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path: root/Test/baseResults/spv.dead-after-discard.frag.out
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spv.dead-after-discard.frag
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 15

                              Capability Shader
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Fragment 4  "main" 8 14
                              ExecutionMode 4 OriginUpperLeft
                              Source GLSL 450
                              Name 4  "main"
                              Name 8  "o"
                              Name 14  "c"
                              Decorate 8(o) Location 0
                              Decorate 14(c) Location 0
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeInt 32 1
               7:             TypePointer Output 6(int)
            8(o):      7(ptr) Variable Output
               9:      6(int) Constant 1
              11:      6(int) Constant 3
              12:             TypeFloat 32
              13:             TypePointer Input 12(float)
           14(c):     13(ptr) Variable Input
         4(main):           2 Function None 3
               5:             Label
                              Store 8(o) 9
                              Kill
                              FunctionEnd