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EndStreamPrimitive.geom
WARNING: 0:2: '#extension' : extension is only partially supported: GL_ARB_gpu_shader5
Shader version: 150
Requested GL_ARB_gpu_shader5
invocations = -1
max_vertices = 1
input primitive = points
output primitive = points
0:? Sequence
0:10 Function Definition: main( ( global void)
0:10 Function Parameters:
0:12 Sequence
0:12 move second child to first child ( temp float)
0:12 'output1' (layout( stream=0) out float)
0:12 Constant:
0:12 1.000000
0:13 move second child to first child ( temp float)
0:13 'output2' (layout( stream=0) out float)
0:13 Constant:
0:13 2.000000
0:14 EmitStreamVertex ( global void)
0:14 Constant:
0:14 0 (const int)
0:15 EndStreamPrimitive ( global void)
0:15 Constant:
0:15 0 (const int)
0:16 move second child to first child ( temp float)
0:16 'output3' (layout( stream=1) out float)
0:16 Constant:
0:16 3.000000
0:17 move second child to first child ( temp float)
0:17 'output4' (layout( stream=1) out float)
0:17 Constant:
0:17 4.000000
0:18 EmitStreamVertex ( global void)
0:18 Constant:
0:18 1 (const int)
0:19 EndStreamPrimitive ( global void)
0:19 Constant:
0:19 1 (const int)
0:? Linker Objects
0:? 'output1' (layout( stream=0) out float)
0:? 'output2' (layout( stream=0) out float)
0:? 'output3' (layout( stream=1) out float)
0:? 'output4' (layout( stream=1) out float)
0:? 'stream' ( uniform uint)
Linked geometry stage:
Shader version: 150
Requested GL_ARB_gpu_shader5
invocations = 1
max_vertices = 1
input primitive = points
output primitive = points
0:? Sequence
0:10 Function Definition: main( ( global void)
0:10 Function Parameters:
0:12 Sequence
0:12 move second child to first child ( temp float)
0:12 'output1' (layout( stream=0) out float)
0:12 Constant:
0:12 1.000000
0:13 move second child to first child ( temp float)
0:13 'output2' (layout( stream=0) out float)
0:13 Constant:
0:13 2.000000
0:14 EmitStreamVertex ( global void)
0:14 Constant:
0:14 0 (const int)
0:15 EndStreamPrimitive ( global void)
0:15 Constant:
0:15 0 (const int)
0:16 move second child to first child ( temp float)
0:16 'output3' (layout( stream=1) out float)
0:16 Constant:
0:16 3.000000
0:17 move second child to first child ( temp float)
0:17 'output4' (layout( stream=1) out float)
0:17 Constant:
0:17 4.000000
0:18 EmitStreamVertex ( global void)
0:18 Constant:
0:18 1 (const int)
0:19 EndStreamPrimitive ( global void)
0:19 Constant:
0:19 1 (const int)
0:? Linker Objects
0:? 'output1' (layout( stream=0) out float)
0:? 'output2' (layout( stream=0) out float)
0:? 'output3' (layout( stream=1) out float)
0:? 'output4' (layout( stream=1) out float)
0:? 'stream' ( uniform uint)
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