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+<div class="subTitle">com.davemorrissey.labs.subscaleview.decoder</div>
+<h2 title="Interface ImageRegionDecoder" class="title">Interface ImageRegionDecoder</h2>
+</div>
+<div class="contentContainer">
+<div class="description">
+<ul class="blockList">
+<li class="blockList">
+<dl>
+<dt>All Known Implementing Classes:</dt>
+<dd><a href="../../../../../com/davemorrissey/labs/subscaleview/decoder/SkiaImageRegionDecoder.html" title="class in com.davemorrissey.labs.subscaleview.decoder">SkiaImageRegionDecoder</a>, <a href="../../../../../com/davemorrissey/labs/subscaleview/decoder/SkiaPooledImageRegionDecoder.html" title="class in com.davemorrissey.labs.subscaleview.decoder">SkiaPooledImageRegionDecoder</a></dd>
+</dl>
+<hr>
+<br>
+<pre>public interface <span class="typeNameLabel">ImageRegionDecoder</span></pre>
+<div class="block">Interface for image decoding classes, allowing the default <a href="https://developer.android.com/reference/android/graphics/BitmapRegionDecoder.html?is-external=true" title="class or interface in android.graphics"><code>BitmapRegionDecoder</code></a>
+ based on the Skia library to be replaced with a custom class.</div>
+</li>
+</ul>
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+<!-- ========== METHOD SUMMARY =========== -->
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+<!-- -->
+</a>
+<h3>Method Summary</h3>
+<table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation">
+<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd">&nbsp;</span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd">&nbsp;</span></span><span id="t3" class="tableTab"><span><a href="javascript:show(4);">Abstract Methods</a></span><span class="tabEnd">&nbsp;</span></span></caption>
+<tr>
+<th class="colFirst" scope="col">Modifier and Type</th>
+<th class="colLast" scope="col">Method and Description</th>
+</tr>
+<tr id="i0" class="altColor">
+<td class="colFirst"><code><a href="https://developer.android.com/reference/android/graphics/Bitmap.html?is-external=true" title="class or interface in android.graphics">Bitmap</a></code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/davemorrissey/labs/subscaleview/decoder/ImageRegionDecoder.html#decodeRegion-android.graphics.Rect-int-">decodeRegion</a></span>(<a href="https://developer.android.com/reference/android/graphics/Rect.html?is-external=true" title="class or interface in android.graphics">Rect</a>&nbsp;sRect,
+ int&nbsp;sampleSize)</code>
+<div class="block">
+ Decode a region of the image with the given sample size.</div>
+</td>
+</tr>
+<tr id="i1" class="rowColor">
+<td class="colFirst"><code><a href="https://developer.android.com/reference/android/graphics/Point.html?is-external=true" title="class or interface in android.graphics">Point</a></code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/davemorrissey/labs/subscaleview/decoder/ImageRegionDecoder.html#init-android.content.Context-android.net.Uri-">init</a></span>(<a href="https://developer.android.com/reference/android/content/Context.html?is-external=true" title="class or interface in android.content">Context</a>&nbsp;context,
+ <a href="https://developer.android.com/reference/android/net/Uri.html?is-external=true" title="class or interface in android.net">Uri</a>&nbsp;uri)</code>
+<div class="block">Initialise the decoder.</div>
+</td>
+</tr>
+<tr id="i2" class="altColor">
+<td class="colFirst"><code>boolean</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/davemorrissey/labs/subscaleview/decoder/ImageRegionDecoder.html#isReady--">isReady</a></span>()</code>
+<div class="block">Status check.</div>
+</td>
+</tr>
+<tr id="i3" class="rowColor">
+<td class="colFirst"><code>void</code></td>
+<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/davemorrissey/labs/subscaleview/decoder/ImageRegionDecoder.html#recycle--">recycle</a></span>()</code>
+<div class="block">This method will be called when the decoder is no longer required.</div>
+</td>
+</tr>
+</table>
+</li>
+</ul>
+</li>
+</ul>
+</div>
+<div class="details">
+<ul class="blockList">
+<li class="blockList">
+<!-- ============ METHOD DETAIL ========== -->
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+<li class="blockList"><a name="method.detail">
+<!-- -->
+</a>
+<h3>Method Detail</h3>
+<a name="init-android.content.Context-android.net.Uri-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>init</h4>
