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authorChow <laddoc@outlook.com>2020-11-12 15:54:16 +0800
committerChow <laddoc@outlook.com>2021-02-15 20:35:20 +0800
commit93b400f26784ad6ce8714df957a5d1a665232488 (patch)
treed4c0a80408588246a71563a0c95ea7b6ef5754db
parent74e8f05b9fc7229a7c42015889aba12c7f9554b1 (diff)
downloadglslang-93b400f26784ad6ce8714df957a5d1a665232488.tar.gz
Fix issue for new unique id system. Add level bits to help verifying symbols and split symbol tables.
For intermediates rebuilding, now need manually amending level bits for redeclaring built-ins.
-rw-r--r--SPIRV/GlslangToSpv.cpp10
-rw-r--r--Test/baseResults/link.vk.multiBlocksValid.1.0.geom.out4
-rw-r--r--Test/baseResults/spv.specConstant.vert.out6
-rw-r--r--glslang/HLSL/hlslParseHelper.cpp6
-rw-r--r--glslang/HLSL/hlslParseHelper.h22
-rw-r--r--glslang/Include/intermediate.h10
-rw-r--r--glslang/MachineIndependent/Intermediate.cpp2
-rw-r--r--glslang/MachineIndependent/ParseHelper.cpp6
-rw-r--r--glslang/MachineIndependent/ParseHelper.h4
-rw-r--r--glslang/MachineIndependent/ShaderLang.cpp9
-rw-r--r--glslang/MachineIndependent/SymbolTable.cpp2
-rw-r--r--glslang/MachineIndependent/SymbolTable.h38
-rw-r--r--glslang/MachineIndependent/iomapper.h2
-rw-r--r--glslang/MachineIndependent/limits.cpp6
-rw-r--r--glslang/MachineIndependent/linkValidate.cpp35
-rw-r--r--glslang/MachineIndependent/localintermediate.h18
-rw-r--r--glslang/Public/ShaderLang.h1
17 files changed, 110 insertions, 71 deletions
diff --git a/SPIRV/GlslangToSpv.cpp b/SPIRV/GlslangToSpv.cpp
index e9c14df3..d061726a 100644
--- a/SPIRV/GlslangToSpv.cpp
+++ b/SPIRV/GlslangToSpv.cpp
@@ -255,15 +255,15 @@ protected:
spv::Id nonSemanticDebugPrintf;
std::unordered_map<const char*, spv::Id> extBuiltinMap;
- std::unordered_map<int, spv::Id> symbolValues;
- std::unordered_set<int> rValueParameters; // set of formal function parameters passed as rValues,
+ std::unordered_map<long long, spv::Id> symbolValues;
+ std::unordered_set<long long> rValueParameters; // set of formal function parameters passed as rValues,
// rather than a pointer
std::unordered_map<std::string, spv::Function*> functionMap;
std::unordered_map<const glslang::TTypeList*, spv::Id> structMap[glslang::ElpCount][glslang::ElmCount];
// for mapping glslang block indices to spv indices (e.g., due to hidden members):
- std::unordered_map<int, std::vector<int>> memberRemapper;
+ std::unordered_map<long long, std::vector<int>> memberRemapper;
// for mapping glslang symbol struct to symbol Id
- std::unordered_map<const glslang::TTypeList*, int> glslangTypeToIdMap;
+ std::unordered_map<const glslang::TTypeList*, long long> glslangTypeToIdMap;
std::stack<bool> breakForLoop; // false means break for switch
std::unordered_map<std::string, const glslang::TIntermSymbol*> counterOriginator;
// Map pointee types for EbtReference to their forward pointers
@@ -1943,7 +1943,7 @@ bool TGlslangToSpvTraverser::visitBinary(glslang::TVisit /* visit */, glslang::T
{
// This may be, e.g., an anonymous block-member selection, which generally need
// index remapping due to hidden members in anonymous blocks.
