aboutsummaryrefslogtreecommitdiff
path: root/src/u32/uvec2.rs
diff options
context:
space:
mode:
Diffstat (limited to 'src/u32/uvec2.rs')
-rw-r--r--src/u32/uvec2.rs876
1 files changed, 876 insertions, 0 deletions
diff --git a/src/u32/uvec2.rs b/src/u32/uvec2.rs
new file mode 100644
index 0000000..d0c838e
--- /dev/null
+++ b/src/u32/uvec2.rs
@@ -0,0 +1,876 @@
+// Generated from vec.rs.tera template. Edit the template, not the generated file.
+
+use crate::{BVec2, UVec3};
+
+#[cfg(not(target_arch = "spirv"))]
+use core::fmt;
+use core::iter::{Product, Sum};
+use core::{f32, ops::*};
+
+/// Creates a 2-dimensional vector.
+#[inline(always)]
+pub const fn uvec2(x: u32, y: u32) -> UVec2 {
+ UVec2::new(x, y)
+}
+
+/// A 2-dimensional vector.
+#[cfg_attr(not(target_arch = "spirv"), derive(Hash))]
+#[derive(Clone, Copy, PartialEq, Eq)]
+#[cfg_attr(feature = "cuda", repr(align(8)))]
+#[cfg_attr(not(target_arch = "spirv"), repr(C))]
+#[cfg_attr(target_arch = "spirv", repr(simd))]
+pub struct UVec2 {
+ pub x: u32,
+ pub y: u32,
+}
+
+impl UVec2 {
+ /// All zeroes.
+ pub const ZERO: Self = Self::splat(0);
+
+ /// All ones.
+ pub const ONE: Self = Self::splat(1);
+
+ /// A unit-length vector pointing along the positive X axis.
+ pub const X: Self = Self::new(1, 0);
+
+ /// A unit-length vector pointing along the positive Y axis.
+ pub const Y: Self = Self::new(0, 1);
+
+ /// The unit axes.
+ pub const AXES: [Self; 2] = [Self::X, Self::Y];
+
+ /// Creates a new vector.
+ #[inline(always)]
+ pub const fn new(x: u32, y: u32) -> Self {
+ Self { x, y }
+ }
+
+ /// Creates a vector with all elements set to `v`.
+ #[inline]
+ pub const fn splat(v: u32) -> Self {
+ Self { x: v, y: v }
+ }
+
+ /// Creates a vector from the elements in `if_true` and `if_false`, selecting which to use
+ /// for each element of `self`.
+ ///
+ /// A true element in the mask uses the corresponding element from `if_true`, and false
+ /// uses the element from `if_false`.
+ #[inline]
+ pub fn select(mask: BVec2, if_true: Self, if_false: Self) -> Self {
+ Self {
+ x: if mask.x { if_true.x } else { if_false.x },
+ y: if mask.y { if_true.y } else { if_false.y },
+ }
+ }
+
+ /// Creates a new vector from an array.
+ #[inline]
+ pub const fn from_array(a: [u32; 2]) -> Self {
+ Self::new(a[0], a[1])
+ }
+
+ /// `[x, y]`
+ #[inline]
+ pub const fn to_array(&self) -> [u32; 2] {
+ [self.x, self.y]
+ }
+
+ /// Creates a vector from the first 2 values in `slice`.
+ ///
+ /// # Panics
+ ///
+ /// Panics if `slice` is less than 2 elements long.
+ #[inline]
+ pub const fn from_slice(slice: &[u32]) -> Self {
+ Self::new(slice[0], slice[1])
+ }
+
+ /// Writes the elements of `self` to the first 2 elements in `slice`.
+ ///
+ /// # Panics
+ ///
+ /// Panics if `slice` is less than 2 elements long.
+ #[inline]
+ pub fn write_to_slice(self, slice: &mut [u32]) {
+ slice[0] = self.x;
+ slice[1] = self.y;
+ }
+
+ /// Creates a 3D vector from `self` and the given `z` value.
+ #[inline]
+ pub const fn extend(self, z: u32) -> UVec3 {
+ UVec3::new(self.x, self.y, z)
+ }
+
+ /// Computes the dot product of `self` and `rhs`.
