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+The most basic task for a HTTP server is to deliver a static text message to any client connecting to it.
+Given that this is also easy to implement, it is an excellent problem to start with.
+
+For now, the particular URI the client asks for shall have no effect on the message that will
+be returned. In addition, the server shall end the connection after the message has been sent so that
+the client will know there is nothing more to expect.
+
+The C program @code{hellobrowser.c}, which is to be found in the examples section, does just that.
+If you are very eager, you can compile and start it right away but it is advisable to type the
+lines in by yourself as they will be discussed and explained in detail.
+
+After the necessary includes and the definition of the port which our server should listen on
+@verbatim
+#include <sys/types.h>
+#include <sys/select.h>
+#include <sys/socket.h>
+#include <microhttpd.h>
+
+#define PORT 8888
+
+@end verbatim
+
+@noindent
+the desired behaviour of our server when HTTP request arrive has to be implemented. We already have
+agreed that it should not care about the particular details of the request, such as who is requesting
+what. The server will respond merely with the same small HTML page to every request.
+
+The function we are going to write now will be called by @emph{GNU libmicrohttpd} every time an
+appropriate request comes in. While the name of this callback function is arbitrary, its parameter
+list has to follow a certain layout. So please, ignore the lot of parameters for now, they will be
+explained at the point they are needed. We have to use only one of them,
+@code{struct MHD_Connection *connection}, for the minimalistic functionality we want to archive at the moment.
+
+This parameter is set by the @emph{libmicrohttpd} daemon and holds the necessary information to
+relate the call with a certain connection. Keep in mind that a server might have to satisfy hundreds
+of concurrent connections and we have to make sure that the correct data is sent to the destined
+client. Therefore, this variable is a means to refer to a particular connection if we ask the
+daemon to sent the reply.
+
+Talking about the reply, it is defined as a string right after the function header
+@verbatim
+int answer_to_connection (void *cls, struct MHD_Connection *connection,
+ const char *url,
+ const char *method, const char *version,
+ const char *upload_data,
+ size_t *upload_data_size, void **con_cls)
+{
+ const char *page = "<html><body>Hello, browser!</body></html>";
+
+@end verbatim
+
+@noindent
+HTTP is a rather strict protocol and the client would certainly consider it "inappropriate" if we
+just sent the answer string "as is". Instead, it has to be wrapped with additional information stored in so-called headers and footers. Most of the work in this area is done by the library for us---we
+just have to ask. Our reply string packed in the necessary layers will be called a "response".
+To obtain such a response we hand our data (the reply--string) and its size over to the
+@code{MHD_create_response_from_buffer} function. The last two parameters basically tell @emph{MHD}
+that we do not want it to dispose the message data for us when it has been sent and there also needs
+no internal copy to be done because the @emph{constant} string won't change anyway.
+
+@verbatim
+ struct MHD_Response *response;
+ int ret;
+
+ response = MHD_create_response_from_buffer (strlen (page),
+ (void*) page, MHD_RESPMEM_PERSISTENT);
+
+@end verbatim
+
+@noindent
+Now that the the response has been laced up, it is ready for delivery and can be queued for sending.
+This is done by passing it to another @emph{GNU libmicrohttpd} function. As all our work was done in
+the scope of one function, the recipient is without doubt the one associated with the
+local variable @code{connection} and consequently this variable is given to the queue function.
+Every HTTP response is accompanied by a status code, here "OK", so that the client knows
+this response is the intended result of his request and not due to some error or malfunction.
+
+Finally, the packet is destroyed and the return value from the queue returned,
+already being set at this point to either MHD_YES or MHD_NO in case of success or failure.
+
+@verbatim
+ ret = MHD_queue_response (connection, MHD_HTTP_OK, response);
+ MHD_destroy_response (response);
+
+ return ret;
+}
+
+@end verbatim
+
+@noindent
+With the primary task of our server implemented, we can start the actual server daemon which will listen
+on @code{PORT} for connections. This is done in the main function.
+@verbatim
+int main ()
+{
+ struct MHD_Daemon *daemon;
+
+ daemon = MHD_start_daemon (MHD_USE_SELECT_INTERNALLY, PORT, NULL, NULL,
+ &answer_to_connection, NULL, MHD_OPTION_END);
+ if (NULL == daemon) return 1;
+
+@end verbatim
+
+@noindent
+The first parameter is one of three possible modes of operation. Here we want the daemon to run in
+a separate thread and to manage all incoming connections in the same thread. This means that while
+producing the response for one connection, the other connections will be put on hold. In this
+example, where the reply is already known and therefore the request is served quickly, this poses no problem.
+
+We will allow all clients to connect regardless of their name or location, therefore we do not check
+them on connection and set the forth and fifth parameter to NULL.