- int glslangId = glslangTypeToIdMap[node->getLeft()->getType().getStruct()];
+ long long glslangId = glslangTypeToIdMap[node->getLeft()->getType().getStruct()];
if (memberRemapper.find(glslangId) != memberRemapper.end()) {
std::vector<int>& remapper = memberRemapper[glslangId];
assert(remapper.size() > 0);
diff --git a/Test/baseResults/link.vk.multiBlocksValid.1.0.geom.out b/Test/baseResults/link.vk.multiBlocksValid.1.0.geom.out
index c0b33b70..b0456a08 100644
--- a/Test/baseResults/link.vk.multiBlocksValid.1.0.geom.out
+++ b/Test/baseResults/link.vk.multiBlocksValid.1.0.geom.out
@@ -328,14 +328,14 @@ output primitive = triangle_strip
Decorate 59(Vertex) Block
Decorate 61(oV) Location 0
Decorate 64(Vertex) Block
- Decorate 68(iV) Location 1
+ Decorate 68(iV) Location 0
MemberDecorate 95(BufferBlock) 0 ColMajor
MemberDecorate 95(BufferBlock) 0 Offset 0
MemberDecorate 95(BufferBlock) 0 MatrixStride 16
Decorate 95(BufferBlock) BufferBlock
Decorate 97(uBuf) DescriptorSet 0
Decorate 97(uBuf) Binding 1
- Decorate 100(P) Location 0
+ Decorate 100(P) Location 2
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
diff --git a/Test/baseResults/spv.specConstant.vert.out b/Test/baseResults/spv.specConstant.vert.out
index 76f3de61..f7d43811 100644
--- a/Test/baseResults/spv.specConstant.vert.out
+++ b/Test/baseResults/spv.specConstant.vert.out
@@ -11,7 +11,7 @@ spv.specConstant.vert
Source GLSL 400
Name 4 "main"
Name 9 "arraySize"
- Name 14 "foo(vf4[s805310914];"
+ Name 14 "foo(vf4[s216172782];"
Name 13 "p"
Name 17 "builtin_spec_constant("
Name 20 "color"
@@ -106,10 +106,10 @@ spv.specConstant.vert
Store 20(color) 46
48: 10 Load 22(ucol)
Store 47(param) 48
- 49: 2 FunctionCall 14(foo(vf4[s805310914];) 47(param)
+ 49: 2 FunctionCall 14(foo(vf4[s216172782];) 47(param)
Return
FunctionEnd
-14(foo(vf4[s805310914];): 2 Function None 12
+14(foo(vf4[s216172782];): 2 Function None 12
13(p): 11(ptr) FunctionParameter
15: Label
54: 24(ptr) AccessChain 53(dupUcol) 23
diff --git a/glslang/HLSL/hlslParseHelper.cpp b/glslang/HLSL/hlslParseHelper.cpp
index ea31837e..ff0f35a7 100644
--- a/glslang/HLSL/hlslParseHelper.cpp
+++ b/glslang/HLSL/hlslParseHelper.cpp
@@ -1376,7 +1376,7 @@ TIntermTyped* HlslParseContext::flattenAccess(TIntermTyped* base, int member)
return flattened ? flattened : base;
}
-TIntermTyped* HlslParseContext::flattenAccess(int uniqueId, int member, TStorageQualifier outerStorage,
+TIntermTyped* HlslParseContext::flattenAccess(long long uniqueId, int member, TStorageQualifier outerStorage,
const TType& dereferencedType, int subset)
{
const auto flattenData = flattenMap.find(uniqueId);
@@ -1444,7 +1444,7 @@ int HlslParseContext::findSubtreeOffset(const TType& type, int subset, const TVe
};
// Find and return the split IO TVariable for id, or nullptr if none.
-TVariable* HlslParseContext::getSplitNonIoVar(int id) const
+TVariable* HlslParseContext::getSplitNonIoVar(long long id) const
{
const auto splitNonIoVar = splitNonIoVars.find(id);
if (splitNonIoVar == splitNonIoVars.end())
@@ -3256,7 +3256,7 @@ TIntermAggregate* HlslParseContext::handleSamplerTextureCombine(const TSourceLoc
// shadow state. This depends on downstream optimization to
// DCE one variant in [shadow, nonshadow] if both are present,
// or the SPIR-V module would be invalid.
- int newId = texSymbol->getId();
+ long long newId = texSymbol->getId();
// Check to see if this texture has been given a shadow mode already.
