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path: root/Test/baseResults/EndStreamPrimitive.geom.out
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EndStreamPrimitive.geom
WARNING: 0:2: '#extension' : extension is only partially supported: GL_ARB_gpu_shader5

Shader version: 150
Requested GL_ARB_gpu_shader5
invocations = -1
max_vertices = 1
input primitive = points
output primitive = points
0:? Sequence
0:10  Function Definition: main( ( global void)
0:10    Function Parameters: 
0:12    Sequence
0:12      move second child to first child ( temp float)
0:12        'output1' (layout( stream=0) out float)
0:12        Constant:
0:12          1.000000
0:13      move second child to first child ( temp float)
0:13        'output2' (layout( stream=0) out float)
0:13        Constant:
0:13          2.000000
0:14      EmitStreamVertex ( global void)
0:14        Constant:
0:14          0 (const int)
0:15      EndStreamPrimitive ( global void)
0:15        Constant:
0:15          0 (const int)
0:16      move second child to first child ( temp float)
0:16        'output3' (layout( stream=1) out float)
0:16        Constant:
0:16          3.000000
0:17      move second child to first child ( temp float)
0:17        'output4' (layout( stream=1) out float)
0:17        Constant:
0:17          4.000000
0:18      EmitStreamVertex ( global void)
0:18        Constant:
0:18          1 (const int)
0:19      EndStreamPrimitive ( global void)
0:19        Constant:
0:19          1 (const int)
0:?   Linker Objects
0:?     'output1' (layout( stream=0) out float)
0:?     'output2' (layout( stream=0) out float)
0:?     'output3' (layout( stream=1) out float)
0:?     'output4' (layout( stream=1) out float)
0:?     'stream' ( uniform uint)


Linked geometry stage:


Shader version: 150
Requested GL_ARB_gpu_shader5
invocations = 1
max_vertices = 1
input primitive = points
output primitive = points
0:? Sequence
0:10  Function Definition: main( ( global void)
0:10    Function Parameters: 
0:12    Sequence
0:12      move second child to first child ( temp float)
0:12        'output1' (layout( stream=0) out float)
0:12        Constant:
0:12          1.000000
0:13      move second child to first child ( temp float)
0:13        'output2' (layout( stream=0) out float)
0:13        Constant:
0:13          2.000000
0:14      EmitStreamVertex ( global void)
0:14        Constant:
0:14          0 (const int)
0:15      EndStreamPrimitive ( global void)
0:15        Constant:
0:15          0 (const int)
0:16      move second child to first child ( temp float)
0:16        'output3' (layout( stream=1) out float)
0:16        Constant:
0:16          3.000000
0:17      move second child to first child ( temp float)
0:17        'output4' (layout( stream=1) out float)
0:17        Constant:
0:17          4.000000
0:18      EmitStreamVertex ( global void)
0:18        Constant:
0:18          1 (const int)
0:19      EndStreamPrimitive ( global void)
0:19        Constant:
0:19          1 (const int)
0:?   Linker Objects
0:?     'output1' (layout( stream=0) out float)
0:?     'output2' (layout( stream=0) out float)
0:?     'output3' (layout( stream=1) out float)
0:?     'output4' (layout( stream=1) out float)
0:?     'stream' ( uniform uint)