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/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SRC_TRACE_PROCESSOR_IMPORTERS_PROTO_GRAPHICS_EVENT_PARSER_H_
#define SRC_TRACE_PROCESSOR_IMPORTERS_PROTO_GRAPHICS_EVENT_PARSER_H_
#include <vector>
#include "perfetto/protozero/field.h"
#include "src/trace_processor/importers/proto/proto_incremental_state.h"
#include "src/trace_processor/trace_storage.h"
#include "protos/perfetto/trace/gpu/vulkan_memory_event.pbzero.h"
namespace perfetto {
namespace trace_processor {
class TraceProcessorContext;
// Class for parsing graphics related events.
class GraphicsEventParser {
public:
using ConstBytes = protozero::ConstBytes;
using VulkanMemoryEventSource = protos::pbzero::VulkanMemoryEvent::Source;
using VulkanMemoryEventType = protos::pbzero::VulkanMemoryEvent::Type;
explicit GraphicsEventParser(TraceProcessorContext*);
void ParseGpuCounterEvent(int64_t ts, ConstBytes);
void ParseGpuRenderStageEvent(int64_t ts, ConstBytes);
void ParseGraphicsFrameEvent(int64_t timestamp, ConstBytes);
void ParseGpuLog(int64_t ts, ConstBytes);
void ParseVulkanMemoryEvent(PacketSequenceState*,
size_t sequence_state_generation,
ConstBytes);
void UpdateVulkanMemoryAllocationCounters(int64_t ts,
UniquePid,
VulkanMemoryEventSource,
VulkanMemoryEventType,
size_t allocation_size);
private:
TraceProcessorContext* const context_;
// For GpuCounterEvent
std::unordered_map<uint32_t, TrackId> gpu_counter_track_ids_;
// For GpuRenderStageEvent
const StringId gpu_render_stage_scope_id_;
std::vector<TrackId> gpu_hw_queue_ids_;
std::vector<StringId> gpu_render_stage_ids_;
// For GraphicsFrameEvent
const StringId graphics_event_scope_id_;
const StringId unknown_event_name_id_;
const StringId no_layer_name_name_id_;
const StringId layer_name_key_id_;
std::array<StringId, 14> event_type_name_ids_;
// For VulkanMemoryEvent
const StringId vulkan_allocated_host_memory_id_;
const StringId vulkan_allocated_gpu_memory_id_;
const StringId vulkan_live_image_objects_id_;
const StringId vulkan_live_buffer_objects_id_;
const StringId vulkan_bound_image_objects_id_;
const StringId vulkan_bound_buffer_objects_id_;
int64_t vulkan_allocated_host_memory_;
int64_t vulkan_allocated_gpu_memory_;
int64_t vulkan_live_image_objects_;
int64_t vulkan_live_buffer_objects_;
int64_t vulkan_bound_image_objects_;
int64_t vulkan_bound_buffer_objects_;
// For GpuLog
const StringId gpu_log_track_name_id_;
const StringId gpu_log_scope_id_;
const StringId tag_id_;
const StringId log_message_id_;
std::array<StringId, 7> log_severity_ids_;
};
} // namespace trace_processor
} // namespace perfetto
#endif // SRC_TRACE_PROCESSOR_IMPORTERS_PROTO_GRAPHICS_EVENT_PARSER_H_
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