// If so, look up the one we already have.
diff --git a/glslang/HLSL/hlslParseHelper.h b/glslang/HLSL/hlslParseHelper.h
index b92856a4..2d7165cf 100644
--- a/glslang/HLSL/hlslParseHelper.h
+++ b/glslang/HLSL/hlslParseHelper.h
@@ -253,12 +253,12 @@ protected:
// Array and struct flattening
TIntermTyped* flattenAccess(TIntermTyped* base, int member);
- TIntermTyped* flattenAccess(int uniqueId, int member, TStorageQualifier outerStorage, const TType&, int subset = -1);
+ TIntermTyped* flattenAccess(long long uniqueId, int member, TStorageQualifier outerStorage, const TType&, int subset = -1);
int findSubtreeOffset(const TIntermNode&) const;
int findSubtreeOffset(const TType&, int subset, const TVector<int>& offsets) const;
bool shouldFlatten(const TType&, TStorageQualifier, bool topLevel) const;
bool wasFlattened(const TIntermTyped* node) const;
- bool wasFlattened(int id) const { return flattenMap.find(id) != flattenMap.end(); }
+ bool wasFlattened(long long id) const { return flattenMap.find(id) != flattenMap.end(); }
int addFlattenedMember(const TVariable&, const TType&, TFlattenData&, const TString& name, bool linkage,
const TQualifier& outerQualifier, const TArraySizes* builtInArraySizes);
@@ -267,8 +267,8 @@ protected:
void splitBuiltIn(const TString& baseName, const TType& memberType, const TArraySizes*, const TQualifier&);
const TType& split(const TType& type, const TString& name, const TQualifier&);
bool wasSplit(const TIntermTyped* node) const;
- bool wasSplit(int id) const { return splitNonIoVars.find(id) != splitNonIoVars.end(); }
- TVariable* getSplitNonIoVar(int id) const;
+ bool wasSplit(long long id) const { return splitNonIoVars.find(id) != splitNonIoVars.end(); }
+ TVariable* getSplitNonIoVar(long long id) const;
void addPatchConstantInvocation();
void fixTextureShadowModes();
void finalizeAppendMethods();
@@ -386,7 +386,7 @@ protected:
//
TVector<TSymbol*> ioArraySymbolResizeList;
- TMap<int, TFlattenData> flattenMap;
+ TMap<long long, TFlattenData> flattenMap;
// IO-type map. Maps a pure symbol-table form of a structure-member list into
// each of the (up to) three kinds of IO, as each as different allowed decorations,
@@ -399,7 +399,7 @@ protected:
TMap<const TTypeList*, tIoKinds> ioTypeMap;
// Structure splitting data:
- TMap<int, TVariable*> splitNonIoVars; // variables with the built-in interstage IO removed, indexed by unique ID.
+ TMap<long long, TVariable*> splitNonIoVars; // variables with the built-in interstage IO removed, indexed by unique ID.
// Structuredbuffer shared types. Typically there are only a few.
TVector<TType*> structBufferTypes;
@@ -488,18 +488,18 @@ protected:
struct tShadowTextureSymbols {
tShadowTextureSymbols() { symId.fill(-1); }
- void set(bool shadow, int id) { symId[int(shadow)] = id; }
- int get(bool shadow) const { return symId[int(shadow)]; }
+ void set(bool shadow, long long id) { symId[int(shadow)] = id; }
+ long long get(bool shadow) const { return symId[int(shadow)]; }
// True if this texture has been seen with both shadow and non-shadow modes
bool overloaded() const { return symId[0] != -1 && symId[1] != -1; }
- bool isShadowId(int id) const { return symId[1] == id; }
+ bool isShadowId(long long id) const { return symId[1] == id; }
private:
- std::array<int, 2> symId;
+ std::array<long long, 2> symId;
};
- TMap<int, tShadowTextureSymbols*> textureShadowVariant;
+ TMap<long long, tShadowTextureSymbols*> textureShadowVariant;
bool parsingEntrypointParameters;
};
diff --git a/glslang/Include/intermediate.h b/glslang/Include/intermediate.h
index f0411ebb..a5874346 100644
--- a/glslang/Include/intermediate.h
+++ b/glslang/Include/intermediate.h
@@ -1264,15 +1264,15 @@ public:
// if symbol is initialized as symbol(sym), the memory comes from the pool allocator of sym. If sym comes from
// per process threadPoolAllocator, then it causes increased memory usage per compile
// it is essential to use "symbol = sym" to assign to symbol
- TIntermSymbol(int i, const TString& n, const TType& t)
+ TIntermSymbol(long long i, const TString& n, const TType& t)
: TIntermTyped(t), id(i),
#ifndef GLSLANG_WEB
flattenSubset(-1),
#endif
constSubtree(nullptr)
{ name = n; }
- virtual int getId() const { return id; }
- virtual void changeId(int i) { id = i; }
+ virtual long long getId() const { return id; }
+ virtual void changeId(long long i) { id = i; }
virtual const TString& getName() const { return name; }
virtual void traverse(TIntermTraverser*);
virtual TIntermSymbol* getAsSymbolNode() { return this; }
@@ -1290,10 +1290,10 @@ public:
// This is meant for cases where a node has already been constructed, and
// later on, it becomes necessary to switch to a different symbol.