+ #[inline]
+ pub fn dot(self, rhs: Self) -> u32 {
+ (self.x * rhs.x) + (self.y * rhs.y)
+ }
+
+ /// Returns a vector where every component is the dot product of `self` and `rhs`.
+ #[inline]
+ pub fn dot_into_vec(self, rhs: Self) -> Self {
+ Self::splat(self.dot(rhs))
+ }
+
+ /// Returns a vector containing the minimum values for each element of `self` and `rhs`.
+ ///
+ /// In other words this computes `[self.x.min(rhs.x), self.y.min(rhs.y), ..]`.
+ #[inline]
+ pub fn min(self, rhs: Self) -> Self {
+ Self {
+ x: self.x.min(rhs.x),
+ y: self.y.min(rhs.y),
+ }
+ }
+
+ /// Returns a vector containing the maximum values for each element of `self` and `rhs`.
+ ///
+ /// In other words this computes `[self.x.max(rhs.x), self.y.max(rhs.y), ..]`.
+ #[inline]
+ pub fn max(self, rhs: Self) -> Self {
+ Self {
+ x: self.x.max(rhs.x),
+ y: self.y.max(rhs.y),
+ }
+ }
+
+ /// Component-wise clamping of values, similar to [`u32::clamp`].
+ ///
+ /// Each element in `min` must be less-or-equal to the corresponding element in `max`.
+ ///
+ /// # Panics
+ ///
+ /// Will panic if `min` is greater than `max` when `glam_assert` is enabled.
+ #[inline]
+ pub fn clamp(self, min: Self, max: Self) -> Self {
+ glam_assert!(min.cmple(max).all(), "clamp: expected min <= max");
+ self.max(min).min(max)
+ }
+
+ /// Returns the horizontal minimum of `self`.
+ ///
+ /// In other words this computes `min(x, y, ..)`.
+ #[inline]
+ pub fn min_element(self) -> u32 {
+ self.x.min(self.y)
+ }
+
+ /// Returns the horizontal maximum of `self`.
+ ///
+ /// In other words this computes `max(x, y, ..)`.
+ #[inline]
+ pub fn max_element(self) -> u32 {
+ self.x.max(self.y)
+ }
+
+ /// Returns a vector mask containing the result of a `==` comparison for each element of
+ /// `self` and `rhs`.
+ ///
+ /// In other words, this computes `[self.x == rhs.x, self.y == rhs.y, ..]` for all
+ /// elements.
+ #[inline]
+ pub fn cmpeq(self, rhs: Self) -> BVec2 {
+ BVec2::new(self.x.eq(&rhs.x), self.y.eq(&rhs.y))
+ }
+
+ /// Returns a vector mask containing the result of a `!=` comparison for each element of
+ /// `self` and `rhs`.
+ ///
+ /// In other words this computes `[self.x != rhs.x, self.y != rhs.y, ..]` for all
+ /// elements.
+ #[inline]
+ pub fn cmpne(self, rhs: Self) -> BVec2 {
+ BVec2::new(self.x.ne(&rhs.x), self.y.ne(&rhs.y))
+ }
+
+ /// Returns a vector mask containing the result of a `>=` comparison for each element of
+ /// `self` and `rhs`.
+ ///
+ /// In other words this computes `[self.x >= rhs.x, self.y >= rhs.y, ..]` for all
+ /// elements.
+ #[inline]
+ pub fn cmpge(self, rhs: Self) -> BVec2 {
+ BVec2::new(self.x.ge(&rhs.x), self.y.ge(&rhs.y))
+ }
+
+ /// Returns a vector mask containing the result of a `>` comparison for each element of
+ /// `self` and `rhs`.
+ ///
+ /// In other words this computes `[self.x > rhs.x, self.y > rhs.y, ..]` for all
+ /// elements.
+ #[inline]
+ pub fn cmpgt(self, rhs: Self) -> BVec2 {
+ BVec2::new(self.x.gt(&rhs.x), self.y.gt(&rhs.y))
+ }
+
+ /// Returns a vector mask containing the result of a `<=` comparison for each element of
+ /// `self` and `rhs`.
