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diff --git a/library/src/main/java/com/davemorrissey/labs/subscaleview/decoder/SkiaPooledImageRegionDecoder.java b/library/src/main/java/com/davemorrissey/labs/subscaleview/decoder/SkiaPooledImageRegionDecoder.java
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+package com.davemorrissey.labs.subscaleview.decoder;
+
+import android.app.ActivityManager;
+import android.content.ContentResolver;
+import android.content.Context;
+import android.content.pm.PackageManager;
+import android.content.res.AssetFileDescriptor;
+import android.content.res.AssetManager;
+import android.content.res.Resources;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
+import android.graphics.BitmapRegionDecoder;
+import android.graphics.Point;
+import android.graphics.Rect;
+import android.net.Uri;
+import android.os.Build;
+import android.support.annotation.Keep;
+import android.text.TextUtils;
+import android.util.Log;
+
+import com.davemorrissey.labs.subscaleview.SubsamplingScaleImageView;
+
+import java.io.File;
+import java.io.FileFilter;
+import java.io.InputStream;
+import java.util.List;
+import java.util.Map;
+import java.util.concurrent.ConcurrentHashMap;
+import java.util.concurrent.Executor;
+import java.util.concurrent.Semaphore;
+import java.util.concurrent.atomic.AtomicBoolean;
+import java.util.concurrent.locks.ReadWriteLock;
+import java.util.concurrent.locks.ReentrantReadWriteLock;
+import java.util.regex.Pattern;
+
+import static android.content.Context.ACTIVITY_SERVICE;
+
+/**
+ * <p>
+ * An implementation of {@link ImageRegionDecoder} using a pool of {@link BitmapRegionDecoder}s,
+ * to provide true parallel loading of tiles. This is only effective if parallel loading has been
+ * enabled in the view by calling {@link com.davemorrissey.labs.subscaleview.SubsamplingScaleImageView#setExecutor(Executor)}
+ * with a multi-threaded {@link Executor} instance.
+ * </p><p>
+ * One decoder is initialised when the class is initialised. This is enough to decode base layer tiles.
+ * Additional decoders are initialised when a subregion of the image is first requested, which indicates
+ * interaction with the view. Creation of additional encoders stops when {@link #allowAdditionalDecoder(int, long)}
+ * returns false. The default implementation takes into account the file size, number of CPU cores,
+ * low memory status and a hard limit of 4. Extend this class to customise this.
+ * </p><p>
+ * <b>WARNING:</b> This class is highly experimental and not proven to be stable on a wide range of
+ * devices. You are advised to test it thoroughly on all available devices, and code your app to use
+ * {@link SkiaImageRegionDecoder} on old or low powered devices you could not test.
+ * </p>
+ */
+public class SkiaPooledImageRegionDecoder implements ImageRegionDecoder {
+
+ private static final String TAG = SkiaPooledImageRegionDecoder.class.getSimpleName();
+
+ private static boolean debug = false;
+
+ private DecoderPool decoderPool = new DecoderPool();
+ private final ReadWriteLock decoderLock = new ReentrantReadWriteLock(true);
+
+ private static final String FILE_PREFIX = "file://";
+ private static final String ASSET_PREFIX = FILE_PREFIX + "/android_asset/";
+ private static final String RESOURCE_PREFIX = ContentResolver.SCHEME_ANDROID_RESOURCE + "://";
+
+ private final Bitmap.Config bitmapConfig;
+
+ private Context context;
+ private Uri uri;
+
+ private long fileLength = Long.MAX_VALUE;
+ private final Point imageDimensions = new Point(0, 0);
+ private final AtomicBoolean lazyInited = new AtomicBoolean(false);
+
+ @Keep
+ @SuppressWarnings("unused")
+ public SkiaPooledImageRegionDecoder() {
+ this(null);
+ }
+
+ @SuppressWarnings({"WeakerAccess", "SameParameterValue"})
+ public SkiaPooledImageRegionDecoder(Bitmap.Config bitmapConfig) {
+ Bitmap.Config globalBitmapConfig = SubsamplingScaleImageView.getPreferredBitmapConfig();
+ if (bitmapConfig != null) {
+ this.bitmapConfig = bitmapConfig;
+ } else if (globalBitmapConfig != null) {
+ this.bitmapConfig = globalBitmapConfig;
+ } else {
+ this.bitmapConfig = Bitmap.Config.RGB_565;
+ }
+ }
+
+ /**
+ * Controls logging of debug messages. All instances are affected.