- virtual void switchId(int newId) { id = newId; }
+ virtual void switchId(long long newId) { id = newId; }
protected:
- int id; // the unique id of the symbol this node represents
+ long long id; // the unique id of the symbol this node represents
#ifndef GLSLANG_WEB
int flattenSubset; // how deeply the flattened object rooted at id has been dereferenced
#endif
diff --git a/glslang/MachineIndependent/Intermediate.cpp b/glslang/MachineIndependent/Intermediate.cpp
index b8c220d7..2face357 100644
--- a/glslang/MachineIndependent/Intermediate.cpp
+++ b/glslang/MachineIndependent/Intermediate.cpp
@@ -65,7 +65,7 @@ namespace glslang {
// Returns the added node.
//
-TIntermSymbol* TIntermediate::addSymbol(int id, const TString& name, const TType& type, const TConstUnionArray& constArray,
+TIntermSymbol* TIntermediate::addSymbol(long long id, const TString& name, const TType& type, const TConstUnionArray& constArray,
TIntermTyped* constSubtree, const TSourceLoc& loc)
{
TIntermSymbol* node = new TIntermSymbol(id, name, type);
diff --git a/glslang/MachineIndependent/ParseHelper.cpp b/glslang/MachineIndependent/ParseHelper.cpp
index 63fb957c..e58b8661 100644
--- a/glslang/MachineIndependent/ParseHelper.cpp
+++ b/glslang/MachineIndependent/ParseHelper.cpp
@@ -4274,8 +4274,10 @@ TSymbol* TParseContext::redeclareBuiltinVariable(const TSourceLoc& loc, const TS
// If it wasn't at a built-in level, then it's already been redeclared;
// that is, this is a redeclaration of a redeclaration; reuse that initial
// redeclaration. Otherwise, make the new one.
- if (builtIn)
+ if (builtIn) {
makeEditable(symbol);
+ symbolTable.amendSymbolIdLevel(*symbol);
+ }
// Now, modify the type of the copy, as per the type of the current redeclaration.
@@ -4804,7 +4806,7 @@ void TParseContext::inductiveLoopCheck(const TSourceLoc& loc, TIntermNode* init,
}
// get the unique id of the loop index
- int loopIndex = binaryInit->getLeft()->getAsSymbolNode()->getId();
+ long long loopIndex = binaryInit->getLeft()->getAsSymbolNode()->getId();
inductiveLoopIds.insert(loopIndex);
// condition's form must be "loop-index relational-operator constant-expression"
diff --git a/glslang/MachineIndependent/ParseHelper.h b/glslang/MachineIndependent/ParseHelper.h
index fe2b6fbb..df53b5eb 100644
--- a/glslang/MachineIndependent/ParseHelper.h
+++ b/glslang/MachineIndependent/ParseHelper.h
@@ -67,7 +67,7 @@ struct TPragma {
class TScanContext;
class TPpContext;
-typedef std::set<int> TIdSetType;
+typedef std::set<long long> TIdSetType;
typedef std::map<const TTypeList*, std::map<size_t, const TTypeList*>> TStructRecord;
//
@@ -392,7 +392,7 @@ public:
void arrayLimitCheck(const TSourceLoc&, const TString&, int size);
void limitCheck(const TSourceLoc&, int value, const char* limit, const char* feature);
- void inductiveLoopBodyCheck(TIntermNode*, int loopIndexId, TSymbolTable&);
+ void inductiveLoopBodyCheck(TIntermNode*, long long loopIndexId, TSymbolTable&);
void constantIndexExpressionCheck(TIntermNode*);
void setLayoutQualifier(const TSourceLoc&, TPublicType&, TString&);
diff --git a/glslang/MachineIndependent/ShaderLang.cpp b/glslang/MachineIndependent/ShaderLang.cpp
index c6030bd7..5a26c098 100644
--- a/glslang/MachineIndependent/ShaderLang.cpp
+++ b/glslang/MachineIndependent/ShaderLang.cpp
@@ -949,6 +949,9 @@ bool ProcessDeferred(
if (cachedTable)
symbolTable->adoptLevels(*cachedTable);
+ if (intermediate.getUniqueId() != 0)
+ symbolTable->overwriteUniqueId(intermediate.getUniqueId());
+
// Add built-in symbols that are potentially context dependent;
// they get popped again further down.