+ ///
+ /// In other words this computes `[self.x <= rhs.x, self.y <= rhs.y, ..]` for all
+ /// elements.
+ #[inline]
+ pub fn cmple(self, rhs: Self) -> BVec2 {
+ BVec2::new(self.x.le(&rhs.x), self.y.le(&rhs.y))
+ }
+
+ /// Returns a vector mask containing the result of a `<` comparison for each element of
+ /// `self` and `rhs`.
+ ///
+ /// In other words this computes `[self.x < rhs.x, self.y < rhs.y, ..]` for all
+ /// elements.
+ #[inline]
+ pub fn cmplt(self, rhs: Self) -> BVec2 {
+ BVec2::new(self.x.lt(&rhs.x), self.y.lt(&rhs.y))
+ }
+
+ /// Casts all elements of `self` to `f32`.
+ #[inline]
+ pub fn as_vec2(&self) -> crate::Vec2 {
+ crate::Vec2::new(self.x as f32, self.y as f32)
+ }
+
+ /// Casts all elements of `self` to `f64`.
+ #[inline]
+ pub fn as_dvec2(&self) -> crate::DVec2 {
+ crate::DVec2::new(self.x as f64, self.y as f64)
+ }
+
+ /// Casts all elements of `self` to `i32`.
+ #[inline]
+ pub fn as_ivec2(&self) -> crate::IVec2 {
+ crate::IVec2::new(self.x as i32, self.y as i32)
+ }
+}
+
+impl Default for UVec2 {
+ #[inline(always)]
+ fn default() -> Self {
+ Self::ZERO
+ }
+}
+
+impl Div<UVec2> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn div(self, rhs: Self) -> Self {
+ Self {
+ x: self.x.div(rhs.x),
+ y: self.y.div(rhs.y),
+ }
+ }
+}
+
+impl DivAssign<UVec2> for UVec2 {
+ #[inline]
+ fn div_assign(&mut self, rhs: Self) {
+ self.x.div_assign(rhs.x);
+ self.y.div_assign(rhs.y);
+ }
+}
+
+impl Div<u32> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn div(self, rhs: u32) -> Self {
+ Self {
+ x: self.x.div(rhs),
+ y: self.y.div(rhs),
+ }
+ }
+}
+
+impl DivAssign<u32> for UVec2 {
+ #[inline]
+ fn div_assign(&mut self, rhs: u32) {
+ self.x.div_assign(rhs);
+ self.y.div_assign(rhs);
+ }
+}
+
+impl Div<UVec2> for u32 {
+ type Output = UVec2;
+ #[inline]
+ fn div(self, rhs: UVec2) -> UVec2 {
+ UVec2 {
+ x: self.div(rhs.x),
+ y: self.div(rhs.y),
+ }
+ }
+}
+
+impl Mul<UVec2> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn mul(self, rhs: Self) -> Self {
+ Self {
+ x: self.x.mul(rhs.x),
+ y: self.y.mul(rhs.y),
+ }
+ }
+}
+
+impl MulAssign<UVec2> for UVec2 {
+ #[inline]
+ fn mul_assign(&mut self, rhs: Self) {
+ self.x.mul_assign(rhs.x);
+ self.y.mul_assign(rhs.y);
+ }
+}
+
+impl Mul<u32> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn mul(self, rhs: u32) -> Self {
+ Self {
+ x: self.x.mul(rhs),
+ y: self.y.mul(rhs),
+ }
+ }
+}
+
+impl MulAssign<u32> for UVec2 {
+ #[inline]
+ fn mul_assign(&mut self, rhs: u32) {
+ self.x.mul_assign(rhs);
+ self.y.mul_assign(rhs);
+ }
+}
+
+impl Mul<UVec2> for u32 {
+ type Output = UVec2;
+ #[inline]
+ fn mul(self, rhs: UVec2) -> UVec2 {
+ UVec2 {
+ x: self.mul(rhs.x),
+ y: self.mul(rhs.y),
+ }
+ }
+}
+
+impl Add<UVec2> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn add(self, rhs: Self) -> Self {
+ Self {
+ x: self.x.add(rhs.x),
+ y: self.y.add(rhs.y),
+ }