+
+Parameter six is the address of the function we want to be called whenever a new connection has been
+established. Our @code{answer_to_connection} knows best what the client wants and needs no additional
+information (which could be passed via the next parameter) so the next parameter is NULL. Likewise,
+we do not need to pass extra options to the daemon so we just write the MHD_OPTION_END as the last parameter.
+
+As the server daemon runs in the background in its own thread, the execution flow in our main
+function will contine right after the call. Because of this, we must delay the execution flow in the
+main thread or else the program will terminate prematurely. We let it pause in a processing-time
+friendly manner by waiting for the enter key to be pressed. In the end, we stop the daemon so it can
+do its cleanup tasks.
+@verbatim
+ getchar ();
+
+ MHD_stop_daemon (daemon);
+ return 0;
+}
+
+@end verbatim
+
+@noindent
+The first example is now complete.
+
+Compile it with
+@verbatim
+cc hellobrowser.c -o hellobrowser -I$PATH_TO_LIBMHD_INCLUDES
+ -L$PATH_TO_LIBMHD_LIBS -lmicrohttpd
+@end verbatim
+with the two paths set accordingly and run it.
+
+Now open your favorite Internet browser and go to the address @code{http://localhost:8888/}, provided that 8888
+is the port you chose. If everything works as expected, the browser will present the message of the
+static HTML page it got from our minimal server.
+
+@heading Remarks
+To keep this first example as small as possible, some drastic shortcuts were taken and are to be
+discussed now.
+
+Firstly, there is no distinction made between the kinds of requests a client could send. We implied
+that the client sends a GET request, that means, that he actually asked for some data. Even when
+it is not intended to accept POST requests, a good server should at least recognize that this
+request does not constitute a legal request and answer with an error code. This can be easily
+implemented by checking if the parameter @code{method} equals the string "GET" and returning a
+@code{MHD_NO} if not so.
+
+Secondly, the above practice of queuing a response upon the first call of the callback function
+brings with it some limitations. This is because the content of the message body will not be
+received if a response is queued in the first iteration. Furthermore, the connection will be closed
+right after the response has been transferred then. This is typically not what you want as it
+disables HTTP pipelining. The correct approach is to simply not queue a message on the first
+callback unless there is an error. The @code{void**} argument to the callback provides a location
+for storing information about the history of the connection; for the first call, the pointer
+will point to NULL. A simplistic way to differenciate the first call from others is to check
+if the pointer is NULL and set it to a non-NULL value during the first call.
+
+Both of these issues you will find addressed in the official @code{minimal_example.c} residing in
+the @code{src/examples} directory of the @emph{MHD} package. The source code of this
+program should look very familiar to you by now and easy to understand.
+
+For our example, the @code{must_copy} and @code{must_free} parameter at the response construction
+function could be set to @code{MHD_NO}. In the usual case, responses cannot be sent immediately
+after being queued. For example, there might be other data on the system that needs to be sent with
+a higher priority. Nevertheless, the queue function will return successfully---raising the problem
+that the data we have pointed to may be invalid by the time it is about being sent. This is not an
+issue here because we can expect the @code{page} string, which is a constant @emph{string literal}
+here, to be static. That means it will be present and unchanged for as long as the program runs.
+For dynamic data, one could choose to either have @emph{MHD} free the memory @code{page} points
+to itself when it is not longer needed or, alternatively, have the library to make and manage
+its own copy of it.
+
+@heading Exercises
+@itemize @bullet
+@item
+While the server is running, use a program like @code{telnet} or @code{netcat} to connect to it. Try to form a
+valid HTTP 1.1 request yourself like
+@verbatim
+GET /dontcare HTTP/1.1
+Host: itsme
+<enter>
+@end verbatim
+@noindent
+and see what the server returns to you.
+
+
+@item
+Also, try other requests, like POST, and see how our server does not mind and why.
+How far in malforming a request can you go before the builtin functionality of @emph{MHD} intervenes
+and an altered response is sent? Make sure you read about the status codes in the @emph{RFC}.
+
+
+@item
+Add the option @code{MHD_USE_PEDANTIC_CHECKS} to the start function of the daemon in @code{main}.
+Mind the special format of the parameter list here which is described in the manual. How indulgent
+is the server now to your input?
+
+
+@item
+Let the main function take a string as the first command line argument and pass @code{argv[1]} to
+the @code{MHD_start_daemon} function as the sixth parameter. The address of this string will be
+passed to the callback function via the @code{cls} variable. Decorate the text given at the command
+line when the server is started with proper HTML tags and send it as the response instead of the
+former static string.
+
+
+@item
+@emph{Demanding:} Write a separate function returning a string containing some useful information,
+for example, the time. Pass the function's address as the sixth parameter and evaluate this function
+on every request anew in @code{answer_to_connection}. Remember to free the memory of the string
+every time after satisfying the request.
+
+@end itemize