if (! AddContextSpecificSymbols(resources, compiler->infoSink, *symbolTable, version, profile, spvVersion,
@@ -1011,6 +1014,7 @@ bool ProcessDeferred(
bool success = processingContext(*parseContext, ppContext, fullInput,
versionWillBeError, *symbolTable,
intermediate, optLevel, messages);
+ intermediate.setUniqueId(symbolTable->getMaxSymbolId());
return success;
}
@@ -1810,6 +1814,11 @@ void TShader::addProcesses(const std::vector<std::string>& p)
intermediate->addProcesses(p);
}
+void TShader::setUniqueId(unsigned long long id)
+{
+ intermediate->setUniqueId(id);
+}
+
void TShader::setInvertY(bool invert) { intermediate->setInvertY(invert); }
void TShader::setNanMinMaxClamp(bool useNonNan) { intermediate->setNanMinMaxClamp(useNonNan); }
diff --git a/glslang/MachineIndependent/SymbolTable.cpp b/glslang/MachineIndependent/SymbolTable.cpp
index f6291c39..0e5ee195 100644
--- a/glslang/MachineIndependent/SymbolTable.cpp
+++ b/glslang/MachineIndependent/SymbolTable.cpp
@@ -170,7 +170,7 @@ void TType::buildMangledName(TString& mangledName) const
for (int i = 0; i < arraySizes->getNumDims(); ++i) {
if (arraySizes->getDimNode(i)) {
if (arraySizes->getDimNode(i)->getAsSymbolNode())
- snprintf(buf, maxSize, "s%d", arraySizes->getDimNode(i)->getAsSymbolNode()->getId());
+ snprintf(buf, maxSize, "s%lld", arraySizes->getDimNode(i)->getAsSymbolNode()->getId());
else
snprintf(buf, maxSize, "s%p", arraySizes->getDimNode(i));
} else
diff --git a/glslang/MachineIndependent/SymbolTable.h b/glslang/MachineIndependent/SymbolTable.h
index db16c19b..54c3ca50 100644
--- a/glslang/MachineIndependent/SymbolTable.h
+++ b/glslang/MachineIndependent/SymbolTable.h
@@ -104,8 +104,8 @@ public:
virtual const TAnonMember* getAsAnonMember() const { return 0; }
virtual const TType& getType() const = 0;
virtual TType& getWritableType() = 0;
- virtual void setUniqueId(int id) { uniqueId = id; }
- virtual int getUniqueId() const { return uniqueId; }
+ virtual void setUniqueId(long long id) { uniqueId = id; }
+ virtual long long getUniqueId() const { return uniqueId; }
virtual void setExtensions(int numExts, const char* const exts[])
{
assert(extensions == 0);
@@ -130,7 +130,7 @@ protected:
TSymbol& operator=(const TSymbol&);
const TString *name;
- unsigned int uniqueId; // For cross-scope comparing during code generation
+ unsigned long long uniqueId; // For cross-scope comparing during code generation
// For tracking what extensions must be present
// (don't use if correct version/profile is present).
@@ -612,6 +612,7 @@ public:
// 3: user-shader globals
//
protected:
+ static const uint32_t LevelFlagBitOffset = 56;
static const int globalLevel = 3;
static bool isSharedLevel(int level) { return level <= 1; } // exclude all per-compile levels
static bool isBuiltInLevel(int level) { return level <= 2; } // exclude user globals
@@ -620,10 +621,12 @@ public:
bool isEmpty() { return table.size() == 0; }
bool atBuiltInLevel() { return isBuiltInLevel(currentLevel()); }
bool atGlobalLevel() { return isGlobalLevel(currentLevel()); }
- static bool isBuiltInSymbol(int uniqueId) {
- int level = uniqueId >> LevelFlagBitOffset;
+ static bool isBuiltInSymbol(long long uniqueId) {
+ int level = static_cast<int>(uniqueId >> LevelFlagBitOffset);
return isBuiltInLevel(level);
}
+ static constexpr uint64_t uniqueIdMask = (1LL << LevelFlagBitOffset) - 1;
+ static const uint32_t MaxLevelInUniqueID = 127;
void setNoBuiltInRedeclarations() { noBuiltInRedeclarations = true; }
void setSeparateNameSpaces() { separateNameSpaces = true; }
@@ -691,6 +694,16 @@ public:
return table[currentLevel()]->amend(symbol, firstNewMember);
}
+ // Update the level info in symbol's unique ID to current level
+ void amendSymbolIdLevel(TSymbol& symbol)
+ {
+ // clamp level to avoid overflow
