv", GetTrampolineFunc<auto(uint32_t, int32_t, void*, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetAttachedShaders", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetAttribLocation", GetTrampolineFunc<auto(uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetBooleani_v", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetBooleanv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetBufferParameteri64v", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetBufferParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetBufferPointerv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetBufferPointervOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetCoverageModulationTableNV", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetDebugMessageLog", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*, void*, void*, void*, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetDebugMessageLogKHR", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*, void*, void*, void*, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetDriverControlStringQCOM", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetDriverControlsQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetError", GetTrampolineFunc<auto(void) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetFenceivNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFirstPerfQueryIdINTEL", GetTrampolineFunc<auto(void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFloati_vNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFloati_vOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFloatv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFragDataIndexEXT", GetTrampolineFunc<auto(uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetFragDataLocation", GetTrampolineFunc<auto(uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetFramebufferAttachmentParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFramebufferParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFramebufferPixelLocalStorageSizeEXT", GetTrampolineFunc<auto(uint32_t) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetGraphicsResetStatus", GetTrampolineFunc<auto(void) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetGraphicsResetStatusEXT", GetTrampolineFunc<auto(void) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetGraphicsResetStatusKHR", GetTrampolineFunc<auto(void) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetImageHandleNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint8_t, int32_t, uint32_t) -> uint64_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetInteger64i_v", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetInteger64v", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetInteger64vAPPLE", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetIntegeri_v", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetIntegeri_vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetIntegerv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetInternalformatSampleivNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetInternalformativ", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetMemoryObjectParameterivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetMultisamplefv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetNextPerfQueryIdINTEL", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetObjectLabel", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetObjectLabelEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetObjectLabelKHR", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetObjectPtrLabel", GetTrampolineFunc<auto(void*, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetObjectPtrLabelKHR", GetTrampolineFunc<auto(void*, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathCommandsNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathCoordsNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathDashArrayNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathLengthNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t) -> float>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathMetricRangeNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathMetricsNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathParameterfvNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathParameterivNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathSpacingNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, uint32_t, float, float, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfCounterInfoINTEL", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*, uint32_t, void*, void*, void*, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorCounterDataAMD", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorCounterInfoAMD", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorCounterStringAMD", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorCountersAMD", GetTrampolineFunc<auto(uint32_t, void*, void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorGroupStringAMD", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorGroupsAMD", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfQueryDataINTEL", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfQueryIdByNameINTEL", GetTrampolineFunc<auto(void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfQueryInfoINTEL", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, void*, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPointerv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPointervKHR", DoCustomTrampoline_glGetPointervKHR, reinterpret_cast<void*>(DoBadThunk)}, +{"glGetProgramBinary", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramBinaryOES", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramInfoLog", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramInterfaceiv", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramPipelineInfoLog", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramPipelineInfoLogEXT", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramPipelineiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramPipelineivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourceIndex", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourceLocation", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourceLocationIndexEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourceName", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourcefvNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourceiv", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryObjecti64vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryObjectivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryObjectui64vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryObjectuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryObjectuivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetRenderbufferParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIuivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIuivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterfv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSemaphoreParameterui64vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetShaderInfoLog", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetShaderPrecisionFormat", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetShaderSource", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetShaderiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetString", GetTrampolineFunc<auto(uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glGetStringi", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glGetSynciv", GetTrampolineFunc<auto(void*, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSyncivAPPLE", GetTrampolineFunc<auto(void*, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexLevelParameterfv", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexLevelParameteriv", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIuivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIuivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterfv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTextureHandleIMG", GetTrampolineFunc<auto(uint32_t) -> uint64_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetTextureHandleNV", GetTrampolineFunc<auto(uint32_t) -> uint64_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetTextureSamplerHandleIMG", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint64_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetTextureSamplerHandleNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint64_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetTransformFeedbackVarying", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTranslatedShaderSourceANGLE", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformBlockIndex", GetTrampolineFunc<auto(uint32_t, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformIndices", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformLocation", GetTrampolineFunc<auto(uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformfv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformi64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformiv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformuiv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUnsignedBytei_vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUnsignedBytevEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVertexAttribIiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVertexAttribIuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVertexAttribPointerv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVertexAttribfv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVertexAttribiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVkProcAddrNV", DoBadTrampoline, reinterpret_cast<void*>(DoBadThunk)}, +{"glGetnUniformfv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformfvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformfvKHR", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformivKHR", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformuiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformuivKHR", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glHint", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glImportMemoryFdEXT", GetTrampolineFunc<auto(uint32_t, uint64_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glImportSemaphoreFdEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glInsertEventMarkerEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glInterpolatePathsNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glInvalidateFramebuffer", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glInvalidateSubFramebuffer", GetTrampolineFunc<auto(uint32_t, int32_t, void*, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glIsBuffer", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsEnabled", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsEnabledi", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsEnablediEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsEnablediNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsEnablediOES", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsFenceNV", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsFramebuffer", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsImageHandleResidentNV", GetTrampolineFunc<auto(uint64_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsMemoryObjectEXT", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsPathNV", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsPointInFillPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t, float, float) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsPointInStrokePathNV", GetTrampolineFunc<auto(uint32_t, float, float) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsProgram", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsProgramPipeline", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsProgramPipelineEXT", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsQuery", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsQueryEXT", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsRenderbuffer", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsSampler", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsSemaphoreEXT", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsShader", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsSync", GetTrampolineFunc<auto(void*) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsSyncAPPLE", GetTrampolineFunc<auto(void*) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsTexture", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsTextureHandleResidentNV", GetTrampolineFunc<auto(uint64_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsTransformFeedback", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsVertexArray", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsVertexArrayOES", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glLabelObjectEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glLineWidth", GetTrampolineFunc<auto(float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glLinkProgram", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMakeImageHandleNonResidentNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMakeImageHandleResidentNV", GetTrampolineFunc<auto(uint64_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMakeTextureHandleNonResidentNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMakeTextureHandleResidentNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMapBufferOES", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glMapBufferRange", GetTrampolineFunc<auto(uint32_t, int64_t, int64_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glMapBufferRangeEXT", GetTrampolineFunc<auto(uint32_t, int64_t, int64_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixFrustumEXT", GetTrampolineFunc<auto(uint32_t, double, double, double, double, double, double) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoad3x2fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoad3x3fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoadIdentityEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoadTranspose3x3fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoadTransposedEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoadTransposefEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoaddEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoadfEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMult3x2fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMult3x3fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMultTranspose3x3fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMultTransposedEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMultTransposefEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMultdEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMultfEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixOrthoEXT", GetTrampolineFunc<auto(uint32_t, double, double, double, double, double, double) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixPopEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixPushEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixRotatedEXT", GetTrampolineFunc<auto(uint32_t, double, double, double, double) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixRotatefEXT", GetTrampolineFunc<auto(uint32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixScaledEXT", GetTrampolineFunc<auto(uint32_t, double, double, double) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixScalefEXT", GetTrampolineFunc<auto(uint32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixTranslatedEXT", GetTrampolineFunc<auto(uint32_t, double, double, double) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixTranslatefEXT", GetTrampolineFunc<auto(uint32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMaxShaderCompilerThreadsKHR", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMemoryBarrier", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMemoryBarrierByRegion", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMemoryObjectParameterivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMinSampleShading", GetTrampolineFunc<auto(float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMinSampleShadingOES", GetTrampolineFunc<auto(float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMultiDrawArraysEXT", GetTrampolineFunc<auto(uint32_t, void*, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMultiDrawArraysIndirectEXT", GetTrampolineFunc<auto(uint32_t, void*, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMultiDrawElementsBaseVertexEXT", GetTrampolineFunc<auto(uint32_t, void*, uint32_t, void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMultiDrawElementsEXT", GetTrampolineFunc<auto(uint32_t, void*, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMultiDrawElementsIndirectEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glNamedBufferStorageExternalEXT", GetTrampolineFunc<auto(uint32_t, int64_t, int64_t, void*, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glNamedBufferStorageMemEXT", GetTrampolineFunc<auto(uint32_t, int64_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glNamedFramebufferSampleLocationsfvNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glObjectLabel", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glObjectLabelKHR", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glObjectPtrLabel", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glObjectPtrLabelKHR", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPatchParameteri", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPatchParameteriEXT", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPatchParameteriOES", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathCommandsNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathCoordsNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathCoverDepthFuncNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathDashArrayNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathGlyphIndexArrayNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, uint32_t, uint32_t, int32_t, uint32_t, float) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glPathGlyphIndexRangeNV", GetTrampolineFunc<auto(uint32_t, void*, uint32_t, uint32_t, float, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glPathGlyphRangeNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, uint32_t, uint32_t, int32_t, uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathGlyphsNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, uint32_t, int32_t, uint32_t, void*, uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathMemoryGlyphIndexArrayNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int64_t, void*, int32_t, uint32_t, int32_t, uint32_t, float) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glPathParameterfNV", GetTrampolineFunc<auto(uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathParameterfvNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathParameteriNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathParameterivNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathStencilDepthOffsetNV", GetTrampolineFunc<auto(float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathStencilFuncNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathStringNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathSubCommandsNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, void*, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathSubCoordsNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPauseTransformFeedback", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPixelStorei", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPointAlongPathNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, float, void*, void*, void*, void*) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glPolygonModeNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPolygonOffset", GetTrampolineFunc<auto(float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPolygonOffsetClampEXT", GetTrampolineFunc<auto(float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPopDebugGroup", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPopDebugGroupKHR", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPopGroupMarkerEXT", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPrimitiveBoundingBox", GetTrampolineFunc<auto(float, float, float, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPrimitiveBoundingBoxEXT", GetTrampolineFunc<auto(float, float, float, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPrimitiveBoundingBoxOES", GetTrampolineFunc<auto(float, float, float, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramBinary", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramBinaryOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramParameteri", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramParameteriEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramPathFragmentInputGenNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1f", GetTrampolineFunc<auto(uint32_t, int32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1fEXT", GetTrampolineFunc<auto(uint32_t, int32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1i", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1i64NV", GetTrampolineFunc<auto(uint32_t, int32_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1i64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1iEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1iv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1ivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1ui", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1ui64NV", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1ui64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1uiEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1uiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1uivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2f", GetTrampolineFunc<auto(uint32_t, int32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2fEXT", GetTrampolineFunc<auto(uint32_t, int32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2i", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2i64NV", GetTrampolineFunc<auto(uint32_t, int32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2i64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2iEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2iv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2ivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2ui", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2ui64NV", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2ui64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2uiEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2uiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2uivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3f", GetTrampolineFunc<auto(uint32_t, int32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3fEXT", GetTrampolineFunc<auto(uint32_t, int32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3i", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3i64NV", GetTrampolineFunc<auto(uint32_t, int32_t, int64_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3i64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3iEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3iv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3ivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3ui", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3ui64NV", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3ui64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3uiEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3uiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3uivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4f", GetTrampolineFunc<auto(uint32_t, int32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4fEXT", GetTrampolineFunc<auto(uint32_t, int32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4i", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4i64NV", GetTrampolineFunc<auto(uint32_t, int32_t, int64_t, int64_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4i64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4iEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4iv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4ivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4ui", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4ui64NV", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t, uint64_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4ui64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4uiEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4uiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4uivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformHandleui64IMG", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformHandleui64NV", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformHandleui64vIMG", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformHandleui64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2x3fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2x3fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2x4fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2x4fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3x2fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3x2fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3x4fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3x4fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4x2fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4x2fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4x3fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4x3fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPushDebugGroup", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPushDebugGroupKHR", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPushGroupMarkerEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glQueryCounterEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRasterSamplesEXT", GetTrampolineFunc<auto(uint32_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadBuffer", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadBufferIndexedEXT", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadBufferNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadPixels", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadnPixels", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadnPixelsEXT", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadnPixelsKHR", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReleaseShaderCompiler", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorage", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisample", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisampleANGLE", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisampleAPPLE", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisampleEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisampleIMG", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisampleNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glResolveDepthValuesNV", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glResolveMultisampleFramebufferAPPLE", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glResumeTransformFeedback", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSampleCoverage", GetTrampolineFunc<auto(float, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSampleMaski", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIuivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIuivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterf", GetTrampolineFunc<auto(uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterfv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameteri", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissor", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorArrayvNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorArrayvOES", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorIndexedNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorIndexedOES", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorIndexedvNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorIndexedvOES", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSelectPerfMonitorCountersAMD", GetTrampolineFunc<auto(uint32_t, uint8_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSemaphoreParameterui64vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSetFenceNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glShaderBinary", GetTrampolineFunc<auto(int32_t, void*, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glShaderSource", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSignalSemaphoreEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSignalVkFenceNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSignalVkSemaphoreNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStartTilingQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilFillPathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilFillPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilFunc", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilFuncSeparate", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilMask", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilMaskSeparate", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilOp", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilOpSeparate", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilStrokePathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilStrokePathNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilThenCoverFillPathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilThenCoverFillPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilThenCoverStrokePathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, int32_t, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilThenCoverStrokePathNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSubpixelPrecisionBiasNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTestFenceNV", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glTexBuffer", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexBufferEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexBufferOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexBufferRange", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexBufferRangeEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexBufferRangeOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexImage3D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexImage3DOES", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexPageCommitmentEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIuivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIuivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterf", GetTrampolineFunc<auto(uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterfv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameteri", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage1DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage2D", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage2DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage2DMultisample", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage3D", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage3DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage3DMultisample", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage3DMultisampleOES", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorageMem2DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorageMem2DMultisampleEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, uint8_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorageMem3DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorageMem3DMultisampleEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint8_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexSubImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexSubImage3D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexSubImage3DOES", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureFoveationParametersQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorage1DEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorage2DEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorage3DEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorageMem2DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorageMem2DMultisampleEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, uint8_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorageMem3DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorageMem3DMultisampleEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint8_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureViewEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureViewOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTransformFeedbackVaryings", GetTrampolineFunc<auto(uint32_t, int32_t, void*, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTransformPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1f", GetTrampolineFunc<auto(int32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1fv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1i", GetTrampolineFunc<auto(int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1i64NV", GetTrampolineFunc<auto(int32_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1i64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1iv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1ui", GetTrampolineFunc<auto(int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1ui64NV", GetTrampolineFunc<auto(int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1ui64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1uiv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2f", GetTrampolineFunc<auto(int32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2fv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2i", GetTrampolineFunc<auto(int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2i64NV", GetTrampolineFunc<auto(int32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2i64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2iv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2ui", GetTrampolineFunc<auto(int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2ui64NV", GetTrampolineFunc<auto(int32_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2ui64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2uiv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3f", GetTrampolineFunc<auto(int32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3fv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3i", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3i64NV", GetTrampolineFunc<auto(int32_t, int64_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3i64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3iv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3ui", GetTrampolineFunc<auto(int32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3ui64NV", GetTrampolineFunc<auto(int32_t, uint64_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3ui64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3uiv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4f", GetTrampolineFunc<auto(int32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4fv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4i", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4i64NV", GetTrampolineFunc<auto(int32_t, int64_t, int64_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4i64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4iv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4ui", GetTrampolineFunc<auto(int32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4ui64NV", GetTrampolineFunc<auto(int32_t, uint64_t, uint64_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4ui64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4uiv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformBlockBinding", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformHandleui64IMG", GetTrampolineFunc<auto(int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformHandleui64NV", GetTrampolineFunc<auto(int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformHandleui64vIMG", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformHandleui64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix2fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix2x3fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix2x3fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix2x4fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix2x4fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix3fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix3x2fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix3x2fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix3x4fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix3x4fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix4fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix4x2fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix4x2fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix4x3fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix4x3fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUnmapBuffer", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glUnmapBufferOES", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glUseProgram", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUseProgramStages", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUseProgramStagesEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glValidateProgram", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glValidateProgramPipeline", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glValidateProgramPipelineEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib1f", GetTrampolineFunc<auto(uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib1fv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib2f", GetTrampolineFunc<auto(uint32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib2fv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib3f", GetTrampolineFunc<auto(uint32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib3fv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib4f", GetTrampolineFunc<auto(uint32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib4fv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribBinding", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribDivisor", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribDivisorANGLE", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribDivisorEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribDivisorNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribFormat", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint8_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribI4i", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribI4iv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribI4ui", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribI4uiv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribIFormat", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribIPointer", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribPointer", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint8_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexBindingDivisor", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewport", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportArrayvNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportArrayvOES", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportIndexedfNV", GetTrampolineFunc<auto(uint32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportIndexedfOES", GetTrampolineFunc<auto(uint32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportIndexedfvNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportIndexedfvOES", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportPositionWScaleNV", GetTrampolineFunc<auto(uint32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportSwizzleNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWaitSemaphoreEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWaitSync", GetTrampolineFunc<auto(void*, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWaitSyncAPPLE", GetTrampolineFunc<auto(void*, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWaitVkSemaphoreNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWeightPathsNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWindowRectanglesEXT", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +}; // kKnownTrampolines +const KnownVariable kKnownVariables[] = { +}; // kKnownVariables +// clang-format on diff --git a/libGLESv3/proxy/trampolines_arm_to_x86-inl.h b/libGLESv3/proxy/trampolines_arm_to_x86-inl.h new file mode 100644 index 0000000..5dc948d --- /dev/null +++ b/libGLESv3/proxy/trampolines_arm_to_x86-inl.h @@ -0,0 +1,852 @@ +// clang-format off +const KnownTrampoline kKnownTrampolines[] = { +{"glActiveShaderProgram", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glActiveShaderProgramEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glActiveTexture", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glAlphaFuncQCOM", GetTrampolineFunc<auto(uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glApplyFramebufferAttachmentCMAAINTEL", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glAttachShader", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginConditionalRenderNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginPerfMonitorAMD", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginPerfQueryINTEL", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginQuery", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginQueryEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginTransformFeedback", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindAttribLocation", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindBuffer", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindBufferBase", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindBufferRange", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindFragDataLocationEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindFragDataLocationIndexedEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindFramebuffer", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindImageTexture", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint8_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindProgramPipeline", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindProgramPipelineEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindRenderbuffer", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindSampler", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindTexture", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindTransformFeedback", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindVertexArray", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindVertexArrayOES", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindVertexBuffer", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendBarrier", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendBarrierKHR", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendBarrierNV", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendColor", GetTrampolineFunc<auto(float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquation", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationSeparate", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationSeparatei", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationSeparateiEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationSeparateiOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationi", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationiEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationiOES", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFunc", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFuncSeparate", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFuncSeparatei", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFuncSeparateiEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFuncSeparateiOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFunci", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFunciEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFunciOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendParameteriNV", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlitFramebuffer", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlitFramebufferANGLE", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlitFramebufferNV", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBufferData", GetTrampolineFunc<auto(uint32_t, int32_t, void*, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBufferStorageEXT", GetTrampolineFunc<auto(uint32_t, int32_t, void*, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBufferStorageExternalEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBufferStorageMemEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBufferSubData", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCheckFramebufferStatus", GetTrampolineFunc<auto(uint32_t) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glClear", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearBufferfi", GetTrampolineFunc<auto(uint32_t, int32_t, float, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearBufferfv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearBufferiv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearBufferuiv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearColor", GetTrampolineFunc<auto(float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearDepthf", GetTrampolineFunc<auto(float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearPixelLocalStorageuiEXT", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearStencil", GetTrampolineFunc<auto(int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearTexImageEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearTexSubImageEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClientWaitSync", GetTrampolineFunc<auto(void*, uint32_t, uint64_t) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glClientWaitSyncAPPLE", GetTrampolineFunc<auto(void*, uint32_t, uint64_t) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glClipControlEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glColorMask", GetTrampolineFunc<auto(uint8_t, uint8_t, uint8_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glColorMaski", GetTrampolineFunc<auto(uint32_t, uint8_t, uint8_t, uint8_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glColorMaskiEXT", GetTrampolineFunc<auto(uint32_t, uint8_t, uint8_t, uint8_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glColorMaskiOES", GetTrampolineFunc<auto(uint32_t, uint8_t, uint8_t, uint8_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompileShader", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexImage3D", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexImage3DOES", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexSubImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexSubImage3D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexSubImage3DOES", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glConservativeRasterParameteriNV", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyBufferSubData", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyBufferSubDataNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyImageSubData", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyImageSubDataEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyImageSubDataOES", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyTexImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyTexSubImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyTexSubImage3D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyTexSubImage3DOES", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyTextureLevelsAPPLE", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverFillPathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverFillPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverStrokePathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverStrokePathNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverageMaskNV", GetTrampolineFunc<auto(uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverageModulationNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverageModulationTableNV", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverageOperationNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCreateMemoryObjectsEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCreatePerfQueryINTEL", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCreateProgram", GetTrampolineFunc<auto(void) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glCreateShader", GetTrampolineFunc<auto(uint32_t) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glCreateShaderProgramv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glCreateShaderProgramvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glCullFace", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDebugMessageCallback", GetTrampolineFunc<auto(auto(*)(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, void*, void*) -> void, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDebugMessageCallbackKHR", DoCustomTrampoline_glDebugMessageCallbackKHR, reinterpret_cast<void*>(DoBadThunk)}, +{"glDebugMessageControl", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDebugMessageControlKHR", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDebugMessageInsert", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDebugMessageInsertKHR", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteBuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteFencesNV", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteFramebuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteMemoryObjectsEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeletePathsNV", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeletePerfMonitorsAMD", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeletePerfQueryINTEL", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteProgram", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteProgramPipelines", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteProgramPipelinesEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteQueries", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteQueriesEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteRenderbuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteSamplers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteSemaphoresEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteShader", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteSync", GetTrampolineFunc<auto(void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteSyncAPPLE", GetTrampolineFunc<auto(void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteTextures", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteTransformFeedbacks", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteVertexArrays", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteVertexArraysOES", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthFunc", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthMask", GetTrampolineFunc<auto(uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthRangeArrayfvNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthRangeArrayfvOES", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthRangeIndexedfNV", GetTrampolineFunc<auto(uint32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthRangeIndexedfOES", GetTrampolineFunc<auto(uint32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthRangef", GetTrampolineFunc<auto(float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDetachShader", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisable", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisableDriverControlQCOM", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisableVertexAttribArray", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisablei", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisableiEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisableiNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisableiOES", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDiscardFramebufferEXT", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDispatchCompute", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDispatchComputeIndirect", GetTrampolineFunc<auto(int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArrays", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysIndirect", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysInstanced", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysInstancedANGLE", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysInstancedBaseInstanceEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysInstancedEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysInstancedNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawBuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawBuffersEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawBuffersIndexedEXT", GetTrampolineFunc<auto(int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawBuffersNV", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElements", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsBaseVertex", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsBaseVertexEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsBaseVertexOES", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsIndirect", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstanced", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedANGLE", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedBaseInstanceEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedBaseVertex", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedBaseVertexBaseInstanceEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedBaseVertexEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedBaseVertexOES", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawRangeElements", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawRangeElementsBaseVertex", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawRangeElementsBaseVertexEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawRangeElementsBaseVertexOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawTransformFeedbackEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawTransformFeedbackInstancedEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawVkImageNV", GetTrampolineFunc<auto(uint64_t, uint32_t, float, float, float, float, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEGLImageTargetRenderbufferStorageOES", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEGLImageTargetTexStorageEXT", GetTrampolineFunc<auto(uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEGLImageTargetTexture2DOES", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEGLImageTargetTextureStorageEXT", GetTrampolineFunc<auto(uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnable", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnableDriverControlQCOM", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnableVertexAttribArray", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnablei", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnableiEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnableiNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnableiOES", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndConditionalRenderNV", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndPerfMonitorAMD", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndPerfQueryINTEL", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndQuery", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndQueryEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndTilingQCOM", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndTransformFeedback", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetBufferPointervQCOM", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetBuffersQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetFramebuffersQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetProgramBinarySourceQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetProgramsQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetRenderbuffersQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetShadersQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetTexLevelParameterivQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetTexSubImageQCOM", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetTexturesQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtIsProgramBinaryQCOM", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glExtTexObjectStateOverrideiQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFenceSync", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glFenceSyncAPPLE", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glFinish", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFinishFenceNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFlush", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFlushMappedBufferRange", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFlushMappedBufferRangeEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFragmentCoverageColorNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferFetchBarrierEXT", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferFetchBarrierQCOM", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferFoveationConfigQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferFoveationParametersQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferParameteri", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferPixelLocalStorageSizeEXT", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferRenderbuffer", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferSampleLocationsfvNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture2D", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture2DDownsampleIMG", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture2DMultisampleEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture2DMultisampleIMG", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture3DOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureLayer", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureLayerDownsampleIMG", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureMultisampleMultiviewOVR", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureMultiviewOVR", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFrontFace", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenBuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenFencesNV", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenFramebuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenPathsNV", GetTrampolineFunc<auto(int32_t) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGenPerfMonitorsAMD", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenProgramPipelines", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenProgramPipelinesEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenQueries", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenQueriesEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenRenderbuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenSamplers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenSemaphoresEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenTextures", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenTransformFeedbacks", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenVertexArrays", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenVertexArraysOES", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenerateMipmap", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetActiveAttrib", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetActiveUniform", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetActiveUniformBlockName", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetActiveUniformBlockiv", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetActiveUniformsiv", GetTrampolineFunc<auto(uint32_t, int32_t, void*, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetAttachedShaders", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetAttribLocation", GetTrampolineFunc<auto(uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetBooleani_v", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetBooleanv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetBufferParameteri64v", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetBufferParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetBufferPointerv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetBufferPointervOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetCoverageModulationTableNV", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetDebugMessageLog", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*, void*, void*, void*, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetDebugMessageLogKHR", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*, void*, void*, void*, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetDriverControlStringQCOM", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetDriverControlsQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetError", GetTrampolineFunc<auto(void) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetFenceivNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFirstPerfQueryIdINTEL", GetTrampolineFunc<auto(void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFloati_vNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFloati_vOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFloatv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFragDataIndexEXT", GetTrampolineFunc<auto(uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetFragDataLocation", GetTrampolineFunc<auto(uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetFramebufferAttachmentParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFramebufferParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFramebufferPixelLocalStorageSizeEXT", GetTrampolineFunc<auto(uint32_t) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetGraphicsResetStatus", GetTrampolineFunc<auto(void) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetGraphicsResetStatusEXT", GetTrampolineFunc<auto(void) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetGraphicsResetStatusKHR", GetTrampolineFunc<auto(void) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetImageHandleNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint8_t, int32_t, uint32_t) -> uint64_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetInteger64i_v", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetInteger64v", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetInteger64vAPPLE", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetIntegeri_v", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetIntegeri_vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetIntegerv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetInternalformatSampleivNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetInternalformativ", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetMemoryObjectParameterivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetMultisamplefv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetNextPerfQueryIdINTEL", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetObjectLabel", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetObjectLabelEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetObjectLabelKHR", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetObjectPtrLabel", GetTrampolineFunc<auto(void*, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetObjectPtrLabelKHR", GetTrampolineFunc<auto(void*, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathCommandsNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathCoordsNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathDashArrayNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathLengthNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t) -> float>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathMetricRangeNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathMetricsNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathParameterfvNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathParameterivNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathSpacingNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, uint32_t, float, float, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfCounterInfoINTEL", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*, uint32_t, void*, void*, void*, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorCounterDataAMD", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorCounterInfoAMD", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorCounterStringAMD", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorCountersAMD", GetTrampolineFunc<auto(uint32_t, void*, void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorGroupStringAMD", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorGroupsAMD", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfQueryDataINTEL", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfQueryIdByNameINTEL", GetTrampolineFunc<auto(void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfQueryInfoINTEL", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, void*, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPointerv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPointervKHR", DoCustomTrampoline_glGetPointervKHR, reinterpret_cast<void*>(DoBadThunk)}, +{"glGetProgramBinary", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramBinaryOES", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramInfoLog", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramInterfaceiv", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramPipelineInfoLog", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramPipelineInfoLogEXT", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramPipelineiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramPipelineivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourceIndex", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourceLocation", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourceLocationIndexEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourceName", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourcefvNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourceiv", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryObjecti64vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryObjectivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryObjectui64vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryObjectuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryObjectuivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetRenderbufferParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIuivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIuivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterfv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSemaphoreParameterui64vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetShaderInfoLog", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetShaderPrecisionFormat", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetShaderSource", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetShaderiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetString", GetTrampolineFunc<auto(uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glGetStringi", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glGetSynciv", GetTrampolineFunc<auto(void*, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSyncivAPPLE", GetTrampolineFunc<auto(void*, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexLevelParameterfv", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexLevelParameteriv", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIuivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIuivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterfv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTextureHandleIMG", GetTrampolineFunc<auto(uint32_t) -> uint64_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetTextureHandleNV", GetTrampolineFunc<auto(uint32_t) -> uint64_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetTextureSamplerHandleIMG", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint64_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetTextureSamplerHandleNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint64_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetTransformFeedbackVarying", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTranslatedShaderSourceANGLE", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformBlockIndex", GetTrampolineFunc<auto(uint32_t, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformIndices", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformLocation", GetTrampolineFunc<auto(uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformfv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformi64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformiv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformuiv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUnsignedBytei_vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUnsignedBytevEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVertexAttribIiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVertexAttribIuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVertexAttribPointerv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVertexAttribfv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVertexAttribiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVkProcAddrNV", DoBadTrampoline, reinterpret_cast<void*>(DoBadThunk)}, +{"glGetnUniformfv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformfvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformfvKHR", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformivKHR", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformuiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformuivKHR", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glHint", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glImportMemoryFdEXT", GetTrampolineFunc<auto(uint32_t, uint64_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glImportSemaphoreFdEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glInsertEventMarkerEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glInterpolatePathsNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glInvalidateFramebuffer", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glInvalidateSubFramebuffer", GetTrampolineFunc<auto(uint32_t, int32_t, void*, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glIsBuffer", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsEnabled", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsEnabledi", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsEnablediEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsEnablediNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsEnablediOES", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsFenceNV", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsFramebuffer", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsImageHandleResidentNV", GetTrampolineFunc<auto(uint64_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsMemoryObjectEXT", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsPathNV", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsPointInFillPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t, float, float) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsPointInStrokePathNV", GetTrampolineFunc<auto(uint32_t, float, float) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsProgram", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsProgramPipeline", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsProgramPipelineEXT", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsQuery", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsQueryEXT", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsRenderbuffer", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsSampler", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsSemaphoreEXT", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsShader", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsSync", GetTrampolineFunc<auto(void*) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsSyncAPPLE", GetTrampolineFunc<auto(void*) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsTexture", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsTextureHandleResidentNV", GetTrampolineFunc<auto(uint64_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsTransformFeedback", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsVertexArray", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsVertexArrayOES", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glLabelObjectEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glLineWidth", GetTrampolineFunc<auto(float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glLinkProgram", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMakeImageHandleNonResidentNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMakeImageHandleResidentNV", GetTrampolineFunc<auto(uint64_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMakeTextureHandleNonResidentNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMakeTextureHandleResidentNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMapBufferOES", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glMapBufferRange", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glMapBufferRangeEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixFrustumEXT", GetTrampolineFunc<auto(uint32_t, double, double, double, double, double, double) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoad3x2fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoad3x3fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoadIdentityEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoadTranspose3x3fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoadTransposedEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoadTransposefEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoaddEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoadfEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMult3x2fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMult3x3fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMultTranspose3x3fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMultTransposedEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMultTransposefEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMultdEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMultfEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixOrthoEXT", GetTrampolineFunc<auto(uint32_t, double, double, double, double, double, double) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixPopEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixPushEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixRotatedEXT", GetTrampolineFunc<auto(uint32_t, double, double, double, double) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixRotatefEXT", GetTrampolineFunc<auto(uint32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixScaledEXT", GetTrampolineFunc<auto(uint32_t, double, double, double) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixScalefEXT", GetTrampolineFunc<auto(uint32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixTranslatedEXT", GetTrampolineFunc<auto(uint32_t, double, double, double) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixTranslatefEXT", GetTrampolineFunc<auto(uint32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMaxShaderCompilerThreadsKHR", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMemoryBarrier", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMemoryBarrierByRegion", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMemoryObjectParameterivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMinSampleShading", GetTrampolineFunc<auto(float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMinSampleShadingOES", GetTrampolineFunc<auto(float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMultiDrawArraysEXT", GetTrampolineFunc<auto(uint32_t, void*, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMultiDrawArraysIndirectEXT", GetTrampolineFunc<auto(uint32_t, void*, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMultiDrawElementsBaseVertexEXT", GetTrampolineFunc<auto(uint32_t, void*, uint32_t, void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMultiDrawElementsEXT", GetTrampolineFunc<auto(uint32_t, void*, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMultiDrawElementsIndirectEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glNamedBufferStorageExternalEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glNamedBufferStorageMemEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glNamedFramebufferSampleLocationsfvNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glObjectLabel", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glObjectLabelKHR", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glObjectPtrLabel", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glObjectPtrLabelKHR", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPatchParameteri", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPatchParameteriEXT", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPatchParameteriOES", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathCommandsNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathCoordsNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathCoverDepthFuncNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathDashArrayNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathGlyphIndexArrayNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, uint32_t, uint32_t, int32_t, uint32_t, float) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glPathGlyphIndexRangeNV", GetTrampolineFunc<auto(uint32_t, void*, uint32_t, uint32_t, float, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glPathGlyphRangeNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, uint32_t, uint32_t, int32_t, uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathGlyphsNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, uint32_t, int32_t, uint32_t, void*, uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathMemoryGlyphIndexArrayNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, int32_t, uint32_t, int32_t, uint32_t, float) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glPathParameterfNV", GetTrampolineFunc<auto(uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathParameterfvNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathParameteriNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathParameterivNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathStencilDepthOffsetNV", GetTrampolineFunc<auto(float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathStencilFuncNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathStringNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathSubCommandsNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, void*, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathSubCoordsNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPauseTransformFeedback", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPixelStorei", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPointAlongPathNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, float, void*, void*, void*, void*) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glPolygonModeNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPolygonOffset", GetTrampolineFunc<auto(float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPolygonOffsetClampEXT", GetTrampolineFunc<auto(float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPopDebugGroup", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPopDebugGroupKHR", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPopGroupMarkerEXT", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPrimitiveBoundingBox", GetTrampolineFunc<auto(float, float, float, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPrimitiveBoundingBoxEXT", GetTrampolineFunc<auto(float, float, float, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPrimitiveBoundingBoxOES", GetTrampolineFunc<auto(float, float, float, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramBinary", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramBinaryOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramParameteri", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramParameteriEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramPathFragmentInputGenNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1f", GetTrampolineFunc<auto(uint32_t, int32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1fEXT", GetTrampolineFunc<auto(uint32_t, int32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1i", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1i64NV", GetTrampolineFunc<auto(uint32_t, int32_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1i64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1iEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1iv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1ivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1ui", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1ui64NV", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1ui64