+ }
+}
+
+impl AddAssign<UVec2> for UVec2 {
+ #[inline]
+ fn add_assign(&mut self, rhs: Self) {
+ self.x.add_assign(rhs.x);
+ self.y.add_assign(rhs.y);
+ }
+}
+
+impl Add<u32> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn add(self, rhs: u32) -> Self {
+ Self {
+ x: self.x.add(rhs),
+ y: self.y.add(rhs),
+ }
+ }
+}
+
+impl AddAssign<u32> for UVec2 {
+ #[inline]
+ fn add_assign(&mut self, rhs: u32) {
+ self.x.add_assign(rhs);
+ self.y.add_assign(rhs);
+ }
+}
+
+impl Add<UVec2> for u32 {
+ type Output = UVec2;
+ #[inline]
+ fn add(self, rhs: UVec2) -> UVec2 {
+ UVec2 {
+ x: self.add(rhs.x),
+ y: self.add(rhs.y),
+ }
+ }
+}
+
+impl Sub<UVec2> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn sub(self, rhs: Self) -> Self {
+ Self {
+ x: self.x.sub(rhs.x),
+ y: self.y.sub(rhs.y),
+ }
+ }
+}
+
+impl SubAssign<UVec2> for UVec2 {
+ #[inline]
+ fn sub_assign(&mut self, rhs: UVec2) {
+ self.x.sub_assign(rhs.x);
+ self.y.sub_assign(rhs.y);
+ }
+}
+
+impl Sub<u32> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn sub(self, rhs: u32) -> Self {
+ Self {
+ x: self.x.sub(rhs),
+ y: self.y.sub(rhs),
+ }
+ }
+}
+
+impl SubAssign<u32> for UVec2 {
+ #[inline]
+ fn sub_assign(&mut self, rhs: u32) {
+ self.x.sub_assign(rhs);
+ self.y.sub_assign(rhs);
+ }
+}
+
+impl Sub<UVec2> for u32 {
+ type Output = UVec2;
+ #[inline]
+ fn sub(self, rhs: UVec2) -> UVec2 {
+ UVec2 {
+ x: self.sub(rhs.x),
+ y: self.sub(rhs.y),
+ }
+ }
+}
+
+impl Rem<UVec2> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn rem(self, rhs: Self) -> Self {
+ Self {
+ x: self.x.rem(rhs.x),
+ y: self.y.rem(rhs.y),
+ }
+ }
+}
+
+impl RemAssign<UVec2> for UVec2 {
+ #[inline]
+ fn rem_assign(&mut self, rhs: Self) {
+ self.x.rem_assign(rhs.x);
+ self.y.rem_assign(rhs.y);
+ }
+}
+
+impl Rem<u32> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn rem(self, rhs: u32) -> Self {
+ Self {
+ x: self.x.rem(rhs),
+ y: self.y.rem(rhs),
+ }
+ }
+}
+
+impl RemAssign<u32> for UVec2 {
+ #[inline]
+ fn rem_assign(&mut self, rhs: u32) {
+ self.x.rem_assign(rhs);
+ self.y.rem_assign(rhs);
+ }
+}
+
+impl Rem<UVec2> for u32 {
+ type Output = UVec2;
+ #[inline]
+ fn rem(self, rhs: UVec2) -> UVec2 {
+ UVec2 {
+ x: self.rem(rhs.x),
+ y: self.rem(rhs.y),
+ }
+ }
+}
+
+#[cfg(not(target_arch = "spirv"))]
+impl AsRef<[u32; 2]> for UVec2 {
+ #[inline]
+ fn as_ref(&self) -> &[u32; 2] {
+ unsafe { &*(self as *const UVec2 as *const [u32; 2]) }
+ }
+}
+
+#[cfg(not(target_arch = "spirv"))]
+impl AsMut<[u32; 2]> for UVec2 {
+ #[inline]
+ fn as_mut(&mut self) -> &mut [u32; 2] {
+ unsafe { &mut *(self as *mut UVec2 as *mut [u32; 2]) }
+ }
+}
+
+impl Sum for UVec2 {
+ #[inline]
+ fn sum<I>(iter: I) -> Self
+ where
+ I: Iterator<Item = Self>,
+ {
+ iter.fold(Self::ZERO, Self::add)
+ }
+}
+
+impl<'a> Sum<&'a Self> for UVec2 {
+ #[inline]
+ fn sum<I>(iter: I) -> Self
+ where
+ I: Iterator<Item = &'a Self>,
