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Diffstat (limited to 'src/bool/bvec4.rs')
-rw-r--r-- | src/bool/bvec4.rs | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/src/bool/bvec4.rs b/src/bool/bvec4.rs new file mode 100644 index 0000000..7754cd4 --- /dev/null +++ b/src/bool/bvec4.rs @@ -0,0 +1,191 @@ +// Generated from vec_mask.rs.tera template. Edit the template, not the generated file. + +#[cfg(not(target_arch = "spirv"))] +use core::fmt; +use core::ops::*; + +/// A 4-dimensional `bool` vector mask. +#[derive(Clone, Copy, PartialEq, Eq, Hash)] +#[repr(C, align(1))] +pub struct BVec4 { + pub x: bool, + pub y: bool, + pub z: bool, + pub w: bool, +} + +const MASK: [u32; 2] = [0, 0xff_ff_ff_ff]; + +impl BVec4 { + /// All false. + pub const FALSE: Self = Self::splat(false); + + /// All true. + pub const TRUE: Self = Self::splat(true); + + /// Creates a new vector mask. + #[inline(always)] + pub const fn new(x: bool, y: bool, z: bool, w: bool) -> Self { + Self { x, y, z, w } + } + + /// Creates a vector with all elements set to `v`. + #[inline] + pub const fn splat(v: bool) -> Self { + Self::new(v, v, v, v) + } + + /// Returns a bitmask with the lowest 4 bits set from the elements of `self`. + /// + /// A true element results in a `1` bit and a false element in a `0` bit. Element `x` goes + /// into the first lowest bit, element `y` into the second, etc. + #[inline] + pub fn bitmask(self) -> u32 { + (self.x as u32) | (self.y as u32) << 1 | (self.z as u32) << 2 | (self.w as u32) << 3 + } + + /// Returns true if any of the elements are true, false otherwise. + #[inline] + pub fn any(self) -> bool { + self.x || self.y || self.z || self.w + } + + /// Returns true if all the elements are true, false otherwise. + #[inline] + pub fn all(self) -> bool { + self.x && self.y && self.z && self.w + } + + #[inline] + fn into_bool_array(self) -> [bool; 4] { + [self.x, self.y, self.z, self.w] + } + + #[inline] + fn into_u32_array(self) -> [u32; 4] { + [ + MASK[self.x as usize], + MASK[self.y as usize], + MASK[self.z as usize], + MASK[self.w as usize], + ] + } +} + +impl Default for BVec4 { + #[inline] + fn default() -> Self { + Self::FALSE + } +} + +impl BitAnd for BVec4 { + type Output = Self; + #[inline] + fn bitand(self, rhs: Self) -> Self { + Self { + x: self.x & rhs.x, + y: self.y & rhs.y, + z: self.z & rhs.z, + w: self.w & rhs.w, + } + } +} + +impl BitAndAssign for BVec4 { + #[inline] + fn bitand_assign(&mut self, rhs: Self) { + *self = self.bitand(rhs); + } +} + +impl BitOr for BVec4 { + type Output = Self; + #[inline] + fn bitor(self, rhs: Self) -> Self { + Self { + x: self.x | rhs.x, + y: self.y | rhs.y, + z: self.z | rhs.z, + w: self.w | rhs.w, + } + } +} + +impl BitOrAssign for BVec4 { + #[inline] + fn bitor_assign(&mut self, rhs: Self) { + *self = self.bitor(rhs); + } +} + +impl BitXor for BVec4 { + type Output = Self; + #[inline] + fn bitxor(self, rhs: Self) -> Self { + Self { + x: self.x ^ rhs.x, + y: self.y ^ rhs.y, + z: self.z ^ rhs.z, + w: self.w ^ rhs.w, + } + } +} + +impl BitXorAssign for BVec4 { + #[inline] + fn bitxor_assign(&mut self, rhs: Self) { + *self = self.bitxor(rhs); + } +} + +impl Not for BVec4 { + type Output = Self; + #[inline] + fn not(self) -> Self { + Self { + x: !self.x, + y: !self.y, + z: !self.z, + w: !self.w, + } + } +} + +#[cfg(not(target_arch = "spirv"))] +impl fmt::Debug for BVec4 { + fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { + let arr = self.into_u32_array(); + write!( + f, + "{}({:#x}, {:#x}, {:#x}, {:#x})", + stringify!(BVec4), + arr[0], + arr[1], + arr[2], + arr[3] + ) + } +} + +#[cfg(not(target_arch = "spirv"))] +impl fmt::Display for BVec4 { + fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { + let arr = self.into_bool_array(); + write!(f, "[{}, {}, {}, {}]", arr[0], arr[1], arr[2], arr[3]) + } +} + +impl From<BVec4> for [bool; 4] { + #[inline] + fn from(mask: BVec4) -> Self { + mask.into_bool_array() + } +} + +impl From<BVec4> for [u32; 4] { + #[inline] + fn from(mask: BVec4) -> Self { + mask.into_u32_array() + } +} |