+ * @param debug true to enable debug logging, false to disable.
+ */
+ @Keep
+ @SuppressWarnings("unused")
+ public static void setDebug(boolean debug) {
+ SkiaPooledImageRegionDecoder.debug = debug;
+ }
+
+ /**
+ * Initialises the decoder pool. This method creates one decoder on the current thread and uses
+ * it to decode the bounds, then spawns an independent thread to populate the pool with an
+ * additional three decoders. The thread will abort if {@link #recycle()} is called.
+ */
+ @Override
+ public Point init(final Context context, final Uri uri) throws Exception {
+ this.context = context;
+ this.uri = uri;
+ initialiseDecoder();
+ return this.imageDimensions;
+ }
+
+ /**
+ * Initialises extra decoders for as long as {@link #allowAdditionalDecoder(int, long)} returns
+ * true and the pool has not been recycled.
+ */
+ private void lazyInit() {
+ if (lazyInited.compareAndSet(false, true) && fileLength < Long.MAX_VALUE) {
+ debug("Starting lazy init of additional decoders");
+ Thread thread = new Thread() {
+ @Override
+ public void run() {
+ while (decoderPool != null && allowAdditionalDecoder(decoderPool.size(), fileLength)) {
+ // New decoders can be created while reading tiles but this read lock prevents
+ // them being initialised while the pool is being recycled.
+ try {
+ if (decoderPool != null) {
+ long start = System.currentTimeMillis();
+ debug("Starting decoder");
+ initialiseDecoder();
+ long end = System.currentTimeMillis();
+ debug("Started decoder, took " + (end - start) + "ms");
+ }
+ } catch (Exception e) {
+ // A decoder has already been successfully created so we can ignore this
+ debug("Failed to start decoder: " + e.getMessage());
+ }
+ }
+ }
+ };
+ thread.start();
+ }
+ }
+
+ /**
+ * Initialises a new {@link BitmapRegionDecoder} and adds it to the pool, unless the pool has
+ * been recycled while it was created.
+ */
+ private void initialiseDecoder() throws Exception {
+ String uriString = uri.toString();
+ BitmapRegionDecoder decoder;
+ long fileLength = Long.MAX_VALUE;
+ if (uriString.startsWith(RESOURCE_PREFIX)) {
+ Resources res;
+ String packageName = uri.getAuthority();
+ if (context.getPackageName().equals(packageName)) {
+ res = context.getResources();
+ } else {
+ PackageManager pm = context.getPackageManager();
+ res = pm.getResourcesForApplication(packageName);
+ }
+
+ int id = 0;
+ List<String> segments = uri.getPathSegments();
+ int size = segments.size();
+ if (size == 2 && segments.get(0).equals("drawable")) {
+ String resName = segments.get(1);
+ id = res.getIdentifier(resName, "drawable", packageName);
+ } else if (size == 1 && TextUtils.isDigitsOnly(segments.get(0))) {
+ try {
+ id = Integer.parseInt(segments.get(0));
+ } catch (NumberFormatException ignored) {
+ }
+ }
+ try {
+ AssetFileDescriptor descriptor = context.getResources().openRawResourceFd(id);
+ fileLength = descriptor.getLength();
+ } catch (Exception e) {
+ // Pooling disabled
+ }
+ decoder = BitmapRegionDecoder.newInstance(context.getResources().openRawResource(id), false);
+ } else if (uriString.startsWith(ASSET_PREFIX)) {
+ String assetName = uriString.substring(ASSET_PREFIX.length());
+ try {
+ AssetFileDescriptor descriptor = context.getAssets().openFd(assetName);
+ fileLength = descriptor.getLength();
+ } catch (Exception e) {
+ // Pooling disabled
+ }
+ decoder = BitmapRegionDecoder.newInstance(context.getAssets().open(assetName, AssetManager.ACCESS_RANDOM), false);
+ } else if (uriString.startsWith(FILE_PREFIX)) {
+ decoder = BitmapRegionDecoder.newInstance(uriString.substring(FILE_PREFIX.length()), false);
+ try {
+ File file = new File(uriString);
+ if (file.exists()) {
+ fileLength = file.length();
+ }
+ } catch (Exception e) {
+ // Pooling disabled
+ }
+ } else {
+ InputStream inputStream = null;
+ try {
+ ContentResolver contentResolver = context.getContentResolver();
+ inputStream = contentResolver.openInputStream(uri);
+ decoder = BitmapRegionDecoder.newInstance(inputStream, false);
+ try {
+ AssetFileDescriptor descriptor = contentResolver.openAssetFileDescriptor(uri, "r");
+ if (descriptor != null) {
+ fileLength = descriptor.getLength();
+ }
+ } catch (Exception e) {
+ // Stick with MAX_LENGTH
+ }
+ } finally {
+ if (inputStream != null) {
+ try { inputStream.close(); } catch (Exception e) { /* Ignore */ }
+ }
+ }
+ }
+
+ this.fileLength = fileLength;
+ this.imageDimensions.set(decoder.getWidth(), decoder.getHeight());
+ decoderLock.writeLock().lock();
+ try {
+ if (decoderPool != null) {
+ decoderPool.add(decoder);
+ }
+ } finally {
+ decoderLock.writeLock().unlock();
+ }
+ }
+
+ /**
+ * Acquire a read lock to prevent decoding overlapping with recycling, then check the pool still
+ * exists and acquire a decoder to load the requested region. There is no check whether the pool
+ * currently has decoders, because it's guaranteed to have one decoder after {@link #init(Context, Uri)}
+ * is called and be null once {@link #recycle()} is called. In practice the view can't call this
+ * method until after {@link #init(Context, Uri)}, so there will be no blocking on an empty pool.