+ {
+ iter.fold(Self::ZERO, |a, &b| Self::add(a, b))
+ }
+}
+
+impl Product for UVec2 {
+ #[inline]
+ fn product<I>(iter: I) -> Self
+ where
+ I: Iterator<Item = Self>,
+ {
+ iter.fold(Self::ONE, Self::mul)
+ }
+}
+
+impl<'a> Product<&'a Self> for UVec2 {
+ #[inline]
+ fn product<I>(iter: I) -> Self
+ where
+ I: Iterator<Item = &'a Self>,
+ {
+ iter.fold(Self::ONE, |a, &b| Self::mul(a, b))
+ }
+}
+
+impl Not for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn not(self) -> Self::Output {
+ Self {
+ x: self.x.not(),
+ y: self.y.not(),
+ }
+ }
+}
+
+impl BitAnd for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn bitand(self, rhs: Self) -> Self::Output {
+ Self {
+ x: self.x.bitand(rhs.x),
+ y: self.y.bitand(rhs.y),
+ }
+ }
+}
+
+impl BitOr for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn bitor(self, rhs: Self) -> Self::Output {
+ Self {
+ x: self.x.bitor(rhs.x),
+ y: self.y.bitor(rhs.y),
+ }
+ }
+}
+
+impl BitXor for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn bitxor(self, rhs: Self) -> Self::Output {
+ Self {
+ x: self.x.bitxor(rhs.x),
+ y: self.y.bitxor(rhs.y),
+ }
+ }
+}
+
+impl BitAnd<u32> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn bitand(self, rhs: u32) -> Self::Output {
+ Self {
+ x: self.x.bitand(rhs),
+ y: self.y.bitand(rhs),
+ }
+ }
+}
+
+impl BitOr<u32> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn bitor(self, rhs: u32) -> Self::Output {
+ Self {
+ x: self.x.bitor(rhs),
+ y: self.y.bitor(rhs),
+ }
+ }
+}
+
+impl BitXor<u32> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn bitxor(self, rhs: u32) -> Self::Output {
+ Self {
+ x: self.x.bitxor(rhs),
+ y: self.y.bitxor(rhs),
+ }
+ }
+}
+
+impl Shl<i8> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn shl(self, rhs: i8) -> Self::Output {
+ Self {
+ x: self.x.shl(rhs),
+ y: self.y.shl(rhs),
+ }
+ }
+}
+
+impl Shr<i8> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn shr(self, rhs: i8) -> Self::Output {
+ Self {
+ x: self.x.shr(rhs),
+ y: self.y.shr(rhs),
+ }
+ }
+}
+
+impl Shl<i16> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn shl(self, rhs: i16) -> Self::Output {
+ Self {
+ x: self.x.shl(rhs),
+ y: self.y.shl(rhs),
+ }
+ }
+}
+
+impl Shr<i16> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn shr(self, rhs: i16) -> Self::Output {
+ Self {
+ x: self.x.shr(rhs),
+ y: self.y.shr(rhs),
+ }
+ }
+}
+
+impl Shl<i32> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn shl(self, rhs: i32) -> Self::Output {
+ Self {
+ x: self.x.shl(rhs),
+ y: self.y.shl(rhs),
+ }
+ }
+}
+
+impl Shr<i32> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn shr(self, rhs: i32) -> Self::Output {
+ Self {
+ x: self.x.shr(rhs),
+ y: self.y.shr(rhs),
+ }
+ }
+}
+
+impl Shl<u8> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn shl(self, rhs: u8) -> Self::Output {
+ Self {
+ x: self.x.shl(rhs),
+ y: self.y.shl(rhs),
+ }
+ }
+}
+