+ uint64_t level = currentLevel() > MaxLevelInUniqueID ? MaxLevelInUniqueID : currentLevel();
+ uint64_t symbolId = symbol.getUniqueId();
+ symbolId &= uniqueIdMask;
+ symbolId |= (level << LevelFlagBitOffset);
+ symbol.setUniqueId(symbolId);
+ }
//
// To allocate an internal temporary, which will need to be uniquely
// identified by the consumer of the AST, but never need to
@@ -859,7 +872,7 @@ public:
}
}
- int getMaxSymbolId() { return uniqueId; }
+ long long getMaxSymbolId() { return uniqueId; }
#if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
void dump(TInfoSink& infoSink, bool complete = false) const;
#endif
@@ -876,19 +889,24 @@ public:
// Add current level in the high-bits of unique id
void updateUniqueIdLevelFlag() {
// clamp level to avoid overflow
- uint32_t level = currentLevel() > 7 ? 7 : currentLevel();
- uniqueId &= ((1 << LevelFlagBitOffset) - 1);
+ uint64_t level = currentLevel() > MaxLevelInUniqueID ? MaxLevelInUniqueID : currentLevel();
+ uniqueId &= uniqueIdMask;
uniqueId |= (level << LevelFlagBitOffset);
}
+ void overwriteUniqueId(long long id)
+ {
+ uniqueId = id;
+ updateUniqueIdLevelFlag();
+ }
+
protected:
TSymbolTable(TSymbolTable&);
TSymbolTable& operator=(TSymbolTableLevel&);
int currentLevel() const { return static_cast<int>(table.size()) - 1; }
- static const uint32_t LevelFlagBitOffset = 28;
std::vector<TSymbolTableLevel*> table;
- int uniqueId; // for unique identification in code generation
+ long long uniqueId; // for unique identification in code generation
bool noBuiltInRedeclarations;
bool separateNameSpaces;
unsigned int adoptedLevels;
diff --git a/glslang/MachineIndependent/iomapper.h b/glslang/MachineIndependent/iomapper.h
index 7934c4a9..1dce8ff5 100644
--- a/glslang/MachineIndependent/iomapper.h
+++ b/glslang/MachineIndependent/iomapper.h
@@ -52,7 +52,7 @@ namespace glslang {
class TIntermediate;
struct TVarEntryInfo {
- int id;
+ long long id;
TIntermSymbol* symbol;
bool live;
int newBinding;
diff --git a/glslang/MachineIndependent/limits.cpp b/glslang/MachineIndependent/limits.cpp
index 51d93003..39157057 100644
--- a/glslang/MachineIndependent/limits.cpp
+++ b/glslang/MachineIndependent/limits.cpp
@@ -63,14 +63,14 @@ namespace glslang {
class TInductiveTraverser : public TIntermTraverser {
public:
- TInductiveTraverser(int id, TSymbolTable& st)
+ TInductiveTraverser(long long id, TSymbolTable& st)
: loopId(id), symbolTable(st), bad(false) { }
virtual bool visitBinary(TVisit, TIntermBinary* node);
virtual bool visitUnary(TVisit, TIntermUnary* node);
virtual bool visitAggregate(TVisit, TIntermAggregate* node);
- int loopId; // unique ID of the symbol that's the loop inductive variable
+ long long loopId; // unique ID of the symbol that's the loop inductive variable
TSymbolTable& symbolTable;
bool bad;
TSourceLoc badLoc;
@@ -129,7 +129,7 @@ bool TInductiveTraverser::visitAggregate(TVisit /* visit */, TIntermAggregate* n
//
// External function to call for loop check.
//
-void TParseContext::inductiveLoopBodyCheck(TIntermNode* body, int loopId, TSymbolTable& symbolTable)
+void TParseContext::inductiveLoopBodyCheck(TIntermNode* body, long long loopId, TSymbolTable& symbolTable)
{
TInductiveTraverser it(loopId, symbolTable);
diff --git a/glslang/MachineIndependent/linkValidate.cpp b/glslang/MachineIndependent/linkValidate.cpp
index 1796feda..2b6738c6 100644
--- a/glslang/MachineIndependent/linkValidate.cpp
+++ b/glslang/MachineIndependent/linkValidate.cpp
@@ -48,6 +48,7 @@
#include "localintermediate.h"
#include "../Include/InfoSink.h"
+#include "SymbolTable.h"
namespace glslang {
@@ -304,9 +305,9 @@ void TIntermediate::mergeTrees(TInfoSink& infoSink, TIntermediate& unit)
// Map by global name to unique ID to rationalize the same object having
// differing IDs in different trees.