+ */
+ @Override
+ public Bitmap decodeRegion(Rect sRect, int sampleSize) {
+ debug("Decode region " + sRect + " on thread " + Thread.currentThread().getName());
+ if (sRect.width() < imageDimensions.x || sRect.height() < imageDimensions.y) {
+ lazyInit();
+ }
+ decoderLock.readLock().lock();
+ try {
+ if (decoderPool != null) {
+ BitmapRegionDecoder decoder = decoderPool.acquire();
+ try {
+ // Decoder can't be null or recycled in practice
+ if (decoder != null && !decoder.isRecycled()) {
+ BitmapFactory.Options options = new BitmapFactory.Options();
+ options.inSampleSize = sampleSize;
+ options.inPreferredConfig = bitmapConfig;
+ Bitmap bitmap = decoder.decodeRegion(sRect, options);
+ if (bitmap == null) {
+ throw new RuntimeException("Skia image decoder returned null bitmap - image format may not be supported");
+ }
+ return bitmap;
+ }
+ } finally {
+ if (decoder != null) {
+ decoderPool.release(decoder);
+ }
+ }
+ }
+ throw new IllegalStateException("Cannot decode region after decoder has been recycled");
+ } finally {
+ decoderLock.readLock().unlock();
+ }
+ }
+
+ /**
+ * Holding a read lock to avoid returning true while the pool is being recycled, this returns
+ * true if the pool has at least one decoder available.
+ */
+ @Override
+ public synchronized boolean isReady() {
+ return decoderPool != null && !decoderPool.isEmpty();
+ }
+
+ /**
+ * Wait until all read locks held by {@link #decodeRegion(Rect, int)} are released, then recycle
+ * and destroy the pool. Elsewhere, when a read lock is acquired, we must check the pool is not null.
+ */
+ @Override
+ public synchronized void recycle() {
+ decoderLock.writeLock().lock();
+ try {
+ if (decoderPool != null) {
+ decoderPool.recycle();
+ decoderPool = null;
+ context = null;
+ uri = null;
+ }
+ } finally {
+ decoderLock.writeLock().unlock();
+ }
+ }
+
+ /**
+ * Called before creating a new decoder. Based on number of CPU cores, available memory, and the
+ * size of the image file, determines whether another decoder can be created. Subclasses can
+ * override and customise this.
+ * @param numberOfDecoders the number of decoders that have been created so far
+ * @param fileLength the size of the image file in bytes. Creating another decoder will use approximately this much native memory.
+ * @return true if another decoder can be created.
+ */
+ @SuppressWarnings("WeakerAccess")
+ protected boolean allowAdditionalDecoder(int numberOfDecoders, long fileLength) {
+ if (numberOfDecoders >= 4) {
+ debug("No additional decoders allowed, reached hard limit (4)");
+ return false;
+ } else if (numberOfDecoders * fileLength > 20 * 1024 * 1024) {
+ debug("No additional encoders allowed, reached hard memory limit (20Mb)");
+ return false;
+ } else if (numberOfDecoders >= getNumberOfCores()) {
+ debug("No additional encoders allowed, limited by CPU cores (" + getNumberOfCores() + ")");
+ return false;
+ } else if (isLowMemory()) {
+ debug("No additional encoders allowed, memory is low");
+ return false;
+ }
+ debug("Additional decoder allowed, current count is " + numberOfDecoders + ", estimated native memory " + ((fileLength * numberOfDecoders)/(1024 * 1024)) + "Mb");
+ return true;
+ }
+
+
+ /**
+ * A simple pool of {@link BitmapRegionDecoder} instances, all loading from the same source.