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1uiEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1uiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1uivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2f", GetTrampolineFunc<auto(uint32_t, int32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2fEXT", GetTrampolineFunc<auto(uint32_t, int32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2i", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2i64NV", GetTrampolineFunc<auto(uint32_t, int32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2i64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2iEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2iv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2ivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2ui", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2ui64NV", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2ui64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2uiEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2uiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2uivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3f", GetTrampolineFunc<auto(uint32_t, int32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3fEXT", GetTrampolineFunc<auto(uint32_t, int32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3i", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3i64NV", GetTrampolineFunc<auto(uint32_t, int32_t, int64_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3i64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3iEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3iv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3ivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3ui", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3ui64NV", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3ui64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3uiEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3uiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3uivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4f", GetTrampolineFunc<auto(uint32_t, int32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4fEXT", GetTrampolineFunc<auto(uint32_t, int32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4i", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4i64NV", GetTrampolineFunc<auto(uint32_t, int32_t, int64_t, int64_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4i64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4iEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4iv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4ivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4ui", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4ui64NV", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t, uint64_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4ui64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4uiEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4uiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4uivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformHandleui64IMG", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformHandleui64NV", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformHandleui64vIMG", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformHandleui64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2x3fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2x3fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2x4fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2x4fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3x2fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3x2fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3x4fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3x4fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4x2fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4x2fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4x3fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4x3fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPushDebugGroup", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPushDebugGroupKHR", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPushGroupMarkerEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glQueryCounterEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRasterSamplesEXT", GetTrampolineFunc<auto(uint32_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadBuffer", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadBufferIndexedEXT", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadBufferNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadPixels", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadnPixels", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadnPixelsEXT", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadnPixelsKHR", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReleaseShaderCompiler", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorage", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisample", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisampleANGLE", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisampleAPPLE", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisampleEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisampleIMG", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisampleNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glResolveDepthValuesNV", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glResolveMultisampleFramebufferAPPLE", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glResumeTransformFeedback", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSampleCoverage", GetTrampolineFunc<auto(float, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSampleMaski", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIuivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIuivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterf", GetTrampolineFunc<auto(uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterfv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameteri", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissor", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorArrayvNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorArrayvOES", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorIndexedNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorIndexedOES", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorIndexedvNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorIndexedvOES", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSelectPerfMonitorCountersAMD", GetTrampolineFunc<auto(uint32_t, uint8_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSemaphoreParameterui64vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSetFenceNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glShaderBinary", GetTrampolineFunc<auto(int32_t, void*, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glShaderSource", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSignalSemaphoreEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSignalVkFenceNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSignalVkSemaphoreNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStartTilingQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilFillPathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilFillPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilFunc", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilFuncSeparate", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilMask", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilMaskSeparate", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilOp", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilOpSeparate", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilStrokePathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilStrokePathNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilThenCoverFillPathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilThenCoverFillPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilThenCoverStrokePathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, int32_t, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilThenCoverStrokePathNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSubpixelPrecisionBiasNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTestFenceNV", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glTexBuffer", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexBufferEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexBufferOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexBufferRange", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexBufferRangeEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexBufferRangeOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexImage3D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexImage3DOES", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexPageCommitmentEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIuivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIuivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterf", GetTrampolineFunc<auto(uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterfv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameteri", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage1DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage2D", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage2DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage2DMultisample", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage3D", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage3DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage3DMultisample", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage3DMultisampleOES", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorageMem2DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorageMem2DMultisampleEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, uint8_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorageMem3DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorageMem3DMultisampleEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint8_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexSubImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexSubImage3D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexSubImage3DOES", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureFoveationParametersQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorage1DEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorage2DEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorage3DEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorageMem2DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorageMem2DMultisampleEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, uint8_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorageMem3DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorageMem3DMultisampleEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint8_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureViewEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureViewOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTransformFeedbackVaryings", GetTrampolineFunc<auto(uint32_t, int32_t, void*, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTransformPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1f", GetTrampolineFunc<auto(int32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1fv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1i", GetTrampolineFunc<auto(int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1i64NV", GetTrampolineFunc<auto(int32_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1i64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1iv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1ui", GetTrampolineFunc<auto(int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1ui64NV", GetTrampolineFunc<auto(int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1ui64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1uiv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2f", GetTrampolineFunc<auto(int32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2fv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2i", GetTrampolineFunc<auto(int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2i64NV", GetTrampolineFunc<auto(int32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2i64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2iv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2ui", GetTrampolineFunc<auto(int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2ui64NV", GetTrampolineFunc<auto(int32_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2ui64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2uiv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3f", GetTrampolineFunc<auto(int32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3fv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3i", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3i64NV", GetTrampolineFunc<auto(int32_t, int64_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3i64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3iv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3ui", GetTrampolineFunc<auto(int32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3ui64NV", GetTrampolineFunc<auto(int32_t, uint64_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3ui64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3uiv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4f", GetTrampolineFunc<auto(int32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4fv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4i", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4i64NV", GetTrampolineFunc<auto(int32_t, int64_t, int64_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4i64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4iv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4ui", GetTrampolineFunc<auto(int32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4ui64NV", GetTrampolineFunc<auto(int32_t, uint64_t, uint64_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4ui64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4uiv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformBlockBinding", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformHandleui64IMG", GetTrampolineFunc<auto(int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformHandleui64NV", GetTrampolineFunc<auto(int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformHandleui64vIMG", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformHandleui64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix2fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix2x3fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix2x3fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix2x4fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix2x4fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix3fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix3x2fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix3x2fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix3x4fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix3x4fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix4fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix4x2fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix4x2fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix4x3fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix4x3fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUnmapBuffer", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glUnmapBufferOES", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glUseProgram", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUseProgramStages", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUseProgramStagesEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glValidateProgram", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glValidateProgramPipeline", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glValidateProgramPipelineEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib1f", GetTrampolineFunc<auto(uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib1fv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib2f", GetTrampolineFunc<auto(uint32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib2fv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib3f", GetTrampolineFunc<auto(uint32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib3fv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib4f", GetTrampolineFunc<auto(uint32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib4fv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribBinding", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribDivisor", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribDivisorANGLE", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribDivisorEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribDivisorNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribFormat", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint8_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribI4i", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribI4iv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribI4ui", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribI4uiv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribIFormat", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribIPointer", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribPointer", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint8_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexBindingDivisor", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewport", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportArrayvNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportArrayvOES", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportIndexedfNV", GetTrampolineFunc<auto(uint32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportIndexedfOES", GetTrampolineFunc<auto(uint32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportIndexedfvNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportIndexedfvOES", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportPositionWScaleNV", GetTrampolineFunc<auto(uint32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportSwizzleNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWaitSemaphoreEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWaitSync", GetTrampolineFunc<auto(void*, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWaitSyncAPPLE", GetTrampolineFunc<auto(void*, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWaitVkSemaphoreNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWeightPathsNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWindowRectanglesEXT", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +}; // kKnownTrampolines +const KnownVariable kKnownVariables[] = { +}; // kKnownVariables +// clang-format on diff --git a/libGLESv3/proxy/trampolines_riscv64_to_x86_64-inl.h b/libGLESv3/proxy/trampolines_riscv64_to_x86_64-inl.h new file mode 100644 index 0000000..3d0bd6f --- /dev/null +++ b/libGLESv3/proxy/trampolines_riscv64_to_x86_64-inl.h @@ -0,0 +1,852 @@ +// clang-format off +const KnownTrampoline