TIdMaps idMaps;
- int maxId;
- seedIdMap(idMaps, maxId);
- remapIds(idMaps, maxId + 1, unit);
+ long long idShift;
+ seedIdMap(idMaps, idShift);
+ remapIds(idMaps, idShift + 1, unit);
mergeBodies(infoSink, globals, unitGlobals);
mergeLinkerObjects(infoSink, linkerObjects, unitLinkerObjects);
@@ -327,14 +328,14 @@ static const TString& getNameForIdMap(TIntermSymbol* symbol)
// Traverser that seeds an ID map with all built-ins, and tracks the
-// maximum ID used.
+// maximum ID used, currently using (maximum ID + 1) as new symbol id shift seed.
+// Level id will keep same after shifting.
// (It would be nice to put this in a function, but that causes warnings
// on having no bodies for the copy-constructor/operator=.)
class TBuiltInIdTraverser : public TIntermTraverser {
public:
- TBuiltInIdTraverser(TIdMaps& idMaps) : idMaps(idMaps), maxId(0) { }
+ TBuiltInIdTraverser(TIdMaps& idMaps) : idMaps(idMaps), idShift(0) { }
// If it's a built in, add it to the map.
- // Track the max ID.
virtual void visitSymbol(TIntermSymbol* symbol)
{
const TQualifier& qualifier = symbol->getType().getQualifier();
@@ -342,14 +343,16 @@ public:
TShaderInterface si = symbol->getType().getShaderInterface();
idMaps[si][getNameForIdMap(symbol)] = symbol->getId();
}
- maxId = std::max(maxId, symbol->getId());
+ idShift = (symbol->getId() & ~TSymbolTable::uniqueIdMask) |
+ std::max(idShift & TSymbolTable::uniqueIdMask,
+ symbol->getId() & TSymbolTable::uniqueIdMask);
}
- int getMaxId() const { return maxId; }
+ long long getIdShift() const { return idShift; }
protected:
TBuiltInIdTraverser(TBuiltInIdTraverser&);
TBuiltInIdTraverser& operator=(TBuiltInIdTraverser&);
TIdMaps& idMaps;
- int maxId;
+ long long idShift;
};
// Traverser that seeds an ID map with non-builtins.
@@ -375,12 +378,12 @@ protected:
};
// Initialize the the ID map with what we know of 'this' AST.
-void TIntermediate::seedIdMap(TIdMaps& idMaps, int& maxId)
+void TIntermediate::seedIdMap(TIdMaps& idMaps, long long& idShift)
{
// all built-ins everywhere need to align on IDs and contribute to the max ID
TBuiltInIdTraverser builtInIdTraverser(idMaps);
treeRoot->traverse(&builtInIdTraverser);
- maxId = builtInIdTraverser.getMaxId();
+ idShift = builtInIdTraverser.getIdShift() & TSymbolTable::uniqueIdMask;
// user variables in the linker object list need to align on ids
TUserIdTraverser userIdTraverser(idMaps);
@@ -392,7 +395,7 @@ void TIntermediate::seedIdMap(TIdMaps& idMaps, int& maxId)
// on having no bodies for the copy-constructor/operator=.)
class TRemapIdTraverser : public TIntermTraverser {
public:
- TRemapIdTraverser(const TIdMaps& idMaps, int idShift) : idMaps(idMaps), idShift(idShift) { }
+ TRemapIdTraverser(const TIdMaps& idMaps, long long idShift) : idMaps(idMaps), idShift(idShift) { }
// Do the mapping:
// - if the same symbol, adopt the 'this' ID
// - otherwise, ensure a unique ID by shifting to a new space
@@ -404,7 +407,9 @@ public:
TShaderInterface si = symbol->getType().getShaderInterface();
auto it = idMaps[si].find(getNameForIdMap(symbol));
if (it != idMaps[si].end()) {
- symbol->changeId(it->second);
+ uint64_t id = (symbol->getId() & ~TSymbolTable::uniqueIdMask) |
+ (it->second & TSymbolTable::uniqueIdMask);
+ symbol->changeId(id);
remapped = true;
}
}
@@ -415,10 +420,10 @@ protected:
TRemapIdTraverser(TRemapIdTraverser&);
TRemapIdTraverser& operator=(TRemapIdTraverser&);
const TIdMaps& idMaps;
- int idShift;
+ long long idShift;
};
-void TIntermediate::remapIds(const TIdMaps& idMaps, int idShift, TIntermediate& unit)
+void TIntermediate::remapIds(const TIdMaps& idMaps, long long idShift, TIntermediate& unit)
{
// Remap all IDs to either share or be unique, as dictated by the idMap and idShift.
