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spv.330.geom
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 32

                              Capability Geometry
                              Capability ClipDistance
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Geometry 4  "main" 13 20
                              ExecutionMode 4 Triangles
                              ExecutionMode 4 Invocations 1
                              ExecutionMode 4 OutputTriangleStrip
                              ExecutionMode 4 OutputVertices 3
                              Source GLSL 330
                              SourceExtension  "GL_ARB_separate_shader_objects"
                              Name 4  "main"
                              Name 11  "gl_PerVertex"
                              MemberName 11(gl_PerVertex) 0  "gl_Position"
                              MemberName 11(gl_PerVertex) 1  "gl_ClipDistance"
                              Name 13  ""
                              Name 16  "gl_PerVertex"
                              MemberName 16(gl_PerVertex) 0  "gl_Position"
                              MemberName 16(gl_PerVertex) 1  "gl_ClipDistance"
                              Name 20  "gl_in"
                              MemberDecorate 11(gl_PerVertex) 0 BuiltIn Position
                              MemberDecorate 11(gl_PerVertex) 1 BuiltIn ClipDistance
                              Decorate 11(gl_PerVertex) Block
                              MemberDecorate 16(gl_PerVertex) 0 BuiltIn Position
                              MemberDecorate 16(gl_PerVertex) 1 BuiltIn ClipDistance
                              Decorate 16(gl_PerVertex) Block
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypeVector 6(float) 4
               8:             TypeInt 32 0
               9:      8(int) Constant 1
              10:             TypeArray 6(float) 9
11(gl_PerVertex):             TypeStruct 7(fvec4) 10
              12:             TypePointer Output 11(gl_PerVertex)
              13:     12(ptr) Variable Output
              14:             TypeInt 32 1
              15:     14(int) Constant 0
16(gl_PerVertex):             TypeStruct 7(fvec4) 10
              17:      8(int) Constant 3
              18:             TypeArray 16(gl_PerVertex) 17
              19:             TypePointer Input 18
       20(gl_in):     19(ptr) Variable Input
              21:     14(int) Constant 1
              22:             TypePointer Input 7(fvec4)
              25:             TypePointer Output 7(fvec4)
              27:             TypePointer Input 6(float)
              30:             TypePointer Output 6(float)
         4(main):           2 Function None 3
               5:             Label
              23:     22(ptr) AccessChain 20(gl_in) 21 15
              24:    7(fvec4) Load 23
              26:     25(ptr) AccessChain 13 15
                              Store 26 24
              28:     27(ptr) AccessChain 20(gl_in) 21 21 15
              29:    6(float) Load 28
              31:     30(ptr) AccessChain 13 21 15
                              Store 31 29
                              EmitVertex
                              EndPrimitive
                              Return
                              FunctionEnd