+<pre><a href="https://developer.android.com/reference/android/graphics/Point.html?is-external=true" title="class or interface in android.graphics">Point</a>&nbsp;init(<a href="https://developer.android.com/reference/android/content/Context.html?is-external=true" title="class or interface in android.content">Context</a>&nbsp;context,
+ <a href="https://developer.android.com/reference/android/net/Uri.html?is-external=true" title="class or interface in android.net">Uri</a>&nbsp;uri)
+ throws <a href="https://developer.android.com/reference/java/lang/Exception.html?is-external=true" title="class or interface in java.lang">Exception</a></pre>
+<div class="block">Initialise the decoder. When possible, perform initial setup work once in this method. The
+ dimensions of the image must be returned. The URI can be in one of the following formats:
+ <br>
+ File: <code>file:///scard/picture.jpg</code>
+ <br>
+ Asset: <code>file:///android_asset/picture.png</code>
+ <br>
+ Resource: <code>android.resource://com.example.app/drawable/picture</code></div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>context</code> - Application context. A reference may be held, but must be cleared on recycle.</dd>
+<dd><code>uri</code> - URI of the image.</dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>Dimensions of the image.</dd>
+<dt><span class="throwsLabel">Throws:</span></dt>
+<dd><code><a href="https://developer.android.com/reference/java/lang/Exception.html?is-external=true" title="class or interface in java.lang">Exception</a></code> - if initialisation fails.</dd>
+</dl>
+</li>
+</ul>
+<a name="decodeRegion-android.graphics.Rect-int-">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>decodeRegion</h4>
+<pre><a href="https://developer.android.com/reference/android/graphics/Bitmap.html?is-external=true" title="class or interface in android.graphics">Bitmap</a>&nbsp;decodeRegion(<a href="https://developer.android.com/reference/android/graphics/Rect.html?is-external=true" title="class or interface in android.graphics">Rect</a>&nbsp;sRect,
+ int&nbsp;sampleSize)</pre>
+<div class="block"><p>
+ Decode a region of the image with the given sample size. This method is called off the UI
+ thread so it can safely load the image on the current thread. It is called from
+ <a href="https://developer.android.com/reference/android/os/AsyncTask.html?is-external=true" title="class or interface in android.os"><code>AsyncTask</code></a>s running in an executor that may have multiple threads, so
+ implementations must be thread safe. Adding <code>synchronized</code> to the method signature
+ is the simplest way to achieve this, but bear in mind the <a href="../../../../../com/davemorrissey/labs/subscaleview/decoder/ImageRegionDecoder.html#recycle--"><code>recycle()</code></a> method can be
+ called concurrently.
+ </p><p>
+ See <a href="../../../../../com/davemorrissey/labs/subscaleview/decoder/SkiaImageRegionDecoder.html" title="class in com.davemorrissey.labs.subscaleview.decoder"><code>SkiaImageRegionDecoder</code></a> and <a href="../../../../../com/davemorrissey/labs/subscaleview/decoder/SkiaPooledImageRegionDecoder.html" title="class in com.davemorrissey.labs.subscaleview.decoder"><code>SkiaPooledImageRegionDecoder</code></a> for examples of
+ internal locking and synchronization.
+ </p></div>
+<dl>
+<dt><span class="paramLabel">Parameters:</span></dt>
+<dd><code>sRect</code> - Source image rectangle to decode.</dd>
+<dd><code>sampleSize</code> - Sample size.</dd>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>The decoded region. It is safe to return null if decoding fails.</dd>
+</dl>
+</li>
+</ul>
+<a name="isReady--">
+<!-- -->
+</a>
+<ul class="blockList">
+<li class="blockList">
+<h4>isReady</h4>
+<pre>boolean&nbsp;isReady()</pre>
+<div class="block">Status check. Should return false before initialisation and after recycle.</div>
+<dl>
+<dt><span class="returnLabel">Returns:</span></dt>
+<dd>true if the decoder is ready to be used.</dd>
+</dl>
+</li>
+</ul>
+<a name="recycle--">
+<!-- -->
+</a>
+<ul class="blockListLast">
+<li class="blockList">
+<h4>recycle</h4>
+<pre>void&nbsp;recycle()</pre>
+<div class="block">This method will be called when the decoder is no longer required. It should clean up any resources still in use.</div>
+</li>
+</ul>
+</li>
+</ul>
+</li>
+</ul>
+</div>
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