kKnownTrampolines[] = { +{"glActiveShaderProgram", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glActiveShaderProgramEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glActiveTexture", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glAlphaFuncQCOM", GetTrampolineFunc<auto(uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glApplyFramebufferAttachmentCMAAINTEL", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glAttachShader", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginConditionalRenderNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginPerfMonitorAMD", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginPerfQueryINTEL", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginQuery", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginQueryEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBeginTransformFeedback", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindAttribLocation", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindBuffer", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindBufferBase", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindBufferRange", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindFragDataLocationEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindFragDataLocationIndexedEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindFramebuffer", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindImageTexture", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint8_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindProgramPipeline", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindProgramPipelineEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindRenderbuffer", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindSampler", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindTexture", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindTransformFeedback", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindVertexArray", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindVertexArrayOES", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBindVertexBuffer", GetTrampolineFunc<auto(uint32_t, uint32_t, int64_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendBarrier", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendBarrierKHR", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendBarrierNV", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendColor", GetTrampolineFunc<auto(float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquation", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationSeparate", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationSeparatei", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationSeparateiEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationSeparateiOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationi", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationiEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendEquationiOES", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFunc", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFuncSeparate", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFuncSeparatei", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFuncSeparateiEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFuncSeparateiOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFunci", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFunciEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendFunciOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlendParameteriNV", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlitFramebuffer", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlitFramebufferANGLE", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBlitFramebufferNV", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBufferData", GetTrampolineFunc<auto(uint32_t, int64_t, void*, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBufferStorageEXT", GetTrampolineFunc<auto(uint32_t, int64_t, void*, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBufferStorageExternalEXT", GetTrampolineFunc<auto(uint32_t, int64_t, int64_t, void*, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBufferStorageMemEXT", GetTrampolineFunc<auto(uint32_t, int64_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glBufferSubData", GetTrampolineFunc<auto(uint32_t, int64_t, int64_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCheckFramebufferStatus", GetTrampolineFunc<auto(uint32_t) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glClear", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearBufferfi", GetTrampolineFunc<auto(uint32_t, int32_t, float, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearBufferfv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearBufferiv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearBufferuiv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearColor", GetTrampolineFunc<auto(float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearDepthf", GetTrampolineFunc<auto(float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearPixelLocalStorageuiEXT", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearStencil", GetTrampolineFunc<auto(int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearTexImageEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClearTexSubImageEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glClientWaitSync", GetTrampolineFunc<auto(void*, uint32_t, uint64_t) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glClientWaitSyncAPPLE", GetTrampolineFunc<auto(void*, uint32_t, uint64_t) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glClipControlEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glColorMask", GetTrampolineFunc<auto(uint8_t, uint8_t, uint8_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glColorMaski", GetTrampolineFunc<auto(uint32_t, uint8_t, uint8_t, uint8_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glColorMaskiEXT", GetTrampolineFunc<auto(uint32_t, uint8_t, uint8_t, uint8_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glColorMaskiOES", GetTrampolineFunc<auto(uint32_t, uint8_t, uint8_t, uint8_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompileShader", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexImage3D", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexImage3DOES", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexSubImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexSubImage3D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCompressedTexSubImage3DOES", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glConservativeRasterParameteriNV", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyBufferSubData", GetTrampolineFunc<auto(uint32_t, uint32_t, int64_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyBufferSubDataNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int64_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyImageSubData", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyImageSubDataEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyImageSubDataOES", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyTexImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyTexSubImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyTexSubImage3D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyTexSubImage3DOES", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCopyTextureLevelsAPPLE", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverFillPathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverFillPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverStrokePathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverStrokePathNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverageMaskNV", GetTrampolineFunc<auto(uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverageModulationNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverageModulationTableNV", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCoverageOperationNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCreateMemoryObjectsEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCreatePerfQueryINTEL", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glCreateProgram", GetTrampolineFunc<auto(void) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glCreateShader", GetTrampolineFunc<auto(uint32_t) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glCreateShaderProgramv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glCreateShaderProgramvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glCullFace", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDebugMessageCallback", GetTrampolineFunc<auto(auto(*)(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, void*, void*) -> void, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDebugMessageCallbackKHR", DoCustomTrampoline_glDebugMessageCallbackKHR, reinterpret_cast<void*>(DoBadThunk)}, +{"glDebugMessageControl", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDebugMessageControlKHR", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDebugMessageInsert", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDebugMessageInsertKHR", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteBuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteFencesNV", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteFramebuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteMemoryObjectsEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeletePathsNV", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeletePerfMonitorsAMD", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeletePerfQueryINTEL", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteProgram", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteProgramPipelines", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteProgramPipelinesEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteQueries", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteQueriesEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteRenderbuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteSamplers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteSemaphoresEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteShader", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteSync", GetTrampolineFunc<auto(void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteSyncAPPLE", GetTrampolineFunc<auto(void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteTextures", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteTransformFeedbacks", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteVertexArrays", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDeleteVertexArraysOES", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthFunc", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthMask", GetTrampolineFunc<auto(uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthRangeArrayfvNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthRangeArrayfvOES", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthRangeIndexedfNV", GetTrampolineFunc<auto(uint32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthRangeIndexedfOES", GetTrampolineFunc<auto(uint32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDepthRangef", GetTrampolineFunc<auto(float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDetachShader", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisable", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisableDriverControlQCOM", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisableVertexAttribArray", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisablei", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisableiEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisableiNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDisableiOES", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDiscardFramebufferEXT", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDispatchCompute", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDispatchComputeIndirect", GetTrampolineFunc<auto(int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArrays", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysIndirect", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysInstanced", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysInstancedANGLE", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysInstancedBaseInstanceEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysInstancedEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawArraysInstancedNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawBuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawBuffersEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawBuffersIndexedEXT", GetTrampolineFunc<auto(int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawBuffersNV", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElements", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsBaseVertex", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsBaseVertexEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsBaseVertexOES", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsIndirect", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstanced", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedANGLE", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedBaseInstanceEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedBaseVertex", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedBaseVertexBaseInstanceEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedBaseVertexEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedBaseVertexOES", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawElementsInstancedNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawRangeElements", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawRangeElementsBaseVertex", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawRangeElementsBaseVertexEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawRangeElementsBaseVertexOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawTransformFeedbackEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawTransformFeedbackInstancedEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glDrawVkImageNV", GetTrampolineFunc<auto(uint64_t, uint32_t, float, float, float, float, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEGLImageTargetRenderbufferStorageOES", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEGLImageTargetTexStorageEXT", GetTrampolineFunc<auto(uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEGLImageTargetTexture2DOES", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEGLImageTargetTextureStorageEXT", GetTrampolineFunc<auto(uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnable", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnableDriverControlQCOM", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnableVertexAttribArray", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnablei", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnableiEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnableiNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEnableiOES", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndConditionalRenderNV", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndPerfMonitorAMD", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndPerfQueryINTEL", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndQuery", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndQueryEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndTilingQCOM", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glEndTransformFeedback", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetBufferPointervQCOM", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetBuffersQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetFramebuffersQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetProgramBinarySourceQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetProgramsQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetRenderbuffersQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetShadersQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetTexLevelParameterivQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetTexSubImageQCOM", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtGetTexturesQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glExtIsProgramBinaryQCOM", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glExtTexObjectStateOverrideiQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFenceSync", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glFenceSyncAPPLE", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glFinish", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFinishFenceNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFlush", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFlushMappedBufferRange", GetTrampolineFunc<auto(uint32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFlushMappedBufferRangeEXT", GetTrampolineFunc<auto(uint32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFragmentCoverageColorNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferFetchBarrierEXT", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferFetchBarrierQCOM", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferFoveationConfigQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferFoveationParametersQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferParameteri", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferPixelLocalStorageSizeEXT", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferRenderbuffer", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferSampleLocationsfvNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture2D", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture2DDownsampleIMG", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture2DMultisampleEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture2DMultisampleIMG", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTexture3DOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureLayer", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureLayerDownsampleIMG", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureMultisampleMultiviewOVR", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureMultiviewOVR", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFramebufferTextureOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glFrontFace", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenBuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenFencesNV", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenFramebuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenPathsNV", GetTrampolineFunc<auto(int32_t) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGenPerfMonitorsAMD", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenProgramPipelines", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenProgramPipelinesEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenQueries", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenQueriesEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenRenderbuffers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenSamplers", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenSemaphoresEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenTextures", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenTransformFeedbacks", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenVertexArrays", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenVertexArraysOES", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGenerateMipmap", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetActiveAttrib", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetActiveUniform", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetActiveUniformBlockName", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetActiveUniformBlockiv", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetActiveUniformsiv", GetTrampolineFunc<auto(uint32_t, int32_t, void*, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetAttachedShaders", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetAttribLocation", GetTrampolineFunc<auto(uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetBooleani_v", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetBooleanv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetBufferParameteri64v", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetBufferParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetBufferPointerv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetBufferPointervOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetCoverageModulationTableNV", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetDebugMessageLog", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*, void*, void*, void*, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetDebugMessageLogKHR", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*, void*, void*, void*, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetDriverControlStringQCOM", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetDriverControlsQCOM", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetError", GetTrampolineFunc<auto(void) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetFenceivNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFirstPerfQueryIdINTEL", GetTrampolineFunc<auto(void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFloati_vNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFloati_vOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFloatv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFragDataIndexEXT", GetTrampolineFunc<auto(uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetFragDataLocation", GetTrampolineFunc<auto(uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetFramebufferAttachmentParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFramebufferParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetFramebufferPixelLocalStorageSizeEXT", GetTrampolineFunc<auto(uint32_t) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetGraphicsResetStatus", GetTrampolineFunc<auto(void) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetGraphicsResetStatusEXT", GetTrampolineFunc<auto(void) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetGraphicsResetStatusKHR", GetTrampolineFunc<auto(void) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetImageHandleNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint8_t, int32_t, uint32_t) -> uint64_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetInteger64i_v", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetInteger64v", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetInteger64vAPPLE", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetIntegeri_v", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetIntegeri_vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetIntegerv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetInternalformatSampleivNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetInternalformativ", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetMemoryObjectParameterivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetMultisamplefv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetNextPerfQueryIdINTEL", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetObjectLabel", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetObjectLabelEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetObjectLabelKHR", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetObjectPtrLabel", GetTrampolineFunc<auto(void*, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetObjectPtrLabelKHR", GetTrampolineFunc<auto(void*, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathCommandsNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathCoordsNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathDashArrayNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathLengthNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t) -> float>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathMetricRangeNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathMetricsNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathParameterfvNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathParameterivNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPathSpacingNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*, uint32_t, float, float, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfCounterInfoINTEL", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*, uint32_t, void*, void*, void*, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorCounterDataAMD", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorCounterInfoAMD", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorCounterStringAMD", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorCountersAMD", GetTrampolineFunc<auto(uint32_t, void*, void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorGroupStringAMD", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfMonitorGroupsAMD", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfQueryDataINTEL", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfQueryIdByNameINTEL", GetTrampolineFunc<auto(void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPerfQueryInfoINTEL", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, void*, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPointerv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetPointervKHR", DoCustomTrampoline_glGetPointervKHR, reinterpret_cast<void*>(DoBadThunk)}, +{"glGetProgramBinary", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramBinaryOES", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramInfoLog", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramInterfaceiv", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramPipelineInfoLog", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramPipelineInfoLogEXT", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramPipelineiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramPipelineivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourceIndex", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourceLocation", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourceLocationIndexEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourceName", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourcefvNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramResourceiv", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int32_t, void*, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetProgramiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryObjecti64vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryObjectivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryObjectui64vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryObjectuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryObjectuivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetQueryivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetRenderbufferParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIuivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterIuivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameterfv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSamplerParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSemaphoreParameterui64vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetShaderInfoLog", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetShaderPrecisionFormat", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetShaderSource", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetShaderiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetString", GetTrampolineFunc<auto(uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glGetStringi", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glGetSynciv", GetTrampolineFunc<auto(void*, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetSyncivAPPLE", GetTrampolineFunc<auto(void*, uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexLevelParameterfv", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexLevelParameteriv", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIuivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterIuivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameterfv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTexParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTextureHandleIMG", GetTrampolineFunc<auto(uint32_t) -> uint64_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetTextureHandleNV", GetTrampolineFunc<auto(uint32_t) -> uint64_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetTextureSamplerHandleIMG", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint64_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetTextureSamplerHandleNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint64_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetTransformFeedbackVarying", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*, void*, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetTranslatedShaderSourceANGLE", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformBlockIndex", GetTrampolineFunc<auto(uint32_t, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformIndices", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformLocation", GetTrampolineFunc<auto(uint32_t, void*) -> int32_t>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformfv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformi64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformiv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUniformuiv", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUnsignedBytei_vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetUnsignedBytevEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVertexAttribIiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVertexAttribIuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVertexAttribPointerv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVertexAttribfv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVertexAttribiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetVkProcAddrNV", DoBadTrampoline, reinterpret_cast<void*>(DoBadThunk)}, +{"glGetnUniformfv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformfvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformfvKHR", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformivKHR", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformuiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glGetnUniformuivKHR", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glHint", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glImportMemoryFdEXT", GetTrampolineFunc<auto(uint32_t, uint64_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glImportSemaphoreFdEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glInsertEventMarkerEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glInterpolatePathsNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glInvalidateFramebuffer", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glInvalidateSubFramebuffer", GetTrampolineFunc<auto(uint32_t, int32_t, void*, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glIsBuffer", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsEnabled", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsEnabledi", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsEnablediEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsEnablediNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsEnablediOES", GetTrampolineFunc<auto(uint32_t, uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsFenceNV", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsFramebuffer", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsImageHandleResidentNV", GetTrampolineFunc<auto(uint64_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsMemoryObjectEXT", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsPathNV", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsPointInFillPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t, float, float) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsPointInStrokePathNV", GetTrampolineFunc<auto(uint32_t, float, float) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsProgram", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsProgramPipeline", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsProgramPipelineEXT", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsQuery", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsQueryEXT", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsRenderbuffer", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsSampler", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsSemaphoreEXT", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsShader", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsSync", GetTrampolineFunc<auto(void*) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsSyncAPPLE", GetTrampolineFunc<auto(void*) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsTexture", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsTextureHandleResidentNV", GetTrampolineFunc<auto(uint64_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsTransformFeedback", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsVertexArray", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glIsVertexArrayOES", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glLabelObjectEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glLineWidth", GetTrampolineFunc<auto(float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glLinkProgram", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMakeImageHandleNonResidentNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMakeImageHandleResidentNV", GetTrampolineFunc<auto(uint64_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMakeTextureHandleNonResidentNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMakeTextureHandleResidentNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMapBufferOES", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glMapBufferRange", GetTrampolineFunc<auto(uint32_t, int64_t, int64_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glMapBufferRangeEXT", GetTrampolineFunc<auto(uint32_t, int64_t, int64_t, uint32_t) -> void*>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixFrustumEXT", GetTrampolineFunc<auto(uint32_t, double, double, double, double, double, double) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoad3x2fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoad3x3fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoadIdentityEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoadTranspose3x3fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoadTransposedEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoadTransposefEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoaddEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixLoadfEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMult3x2fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMult3x3fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMultTranspose3x3fNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMultTransposedEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMultTransposefEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMultdEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixMultfEXT", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixOrthoEXT", GetTrampolineFunc<auto(uint32_t, double, double, double, double, double, double) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixPopEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixPushEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixRotatedEXT", GetTrampolineFunc<auto(uint32_t, double, double, double, double) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixRotatefEXT", GetTrampolineFunc<auto(uint32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixScaledEXT", GetTrampolineFunc<auto(uint32_t, double, double, double) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixScalefEXT", GetTrampolineFunc<auto(uint32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixTranslatedEXT", GetTrampolineFunc<auto(uint32_t, double, double, double) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMatrixTranslatefEXT", GetTrampolineFunc<auto(uint32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMaxShaderCompilerThreadsKHR", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMemoryBarrier", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMemoryBarrierByRegion", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMemoryObjectParameterivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMinSampleShading", GetTrampolineFunc<auto(float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMinSampleShadingOES", GetTrampolineFunc<auto(float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMultiDrawArraysEXT", GetTrampolineFunc<auto(uint32_t, void*, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMultiDrawArraysIndirectEXT", GetTrampolineFunc<auto(uint32_t, void*, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMultiDrawElementsBaseVertexEXT", GetTrampolineFunc<auto(uint32_t, void*, uint32_t, void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMultiDrawElementsEXT", GetTrampolineFunc<auto(uint32_t, void*, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glMultiDrawElementsIndirectEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glNamedBufferStorageExternalEXT", GetTrampolineFunc<auto(uint32_t, int64_t, int64_t, void*, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glNamedBufferStorageMemEXT", GetTrampolineFunc<auto(uint32_t, int64_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glNamedFramebufferSampleLocationsfvNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glObjectLabel", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glObjectLabelKHR", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glObjectPtrLabel", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glObjectPtrLabelKHR", GetTrampolineFunc<auto(void*, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPatchParameteri", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPatchParameteriEXT", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPatchParameteriOES", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathCommandsNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathCoordsNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathCoverDepthFuncNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathDashArrayNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathGlyphIndexArrayNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, uint32_t, uint32_t, int32_t, uint32_t, float) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glPathGlyphIndexRangeNV", GetTrampolineFunc<auto(uint32_t, void*, uint32_t, uint32_t, float, void*) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glPathGlyphRangeNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, uint32_t, uint32_t, int32_t, uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathGlyphsNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, uint32_t, int32_t, uint32_t, void*, uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathMemoryGlyphIndexArrayNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int64_t, void*, int32_t, uint32_t, int32_t, uint32_t, float) -> uint32_t>(), reinterpret_cast<void*>(NULL)}, +{"glPathParameterfNV", GetTrampolineFunc<auto(uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathParameterfvNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathParameteriNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathParameterivNV", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathStencilDepthOffsetNV", GetTrampolineFunc<auto(float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathStencilFuncNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathStringNV", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathSubCommandsNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, void*, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPathSubCoordsNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPauseTransformFeedback", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPixelStorei", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPointAlongPathNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, float, void*, void*, void*, void*) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glPolygonModeNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPolygonOffset", GetTrampolineFunc<auto(float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPolygonOffsetClampEXT", GetTrampolineFunc<auto(float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPopDebugGroup", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPopDebugGroupKHR", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPopGroupMarkerEXT", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPrimitiveBoundingBox", GetTrampolineFunc<auto(float, float, float, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPrimitiveBoundingBoxEXT", GetTrampolineFunc<auto(float, float, float, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPrimitiveBoundingBoxOES", GetTrampolineFunc<auto(float, float, float, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramBinary", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramBinaryOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramParameteri", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramParameteriEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramPathFragmentInputGenNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1f", GetTrampolineFunc<auto(uint32_t, int32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1fEXT", GetTrampolineFunc<auto(uint32_t, int32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1i", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1i64NV", GetTrampolineFunc<auto(uint32_t, int32_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1i64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1iEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1iv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1ivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