+ */
+ private static class DecoderPool {
+ private final Semaphore available = new Semaphore(0, true);
+ private final Map<BitmapRegionDecoder, Boolean> decoders = new ConcurrentHashMap<>();
+
+ /**
+ * Returns false if there is at least one decoder in the pool.
+ */
+ private synchronized boolean isEmpty() {
+ return decoders.isEmpty();
+ }
+
+ /**
+ * Returns number of encoders.
+ */
+ private synchronized int size() {
+ return decoders.size();
+ }
+
+ /**
+ * Acquire a decoder. Blocks until one is available.
+ */
+ private BitmapRegionDecoder acquire() {
+ available.acquireUninterruptibly();
+ return getNextAvailable();
+ }
+
+ /**
+ * Release a decoder back to the pool.
+ */
+ private void release(BitmapRegionDecoder decoder) {
+ if (markAsUnused(decoder)) {
+ available.release();
+ }
+ }
+
+ /**
+ * Adds a newly created decoder to the pool, releasing an additional permit.
+ */
+ private synchronized void add(BitmapRegionDecoder decoder) {
+ decoders.put(decoder, false);
+ available.release();
+ }
+
+ /**
+ * While there are decoders in the map, wait until each is available before acquiring,
+ * recycling and removing it. After this is called, any call to {@link #acquire()} will
+ * block forever, so this call should happen within a write lock, and all calls to
+ * {@link #acquire()} should be made within a read lock so they cannot end up blocking on
+ * the semaphore when it has no permits.
+ */
+ private synchronized void recycle() {
+ while (!decoders.isEmpty()) {
+ BitmapRegionDecoder decoder = acquire();
+ decoder.recycle();
+ decoders.remove(decoder);
+ }
+ }
+
+ private synchronized BitmapRegionDecoder getNextAvailable() {
+ for (Map.Entry<BitmapRegionDecoder, Boolean> entry : decoders.entrySet()) {
+ if (!entry.getValue()) {
+ entry.setValue(true);
+ return entry.getKey();
+ }
+ }
+ return null;
+ }
+
+ private synchronized boolean markAsUnused(BitmapRegionDecoder decoder) {
+ for (Map.Entry<BitmapRegionDecoder, Boolean> entry : decoders.entrySet()) {
+ if (decoder == entry.getKey()) {
+ if (entry.getValue()) {
+ entry.setValue(false);
+ return true;
+ } else {
+ return false;
+ }
+ }
+ }
+ return false;
+ }
+
+ }
+
+ private int getNumberOfCores() {
+ if (Build.VERSION.SDK_INT >= 17) {
+ return Runtime.getRuntime().availableProcessors();
+ } else {
+ return getNumCoresOldPhones();
+ }
+ }
+
+ /**
+ * Gets the number of cores available in this device, across all processors.
+ * Requires: Ability to peruse the filesystem at "/sys/devices/system/cpu"
+ * @return The number of cores, or 1 if failed to get result
+ */
+ private int getNumCoresOldPhones() {
+ class CpuFilter implements FileFilter {
+ @Override
+ public boolean accept(File pathname) {
+ return Pattern.matches("cpu[0-9]+", pathname.getName());
+ }
+ }
+ try {
+ File dir = new File("/sys/devices/system/cpu/");
+ File[] files = dir.listFiles(new CpuFilter());
+ return files.length;
+ } catch(Exception e) {
+ return 1;
+ }
+ }
+
+ private boolean isLowMemory() {
+ ActivityManager activityManager = (ActivityManager)context.getSystemService(ACTIVITY_SERVICE);
+ if (activityManager != null) {
+ ActivityManager.MemoryInfo memoryInfo = new ActivityManager.MemoryInfo();
+ activityManager.getMemoryInfo(memoryInfo);
+ return memoryInfo.lowMemory;
+ } else {
+ return true;
+ }
+ }
+
+ private void debug(String message) {
+ if (debug) {
+ Log.d(TAG, message);
+ }
+ }
+
+}