TRemapIdTraverser idTraverser(idMaps, idShift);
diff --git a/glslang/MachineIndependent/localintermediate.h b/glslang/MachineIndependent/localintermediate.h
index f8747015..c7f8efb9 100644
--- a/glslang/MachineIndependent/localintermediate.h
+++ b/glslang/MachineIndependent/localintermediate.h
@@ -227,10 +227,10 @@ enum ComputeDerivativeMode {
class TIdMaps {
public:
- TMap<TString, int>& operator[](int i) { return maps[i]; }
- const TMap<TString, int>& operator[](int i) const { return maps[i]; }
+ TMap<TString, long long>& operator[](long long i) { return maps[i]; }
+ const TMap<TString, long long>& operator[](long long i) const { return maps[i]; }
private:
- TMap<TString, int> maps[EsiCount];
+ TMap<TString, long long> maps[EsiCount];
};
class TNumericFeatures {
@@ -292,7 +292,8 @@ public:
invertY(false),
useStorageBuffer(false),
nanMinMaxClamp(false),
- depthReplacing(false)
+ depthReplacing(false),
+ uniqueId(0)
#ifndef GLSLANG_WEB
,
implicitThisName("@this"), implicitCounterName("@count"),
@@ -898,6 +899,8 @@ public:
void addProcess(const std::string& process) { processes.addProcess(process); }
void addProcessArgument(const std::string& arg) { processes.addArgument(arg); }
const std::vector<std::string>& getProcesses() const { return processes.getProcesses(); }
+ unsigned long long getUniqueId() const { return uniqueId; }
+ void setUniqueId(unsigned long long id) { uniqueId = id; }
// Certain explicit conversions are allowed conditionally
#ifdef GLSLANG_WEB
@@ -926,14 +929,14 @@ public:
#endif
protected:
- TIntermSymbol* addSymbol(int Id, const TString&, const TType&, const TConstUnionArray&, TIntermTyped* subtree, const TSourceLoc&);
+ TIntermSymbol* addSymbol(long long Id, const TString&, const TType&, const TConstUnionArray&, TIntermTyped* subtree, const TSourceLoc&);
void error(TInfoSink& infoSink, const char*);
void warn(TInfoSink& infoSink, const char*);
void mergeCallGraphs(TInfoSink&, TIntermediate&);
void mergeModes(TInfoSink&, TIntermediate&);
void mergeTrees(TInfoSink&, TIntermediate&);
- void seedIdMap(TIdMaps& idMaps, int& maxId);
- void remapIds(const TIdMaps& idMaps, int idShift, TIntermediate&);
+ void seedIdMap(TIdMaps& idMaps, long long& IdShift);
+ void remapIds(const TIdMaps& idMaps, long long idShift, TIntermediate&);
void mergeBodies(TInfoSink&, TIntermSequence& globals, const TIntermSequence& unitGlobals);
void mergeLinkerObjects(TInfoSink&, TIntermSequence& linkerObjects, const TIntermSequence& unitLinkerObjects);
void mergeImplicitArraySizes(TType&, const TType&);
@@ -986,6 +989,7 @@ protected:
int localSize[3];
bool localSizeNotDefault[3];
int localSizeSpecId[3];
+ unsigned long long uniqueId;
#ifndef GLSLANG_WEB
public:
const char* const implicitThisName;
diff --git a/glslang/Public/ShaderLang.h b/glslang/Public/ShaderLang.h
index 273f1569..59705756 100644
--- a/glslang/Public/ShaderLang.h
+++ b/glslang/Public/ShaderLang.h
@@ -458,6 +458,7 @@ public:
GLSLANG_EXPORT void setEntryPoint(const char* entryPoint);
GLSLANG_EXPORT void setSourceEntryPoint(const char* sourceEntryPointName);
GLSLANG_EXPORT void addProcesses(const std::vector<std::string>&);
+ GLSLANG_EXPORT void setUniqueId(unsigned long long id);
// IO resolver binding data: see comments in ShaderLang.cpp
GLSLANG_EXPORT void setShiftBinding(TResourceType res, unsigned int base);