+impl Shr<u8> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn shr(self, rhs: u8) -> Self::Output {
+ Self {
+ x: self.x.shr(rhs),
+ y: self.y.shr(rhs),
+ }
+ }
+}
+
+impl Shl<u16> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn shl(self, rhs: u16) -> Self::Output {
+ Self {
+ x: self.x.shl(rhs),
+ y: self.y.shl(rhs),
+ }
+ }
+}
+
+impl Shr<u16> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn shr(self, rhs: u16) -> Self::Output {
+ Self {
+ x: self.x.shr(rhs),
+ y: self.y.shr(rhs),
+ }
+ }
+}
+
+impl Shl<u32> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn shl(self, rhs: u32) -> Self::Output {
+ Self {
+ x: self.x.shl(rhs),
+ y: self.y.shl(rhs),
+ }
+ }
+}
+
+impl Shr<u32> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn shr(self, rhs: u32) -> Self::Output {
+ Self {
+ x: self.x.shr(rhs),
+ y: self.y.shr(rhs),
+ }
+ }
+}
+
+impl Shl<crate::IVec2> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn shl(self, rhs: crate::IVec2) -> Self::Output {
+ Self {
+ x: self.x.shl(rhs.x),
+ y: self.y.shl(rhs.y),
+ }
+ }
+}
+
+impl Shr<crate::IVec2> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn shr(self, rhs: crate::IVec2) -> Self::Output {
+ Self {
+ x: self.x.shr(rhs.x),
+ y: self.y.shr(rhs.y),
+ }
+ }
+}
+
+impl Shl<crate::UVec2> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn shl(self, rhs: crate::UVec2) -> Self::Output {
+ Self {
+ x: self.x.shl(rhs.x),
+ y: self.y.shl(rhs.y),
+ }
+ }
+}
+
+impl Shr<crate::UVec2> for UVec2 {
+ type Output = Self;
+ #[inline]
+ fn shr(self, rhs: crate::UVec2) -> Self::Output {
+ Self {
+ x: self.x.shr(rhs.x),
+ y: self.y.shr(rhs.y),
+ }
+ }
+}
+
+impl Index<usize> for UVec2 {
+ type Output = u32;
+ #[inline]
+ fn index(&self, index: usize) -> &Self::Output {
+ match index {
+ 0 => &self.x,
+ 1 => &self.y,
+ _ => panic!("index out of bounds"),
+ }
+ }
+}
+
+impl IndexMut<usize> for UVec2 {
+ #[inline]
+ fn index_mut(&mut self, index: usize) -> &mut Self::Output {
+ match index {
+ 0 => &mut self.x,
+ 1 => &mut self.y,
+ _ => panic!("index out of bounds"),
+ }
+ }
+}
+
+#[cfg(not(target_arch = "spirv"))]
+impl fmt::Display for UVec2 {
+ fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
+ write!(f, "[{}, {}]", self.x, self.y)
+ }
+}
+
+#[cfg(not(target_arch = "spirv"))]
+impl fmt::Debug for UVec2 {
+ fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
+ fmt.debug_tuple(stringify!(UVec2))
+ .field(&self.x)
+ .field(&self.y)
+ .finish()
+ }
+}
+
+impl From<[u32; 2]> for UVec2 {
+ #[inline]
+ fn from(a: [u32; 2]) -> Self {
+ Self::new(a[0], a[1])
+ }
+}
+
+impl From<UVec2> for [u32; 2] {
+ #[inline]
+ fn from(v: UVec2) -> Self {
+ [v.x, v.y]
+ }
+}
+
+impl From<(u32, u32)> for UVec2 {
+ #[inline]
+ fn from(t: (u32, u32)) -> Self {
+ Self::new(t.0, t.1)
+ }
+}
+
+impl From<UVec2> for (u32, u32) {
+ #[inline]
+ fn from(v: UVec2) -> Self {
+ (v.x, v.y)
+ }
+}