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vulkan.frag
ERROR: 0:3: 'binding' : sampler/texture/image requires layout(binding=X) 
ERROR: 0:4: 'binding' : sampler/texture/image requires layout(binding=X) 
ERROR: 0:5: 'binding' : sampler/texture/image requires layout(binding=X) 
ERROR: 0:6: 'binding' : sampler/texture/image requires layout(binding=X) 
ERROR: 0:8: 'binding' : sampler/texture/image requires layout(binding=X) 
ERROR: 0:9: 'binding' : sampler/texture/image requires layout(binding=X) 
ERROR: 0:10: 'binding' : sampler/texture/image requires layout(binding=X) 
ERROR: 0:14: 'sampler2D' : sampler-constructor requires two arguments 
ERROR: 0:15: 'sampler2D' : sampler-constructor first argument must be a scalar *texture* type 
ERROR: 0:16: 'sampler2D' : sampler-constructor first argument must be a scalar *texture* type 
ERROR: 0:17: 'sampler2D' : sampler-constructor second argument must be a scalar sampler or samplerShadow 
ERROR: 0:18: 'sampler2D' : sampler-constructor second argument must be a scalar sampler or samplerShadow 
ERROR: 0:19: 'sampler2D' : sampler-constructor second argument must be a scalar sampler or samplerShadow 
ERROR: 0:21: 'sampler3D' : sampler-constructor cannot make an array of samplers 
ERROR: 0:22: 'sampler2D' : sampler-constructor first argument must be a scalar *texture* type 
ERROR: 0:23: 'sampler2D' : sampler-constructor first argument must be a *texture* type matching the dimensionality and sampled type of the constructor 
ERROR: 0:28: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: s2D
ERROR: 0:29: 'sampler3D' : sampler-constructor cannot make an array of samplers 
ERROR: 0:29: 'sampler3D' : sampler/image types can only be used in uniform variables or function parameters: s3d
ERROR: 0:29: '=' :  cannot convert from ' const float' to ' global 4-element array of highp sampler3D'
ERROR: 0:31: 'location' : SPIR-V requires location for user input/output 
ERROR: 0:39: 'push_constant' : can only be used with a uniform 
ERROR: 0:43: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan 
ERROR: 0:43: 'push_constant' : can only be used with a block 
ERROR: 0:45: 'push_constant' : cannot declare a default, can only be used on a block 
ERROR: 0:46: 'binding' : cannot be used with push_constant 
ERROR: 0:54: 'binding' : sampler/texture/image requires layout(binding=X) 
ERROR: 0:55: 'binding' : sampler/texture/image requires layout(binding=X) 
ERROR: 0:55: 'input_attachment_index' : can only be used with a subpass 
ERROR: 0:56: 'binding' : sampler/texture/image requires layout(binding=X) 
ERROR: 0:56: 'input_attachment_index' : can only be used with a subpass 
ERROR: 0:57: 'binding' : sampler/texture/image requires layout(binding=X) 
ERROR: 0:57: 'subpass' : requires an input_attachment_index layout qualifier 
ERROR: 0:58: 'binding' : sampler/texture/image requires layout(binding=X) 
ERROR: 0:63: 'subpassLoadMS' : no matching overloaded function found 
ERROR: 0:64: 'subpassLoad' : no matching overloaded function found 
ERROR: 0:66: 'subpassLoadMS' : no matching overloaded function found 
ERROR: 0:69: 'subroutine' : not allowed when generating SPIR-V 
ERROR: 0:69: 'subroutine' : feature not yet implemented 
ERROR: 0:70: 'subroutine' : not allowed when generating SPIR-V 
ERROR: 0:70: 'subroutine' : feature not yet implemented 
ERROR: 0:72: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan 
ERROR: 0:76: 'texture' : no matching overloaded function found 
ERROR: 0:77: 'imageStore' : no matching overloaded function found 
WARNING: 0:85: '' : all default precisions are highp; use precision statements to quiet warning, e.g.:
         "precision mediump int; precision highp float;" 
ERROR: 0:94: 'call argument' : sampler constructor must appear at point of use 
ERROR: 0:95: 'call argument' : sampler constructor must appear at point of use 
ERROR: 0:96: ',' : sampler constructor must appear at point of use 
ERROR: 0:97: ':' :  wrong operand types: no operation ':' exists that takes a left-hand operand of type ' temp sampler2D' and a right operand of type ' temp sampler2D' (or there is no acceptable conversion)
ERROR: 0:97: 'call argument' : sampler constructor must appear at point of use 
ERROR: 0:99: 'gl_NumSamples' : undeclared identifier 
ERROR: 0:104: 'noise1' : no matching overloaded function found 
ERROR: 0:105: 'noise2' : no matching overloaded function found 
ERROR: 0:106: 'noise3' : no matching overloaded function found 
ERROR: 0:107: 'noise4' : no matching overloaded function found 
ERROR: 54 compilation errors.  No code generated.


ERROR: Linking fragment stage: Only one push_constant block is allowed per stage

SPIR-V is not generated for failed compile or link