1ui", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1ui64NV", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1ui64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1uiEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1uiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform1uivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2f", GetTrampolineFunc<auto(uint32_t, int32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2fEXT", GetTrampolineFunc<auto(uint32_t, int32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2i", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2i64NV", GetTrampolineFunc<auto(uint32_t, int32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2i64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2iEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2iv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2ivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2ui", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2ui64NV", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2ui64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2uiEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2uiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform2uivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3f", GetTrampolineFunc<auto(uint32_t, int32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3fEXT", GetTrampolineFunc<auto(uint32_t, int32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3i", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3i64NV", GetTrampolineFunc<auto(uint32_t, int32_t, int64_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3i64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3iEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3iv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3ivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3ui", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3ui64NV", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3ui64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3uiEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3uiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform3uivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4f", GetTrampolineFunc<auto(uint32_t, int32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4fEXT", GetTrampolineFunc<auto(uint32_t, int32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4i", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4i64NV", GetTrampolineFunc<auto(uint32_t, int32_t, int64_t, int64_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4i64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4iEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4iv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4ivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4ui", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4ui64NV", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t, uint64_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4ui64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4uiEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4uiv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniform4uivEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformHandleui64IMG", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformHandleui64NV", GetTrampolineFunc<auto(uint32_t, int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformHandleui64vIMG", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformHandleui64vNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2x3fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2x3fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2x4fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix2x4fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3x2fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3x2fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3x4fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix3x4fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4x2fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4x2fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4x3fv", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glProgramUniformMatrix4x3fvEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPushDebugGroup", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPushDebugGroupKHR", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glPushGroupMarkerEXT", GetTrampolineFunc<auto(int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glQueryCounterEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRasterSamplesEXT", GetTrampolineFunc<auto(uint32_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadBuffer", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadBufferIndexedEXT", GetTrampolineFunc<auto(uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadBufferNV", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadPixels", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadnPixels", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadnPixelsEXT", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReadnPixelsKHR", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glReleaseShaderCompiler", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorage", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisample", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisampleANGLE", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisampleAPPLE", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisampleEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisampleIMG", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glRenderbufferStorageMultisampleNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glResolveDepthValuesNV", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glResolveMultisampleFramebufferAPPLE", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glResumeTransformFeedback", GetTrampolineFunc<auto(void) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSampleCoverage", GetTrampolineFunc<auto(float, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSampleMaski", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIuivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterIuivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterf", GetTrampolineFunc<auto(uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameterfv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameteri", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSamplerParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissor", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorArrayvNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorArrayvOES", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorIndexedNV", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorIndexedOES", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorIndexedvNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glScissorIndexedvOES", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSelectPerfMonitorCountersAMD", GetTrampolineFunc<auto(uint32_t, uint8_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSemaphoreParameterui64vEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSetFenceNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glShaderBinary", GetTrampolineFunc<auto(int32_t, void*, uint32_t, void*, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glShaderSource", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSignalSemaphoreEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSignalVkFenceNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSignalVkSemaphoreNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStartTilingQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilFillPathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilFillPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilFunc", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilFuncSeparate", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilMask", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilMaskSeparate", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilOp", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilOpSeparate", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilStrokePathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilStrokePathNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilThenCoverFillPathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilThenCoverFillPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilThenCoverStrokePathInstancedNV", GetTrampolineFunc<auto(int32_t, uint32_t, void*, uint32_t, int32_t, uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glStencilThenCoverStrokePathNV", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glSubpixelPrecisionBiasNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTestFenceNV", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glTexBuffer", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexBufferEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexBufferOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexBufferRange", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexBufferRangeEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexBufferRangeOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexImage3D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexImage3DOES", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexPageCommitmentEXT", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIuiv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIuivEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterIuivOES", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterf", GetTrampolineFunc<auto(uint32_t, uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameterfv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameteri", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexParameteriv", GetTrampolineFunc<auto(uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage1DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage2D", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage2DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage2DMultisample", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage3D", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage3DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage3DMultisample", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorage3DMultisampleOES", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint8_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorageMem2DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorageMem2DMultisampleEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, uint8_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorageMem3DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexStorageMem3DMultisampleEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint8_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexSubImage2D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexSubImage3D", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTexSubImage3DOES", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureFoveationParametersQCOM", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, float, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorage1DEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorage2DEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorage3DEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorageMem2DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorageMem2DMultisampleEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, uint8_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorageMem3DEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureStorageMem3DMultisampleEXT", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, int32_t, int32_t, uint8_t, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureViewEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTextureViewOES", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTransformFeedbackVaryings", GetTrampolineFunc<auto(uint32_t, int32_t, void*, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glTransformPathNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1f", GetTrampolineFunc<auto(int32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1fv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1i", GetTrampolineFunc<auto(int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1i64NV", GetTrampolineFunc<auto(int32_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1i64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1iv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1ui", GetTrampolineFunc<auto(int32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1ui64NV", GetTrampolineFunc<auto(int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1ui64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform1uiv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2f", GetTrampolineFunc<auto(int32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2fv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2i", GetTrampolineFunc<auto(int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2i64NV", GetTrampolineFunc<auto(int32_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2i64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2iv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2ui", GetTrampolineFunc<auto(int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2ui64NV", GetTrampolineFunc<auto(int32_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2ui64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform2uiv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3f", GetTrampolineFunc<auto(int32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3fv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3i", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3i64NV", GetTrampolineFunc<auto(int32_t, int64_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3i64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3iv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3ui", GetTrampolineFunc<auto(int32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3ui64NV", GetTrampolineFunc<auto(int32_t, uint64_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3ui64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform3uiv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4f", GetTrampolineFunc<auto(int32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4fv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4i", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4i64NV", GetTrampolineFunc<auto(int32_t, int64_t, int64_t, int64_t, int64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4i64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4iv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4ui", GetTrampolineFunc<auto(int32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4ui64NV", GetTrampolineFunc<auto(int32_t, uint64_t, uint64_t, uint64_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4ui64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniform4uiv", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformBlockBinding", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformHandleui64IMG", GetTrampolineFunc<auto(int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformHandleui64NV", GetTrampolineFunc<auto(int32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformHandleui64vIMG", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformHandleui64vNV", GetTrampolineFunc<auto(int32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix2fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix2x3fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix2x3fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix2x4fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix2x4fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix3fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix3x2fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix3x2fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix3x4fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix3x4fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix4fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix4x2fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix4x2fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix4x3fv", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUniformMatrix4x3fvNV", GetTrampolineFunc<auto(int32_t, int32_t, uint8_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUnmapBuffer", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glUnmapBufferOES", GetTrampolineFunc<auto(uint32_t) -> uint8_t>(), reinterpret_cast<void*>(NULL)}, +{"glUseProgram", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUseProgramStages", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glUseProgramStagesEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glValidateProgram", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glValidateProgramPipeline", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glValidateProgramPipelineEXT", GetTrampolineFunc<auto(uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib1f", GetTrampolineFunc<auto(uint32_t, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib1fv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib2f", GetTrampolineFunc<auto(uint32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib2fv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib3f", GetTrampolineFunc<auto(uint32_t, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib3fv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib4f", GetTrampolineFunc<auto(uint32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttrib4fv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribBinding", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribDivisor", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribDivisorANGLE", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribDivisorEXT", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribDivisorNV", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribFormat", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint8_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribI4i", GetTrampolineFunc<auto(uint32_t, int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribI4iv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribI4ui", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribI4uiv", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribIFormat", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribIPointer", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexAttribPointer", GetTrampolineFunc<auto(uint32_t, int32_t, uint32_t, uint8_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glVertexBindingDivisor", GetTrampolineFunc<auto(uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewport", GetTrampolineFunc<auto(int32_t, int32_t, int32_t, int32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportArrayvNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportArrayvOES", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportIndexedfNV", GetTrampolineFunc<auto(uint32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportIndexedfOES", GetTrampolineFunc<auto(uint32_t, float, float, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportIndexedfvNV", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportIndexedfvOES", GetTrampolineFunc<auto(uint32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportPositionWScaleNV", GetTrampolineFunc<auto(uint32_t, float, float) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glViewportSwizzleNV", GetTrampolineFunc<auto(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWaitSemaphoreEXT", GetTrampolineFunc<auto(uint32_t, uint32_t, void*, uint32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWaitSync", GetTrampolineFunc<auto(void*, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWaitSyncAPPLE", GetTrampolineFunc<auto(void*, uint32_t, uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWaitVkSemaphoreNV", GetTrampolineFunc<auto(uint64_t) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWeightPathsNV", GetTrampolineFunc<auto(uint32_t, int32_t, void*, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +{"glWindowRectanglesEXT", GetTrampolineFunc<auto(uint32_t, int32_t, void*) -> void>(), reinterpret_cast<void*>(NULL)}, +}; // kKnownTrampolines +const KnownVariable kKnownVariables[] = { +}; // kKnownVariables +// clang-format on |